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| valign="top" style="padding: 10px; padding-bottom:0px;"| [[File:Gamelogo-vintagestory.png|left|170px|link=https://www.vintagestory.at/]]
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{| class="wikitable frontnews" style="background-color: #EAD3B3; border: 2px solid; border-color: #382b1e; margin-top:0px;"
! valign="top" style="text-align: center;| <translate><!--T:104--> Game Update News</translate>
! valign="top" style="background-color: #5E462A; color: #EAD3B3; text-align: center;| <translate><!--T:104--> Game Update News</translate>
|-  
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<span class="nondumbimagesizing">[[File:1.18.0-release-screenshot-hotspring.jpg|center|Hot springs released in 1.18.0]] </span>
<span class="nondumbimagesizing">[[File:1.18.0-release-screenshot-hotspring.jpg|center|Hot springs released in 1.18.0]] </span>
|-
|-
! valign="top" style="text-align: center;" |<translate><!--T:105--> Latest stable version</translate>
! valign="top" style="background-color: #D1B296; border-color: transparent; text-align: center;|<translate><!--T:105--> Latest stable version</translate>
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<big>[https://www.vintagestory.at/blog.html/news/v1194-stableified-glue-r380/ Version 1.19.4] </big><br />
<big>[https://www.vintagestory.at/blog.html/news/v1198-dot-the-is-and-cross-the-ts-r386/ Version 1.19.8] </big><br />
Stableified glue!<br />
''Dot the i's and cross the t's''<br />
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{{Date|2024|02|28}}
{{Date|2024|05|17}}
<!-- START OF COMMENT
    Commented until next pre-release (1.20)
|-
|-
! valign="top" style="text-align: center;" |<translate><!--T:106--> Latest unstable version</translate>
! valign="top" style="background-color: #D1B296; border-color: transparent; text-align: center;|<translate><!--T:106--> Latest unstable version</translate>
|-
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| valign="top" style="text-align: center;" |<span style="align:center;"><translate> <!--T:107-->
| valign="top" style="text-align: center; border-color: transparent;" |<span style="align:center;"><translate> <!--T:107-->
<big>[https://www.vintagestory.at/blog.html/news/v1190-rc78-dejank-redux-r373/ Version 1.19.0-rc.8]</big>
<big>[https://info.vintagestory.at/v1dot20#pre13 Version 1.20.0-pre.13]</big>
Dejank Redux<br />
''Second Story Chapter Preparations''<br />
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{{Date|2024|01|14}}  
{{Date|2024|11|10}}  
END OF COMMENT-->
|-
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! valign="top" style="text-align: center;" |<translate><!--T:108--> Most recent updates</translate>
! valign="top" style="background-color: #D1B296; border-color: transparent; text-align: center;|<translate><!--T:108--> Most recent updates</translate>
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<big>[https://www.vintagestory.at/blog.html/news/v1190-dejank-redux-stable-r374/ Version 1.19.0] </big><br />
''Dejank Redux - Stable!''<br />
<div style="margin: 0 auto; padding-left: 20px; text-align: left;">
* Overhauled First-person mode
* Added 11 species of deer, moose, elk, and goats
* Featured cave-in system
</div>
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==== [https://www.vintagestory.at/blog.html/news/v1190-rc78-dejank-redux-r373/ v1.19.0-rc.8 Dejank Redux] ==== <!--T:156-->
<big>[https://www.vintagestory.at/blog.html/news/v1181415-leaky-server-plug-community-meetup-r368/ Version 1.18.14] </big><br />
* Bug fixes
''Leaky server plug & community meetup''<br /> <!--T:156-->
* Tweaks
<div style="margin: 0 auto; padding-left: 20px; text-align: left;">
* Fixed accumulating RAM and performance leak on dedicated servers
</div>
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==== [https://www.vintagestory.at/blog.html/news/v118911810-stable-idle-server-ram-saver-r365/ Stable Idle Server RAM Saver] ==== <!--T:154-->
<big>[https://www.vintagestory.at/blog.html/news/v1180-lore-update-the-resonance-archives-stable-release-r352/ Version 1.18.0] </big><br />
* Game servers can now be launched in standby mode
''Lore Update: The Resonance Archives''<br /><!--T:154-->
* Added new world config to define the despawn time of items dropped on death
<div style="margin: 0 auto; padding-left: 20px; text-align: left;">
* Bug fixes
* The first main story event
* Tweaks
* Improved world generation
<br/>
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|-
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! valign="top" style="text-align: center;" |[[Version History]]
! valign="top" style="background-color: #D1B296; border: 2px solid; border-color: #EAD3B3; text-align: center";|[[Version History]]
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{| class="wikitable frontbasegame" style="background: #EAD3B3; border: 2px solid; border-color: #382b1e; table-layout:fixed;"
! colspan="4" valign="top" style="text-align: center;" |Playing the Game
! colspan="4" valign="top" style="background-color: #5E462A; color: #EAD3B3; text-align: center;|Playing the Game
|-
|-
! valign="top" style="text-align: center;" |Beginner's Help
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |Beginner's Help
! valign="top" style="text-align: center;" |Mechanics
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |Mechanics
! valign="top" style="text-align: center;" |Crafting
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |Crafting
! valign="top" style="text-align: center;" |Resource Gathering
! valign="top" style="background-color: #D1B296;; border-left: 3px solid; border-color: #EAD3B3; text-align: center"; |Resource Gathering
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{{Content/Icon|Creature-humanoid-trader-artisan.png|Classes}}
{{Content/Icon|Creature-humanoid-trader-artisan.png|Classes}}


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{{Content/Icon|Redmeat-raw.png|Food preservation}}
{{Content/Icon|Redmeat-raw.png|Food preservation|Food Preservation}}


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{{Content/Icon|Gear-temporal.png|Temporal stability}}
{{Content/Icon|Gear-temporal.png|Temporal Stability}}


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{{Content/Icon|Woodenaxle-ud.png|Mechanical power}}
{{Content/Icon|Woodenaxle-ud.png|Mechanical Power}}


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{{Content/Icon|Looseflints-granite-free.png|Knapping}}
{{Content/Icon|Looseflints-granite-free.png|Knapping}}


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{{Content/Icon|Grid Stick.png|Foraging}}
{{Content/Icon|Grid Stick.png|Foraging}}


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|-
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! valign="top" style="text-align: center;" |World
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |World
! valign="top" style="text-align: center;" |Multiplayer
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |Multiplayer
! colspan="2;" valign="top" style="text-align: center;" |Miscellaneous
! colspan="2;" valign="top" style="background-color: #D1B296; border-left: 3px solid; border-color: #EAD3B3; text-align: center"; |Miscellaneous
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<!--T:124-->
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*{{ll|Worldmap|The Worldmap}}
*{{ll|Worldmap|The Worldmap}}
*{{ll|Weather}}
*{{ll|Weather}}
*{{ll|Seasons}}
*{{ll|Ambience Features|Natural Phenomena}}
*{{ll|Ambience Features|Natural Phenomena}}
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*{{ll|Block reinforcement}}
*{{ll|Block reinforcement}}
*{{ll|Server startup parameters}}
*{{ll|Server startup parameters}}
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<!--T:126-->
<!--T:126-->
*{{ll|List of client commands}}
*{{ll|List of client commands}}
*{{ll|Item codes}}
*{{ll|Client startup parameters}}
*{{ll|Client startup parameters}}
*{{ll|Updating Old Worlds}}
*{{ll|Updating Old Worlds}}
*{{ll|Installing the game on Linux}}
*{{ll|Installing the game on Linux|Installing on Linux}}
*{{ll|Controller Compatibility}}
*{{ll|Controller Compatibility}}
*{{ll|Suggestions}}
*{{ll|Suggestions}}
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{| class="wikitable frontmodding" style="margin-top: 40px; border: 2px solid; border-color: #382b1e; background: #EAD3B3; table-layout:fixed;"
<!--T:162-->
! colspan="3" valign="top" style="background-color: #5E462A; color: #EAD3B3; text-align: center";|<translate><!--T:207--> Modding the Game</translate>
{| class="wikitable frontmodding" style="margin-top: 40px; background: transparent; table-layout:fixed;"
! colspan="4" valign="top" style="text-align: center;" |Modding the Game
|-
|-
! valign="top" style="text-align: center;" |Modding Basics
| colspan="3" style="text-align: center; padding: 10px; border-color: transparent; color: #21190F;" |<translate><!--T:208--> Vintage Story is created in a way that allows anyone to add their own content to the game. For more information and where to begin, visit the {{ll|Modding:Getting Started|Getting Started|nsp=0}} modding page. The links below will take you to various landing pages for modding subjects.</translate>
! valign="top" style="text-align: center;" |Going Further
! valign="top" style="text-align: center;" |Block and Item Assets
! valign="top" style="text-align: center;" |Entity and World Assets
|-
|-
| valign="top" style="text-align: left;" |
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |<translate><!--T:209--> Content Mods</translate>
 
! valign="top" style="background-color: #D1B296; border-right: 3px solid; border-color: #EAD3B3; text-align: center"; |<translate><!--T:210--> Code Mods</translate>
<!--T:133-->
! valign="top" style="background-color: #D1B296; border-left: 3px solid; border-color: #EAD3B3; text-align: center"; |<translate><!--T:211--> Other</translate>
*{{ll|Modding:Getting_Started|Getting Started}}
*{{ll|Modding:Asset System|Asset System}}
*{{ll|Modding:Basic Modding Examples|Mod Samples}}
*{{ll|Modding:VS Model Creator|Model Creator}}
*{{ll|Modding:Textures|Textures}}
*{{ll|Modding:Creating Recipes|Grid Crafting Recipes}}
| valign="top" style="text-align: left;" |
 
<!--T:134-->
*{{ll|Modding:Modding Efficiently|Modding Efficiently}}
*{{ll|VTML}}
*{{ll|Modding:Mod Packaging|Packaging}}
*[https://mods.vintagestory.at/ Mod Database]
*{{ll|Modding:JSON Patching|JSON Patching}}
*{{ll|Modding:The Remapper|The Remapper}}
*{{ll|Modding:Mod-Engine Compatibility|Mod-Engine Compatibility}}
 
<!--T:164-->
| valign="top" style="text-align: left;" |
 
<!--T:135-->
*{{ll|Modding:Basic Block|Basic blocks}} ({{ll|Basic Block#Custom Shapes|Custom Shapes}})
*{{ll|Modding:Block Json Properties|Block property overview}}
*{{ll|Modding:Basic Item|Basic item}}
*{{ll|Modding:Item Json Properties|Item property overview}}
| valign="top" style="text-align: left;" |
 
<!--T:136-->
*{{ll|Modding:Basic Entity|Basic entity}}
*{{ll|Modding:Entity Json Properties|Entity property overview}}
*{{ll|Modding:WorldGen Configuration|WorldGen modding}}
 
<!--T:166-->
|-
! valign="top" style="text-align: center;" |Programming Basics
! valign="top" style="text-align: center;" |Game Objects
! colspan="2;" valign="top" style="text-align: center;" |API
|-
| valign="top" style="text-align: left;" |
 
<!--T:102-->
*{{ll|Modding:Setting up your Development Environment|Setting up your Dev. Environment}}
*[https://github.com/anegostudios/vsmodexamples Mod Samples]
*{{ll|Modding:Programming Languages|Learning the Programming Languages}}
| valign="top" style="text-align: left;" |
 
<!--T:140-->
*{{ll|Modding:Block_System|The VS Block Systems}}
*{{ll|Modding:Advanced Blocks|Block Class}}
*{{ll|Modding:Block Entity|Block Entity}}
*{{ll|Modding:Adding Block Behavior|Block Behavior}}
*{{ll|Modding:Advanced Items|Item Class}}
*{{ll|Modding:Block and Item Interactions|Block and Item interactions}}
| valign="top" style="text-align: left;" |
 
<!--T:141-->
*{{ll|Modding:Commands|nsp=1}}
*{{ll|Modding:WorldGen API|nsp=1}}
*{{ll|Modding:WorldGen Concept|nsp=1}}
*{{ll|Modding:Network API|nsp=1}}
*{{ll|Modding:Simple Particles|Particles}}
*{{ll|Modding:TreeAttribute|nsp=1}}
*{{ll|Modding:World Access|nsp=1}}
| valign="top" style="text-align: left;" |
 
<!--T:142-->
*{{ll|Modding:Basic Inventory Handling|Basic Inventory Handling}}
*{{ll|Modding:Rendering API|Shaders and Renderers}}
*{{ll|Modding:GUIs|Graphical User Interfaces}}
*{{ll|Modding:SaveGame Data Storage|SaveGame Data Storage}}
*{{ll|Modding:Chunk Data Storage|Chunk Data Storage}}
*{{ll|Modding:Moddable Mod|Moddable Mod}}
|-
|-
| valign="top" style="text-align: left; border-color: transparent;" |
* {{ll|Modding:Content Mods|Content Mods|nsp=0}}
* {{ll|Modding:Developing a Content Mod|Developing a Content Mod|nsp=0}}
* {{ll|Modding:Basic Content Tutorials|Basic Content Tutorials|nsp=0}}
* {{ll|Modding:Intermediate Content Tutorials|Intermediate Content Tutorials|nsp=0}}
* {{ll|Modding:Advanced Content Tutorials|Advanced Content Tutorials|nsp=0}}
* {{ll|Modding:Other Content Tutorials|Other Content Tutorials|nsp=0}}
* {{ll|Modding:Content Mod Concepts|Content Mod Concepts|nsp=0}}
| valign="top" style="text-align: left; border-color: transparent;" |
*{{ll|Modding:Code Mods|Code Mods|nsp=0}}
*{{ll|Modding:Preparing For Code Mods|Preparing For Code Mods|nsp=0}}
*{{ll|Modding:Creating A Code Mod|Creating A Code Mod|nsp=0}}
*{{ll|Modding:Basic Code Tutorials|Basic Code Tutorials|nsp=0}}
*{{ll|Modding:Intermediate Code Tutorials|Intermediate Code Tutorials|nsp=0}}
*{{ll|Modding:Advanced Code Tutorials|Advanced Code Tutorials|nsp=0}}
*{{ll|Modding:Other Code Tutorials|Other Code Tutorials|nsp=0}}
*{{ll|Modding:Code Mod Concepts|Code Mod Concepts|nsp=0}}
|
* {{ll|Modding:Community Resources|Community Resources|nsp=0}}
* {{ll|Modding:Modding API Updates|Modding API Updates|nsp=0}}
* [https://apidocs.vintagestory.at/index.html API Documentation]
* [https://github.com/anegostudios/vsmodexamples Official Example Mods]
* [https://github.com/anegostudios/vsapi VS API (GitHub)]
* [https://github.com/anegostudios/vsessentialsmod VS Essentials Mod (GitHub)]
* [https://github.com/anegostudios/vssurvivalmod VS Survival Mod (GitHub)]
* [https://github.com/anegostudios/vscreativemod VS Creative Mod (GitHub)]
|}
|}
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{| class="wikitable" style="background: transparent; width: 100%;"
{| class="wikitable" style="background: transparent; width: 100%;"
! colspan="6" valign="top" width="100%" style="text-align: center;" |Community Links
! colspan="6" valign="top" width="100%" style="background-color: #5E462A; color: #EAD3B3; text-align: center";|Community Links
|-
|-
| colspan="6" valign="center" width="100%" style="padding: 10px; text-align: center;" |
| colspan="6" valign="center" width="100%" style="padding: 10px; background-color: #EFE2CB; border: 2px solid; border-color: #382b1e; text-align: center;" |
[[File:Discord_Link.png|280px|link=https://discord.com/invite/CkJjdrB]]
[[File:Discord_Link.png|280px|link=https://discord.com/invite/CkJjdrB]]
[[File:Forums.png|280px|link=https://www.vintagestory.at/forums/]]
[[File:Forums.png|280px|link=https://www.vintagestory.at/forums/]]
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{| class="wikitable" style="background: transparent; float:right; width:100%"
{| class="wikitable" style="background: transparent; float:right; width:100%"
!Important links for editors
! valign="top" width="100%" style="background-color: #5E462A; color: #EAD3B3; border: 2px solid; border-color: #382b1e; text-align: center";|Important links for editors
|-
|-
| style="vertical-align: top;" |
| style="vertical-align: top;" |

Latest revision as of 21:27, 11 November 2024

Sapling-birch.png

Disclaimer: Incomplete
This wiki is run by volunteers, and as such is lacking in various areas and not always up-to-date. We'd much appreciate contributors - request wiki edit access on the Discord.


Gamelogo-vintagestory.png

Welcome to the Vintage Story Wiki, a community-driven knowledge base for Vintage Story.

Vintage Story is an uncompromising wilderness survival sandbox game inspired by eldritch horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. It is currently under development and available for purchase as an early access title.

We currently have 2,213 articles. If you're a modder looking for source code to examine, feel free to head over to the Vintage Story GitHub.

Game Update News
Hot springs released in 1.18.0
Latest stable version

Version 1.19.8
Dot the i's and cross the t's

Latest unstable version
Version 1.20.0-pre.13

Second Story Chapter Preparations

Most recent updates

Version 1.19.0
Dejank Redux - Stable!

  • Overhauled First-person mode
  • Added 11 species of deer, moose, elk, and goats
  • Featured cave-in system

Version 1.18.14
Leaky server plug & community meetup

  • Fixed accumulating RAM and performance leak on dedicated servers

Version 1.18.0
Lore Update: The Resonance Archives

  • The first main story event
  • Improved world generation


Version History
Playing the Game
Beginner's Help Mechanics Crafting Resource Gathering

Looseflints-obsidian-free.pngSurvival Guide - Your first day

Crystalizedore-medium-nativecopper-granite.pngSurvival Guide - Advanced tech

Magicwand.pngCreative Mode - Starter Guide

Axe-copper.pngTools

Longblade-copper.pngWeapons

Nightmare Drifter.pngCombat

Signpost.pngFrequently Asked Questions

Creature-humanoid-trader-artisan.pngClasses

Armor-body-improvised-wood.pngArmor

Gear-rusty.pngTrading

Woodencrate-closed.pngStorage

Redmeat-raw.pngFood Preservation

Gear-temporal.pngTemporal Stability

Lava-still-7.pngTemperature

Woodenaxle-ud.pngMechanical Power

Looseflints-granite-free.pngKnapping

Workbench.pngGrid Crafting

Clay-blue.pngClay Forming

Ingotmold-burned.pngCasting

Anvil-copper.pngSmithing

Redmeat-cooked.pngCooking

Grid Boiler.pngAlcohol Brewing

Leather-plain.pngLeather Working

Grid Stick.pngForaging

Pan-wooden.pngPanning

Grid Carrot.pngFarming

Creature-pig-wild-male.pngAnimal Husbandry

Beeswax.pngBeekeeping

Pickaxe-copper.pngMining

World Multiplayer Miscellaneous
Modding the Game
Vintage Story is created in a way that allows anyone to add their own content to the game. For more information and where to begin, visit the Getting Started modding page. The links below will take you to various landing pages for modding subjects.
Content Mods Code Mods Other
Community Links

Discord Link.png Forums.png Banner Modb.png Bug Tracker.png OST.png

Important links for editors