Main Page/en: Difference between revisions

From Vintage Story Wiki
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! colspan="4" valign="top" style="text-align: center;" |Modding the Game
! colspan="3" valign="top" style="text-align: center;" |Modding the Game
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! valign="top" style="text-align: center;" |Modding Basics
| colspan="3" |Vintage Story is created in a way that allows anyone to add their own content to the game. For more information and where to begin, visit the {{ll|Modding:Getting Started|Getting Started|nsp=0}} modding page. The links below will take you to various landing pages for modding subjects.
! valign="top" style="text-align: center;" |Going Further
! valign="top" style="text-align: center;" |Block and Item Assets
! valign="top" style="text-align: center;" |Entity and World Assets
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| valign="top" style="text-align: left;" |
! valign="top" style="text-align: center;" |Content Mods
 
!Code Mods
*{{ll|Modding:Getting_Started|Getting Started}}
!Other
*{{ll|Modding:Asset System|Asset System}}
*{{ll|Modding:Basic Modding Examples|Mod Samples}}
*{{ll|Modding:VS Model Creator|Model Creator}}
*{{ll|Modding:Textures|Textures}}
*{{ll|Modding:Creating Recipes|Grid Crafting Recipes}}
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Modding Efficiently|Modding Efficiently}}
*{{ll|VTML}}
*{{ll|Modding:Mod Packaging|Packaging}}
*[https://mods.vintagestory.at/ Mod Database]
*{{ll|Modding:JSON Patching|JSON Patching}}
*{{ll|Modding:The Remapper|The Remapper}}
*{{ll|Modding:Mod-Engine Compatibility|Mod-Engine Compatibility}}
 
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Basic Block|Basic blocks}} ({{ll|Basic Block#Custom Shapes|Custom Shapes}})
*{{ll|Modding:Block Json Properties|Block property overview}}
*{{ll|Modding:Basic Item|Basic item}}
*{{ll|Modding:Item Json Properties|Item property overview}}
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*{{ll|Modding:Basic Entity|Basic entity}}
*{{ll|Modding:Entity Json Properties|Entity property overview}}
*{{ll|Modding:WorldGen Configuration|WorldGen modding}}
 
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! valign="top" style="text-align: center;" |Programming Basics
! valign="top" style="text-align: center;" |Game Objects
! colspan="2;" valign="top" style="text-align: center;" |API
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| valign="top" style="text-align: left;" |
| valign="top" style="text-align: left;" |
 
* {{ll|Modding:Content Mods|Content Mods|nsp=0}}
*{{ll|Modding:Setting up your Development Environment|Setting up your Dev. Environment}}
* {{ll|Modding:Developing a Content Mod|Developing a Content Mod|nsp=0}}
*[https://github.com/anegostudios/vsmodexamples Mod Samples]
* {{ll|Modding:Basic Content Tutorials|Basic Content Tutorials|nsp=0}}
*{{ll|Modding:Programming Languages|Learning the Programming Languages}}
* {{ll|Modding:Intermediate Content Tutorials|Intermediate Content Tutorials|nsp=0}}
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* {{ll|Modding:Advanced Content Tutorials|Advanced Content Tutorials|nsp=0}}
 
* {{ll|Modding:Other Content Tutorials|Other Content Tutorials|nsp=0}}
*{{ll|Modding:Block_System|The VS Block Systems}}
* {{ll|Modding:Content Mod Concepts|Content Mod Concepts|nsp=0}}
*{{ll|Modding:Advanced Blocks|Block Class}}
*{{ll|Modding:Block Entity|Block Entity}}
*{{ll|Modding:Adding Block Behavior|Block Behavior}}
*{{ll|Modding:Advanced Items|Item Class}}
*{{ll|Modding:Block and Item Interactions|Block and Item interactions}}
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Commands|nsp=1}}
*{{ll|Modding:WorldGen API|nsp=1}}
*{{ll|Modding:WorldGen Concept|nsp=1}}
*{{ll|Modding:Network API|nsp=1}}
*{{ll|Modding:Simple Particles|Particles}}
*{{ll|Modding:TreeAttribute|nsp=1}}
*{{ll|Modding:World Access|nsp=1}}
| valign="top" style="text-align: left;" |
| valign="top" style="text-align: left;" |
 
*{{ll|Modding:Code Mods|Code Mods|nsp=0}}
*{{ll|Modding:Basic Inventory Handling|Basic Inventory Handling}}
*{{ll|Modding:Preparing For Code Mods|Preparing For Code Mods|nsp=0}}
*{{ll|Modding:Rendering API|Shaders and Renderers}}
*{{ll|Modding:Creating A Code Mod|Creating A Code Mod|nsp=0}}
*{{ll|Modding:GUIs|Graphical User Interfaces}}
*{{ll|Modding:Basic Code Tutorials|Basic Code Tutorials|nsp=0}}
*{{ll|Modding:SaveGame Data Storage|SaveGame Data Storage}}
*{{ll|Modding:Intermediate Code Tutorials|Intermediate Code Tutorials|nsp=0}}
*{{ll|Modding:Chunk Data Storage|Chunk Data Storage}}
*{{ll|Modding:Advanced Code Tutorials|Advanced Code Tutorials|nsp=0}}
*{{ll|Modding:Moddable Mod|Moddable Mod}}
*{{ll|Modding:Other Code Tutorials|Other Code Tutorials|nsp=0}}
|-
*{{ll|Modding:Code Mod Concepts|Code Mod Concepts|nsp=0}}
|
* {{ll|Modding:Community Resources|Community Resources|nsp=0}}
* {{ll|Modding:Modding API Updates|Modding API Updates|nsp=0}}
* [https://apidocs.vintagestory.at/index.html API Documentation]
* [https://github.com/anegostudios/vsmodexamples Official Example Mods]
* [https://github.com/anegostudios/vsapi VS API (GitHub)]
* [https://github.com/anegostudios/vsessentialsmod VS Essentials Mod (GitHub)]
* [https://github.com/anegostudios/vssurvivalmod VS Survival Mod (GitHub)]
* [https://github.com/anegostudios/vscreativemod VS Creative Mod (GitHub)]
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Revision as of 10:58, 26 May 2024

Sapling-birch.png

Disclaimer: Incomplete
This wiki is run by volunteers, and as such is lacking in various areas and not always up-to-date. We'd much appreciate contributors - request wiki edit access on the Discord.

Gamelogo-vintagestory.png

Welcome to the Vintage Story Wiki, a community-driven knowledge base for Vintage Story.

Vintage Story is an uncompromising wilderness survival sandbox game inspired by eldritch horror themes. Find yourself in a ruined world reclaimed by nature and permeated by unnerving temporal disturbances. Relive the advent of human civilization, or take your own path. It is currently under development and available for purchase as an early access title.

We currently have 2,213 articles. If you're a modder looking for source code to examine, feel free to head over to the Vintage Story GitHub.

Game Update News
Hot springs released in 1.18.0
Latest stable version

Version 1.19.8
Dot the i's and cross the t's

Most recent updates

v1.19.0-rc.8 Dejank Redux

  • Bug fixes
  • Tweaks

Stable Idle Server RAM Saver

  • Game servers can now be launched in standby mode
  • Added new world config to define the despawn time of items dropped on death
  • Bug fixes
  • Tweaks
Version History
Playing the Game
Beginner's Help Mechanics Crafting Resource Gathering

Looseflints-obsidian-free.pngSurvival Guide - Your first day

Crystalizedore-medium-nativecopper-granite.pngSurvival Guide - Advanced tech

Magicwand.pngCreative Mode - Starter Guide

Axe-copper.pngTools

Longblade-copper.pngWeapons

Nightmare Drifter.pngCombat

Signpost.pngFrequently Asked Questions

Creature-humanoid-trader-artisan.pngClasses

Armor-body-improvised-wood.pngArmor

Gear-rusty.pngTrading

Woodencrate-closed.pngStorage

Redmeat-raw.pngFood preservation

Gear-temporal.pngTemporal stability

Lava-still-7.pngTemperature

Woodenaxle-ud.pngMechanical power

Looseflints-granite-free.pngKnapping

Workbench.pngGrid Crafting

Clay-blue.pngClay Forming

Ingotmold-burned.pngCasting

Anvil-copper.pngSmithing

Redmeat-cooked.pngCooking

Grid Boiler.pngAlcohol Brewing

Leather-plain.pngLeather Working

Grid Stick.pngForaging

Pan-wooden.pngPanning

Grid Carrot.pngFarming

Creature-pig-wild-male.pngAnimal Husbandry

Beeswax.pngBeekeeping

Pickaxe-copper.pngMining

World Multiplayer Miscellaneous
Modding the Game
Vintage Story is created in a way that allows anyone to add their own content to the game. For more information and where to begin, visit the Getting Started modding page. The links below will take you to various landing pages for modding subjects.
Content Mods Code Mods Other
Community Links

Discord Link.png Forums.png Banner Modb.png Bug Tracker.png OST.png

Important links for editors