Prospecting Pick

From Vintage Story Wiki
Other languages:

Prospecting Pick
Grid Copper prospecting pick.png
Type Tools
Durability Copper: 150
Tin Bronze: 250
Bismuth Bronze: 300
Black Bronze: 350
Gold: 60
Silver: 80
Iron: 650
Meteoric Iron: 900
Steel: 1625
Stackable 1

Prospecting Picks (Propick) are used to help players locate ore deposits for mining. An in depth guide discussing the various mining modes can be found on the Mining page.


The raw material used to create the tool head determines the crafting process required:

  • Casting (100 units): Copper and Bronze alloy
  • Smithing (1 ingot): tool head crafted from the metals shown in the table (below).
  • Assembly:



Copper prospecting pick

Tool Tiers

Material Durability Material Tier Mining Speed (Stone & Ore) Mining Speed (Metal) Attack Power (HP) Attack Tier
Gold 60 2 2.7x N/A 1.8 2
Silver 80 2 2.7x N/A 1.8 2
Copper 150 2 2.5x N/A 1.3 2
Tin Bronze 250 3 3.3x N/A 1.8 3
Bismuth Bronze 300 3 3.0x N/A 1.5 3
Black Bronze 350 3 3.5x N/A 2.0 3
Iron 650 4 4.5x 4.5x 2.3 4
Meteoric Iron 900 4 4.8x 4.8x 2.3 4
Steel 1625 5 5.5x 5.5x 2.5 5


See also Mining - Prospecting

Prospecting picks have two modes, Density Search and Node Search. Density Search mode allows players to sample three rock blocks within 4 blocks of each other to return the probability of ores in that chunk of the world. The probability is returned in ‰, parts-per-thousand, for each ore type. Density Search mode is useful in telling players what ores to expect to find within a given chunk, but does not tell players exactly where the ore may be, nor its potential size or quality.

Node Search mode is a much more precise way of identifying ores. By default, it is disabled in world generation, but can be changed via worldgen command after a world has been created. After breaking a single block in Node Search Mode, the game scans all blocks in the specified radius, and tells the player if detectable ores are nearby. This mode tells players the direction and size of the ore deposit relative to the broken block.

Blocks broken by the prospecting pick do not drop any materials.

Difference between modes

Density Search mode tells players the probability of finding ores, while Node Search mode tells players exactly where a detected ore deposit is. Additionally, Density Search mode will not tell the player about the presence of certain ores such as gold or silver, that are found within deposits of other minerals. Node Search mode does inform players about child ore deposits.


Tools are items commonly used by players and are generally equipped in the hotbar. Up to four tools can be placed on the tool rack, a specialized wall-mounted storage container. Propicks do not stack in inventory or when placed in containers.

Prospecting Pick Tutorial Videos

Prospecting Pick Tutorial English In depth propick tutorial including mod recommendations

Ores, metals and minerals
Guides Ore Deposits Metals
Metals Copper Iron Meteoric iron Gold Silver Lead Tin Zinc Bismuth Titanium (Ilmenite)
Alloys Bronze (Tin bronze, bismuth bronze, black bronze) • Steel Brass Solder (Lead solder, Silver solder) • Molybdochalkos
Minerals Alum Borax Cinnabar Coal Halite (Salt) Lapis lazuli Quartz Saltpeter Sulfur Sylvite (Potash)
Tools Pickaxe Hammer Prospecting Pick Forge Quern Anvil Bloomery Helve hammer Pulverizer
Other Gemstones
Related mechanics Panning Mining Casting Smithing Steel making

Wiki Navigation
Vintage Story GuidesFrequently Asked QuestionsSoundtrackVersions
Game systems CraftingKnappingClay formingSmithingCookingTemperatureHungerMiningTemporal stabilityMechanical powerTradingFarmingAnimal husbandry
World World generation BiomesWeatherTemporal storms
Items ToolsWeaponsArmorClothing BagsMaterials Food
Blocks TerrainPlantsDecorativeLightingFunctionalOre
Entities Enemies AnimalsNPCsPlayers