Bag
A bag is an item that allows players to expand their carry capacity. Bags are carried in a special section of the hotbar, and players can equip up to four bags simultaneously. Several different types of bags are available with a variety of slots.
Creation
All bags can be crafted by players in the crafting grid. Additionally, the linen sack may be sold by a survival trader.
There are 7 bags for player that can be created in the game.
![]() |
Hand basket | Made using reeds. Adds 3 slots. |
![]() |
Hunter's backpack | Made using reeds and pelts. Adds 4 slots. |
![]() |
Linen sack | Made using flax linen and twine. Adds 5 slots. |
![]() |
Backpack | Made using leather. Adds 6 slots. |
![]() |
Sturdy leather backpack | Made using sturdy leather. Adds 8 slots. |
![]() |
Mining bag | Made using flax linen, twine and bronze, iron or steel plates. Adds 12 slots, but can only hold ores, loose stones, rocks and minerals. |
![]() |
Sturdy mining bag | Made using flax linen, twine, iron or steel plates and sturdy leather. Adds 14 slots, but can only hold ores, loose stones, rocks and minerals. |
Usage
Bags must be placed in a bag slot in the hotbar for them to take effect. They automatically provide more carrying slots in the inventory screen. If a bag is dropped, any items stored in it are retained.
Bags can also be placed on the ground. They cannot be opened on the ground, and must be worn to adjust their contents, so they are not useful for additional storage.
Because players are limited to the hotbar for inventory space without a bag, making hand baskets is a very high priority for any new game. The hand basket and hunter's backpack can be made using easily-obtained materials, providing a decent amount of early-game inventory space.
See also
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking • Adding Mods • Troubleshooting Mods |