Pineapple: Difference between revisions
(fixed a reference typo) |
m (changed citations so readers can paste into Windows Explorer) |
||
Line 6: | Line 6: | ||
|Name=<translate><!--T:11--> Pineapple slices</translate> | |Name=<translate><!--T:11--> Pineapple slices</translate> | ||
|Image=File:Fruit-pineapple.png | |Image=File:Fruit-pineapple.png | ||
|Stackable=64<ref>Line 3 of | |Stackable=64<ref>Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> | ||
|Satiety=80 raw, <br>120 in Meals | |Satiety=80 raw, <br>120 in Meals | ||
|Category=<translate><!--T:12--> Fruit</translate> | |Category=<translate><!--T:12--> Fruit</translate> | ||
|FreshTime=48 <translate><!--T:13--> hours</translate> | |FreshTime=48 <translate><!--T:13--> hours</translate> | ||
|TransitionTime=12 <translate><!--T:14--> hours</translate> | |TransitionTime=12 <translate><!--T:14--> hours</translate> | ||
|TransitionRatio=0.25<ref>Lines 113-117 of \ | |TransitionRatio=0.25<ref>Lines 113-117 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
Line 20: | Line 20: | ||
|Name=<translate><!--T:15--> Pineapple</translate> | |Name=<translate><!--T:15--> Pineapple</translate> | ||
|Image=File:Pineapple.png | |Image=File:Pineapple.png | ||
|Stackable=8<ref>Line 9 of | |Stackable=8<ref>Line 9 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref> | ||
|FreshTime=6.5 <translate><!--T:16--> days</translate> | |FreshTime=6.5 <translate><!--T:16--> days</translate> | ||
|TransitionTime=48 <translate><!--T:17--> hours</translate> | |TransitionTime=48 <translate><!--T:17--> hours</translate> | ||
|TransitionRatio=2<ref>Lines 38-42 of \ | |TransitionRatio=2<ref>Lines 38-42 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref> | ||
|Material=<translate><!--T:18--> Plant</translate><ref>Line 12 of \ | |Material=<translate><!--T:18--> Plant</translate><ref>Line 12 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref> | ||
|FloatRight=yes | |FloatRight=yes | ||
|NoBreak=yes | |NoBreak=yes | ||
Line 51: | Line 51: | ||
<!--T:20--> | <!--T:20--> | ||
Chunks meeting these conditions have a 9% likelihood of generating 0-8 pineapple crops,<ref>Lines 126-135 of | Chunks meeting these conditions have a 9% likelihood of generating 0-8 pineapple crops,<ref>Lines 126-135 of %appdata%\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json</ref> which might include a mix of mature and immature crops. | ||
<!--T:21--> | <!--T:21--> | ||
Line 66: | Line 66: | ||
<!--T:4--> | <!--T:4--> | ||
Pineapple crops tolerate temperatures 6 - 48°C.<ref>Line 84 of | Pineapple crops tolerate temperatures 6 - 48°C.<ref>Line 84 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested<ref>Lines 42-44 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/BlockCropPropertiesType.cs BlockCropPropertiesType.cs]]</ref> but the player is guaranteed 1 seed no matter the growth stage.<ref>Lines 58-66 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/BlockEntity/BEDeadCrop.cs BEFarmland.cs]]</ref> | ||
Pineapple crops consume 15<ref>Lines 80-81 of \ | Pineapple crops consume 15<ref>Lines 80-81 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> {{ll|Farming#Soil_nutrients|N (nitrogen)}} from the soil over 16 stages<ref>Line 82 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> of growth. | ||
During stages 9-12, pineapple crops feed {{ll|Bees|bees}} and {{ll|Butterfly|butterflies}}.<ref>Lines 15-27 of \ | During stages 9-12, pineapple crops feed {{ll|Bees|bees}} and {{ll|Butterfly|butterflies}}.<ref>Lines 15-27 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> Pineapple crops take {{ll|Farming#Time|6 months}}<ref>Line 83 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> to mature, (54 days at {{Hovertip|default|9 day per month}} settings, assuming a growth rate near 100%. Low {{ll|Farming#Moisture|moisture}} or {{ll|Farming#Soil_nutrients|nutrient levels}} can significantly delay maturation. | ||
<!--T:5--> | <!--T:5--> | ||
Pineapples can be harvested by {{Breaking|breaking}} the crop, no {{Hovertip|tool|a scythe harvests more blocks at once}} necessary. | Pineapples can be harvested by {{Breaking|breaking}} the crop, no {{Hovertip|tool|a scythe harvests more blocks at once}} necessary. | ||
Each block of mature pineapple crops will yield 1 pineapple<ref>Lines 70-72 of \ | Each block of mature pineapple crops will yield 1 pineapple<ref>Lines 70-72 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> and {{Hovertip|1-2|one with a 20% chance of a second}} seed packets. Harvesting at stages 11-15 has a 99% chance of getting 1 pineapple<ref>Lines 55-68 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> but no seed packet. Harvesting before stage 11 has a 0% chance of getting any pineapples, and a 70% chance of getting 1 seed packet. | ||
== Usage == <!--T:6--> | == Usage == <!--T:6--> | ||
<!--T:7--> | <!--T:7--> | ||
A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a {{ll|knife|knife}}. One pineapple produces 12 pineapple slices.<ref>Line 10 of | A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a {{ll|knife|knife}}. One pineapple produces 12 pineapple slices.<ref>Line 10 of %appdata%\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json</ref> | ||
Pineapple slices are counted as fruit for {{ll|cooking|cooking}} purposes. Pineapple slices can be used in meat stew and porridge, or cooked into {{ll|Food preservation#Jam|jam}}. In meals, each pineapple slice contributes 120 fruit {{ll|satiety|satiety}},<ref>Line 22 of \ | Pineapple slices are counted as fruit for {{ll|cooking|cooking}} purposes. Pineapple slices can be used in meat stew and porridge, or cooked into {{ll|Food preservation#Jam|jam}}. In meals, each pineapple slice contributes 120 fruit {{ll|satiety|satiety}},<ref>Line 22 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> compared to 80 satiety when eaten raw.<ref>Line 88 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> Pineapple slices can also be juiced, producing pineapple juice that can be fermented into {{ll|Alcohol Brewing|pineapple wine}}. | ||
<!--T:8--> | <!--T:8--> | ||
Line 92: | Line 92: | ||
== Notes == <!--T:26--> | == Notes == <!--T:26--> | ||
* The "replaceable" value of a growing pineapple is 3000.<ref>Line 45 of \ | * The "replaceable" value of a growing pineapple is 3000.<ref>Line 45 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> The "replaceable" value of a harvested pineapple is 5000.<ref>Line 23 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref> | ||
* Burns for 10 seconds with the capability of 600 degrees.<ref>Lines 107-109 of \ | * Burns for 10 seconds with the capability of 600 degrees.<ref>Lines 107-109 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> | ||
* It's unclear whether the ''cause'' of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop. | * It's unclear whether the ''cause'' of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop. | ||
Revision as of 00:14, 22 January 2024
This page was last verified for Vintage Story version 1.19.0-pre.10.
Pineapple slices | |
Stackable | 64[1] |
Food | |
Satiety | 80 raw, 120 in Meals |
Category |
Fruit |
Transitionable | |
Fresh Time | 48 hours |
Transition Time | 12 hours |
Transition Ratio | 0.25[2] |
Items |
Pineapple | |
Material | Plant[3] |
Stackable | 8[4] |
Transitionable | |
Fresh Time | 6.5 days |
Transition Time | 48 hours |
Transition Ratio | 2[5] |
Items |
Pineapples are a source of fruit nutrition. They're the only fruit that is cultivated via seeds. They cannot be eaten without a knife.
Obtaining
Small patches of pineapple crops can be found while exploring, in areas with the following temperature , precipitation , and forestation .
Parameter | Min. value | Max. value |
---|---|---|
Temperature | 26 | 45 |
Rainfall | 0.7 | 1 |
Forest | 0.6 | 1 |
Chunks meeting these conditions have a 9% likelihood of generating 0-8 pineapple crops,[6] which might include a mix of mature and immature crops.
Players starting in a default Temperate area will need to travel tens of thousands of blocks south to reach regions where pineapples are likely to generate.
Pineapple seeds cannot be purchased , or found in cracked vessels .
Cultivation
Pineapple crops tolerate temperatures 6 - 48°C.[7] If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become “stunted” and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested[8] but the player is guaranteed 1 seed no matter the growth stage.[9]
Pineapple crops consume 15[10] N (nitrogen) from the soil over 16 stages[11] of growth. During stages 9-12, pineapple crops feed bees and butterflies .[12] Pineapple crops take 6 months[13] to mature, (54 days at default settings, assuming a growth rate near 100%. Low moisture or nutrient levels can significantly delay maturation.
Pineapples can be harvested by breaking the crop, no tool necessary. Each block of mature pineapple crops will yield 1 pineapple[14] and 1-2 seed packets. Harvesting at stages 11-15 has a 99% chance of getting 1 pineapple[15] but no seed packet. Harvesting before stage 11 has a 0% chance of getting any pineapples, and a 70% chance of getting 1 seed packet.
Usage
A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a knife . One pineapple produces 12 pineapple slices.[16] Pineapple slices are counted as fruit for cooking purposes. Pineapple slices can be used in meat stew and porridge, or cooked into jam . In meals, each pineapple slice contributes 120 fruit satiety ,[17] compared to 80 satiety when eaten raw.[18] Pineapple slices can also be juiced, producing pineapple juice that can be fermented into pineapple wine .
Pineapples benefit from storage in containers during cool weather, or in cellars . They can be stored whole or as pineapple slices. Whole pineapples can be placed on the ground as 3D models, 4 pineapples per block.
History
- As of version 1.18.10, pineapple is the only fruit crop (berry bushes and fruit trees are not considered crops).
- As of version 1.18.10, pineapple has the longest growth time of any crop.
Notes
- The "replaceable" value of a growing pineapple is 3000.[19] The "replaceable" value of a harvested pineapple is 5000.[20]
- Burns for 10 seconds with the capability of 600 degrees.[21]
- It's unclear whether the cause of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop.
Gallery
See also
References
- ↑ Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
- ↑ Lines 113-117 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
- ↑ Line 12 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
- ↑ Line 9 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
- ↑ Lines 38-42 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
- ↑ Lines 126-135 of %appdata%\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json
- ↑ Line 84 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Lines 42-44 of [BlockCropPropertiesType.cs]
- ↑ Lines 58-66 of [BEFarmland.cs]
- ↑ Lines 80-81 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Line 82 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Lines 15-27 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Line 83 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Lines 70-72 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Lines 55-68 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Line 10 of %appdata%\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json
- ↑ Line 22 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
- ↑ Line 88 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
- ↑ Line 45 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
- ↑ Line 23 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
- ↑ Lines 107-109 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
Farming | |
---|---|
Wild foods | Berries • Cactus (saguaro) fruit • Mushrooms • Cattail (and papyrus) |
Grains | Amaranth • Cassava • Flax • Rice • Rye • Spelt • Sunflower |
Vegetables | Cabbage • Carrot • Onion • Turnip • Parsnip • Peanut • Pumpkin • Soybean |
Fruits | Fruit trees • Pineapple |
Other | Fertilizer • Beekeeping • Room |
Tools | Hoe • Scythe • Fruit press |
See also | Animal husbandry • Cooking • Food preservation |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |