Pineapple: Difference between revisions

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|Name=<translate><!--T:11--> Pineapple slices</translate>
|Name=<translate><!--T:11--> Pineapple slices</translate>
|Image=File:Fruit-pineapple.png
|Image=File:Fruit-pineapple.png
|Stackable=64<ref>Line 3 of \AppData\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref>
|Stackable=64<ref>Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref>
|Satiety=80 raw, <br>120 in Meals
|Satiety=80 raw, <br>120 in Meals
|Category=<translate><!--T:12--> Fruit</translate>
|Category=<translate><!--T:12--> Fruit</translate>
|FreshTime=48 <translate><!--T:13--> hours</translate>
|FreshTime=48 <translate><!--T:13--> hours</translate>
|TransitionTime=12 <translate><!--T:14--> hours</translate>
|TransitionTime=12 <translate><!--T:14--> hours</translate>
|TransitionRatio=0.25<ref>Lines 113-117 of \AppData\...\fruit.json</ref>
|TransitionRatio=0.25<ref>Lines 113-117 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref>
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
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|Name=<translate><!--T:15--> Pineapple</translate>
|Name=<translate><!--T:15--> Pineapple</translate>
|Image=File:Pineapple.png
|Image=File:Pineapple.png
|Stackable=8<ref>Line 9 of \AppData\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref>
|Stackable=8<ref>Line 9 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref>
|FreshTime=6.5 <translate><!--T:16--> days</translate>
|FreshTime=6.5 <translate><!--T:16--> days</translate>
|TransitionTime=48 <translate><!--T:17--> hours</translate>
|TransitionTime=48 <translate><!--T:17--> hours</translate>
|TransitionRatio=2<ref>Lines 38-42 of \AppData\...\food\pineapple.json</ref>
|TransitionRatio=2<ref>Lines 38-42 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref>
|Material=<translate><!--T:18--> Plant</translate><ref>Line 12 of \AppData\...\food\pineapple.json</ref>
|Material=<translate><!--T:18--> Plant</translate><ref>Line 12 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref>
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
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<!--T:20-->
<!--T:20-->
Chunks meeting these conditions have a 9% likelihood of generating 0-8 pineapple crops,<ref>Lines 126-135 of \AppData\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json</ref> which might include a mix of mature and immature crops.
Chunks meeting these conditions have a 9% likelihood of generating 0-8 pineapple crops,<ref>Lines 126-135 of %appdata%\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json</ref> which might include a mix of mature and immature crops.


<!--T:21-->
<!--T:21-->
Line 66: Line 66:


<!--T:4-->
<!--T:4-->
Pineapple crops tolerate temperatures 6 - 48°C.<ref>Line 84 of \AppData\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested<ref>Lines 42-44 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/BlockCropPropertiesType.cs BlockCropPropertiesType.cs]]</ref> but the player is guaranteed 1 seed no matter the growth stage.<ref>Lines 58-66 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/BlockEntity/BEDeadCrop.cs BEFarmland.cs]]</ref>
Pineapple crops tolerate temperatures 6 - 48°C.<ref>Line 84 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested<ref>Lines 42-44 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/BlockCropPropertiesType.cs BlockCropPropertiesType.cs]]</ref> but the player is guaranteed 1 seed no matter the growth stage.<ref>Lines 58-66 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/BlockEntity/BEDeadCrop.cs BEFarmland.cs]]</ref>


Pineapple crops consume 15<ref>Lines 80-81 of \AppData\...\crop\pineapple.json</ref> {{ll|Farming#Soil_nutrients|N (nitrogen)}} from the soil over 16 stages<ref>Line 82 of \AppData\...\crop\pineapple.json</ref> of growth.
Pineapple crops consume 15<ref>Lines 80-81 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> {{ll|Farming#Soil_nutrients|N (nitrogen)}} from the soil over 16 stages<ref>Line 82 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> of growth.
During stages 9-12, pineapple crops feed {{ll|Bees|bees}} and {{ll|Butterfly|butterflies}}.<ref>Lines 15-27 of \AppData\...\crop\pineapple.json</ref>  Pineapple crops take {{ll|Farming#Time|6 months}}<ref>Line 83 of \AppData\...\crop\pineapple.json</ref> to mature, (54 days at {{Hovertip|default|9 day per month}} settings, assuming a growth rate near 100%. Low {{ll|Farming#Moisture|moisture}} or {{ll|Farming#Soil_nutrients|nutrient levels}} can significantly delay maturation.
During stages 9-12, pineapple crops feed {{ll|Bees|bees}} and {{ll|Butterfly|butterflies}}.<ref>Lines 15-27 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref>  Pineapple crops take {{ll|Farming#Time|6 months}}<ref>Line 83 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> to mature, (54 days at {{Hovertip|default|9 day per month}} settings, assuming a growth rate near 100%. Low {{ll|Farming#Moisture|moisture}} or {{ll|Farming#Soil_nutrients|nutrient levels}} can significantly delay maturation.


<!--T:5-->
<!--T:5-->
Pineapples can be harvested by {{Breaking|breaking}} the crop, no {{Hovertip|tool|a scythe harvests more blocks at once}} necessary.  
Pineapples can be harvested by {{Breaking|breaking}} the crop, no {{Hovertip|tool|a scythe harvests more blocks at once}} necessary.  
Each block of mature pineapple crops will yield 1 pineapple<ref>Lines 70-72 of \AppData\...\crop\pineapple.json</ref> and {{Hovertip|1-2|one with a 20% chance of a second}} seed packets. Harvesting at stages 11-15 has a 99% chance of getting 1 pineapple<ref>Lines 55-68 of \AppData\...\crop\pineapple.json</ref> but no seed packet. Harvesting before stage 11 has a 0% chance of getting any pineapples, and a 70% chance of getting 1 seed packet.
Each block of mature pineapple crops will yield 1 pineapple<ref>Lines 70-72 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> and {{Hovertip|1-2|one with a 20% chance of a second}} seed packets. Harvesting at stages 11-15 has a 99% chance of getting 1 pineapple<ref>Lines 55-68 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref> but no seed packet. Harvesting before stage 11 has a 0% chance of getting any pineapples, and a 70% chance of getting 1 seed packet.


== Usage == <!--T:6-->  
== Usage == <!--T:6-->  


<!--T:7-->
<!--T:7-->
A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a {{ll|knife|knife}}. One pineapple produces 12 pineapple slices.<ref>Line 10 of \AppData\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json</ref>   
A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a {{ll|knife|knife}}. One pineapple produces 12 pineapple slices.<ref>Line 10 of %appdata%\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json</ref>   
Pineapple slices are counted as fruit for {{ll|cooking|cooking}} purposes. Pineapple slices can be used in meat stew and porridge, or cooked into {{ll|Food preservation#Jam|jam}}. In meals, each pineapple slice contributes 120 fruit {{ll|satiety|satiety}},<ref>Line 22 of \AppData\...\fruit.json</ref> compared to 80 satiety when eaten raw.<ref>Line 88 of \AppData\...\fruit.json</ref>  Pineapple slices can also be juiced, producing pineapple juice that can be fermented into {{ll|Alcohol Brewing|pineapple wine}}.  
Pineapple slices are counted as fruit for {{ll|cooking|cooking}} purposes. Pineapple slices can be used in meat stew and porridge, or cooked into {{ll|Food preservation#Jam|jam}}. In meals, each pineapple slice contributes 120 fruit {{ll|satiety|satiety}},<ref>Line 22 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref> compared to 80 satiety when eaten raw.<ref>Line 88 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json</ref>  Pineapple slices can also be juiced, producing pineapple juice that can be fermented into {{ll|Alcohol Brewing|pineapple wine}}.  


<!--T:8-->
<!--T:8-->
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== Notes == <!--T:26-->
== Notes == <!--T:26-->
* The "replaceable" value of a growing pineapple is 3000.<ref>Line 45 of \AppData\...\crop\pineapple.json</ref>  The "replaceable" value of a harvested pineapple is 5000.<ref>Line 23 of \AppData\...\food\pineapple.json</ref>
* The "replaceable" value of a growing pineapple is 3000.<ref>Line 45 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref>  The "replaceable" value of a harvested pineapple is 5000.<ref>Line 23 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json</ref>
* Burns for 10 seconds with the capability of 600 degrees.<ref>Lines 107-109 of \AppData\...\crop\pineapple.json</ref>
* Burns for 10 seconds with the capability of 600 degrees.<ref>Lines 107-109 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json</ref>
* It's unclear whether the ''cause'' of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop.
* It's unclear whether the ''cause'' of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop.



Revision as of 00:14, 22 January 2024

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This page was last verified for Vintage Story version 1.19.0-pre.10.


Pineapple slices
Fruit-pineapple.png
Stackable 64[1]
Food
Satiety 80 raw,
120 in Meals
Category

Fruit

Transitionable
Fresh Time 48 hours
Transition Time 12 hours
Transition Ratio 0.25[2]
Items
Pineapple
Pineapple.png
Material Plant[3]
Stackable 8[4]
Transitionable
Fresh Time 6.5 days
Transition Time 48 hours
Transition Ratio 2[5]
Items

Pineapples are a source of fruit nutrition. They're the only fruit that is cultivated via seeds. They cannot be eaten without a knife.

Obtaining

Small patches of pineapple crops can be found while exploring, in areas with the following temperature , precipitation , and forestation .

Parameter Min. value Max. value
Temperature 26 45
Rainfall 0.7 1
Forest 0.6 1

Chunks meeting these conditions have a 9% likelihood of generating 0-8 pineapple crops,[6] which might include a mix of mature and immature crops.

Players starting in a default Temperate area will need to travel tens of thousands of blocks south to reach regions where pineapples are likely to generate.

Pineapple seeds cannot be purchased , or found in cracked vessels .

Cultivation

Mature pineapple

Pineapple crops tolerate temperatures 6 - 48°C.[7] If the temperature drops below 6°C or exceeds 48°C, the pineapple crop will become “stunted” and begin to accumulate damage. Stunted pineapple crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, pineapple crops will yield 50% of normal when harvested[8] but the player is guaranteed 1 seed no matter the growth stage.[9]

Pineapple crops consume 15[10] N (nitrogen) from the soil over 16 stages[11] of growth. During stages 9-12, pineapple crops feed bees and butterflies .[12] Pineapple crops take 6 months [13] to mature, (54 days at default settings, assuming a growth rate near 100%. Low moisture or nutrient levels can significantly delay maturation.

Pineapples can be harvested by breaking the crop, no tool necessary. Each block of mature pineapple crops will yield 1 pineapple[14] and 1-2 seed packets. Harvesting at stages 11-15 has a 99% chance of getting 1 pineapple[15] but no seed packet. Harvesting before stage 11 has a 0% chance of getting any pineapples, and a 70% chance of getting 1 seed packet.

Usage

A pineapple cannot be eaten whole: it must be cut into pineapple slices by placing it in the crafting grid with a knife . One pineapple produces 12 pineapple slices.[16] Pineapple slices are counted as fruit for cooking purposes. Pineapple slices can be used in meat stew and porridge, or cooked into jam . In meals, each pineapple slice contributes 120 fruit satiety ,[17] compared to 80 satiety when eaten raw.[18] Pineapple slices can also be juiced, producing pineapple juice that can be fermented into pineapple wine .

Pineapples benefit from storage in containers during cool weather, or in cellars . They can be stored whole or as pineapple slices. Whole pineapples can be placed on the ground as 3D models, 4 pineapples per block.

History

  • As of version 1.18.10, pineapple is the only fruit crop (berry bushes and fruit trees are not considered crops).
  • As of version 1.18.10, pineapple has the longest growth time of any crop.

Notes

  • The "replaceable" value of a growing pineapple is 3000.[19] The "replaceable" value of a harvested pineapple is 5000.[20]
  • Burns for 10 seconds with the capability of 600 degrees.[21]
  • It's unclear whether the cause of crop death matters for the pity mechanism of providing a seed if the crop dies, no matter how immature the crop.

Gallery

See also

References

  1. Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
  2. Lines 113-117 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
  3. Line 12 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
  4. Line 9 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
  5. Lines 38-42 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
  6. Lines 126-135 of %appdata%\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json
  7. Line 84 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  8. Lines 42-44 of [BlockCropPropertiesType.cs]
  9. Lines 58-66 of [BEFarmland.cs]
  10. Lines 80-81 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  11. Line 82 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  12. Lines 15-27 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  13. Line 83 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  14. Lines 70-72 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  15. Lines 55-68 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  16. Line 10 of %appdata%\Roaming\Vintagestory\assets\survival\recipes\grid\pineappleslice.json
  17. Line 22 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
  18. Line 88 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\fruit.json
  19. Line 45 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json
  20. Line 23 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\food\pineapple.json
  21. Lines 107-109 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\pineapple.json




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