Carrot

From Vintage Story Wiki
Revision as of 18:52, 29 August 2023 by Xandoria (talk | contribs)
Carrot
Grid Carrot.png
Stackable 64
Food
Satiety 100
Category

Vegetable

Transitionable
Fresh Time 21 days
Transition Time 4 days
Transition Ratio 0.5
Items


Carrot is a type of vegetable crop that can be found growing wild in the game.

Obtaining

Carrots can be found growing in the world. Carrot seeds can also be found in cracked vessels .

Growing

Mature carrots

Carrots can grow in temperatures from -10 to 32°C. They require 1.2 months (10.8 days) to grow at default 9 day per month settings, and go through 7 growth stages. Carrots use up 40% K nutrition (Potassium) from their farm plot. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed.

Usage

Carrots provide 100 vegetable satiety when eaten raw. Carrots count as a vegetable for cooking and can be used in meat stew, vegetable stew, soups and porridges. Carrots benefit from storage in ceramic storage vessels, or in cellars . They can be further preserved through pickling . Carrots stay fresh 21 days if you keep them in your inventory. After that, it takes 4 days for them to turn into rot . A full stack of 64 carrots will turn into 32 rot.




Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking