Parsnip: Difference between revisions
(paragraph spacing, additions to Usage and History sections) |
m (Linking to the new generic Room page with more and updated information.) |
||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
<languages/ | <languages/> | ||
{{GameVersion|1.18.6}} | |||
{{Item | {{Item | ||
|Name=Parsnip | |Name=<translate><!--T:14--> Parsnip</translate> | ||
|Image=File:Grid parsnip.png | |Image=File:Grid parsnip.png | ||
|Stackable=64 | |Stackable=64 | ||
|FreshTime=21 days | |FreshTime=21 <translate><!--T:15--> days</translate> | ||
|TransitionTime=4 days | |TransitionTime=4 <translate><!--T:16--> days</translate> | ||
|TransitionRatio=0.5 | |TransitionRatio=0.5 | ||
|Satiety=100 | |Satiety=100 | ||
|Category=Vegetable | |Category=<translate><!--T:17--> Vegetable</translate> | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
< | <translate> | ||
<!--T:10--> | <!--T:10--> | ||
'''Parsnips''' are a source of | '''Parsnips''' are a source of vegetable [[Satiety|nutrition]]. When stunted, parsnip crops yield more than most other stunted crops. | ||
</translate> | |||
__TOC__ | __TOC__ | ||
<translate> | <translate> | ||
== Obtaining == <!--T:4--> | |||
<!--T:18--> | |||
Small patches of | Small patches of parsnip crops can be found while exploring, in areas with the following {{ll|Temperature#Effect_on_plants|temperature}}, {{ll|Weather#Precipitation|precipitation}}, and {{ll|World_generation#Tree_Generation|forestation}}. | ||
</translate> | |||
{{Climate | {{Climate | ||
|MinTemp=1 | |MinTemp=1 | ||
Line 32: | Line 36: | ||
|MaxForest=0.65 | |MaxForest=0.65 | ||
}} | }} | ||
<translate> | |||
<!--T:19--> | |||
Chunks meeting these conditions have a 1.5% likelihood of generating 0-10 parsnip crops, which might include a mix of mature and immature crops. | Chunks meeting these conditions have a 1.5% likelihood of generating 0-10 parsnip crops, which might include a mix of mature and immature crops. | ||
< | |||
Surface ruins and underground ruins usually contain 1 or more | <!--T:29--> | ||
< | Surface ruins and underground ruins usually contain 1 or more {{ll|Cracked_vessel|cracked loot vessels}}, which might contain crop seeds. But none contain parsnip seeds.<ref>See <code>vssurvivalmod-master\Block\BlockLootVessel.cs</code></ref> | ||
Parsnips and parsnip seeds may be purchased from | |||
<!--T:30--> | |||
Parsnips and parsnip seeds may be purchased from {{ll|Trading#Agriculture|agriculture traders}}. | |||
== Cultivation == <!--T:5--> | == Cultivation == <!--T:5--> | ||
< | </translate> | ||
[[File:Parsnip-fully-grown-crop.png|200px|thumb|Mature parsnips]] | [[File:Parsnip-fully-grown-crop.png|200px|thumb|<translate><!--T:31--> Mature parsnips</translate>]] | ||
<translate> | |||
<!--T:13--> | <!--T:13--> | ||
Parsnip crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. | Parsnip crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. If the temperature drops below -10°C or exceeds 32°C, the parsnip crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted parsnip crops will yield 75% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, parsnip crops will yield 75% of normal when harvested. | ||
< | |||
Parsnip crops consume 20 | <!--T:32--> | ||
Parsnip crops consume 20 {{ll|Farming#Soil_nutrients|P (phosphorus)}} over 8 stages of growth. During stages 2-7, parsnip crops feed {{ll|Bees|bees}} and {{ll|Butterfly|butterflies}}. Parsnip crops take {{ll|Farming#Time|2 months}} to mature, assuming a growth rate near 100%. Low {{ll|Farming#Moisture|moisture}} or {{ll|Farming#Soil_nutrients|nutrient levels}} can significantly delay maturation. | |||
<!--T:11--> | <!--T:11--> | ||
Each block of mature parsnip crops will yield 10-14 parsnips and 1-2 seed packets. | Each block of mature parsnip crops will yield 10-14 parsnips and 1-2 seed packets. Harvesting at stage 7 will yield 3-5 parsnips, with a 99% chance of getting 1 seed packet. Harvesting before stage 7 has a 0% chance of getting any parsnips, and a 70% chance of getting 1 seed packet. | ||
== Usage == <!--T:6--> | == Usage == <!--T:6--> | ||
== History == | <!--T:20--> | ||
Raw parsnips grant 100 vegetable {{ll|satiety|satiety}} when eaten. Parsnips qualify as a vegetable for {{ll|cooking|cooking}} recipes, including in meat stew, vegetable stew, soups and porridges. Parsnips, as a vegetable, benefit from storage in ceramic storage vessels, or in {{ll|Room#Cellar|cellars}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}. | |||
<!--T:33--> | |||
Parsnips can be put in a large {{ll|trough|trough}}, but neither pigs nor sheep will eat them.<ref>See <code>assets\survival\blocktypes\wood\trough-large.json</code>, line 124</ref> | |||
== History == <!--T:21--> | |||
<!--T:22--> | |||
* [https://www.vintagestory.at/forums/topic/6214-homesteading-part-2-combat-update-stable-1160 Version 1.16.0] doubled growth times and yields for most crops, with some exceptions. | * [https://www.vintagestory.at/forums/topic/6214-homesteading-part-2-combat-update-stable-1160 Version 1.16.0] doubled growth times and yields for most crops, with some exceptions. | ||
== Notes == | == Notes == <!--T:23--> | ||
<!--T:24--> | |||
* Jan-Jun, if the temperature is 0-14°C at 4pm, it’s good for planting parsnip seeds. | * Jan-Jun, if the temperature is 0-14°C at 4pm, it’s good for planting parsnip seeds. | ||
* Parsnips are a good crop to focus on for a | * Parsnips are a good crop to focus on for a {{ll|Health#Increasing_maximum_health|balanced diet}}. They use a different nutrient than flax and most grains, have greater cold tolerance than most crops, and have higher yield when stunted than most crops. Also, you can replant ''without'' crop rotation, since {{ll|fertilizer|bonemeal}} is easy to obtain in great quantity. | ||
== Gallery == | == Gallery == <!--T:25--> | ||
== See also == | == See also == <!--T:26--> | ||
<!--T:27--> | |||
* {{ll|Farming|Farming}} | |||
** {{ll|Fertilizer|Fertilizer}} | |||
* {{ll|Meal|Meal}} | |||
* {{ll|Food_preservation#Pickling|Pickling}} | |||
== References == <!--T:28--> | |||
</translate> | </translate> | ||
<references /> | |||
{{-}} | |||
{{Farming navbox}} | {{Farming navbox}} | ||
{{Game navbox}} | {{Game navbox}} | ||
[[Category:Crops{{#translation:}}]] | [[Category:Crops{{#translation:}}]] |
Latest revision as of 03:54, 27 March 2024
This page was last verified for Vintage Story version 1.18.6.
Parsnip | |
Stackable | 64 |
Food | |
Satiety | 100 |
Category |
Vegetable |
Transitionable | |
Fresh Time | 21 days |
Transition Time | 4 days |
Transition Ratio | 0.5 |
Items |
Parsnips are a source of vegetable nutrition. When stunted, parsnip crops yield more than most other stunted crops.
Obtaining
Small patches of parsnip crops can be found while exploring, in areas with the following temperature , precipitation , and forestation .
Parameter | Min. value | Max. value |
---|---|---|
Temperature | 1 | 22 |
Rainfall | 0.38 | 0.75 |
Forest | 0 | 0.65 |
Chunks meeting these conditions have a 1.5% likelihood of generating 0-10 parsnip crops, which might include a mix of mature and immature crops.
Surface ruins and underground ruins usually contain 1 or more cracked loot vessels , which might contain crop seeds. But none contain parsnip seeds.[1]
Parsnips and parsnip seeds may be purchased from agriculture traders .
Cultivation
Parsnip crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. If the temperature drops below -10°C or exceeds 32°C, the parsnip crop will become “stunted” and begin to accumulate damage. Stunted parsnip crops will yield 75% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, parsnip crops will yield 75% of normal when harvested.
Parsnip crops consume 20 P (phosphorus) over 8 stages of growth. During stages 2-7, parsnip crops feed bees and butterflies . Parsnip crops take 2 months to mature, assuming a growth rate near 100%. Low moisture or nutrient levels can significantly delay maturation.
Each block of mature parsnip crops will yield 10-14 parsnips and 1-2 seed packets. Harvesting at stage 7 will yield 3-5 parsnips, with a 99% chance of getting 1 seed packet. Harvesting before stage 7 has a 0% chance of getting any parsnips, and a 70% chance of getting 1 seed packet.
Usage
Raw parsnips grant 100 vegetable satiety when eaten. Parsnips qualify as a vegetable for cooking recipes, including in meat stew, vegetable stew, soups and porridges. Parsnips, as a vegetable, benefit from storage in ceramic storage vessels, or in cellars . They can be further preserved through pickling .
Parsnips can be put in a large trough , but neither pigs nor sheep will eat them.[2]
History
- Version 1.16.0 doubled growth times and yields for most crops, with some exceptions.
Notes
- Jan-Jun, if the temperature is 0-14°C at 4pm, it’s good for planting parsnip seeds.
- Parsnips are a good crop to focus on for a balanced diet . They use a different nutrient than flax and most grains, have greater cold tolerance than most crops, and have higher yield when stunted than most crops. Also, you can replant without crop rotation, since bonemeal is easy to obtain in great quantity.
Gallery
See also
References
Farming | |
---|---|
Wild foods | Berries • Cactus (saguaro) fruit • Mushrooms • Cattail (and papyrus) |
Grains | Amaranth • Cassava • Flax • Rice • Rye • Spelt • Sunflower |
Vegetables | Cabbage • Carrot • Onion • Turnip • Parsnip • Peanut • Pumpkin • Soybean |
Fruits | Fruit trees • Pineapple |
Other | Fertilizer • Beekeeping • Room |
Tools | Hoe • Scythe • Fruit press |
See also | Animal husbandry • Cooking • Food preservation |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |