Survival Guide - Advanced tech/zh: Difference between revisions

From Vintage Story Wiki
(Created page with "对于固定式容器,玩家有以下容器可选:")
No edit summary
Tags: Mobile edit Mobile web edit
 
(108 intermediate revisions by 3 users not shown)
Line 2: Line 2:
==光源==
==光源==


火把的制作方法是将干草、香蒲或竹子放在制作菜单中木棍上方。可以将它们放在[[firepit|篝火]]中点燃,但放置在完整方块上的点燃的火把在3天后就会燃烧殆尽。更持久的光源包括油灯和灯笼。有关可用光源的列表,请参阅关于[[Light sources|光源]]的主要文章。
火把的制作方法是将干草、香蒲或竹子放在制作菜单中木棍上方。可以将它们放在{{ll|firepit|篝火}}中点燃,但放置在完整方块上的点燃的火把在48小时后就会燃烧殆尽。更持久的光源包括油灯和灯笼。有关可用光源的列表,请参阅关于{{ll|Light sources|光源}}的主要文章。


==库存空间和容器==
==库存空间和容器==
Line 8: Line 8:
===便携式===
===便携式===


玩家有以下[[Containers#portable containers|库存扩容]]的选项。通过使用<code>H</code>打开的手册了解如何制作这些物品。
玩家有以下{{ll|Containers#portable containers|库存扩容}}的选项。通过使用{{Keypress|H}}打开的手册了解如何制作这些物品。


{|class="wikitable" style="text-align:center; margin-left:2%;"
{|class="wikitable" style="text-align:center; margin-left:2%;"
! 物品
! 物品
! 容量
! 容量
! 需求材料
! 所需物品
! 配方
! 配方
|-
|-
| {{Item List|item=手提篮|icon=Grid_Hand basket|page=Containers#portable containers}}
| {{Item List|item=手提篮|icon=Grid_Hand basket|page=Containers#portable containers}}
| 3 槽位
| 3 插槽
| 10 {{Item List|item=香蒲|icon=Grid_Cattails|page=cattail}}
| 10 {{Item List|item=香蒲|icon=Cattails|page=Reed}}
|
|
{{SimpleCraft
{{SimpleCraft
|B1=Grid_Cattails|B3=Grid_Cattails
|B1=Cattails|B1N=2
|B1N= 2|B3N= 2
|B3=Cattails|B3N=2
|C1=Grid_Cattails|C2=Grid_Cattails|C3=Grid_Cattails
|C1=Cattails|C1N=2
|C1N= 2|C2N= 2|C3N= 2
|C2=Cattails|C2N=2
|C3=Cattails|C3N=2
}}
}}
|-
|-
| {{Item List|item=猎人背包|icon=Grid_hunterbackpack|page=Containers#portable containers}}
| {{Item List|item=猎人背包|icon=Grid_hunterbackpack|page=Containers#portable containers}}
| 4 槽位
| 4 插槽
| 18 {{Item List|item=香蒲|icon=Grid_Cattails|page=Containers#portable containers}}
| 18 {{Item List|item=香蒲|icon=Cattails|page=Reed}}
1 {{Item List|item=毛皮|icon=Grid_hide pelt large|page=Resource_Crafting#Pelts}}
1 {{Item List|item=中型毛皮|icon=Grid_Hide-pelt-medium|page=Pelt}}
|
|
{{SimpleCraft
{{SimpleCraft
|A1=Grid_Cattails|A2=Grid_hide pelt large|A3=Grid_Cattails
|A1=Cattails|A1N=3
|A1N= 3|A2N=1|A3N= 3
|A2=Grid_Hide-pelt-medium
|B1=Grid_Cattails|B2=Grid_Cattails|B3=Grid_Cattails
|A3=Cattails|A3N=3
|B1N= 3|B2N= 3|B3N= 3
|B1=Cattails|B1N=3
|B2=Cattails|B2N=3
|B3=Cattails|B3N=3
}}
}}
|-
|-
| {{Item List|item=亚麻布袋|icon=Linensack|page=Containers#portable containers}}
| {{Item List|item=亚麻布袋|icon=Linensack|page=Containers#portable containers}}
| 5 槽位
| 5 插槽
| 1 {{Item List|item=亚麻线|icon=Flaxtwine|page=Resource_Crafting#Plant_Fibers}}
| 1 {{Item List|item=亚麻线|icon=Flaxtwine|page=Twine}}
1 {{Item List|item=亚麻布|icon=Linen-normal-down|page=Resource_Crafting#Plant_Fibers}}
1 {{Item List|item=偏移缝线亚麻布|icon=Linen-normal-down|page=Linen}}
|
|
{{SimpleCraft
{{SimpleCraft
|A1=Flaxtwine|B1=Linen-normal-down
|A1=Flaxtwine
|A1N= 1|B1N=1
|B1=Linen-normal-down
}}
}}
|-
|-
| {{Item List|item=皮革背包|icon=Grid_Backpack|page=Containers#portable containers}}
| {{Item List|item=皮革背包|icon=Grid_Backpack|page=Containers#portable containers}}
| 6 槽位
| 6 插槽
| 8 {{Item List|item=皮革|icon=Leather|page=Containers#portable containers}}
| 8 {{Item List|item=皮革|icon=Leather|page=Leather}}
|
|
{{SimpleCraft
{{SimpleCraft
|A1=Leather
|A1=Leather|A1N=2
|A1N= 2
|B1=Leather|B1N=2
|B1=Leather|B2=Leather
|B2=Leather|B2N=2
|B1N= 2|B2N= 2
|C1=Leather|C1N=2
|C1=Leather
|C1N= 2
}}
}}
|-
|-
| {{Item List|item=采矿背包|icon=Grid_Mining_Bag|page=Containers#portable containers}}
| {{Item List|item=采矿背包|icon=Grid_Mining_Bag|page=Containers#portable containers}}
| 10 槽位 <br>仅限石头或矿物
| 10 插槽 <br>只能存放石头,矿物和金属。
| 1 {{Item List|item=亚麻线|icon=Flaxtwine|page=Resource_Crafting#Plant_Fibers}}
| 1 {{Item List|item=亚麻线|icon=Flaxtwine|page=Twine}}
1 {{Item List|item=亚麻布|icon=Linen-normal-down|page=Resource_Crafting#Plant_Fibers}}  
1 {{Item List|item=偏移缝线亚麻布|icon=Linen-normal-down|page=Linen}}  
2 {{Item List|item=青铜板|icon=Grid_Tin Bronze Plate|page=Survival_Guide_-_Advanced_tech#Bronze_Age}}   
2 {{Item List|item=青铜板|icon=Grid_Tin Bronze Plate|page=Metal plate}}   
|
|
{{SimpleCraft
{{SimpleCraft
|A2=Flaxtwine
|A2=Flaxtwine
|A2N= 1
|B1=Grid_Tin Bronze Plate
|B1=Grid_Tin Bronze Plate|B2=Linen-normal-down|B3=Grid_Tin Bronze Plate
|B2=Linen-normal-down
|B1N= 1|B2N= 1|B3N= 1
|B3=Grid_Tin Bronze Plate
}}
}}
|}
|}
Line 78: Line 79:
===固定式===
===固定式===


对于固定式容器,玩家有以下[[Containers#stationary containers|容器]]可选:
对于固定式容器,玩家有以下{{ll|Containers#stationary containers|容器}}可选:


{|class="wikitable" style="text-align:center; margin-left:2%;"
{|class="wikitable" style="text-align:center; margin-left:2%;"
! Item
! 物品
! Capacity
! 容量
! Needed Items
! 所需物品
! Recipe
! 配方
|-
|-
| {{Item List|item=Basket|icon=Grid_Basket|page=Containers}}
| {{Item List|item=芦苇编制筐|icon=Reed chest|page=Containers}}
| 8 slots
| 8 插槽
| 24 {{Item List|item=Cat Tails|icon=Grid_Cattails|page=Containers}}
| 24 {{Item List|item=香蒲|icon=Cattails|page=Cattails}}
|
|
{{SimpleCraft
{{SimpleCraft
|A1=Grid_Cattails|B1=Grid_Cattails|C1=Grid_Cattails
|A1=Cattails|A1N=3
|A1N= 3|B1N= 3|C1N= 3
|B1=Cattails|B1N=3
|A2=Grid_Cattails|C2=Grid_Cattails
|C1=Cattails|C1N=3
|A2N= 3|C2N= 3
|A2=Cattails|A2N=3
|A3=Grid_Cattails|B3=Grid_Cattails|C3=Grid_Cattails
|C2=Cattails|C2N=3
|A3N= 3|B3N= 3|C3N= 3
|A3=Cattails|A3N=3
|B3=Cattails|B3N=3
|C3=Cattails|C3N=3
}}
}}
|-
|-
| {{Item List|item=Storage Vessel|icon=|page=Containers}}   
| {{Item List|item=陶罐|icon=Storage-vessel|page=Containers}}   
| 12 Slots
| 12 插槽
| 35 {{Item List|item=Blue Clay|icon=|page=Clay_Forming}}or
| 35 {{Item List|item=蓝色粘土|icon=|page=Clay}}


35 {{Item List|item=Fire Clay|icon=|page=Clay_Forming}}
<!--T:44-->
|[[Clay Forming]]
35 {{Item List|item=耐火粘土|icon=|page=Clay}}
[[Trading]]
|{{ll|Clay Forming|塑造泥坯}}
{{ll|Trading|交易}}
|-
|-
| {{Item List|item=Chest|icon=Grid_Chest|page=Containers}}
| {{Item List|item=箱子|icon=Grid_Chest|page=Containers}}
| 16 Slots
| 16 插槽
| 8 {{Item List|item=Oak Board|icon=Grid_Oak Board|page=Boards}}
| 8 {{Item List|item=木材|icon=Grid_Oak Board|page=Boards}}
1 {{Item List|item=钉子和垫片|icon=Grid_Nails-and-strips|page=Nails_and_strips}}  
|
|
{{SimpleCraft
{{SimpleCraft
|A1=Grid_Oak Board|B1=Grid_Oak Board|C1=Grid_Oak Board
|A1=Grid_Oak Board
|A1N= 1|B1N= 1|C1N= 1
|B1=Grid_Oak Board
|A2=Grid_Oak Board|C2=Grid_Oak Board
|B2=Grid_Nails-and-strips
|A2N= 1|C2N= 1
|C1=Grid_Oak Board
|A3=Grid_Oak Board|B3=Grid_Oak Board|C3=Grid_Oak Board
|A2=Grid_Oak Board
|A3N= 1|B3N= 1|C3N= 1
|C2=Grid_Oak Board
|A3=Grid_Oak Board
|B3=Grid_Oak Board
|C3=Grid_Oak Board
}}
}}
|}
|}
Different storage options have different requirements. They are also best suited for different tasks - for instance, while the clay storage vessel is a good early game miscellaneous storage, it is best suited for food storage in a [[cellar]], due to it's inherently better spoilage rate.
 
不同的存储选项有不同的要求。它们也更适合不同的任务 - 例如,虽然黏土储存容器是早期游戏中的杂物存储不错的选择,但由于其天生更好的降低腐烂的速率,它更适用于{{ll|Room#Cellar|地窖}}中食物存储。


==食物==
==食物==


A meal cooked with varied ingredients is more nutritious than raw or simply roasted components. Ultimately, advanced [[cooking|Cooking]] keeps player nutrients, satiety (and health) high. Food items spoil over time, so build a cellar for [[Food preservation|long term food storage]].
用不同的食材烹饪的熟食比生吃或简单烧烤的成分更有营养。总之,高级{{ll|cooking|烹饪}}能维持玩家的营养值、饱腹度(和健康值)。食物会随着时间的推移而变质,所以要建一个地窖来{{ll|Food preservation|长期储存食物}}。


===耕作===
===耕作===


[[Wild Foods|Wild crops]] provide seeds that can be planted on farmland. Growing crops need nutritious [[soil]], so finding high fertility soil (terra preta) is a plus when foraging. Farming requires a [[hoe]], crafted from stone or metal as well as a nearby water source, sufficient rainfall, or daily watering with a watering can. [[Berry Bushes|Berry bushes]] have no special soil requirements, but depleted soil will slow the growth rate of crops. Crops also require specific nutrients, so be sure to rotate crops accordingly. For more information, see the [[Farming|farming guide]].
{{ll|Wild Foods|野生作物}}提供了可以在耕地种植的种子。种植作物需要有养分的{{ll|soil|土壤}},因此在觅食时寻找高肥力的土壤(黑土)是个好主意。耕地需要用石头或金属制成的{{ll|hoe|锄头}},以及附近的水源、充足的降雨量或每天用喷壶浇水。{{ll|Berry Bushes|浆果灌木丛}}没有特殊的土壤要求,但贫瘠的土壤会减缓作物的生长速度。作物也需要特定的养分,因此一定要相应地轮换作物。有关详细信息,请参阅{{ll|Farming|耕作指南}}。


===畜牧===
===畜牧===


Animals can be lured into prepared pens using filled troughs, which attract wild animals from 48 blocks away. Animals fed using troughs will breed and multiply. Each consecutive generation of animals bred in captivity will become more tame and thus more easily manageable as farm animals. See the guide to [[Animal Husbandry]] for more information.
动物可以被引诱到事先准备好的围栏中,用填充的饲料槽吸引48个方块外的野生动物。用饲料槽喂养的动物会交配和繁殖。圈养的每代动物都会变得更加温顺,因此驯养动物更容易管理。有关详细信息,请参阅{{ll|Animal Husbandry|畜牧}}指南。


==金属加工==
==金属加工==
Line 138: Line 147:
===铜器时代===
===铜器时代===


[[File:Native copper in chert.png|300px|thumbnail|right|Copper ore can be found by collecting surface deposits.]]
[[File:Native copper in chert.png|300px|thumbnail|right|通过收集地表堆积物可以找到铜矿。]]
Crafting copper tools requires the following materials:


* Find copper nuggets either by [[Panning]] or scavenging the surface for nuggets in loose stones. In the beginning, it is recommended to find 40 nuggets to get you started.
制作铜工具需要以下材料:
* Find [[Clay forming|clay and form]] [[Molds|tool molds]] as well as a [[crucible]] and fire them in a [[pit kiln]] (a one block hole in the ground, fill with dried grass sticks and firewood) - the two starting tools should be a pickaxe and a hammer.
* Harvest [[Trees|wood]] and create a [[Charcoal|Charcoal pit]] to produce charcoal.


Once these items are assembled, metal tools can be crafted by [[casting]] using the [[crucible]]. Detailed instructions can be found on the [[casting]] page. Placing the crucible into the firepit will open 4 slots where nuggets can be added. When heated with a high temperature [[fuel]], the copper will melt and the crucible will transfer to the output slot. Remove the crucible and hold <code>right mouse button</code> to pour metal into a prepared tool mold. When the metal drops below 200 degrees, the tool head can be removed from the mold.
* 通过[[Panning|淘沙]]或在收集散落在地面的含金属粒石块来获取铜粒。前期,建议先找到40个金属粒做预备。
* 使用[[Clay forming|塑造泥坯]]制作出[[Molds|工具模具]]以及[[crucible|坩埚]],然后在[[pit kiln|坑窑]](地面挖一个格的坑,用干草和木棍填充)中烧制它们 - 优先做两个预备工具锤子和镐子。
* 收集[[Trees|木柴]]并搭建[[Charcoal|炭坑]]以生产木炭。


As soon as the player acquires a pickaxe and hammer, they should return to the spots were nuggets were previously found on the surface. The player can dig down under these spots to find shallow native copper veins. They are not as large as their underground counterparts, but will give enough copper to start into the further metal ages. The pickaxe is necessary to dig stone and the ore once found - the hammer is required to break the ore chunks into usable nuggets.
一旦预备好以上这些物品,就可以使用{{ll|crucible|坩埚}}通过{{ll|casting|铸造}}制作金属工具。详细的说明可以在{{ll|casting|铸造}}页面找到。将坩埚放入篝火中将新增4个槽,可在其中添加金属粒。当用高温{{ll|fuel|燃料}}加热时,铜将熔化,坩埚将转移到输出槽位。使用{{ll|tongs|夹子}}取出坩埚并按住{{RMB}}将熔融金属倒入准备好的模具中。当金属铸件冷却到200度以下时,可以从模具中取出工具头部
 
一旦玩家获得一把镐子和锤子,就应该回到先前在地面发现过金属粒的地方。玩家可以在这些位置向下挖掘,找到浅层的原生铜矿脉。它们不像其他同类深层矿脉那么大面积,但能获取到足够的铜矿,发展进入下个金属时代。一旦遇到岩石和矿石,镐子是必要的 - 需要锤子将矿物岩块砸碎成可用的金属粒。


===青铜时代===
===青铜时代===


[[Casting#Alloy Ratios|Bronze alloys]] are created by [[casting]] using the [[crucible]]. However, the three types of bronze ([[Casting#Alloy Ratios|Tin bronze]], [[Casting#Alloy Ratios|Bismuth bronze]], [[Casting#Alloy Ratios|Black bronze]]) require additional base metal components to create [[Casting#Alloy Ratios|alloys]] and must be mixed according to these ratios. Smeltable nuggets contain 5 units of metal, but chunks of ores harvested by [[mining]] contain various amounts of metal, as shown in the tooltip information.
{{ll|Bronze|青铜合金}}是通过使用{{ll|crucible|坩埚}}{{ll|casting|铸造}}而成的。然而,三种类型的青铜({{ll|Bronze|锡青铜}},{{ll|Bronze|铋青铜}},{{ll|Bronze|黑铜}})需要额外的基底金属成分才能形成{{ll|Casting#Alloy Ratios|合金}} ,并且必须根据一定比例进行混合。可熔炼金属粒含有5个单位的金属,但{{ll|mining|挖矿}}获取的矿物岩块含有不同数量的金属,如工具提示信息所示。


Options to find these:
获取这些材料的方式有:


* Use the [[prospecting pick]] to figure out where *not* to [[Mining|mine]] for the desired ore, or just do a lot of caving. You can check the Handbook ingame to see which ores can spawn in which stone types, which helps narrowing down the search area.
* 使用{{ll|prospecting pick|勘探镐}}来确定哪些地方 *没有* {{ll|Mining|采矿}}寻找所需的矿石,或者进行大量的洞穴探险。你可以在游戏内的手册中查看哪些矿石可以在哪些类型的石头中生成,这有助于缩小搜索范围。
* Find a [[Trading|trader]] that sells ores.
* 找到一个出售矿石的{{ll|Trading|商人}}。
* Find [[Loot Vessels|loot vessels]] in [[ruins]].
* 在{{ll|ruins|废墟}}中找到{{ll|Cracked_vessel|破裂的陶罐}}。
* [[metal#tin|Tin]] is a rare drop obtained when [[Panning]].
* {{ll|Tin|锡}}是在{{ll|Panning|淘金}}时获得的稀有掉落物。


When [[copper]] and other base metals are placed in the correct ratio in the crucible, the firepit dialog will show an output based on a valid combination. Ratios can be looked up in the handbook (opened via key <code>H</code>).
当{{ll|copper|铜}}和其他基础金属以正确的比例放置在坩埚中时,篝火的界面将显示基于有效组合的输出。可以在手册中(通过按{{Keypress|H}}键打开)查找比例。


===后铜器/青铜时代===
===后铜器/青铜时代===


Copper and Bronze age tool casting is a simple process. However, players cannot create some of the more advanced tools and weapons, such as the [[saw]], [[shears]] or the metal version of the [[spear]]. These can only be created through the [[smithing]] mechanic. For detailed instructions and how to use each item, see the [[smithing]] page. The general process is as follows
铜器和青铜器时代的工具铸造是一个简单的过程。然而,玩家无法创建一些更高级的工具和武器,比如{{ll|saw|锯子}}、{{ll|shears|剪刀}}或者{{ll|spear|长矛}}的金属版本。这些只能通过锻造机制来制作。有关详细说明和如何使用每个物品,请参阅锻造页面。一般的流程如下:


# Using [[Clay forming|clay]], craft [[molds|ingot molds]], a [[hammer]] mold, and an [[anvil]] mold, and craft these items by [[Casting]]. The anvil alone requires 900 units of metal, which translates to 180 nuggets.
# 使用{{ll|Clay forming|粘土}}制作{{ll|molds|锭模}}、{{ll|hammer|锤模}}和{{ll|anvil|砧模}},然后通过铸造制作这些物品。仅砧模需要900单位的金属,相当于180个金属粒。
# Craft a [[forge]] using 7 cobblestone blocks in the crafting grid (See the in-game handbook <code>H</code>)
# 使用7个{{ll|forge|圆石}}在合成栏中制作熔炉(在游戏中查看手册按{{Keypress|H}})。
# Prepare the ingots for [[smithing]] using the [[forge]] and high temperature [[fuel]].
# 使用{{ll|smithing|熔炉}}和{{ll|fuel|燃料}}为{{ll|forge|锻造}}准备锭。
# Place the heated ingot on the [[anvil]] and use the dialog to select which tool/weapon to craft.
# 使用{{ll|tongs|木钳}}将加热的锭放在{{ll|anvil|砧}}上,并使用UI选择要制作的工具/武器。
# Craft the item by filling the empty blue squares with [[metal]] using the different [[hammer]] tool modes (accessed by 'F') and LMB.
# 在{{ll|metal|金属}}上使用不同的{{ll|hammer|锤子}}工具模式(通过{{Keypress|F}}切换),再使用{{LMB}}填充空的蓝色方块,制作物品。


If a mistake is made, Copper and Bronze work items can be smelted and cast back into an ingot, but Iron work items must be re-smelted in a [[bloomery]].
如果出现失误,半熔化的青铜或铜制品可以用{{ll|chisel|凿子}}打碎成金属碎片。凿子必须是比待打碎的物品的金属等级更高的金属制成的。这些金属碎片可以重新熔化并铸造成锭。如果是铁的话,金属碎片必须在{{ll|bloomery|高炉}}中重新熔化。


===铁器时代===
===铁器时代===


Iron tools provide players with tools that have a significant boost in strength and durability.
铁制工具为玩家提供了具有显著提升的力量和耐久度的工具。


* Create a bronze [[anvil]], as iron tools ''cannot'' be worked on a copper anvil.
* 制作一个青铜{{ll|anvil|砧}},因为铁工具''不能''在铜砧上加工。
* Gather [[Clay|fire clay]], make [[Fire brick|fire bricks]], and finish the bricks in a [[pit kiln]].
* 收集{{ll|Clay|耐火粘土}},制作{{ll|Fire brick|耐火砖}},然后在{{ll|pit kiln|坑窑}}中烧制砖块。
* Use [[Fire brick|fire bricks]] to build a [[bloomery]]. For instructions on using the bloomery functional block, see the [[bloomery]] page.
* 使用{{ll|Fire brick|耐火砖}}建造一个{{ll|bloomery|高炉}}。有关使用高炉功能块的说明,请参阅{{ll|bloomery|高炉}}页面。


The only method to smelt iron ore and quartz (to make glass) is to use a [[bloomery]]. Bloomeries reach temperatures higher than a [[firepit]] and can be used to smelt any ore, but cost significant quantities of fuel. The [[iron bloom]], harvested from the bloomery, must be worked on the anvil to yield iron ingots, which can then be used to smith tools. This is a rather tedious process but this task can be mechanized using the helve hammer.
熔炼铁矿石和石英(可以制作玻璃)的唯一方法是使用{{ll|bloomery|高炉}}。高炉的温度比{{ll|firepit|篝火}}更高,可以用来熔炼任何矿石,但需要大量的燃料。从高炉中收集到的{{ll|iron bloom|铁坯}}必须在砧上加工,才能产生铁锭,然后可以用来铸造工具。这是一个相当繁琐的过程,但可以使用杆式锤机来实现机械化。


===钢铁时代===
===钢铁时代===


Steel tools again provide a significant boost in strength and durability, however they are hard to come by and require a lot of preparation.
钢制工具再次提供了显著的力量和耐久度提升,然而它们难以获得,并且需要大量的准备工作。


* Build a [[Steel Making|refractory furnace]]
* 建造一个{{ll|Steel Making|耐火炉}}
* Prepare plenty of charcoal or [[coke]] as well as iron ingots
* 准备大量的木炭或{{ll|coke|焦炭}}以及铁锭
* Carbonize the iron ingots with charcoal in the refractory furnace and process the resulting blister steel ingots either by hand or with a helve hammer into steel
* 在耐火炉中用木炭碳化铁锭,并将产生的渗碳钢通过手工或杆式锤机加工成钢


Keep in mind that blister steel and steel can only be worked on an iron [[anvil]], which cannot be cast but instead has to be smithed and welded.
记住,渗碳钢和钢只能在{{ll|anvil|铁砧}}上加工,而铁砧不能铸造,而是必须锻造和焊接制作。


==木头加工==
==木头加工==


To be able to craft advanced wooden items like a door or buckets and barrels, the player first needs to acquire a [[saw]]. This tool can only be crafted by smithing, and is thus gated behind both the metal ages, as well as finding enough of the chosen ore to cast your first [[anvil]].
为了能够制作门、手提木桶和木桶等高级木制品,玩家首先需要获得一把{{ll|saw|锯子}}。这个工具只能通过锻造制作,因此在金属时代和找到足够数量的选择矿石以铸造第一件{{ll|anvil|砧}}之后才能获得。


==皮革加工==
==皮革加工==


Unlike the simple oiled pelts required for a [[hunter's backpack]], the leather necessary for advanced armour and a proper backpack is harder to get. To craft usable leather, the player first needs to find [[limestone]], [[chalk]] stone or borax ore, as well as oak logs. Leather making is further gated behind the possession of a [[saw]], since at least one bucket and several barrels are required.
与猎人背包所需的皮毛不同,用于制作高级盔甲和合适背包的皮革更难获得。为了制作可用的皮革,玩家首先需要找到{{ll|limestone|石灰岩}}、{{ll|chalk|白垩岩}}或{{ll|borax|硼砂}},以及橡木或金合欢木。皮革制作进一步取决于是否拥有{{ll|saw|锯子}},因为至少需要一个桶和几个木桶。
For an in-depth look into leather making, check the [[Leather Working]] guide.
要深入了解皮革制作,请查看{{ll|Leather Working|皮革加工}}指南。


==机械装置==
==机械装置==


风力用于提供[[Mechanical_power|机械动力]]
风力用于提供{{ll|Mechanical_power|机械动力}}


该动力用于以下加工:  
该动力用于以下加工:  


* [[Iron bloom]], blister steel and metal plate working can be automated with the [[helve hammer]]
* {{ll|Iron bloom|铁坯}}、夹层钢和金属板加工可以通过{{ll|helve hammer|杆式锤机}}进行自动化。
* Grinding materials in the [[quern]] can be automated
* 在{{ll|quern|石磨}}中研磨材料可以自动化。
* Smashing minerals in the pulverizer requires automation to work
* 在粉碎机中粉碎矿物需要进行自动化才能进行工作。
 
{{Game navbox}}
[[Category:Guides{{#translation:}}]]

Latest revision as of 15:55, 28 April 2024

光源

火把的制作方法是将干草、香蒲或竹子放在制作菜单中木棍上方。可以将它们放在篝火 中点燃,但放置在完整方块上的点燃的火把在48小时后就会燃烧殆尽。更持久的光源包括油灯和灯笼。有关可用光源的列表,请参阅关于光源 的主要文章。

库存空间和容器

便携式

玩家有以下库存扩容 的选项。通过使用H打开的手册了解如何制作这些物品。

物品 容量 所需物品 配方
Grid Hand basket.png 手提篮 3 插槽 10 Cattails.png 香蒲
Cattails.png
2
Cattails.png
2
Cattails.png
2
Cattails.png
2
Cattails.png
2
Grid hunterbackpack.png 猎人背包 4 插槽 18 Cattails.png 香蒲

1 Grid Hide-pelt-medium.png 中型毛皮

Cattails.png
3
Grid Hide-pelt-medium.png
Cattails.png
3
Cattails.png
3
Cattails.png
3
Cattails.png
3
Linensack.png 亚麻布袋 5 插槽 1 Flaxtwine.png 亚麻线

1 Linen-normal-down.png 偏移缝线亚麻布

Flaxtwine.png
Linen-normal-down.png
Grid Backpack.png 皮革背包 6 插槽 8 Leather.png 皮革
Leather.png
2
Leather.png
2
Leather.png
2
Leather.png
2
Grid Mining Bag.png 采矿背包 10 插槽
只能存放石头,矿物和金属。
1 Flaxtwine.png 亚麻线

1 Linen-normal-down.png 偏移缝线亚麻布

2 Grid Tin Bronze Plate.png 青铜板

Flaxtwine.png
Grid Tin Bronze Plate.png
Linen-normal-down.png
Grid Tin Bronze Plate.png

固定式

对于固定式容器,玩家有以下容器 可选:

物品 容量 所需物品 配方
Reed chest.png 芦苇编制筐 8 插槽 24 Cattails.png 香蒲
Cattails.png
3
Cattails.png
3
Cattails.png
3
Cattails.png
3
Cattails.png
3
Cattails.png
3
Cattails.png
3
Cattails.png
3
Storage-vessel.png 陶罐 12 插槽 35 蓝色粘土

35 耐火粘土

塑造泥坯

交易

Grid Chest.png 箱子 16 插槽 8 Grid Oak Board.png 木材

1 Grid Nails-and-strips.png 钉子和垫片

Grid Oak Board.png
Grid Oak Board.png
Grid Oak Board.png
Grid Oak Board.png
Grid Nails-and-strips.png
Grid Oak Board.png
Grid Oak Board.png
Grid Oak Board.png
Grid Oak Board.png

不同的存储选项有不同的要求。它们也更适合不同的任务 - 例如,虽然黏土储存容器是早期游戏中的杂物存储不错的选择,但由于其天生更好的降低腐烂的速率,它更适用于地窖 中食物存储。

食物

用不同的食材烹饪的熟食比生吃或简单烧烤的成分更有营养。总之,高级烹饪 能维持玩家的营养值、饱腹度(和健康值)。食物会随着时间的推移而变质,所以要建一个地窖来长期储存食物

耕作

野生作物 提供了可以在耕地种植的种子。种植作物需要有养分的土壤 ,因此在觅食时寻找高肥力的土壤(黑土)是个好主意。耕地需要用石头或金属制成的锄头 ,以及附近的水源、充足的降雨量或每天用喷壶浇水。浆果灌木丛 没有特殊的土壤要求,但贫瘠的土壤会减缓作物的生长速度。作物也需要特定的养分,因此一定要相应地轮换作物。有关详细信息,请参阅耕作指南

畜牧

动物可以被引诱到事先准备好的围栏中,用填充的饲料槽吸引48个方块外的野生动物。用饲料槽喂养的动物会交配和繁殖。圈养的每代动物都会变得更加温顺,因此驯养动物更容易管理。有关详细信息,请参阅畜牧 指南。

金属加工

铜器时代

通过收集地表堆积物可以找到铜矿。

制作铜工具需要以下材料:

  • 通过淘沙或在收集散落在地面的含金属粒石块来获取铜粒。前期,建议先找到40个金属粒做预备。
  • 使用塑造泥坯制作出工具模具以及坩埚,然后在坑窑(地面挖一个格的坑,用干草和木棍填充)中烧制它们 - 优先做两个预备工具锤子和镐子。
  • 收集木柴并搭建炭坑以生产木炭。

一旦预备好以上这些物品,就可以使用坩埚 通过铸造 制作金属工具。详细的说明可以在铸造 页面找到。将坩埚放入篝火中将新增4个槽,可在其中添加金属粒。当用高温燃料 加热时,铜将熔化,坩埚将转移到输出槽位。使用夹子 取出坩埚并按住Right mouse button将熔融金属倒入准备好的模具中。当金属铸件冷却到200度以下时,可以从模具中取出工具头部

一旦玩家获得一把镐子和锤子,就应该回到先前在地面发现过金属粒的地方。玩家可以在这些位置向下挖掘,找到浅层的原生铜矿脉。它们不像其他同类深层矿脉那么大面积,但能获取到足够的铜矿,发展进入下个金属时代。一旦遇到岩石和矿石,镐子是必要的 - 需要锤子将矿物岩块砸碎成可用的金属粒。

青铜时代

青铜合金 是通过使用坩埚 铸造 而成的。然而,三种类型的青铜(锡青铜 铋青铜 黑铜 )需要额外的基底金属成分才能形成合金 ,并且必须根据一定比例进行混合。可熔炼金属粒含有5个单位的金属,但挖矿 获取的矿物岩块含有不同数量的金属,如工具提示信息所示。

获取这些材料的方式有:

  • 使用勘探镐 来确定哪些地方 *没有* 采矿 寻找所需的矿石,或者进行大量的洞穴探险。你可以在游戏内的手册中查看哪些矿石可以在哪些类型的石头中生成,这有助于缩小搜索范围。
  • 找到一个出售矿石的商人
  • 废墟 中找到破裂的陶罐
  • 是在淘金 时获得的稀有掉落物。

和其他基础金属以正确的比例放置在坩埚中时,篝火的界面将显示基于有效组合的输出。可以在手册中(通过按H键打开)查找比例。

后铜器/青铜时代

铜器和青铜器时代的工具铸造是一个简单的过程。然而,玩家无法创建一些更高级的工具和武器,比如锯子 剪刀 或者长矛 的金属版本。这些只能通过锻造机制来制作。有关详细说明和如何使用每个物品,请参阅锻造页面。一般的流程如下:

  1. 使用粘土 制作锭模 锤模 砧模 ,然后通过铸造制作这些物品。仅砧模需要900单位的金属,相当于180个金属粒。
  2. 使用7个圆石 在合成栏中制作熔炉(在游戏中查看手册按H)。
  3. 使用熔炉 燃料 锻造 准备锭。
  4. 使用木钳 将加热的锭放在 上,并使用UI选择要制作的工具/武器。
  5. 金属 上使用不同的锤子 工具模式(通过F切换),再使用Left mouse button填充空的蓝色方块,制作物品。

如果出现失误,半熔化的青铜或铜制品可以用凿子 打碎成金属碎片。凿子必须是比待打碎的物品的金属等级更高的金属制成的。这些金属碎片可以重新熔化并铸造成锭。如果是铁的话,金属碎片必须在高炉 中重新熔化。

铁器时代

铁制工具为玩家提供了具有显著提升的力量和耐久度的工具。

熔炼铁矿石和石英(可以制作玻璃)的唯一方法是使用高炉 。高炉的温度比篝火 更高,可以用来熔炼任何矿石,但需要大量的燃料。从高炉中收集到的铁坯 必须在砧上加工,才能产生铁锭,然后可以用来铸造工具。这是一个相当繁琐的过程,但可以使用杆式锤机来实现机械化。

钢铁时代

钢制工具再次提供了显著的力量和耐久度提升,然而它们难以获得,并且需要大量的准备工作。

  • 建造一个耐火炉
  • 准备大量的木炭或焦炭 以及铁锭
  • 在耐火炉中用木炭碳化铁锭,并将产生的渗碳钢通过手工或杆式锤机加工成钢

记住,渗碳钢和钢只能在铁砧 上加工,而铁砧不能铸造,而是必须锻造和焊接制作。

木头加工

为了能够制作门、手提木桶和木桶等高级木制品,玩家首先需要获得一把锯子 。这个工具只能通过锻造制作,因此在金属时代和找到足够数量的选择矿石以铸造第一件 之后才能获得。

皮革加工

与猎人背包所需的皮毛不同,用于制作高级盔甲和合适背包的皮革更难获得。为了制作可用的皮革,玩家首先需要找到石灰岩 白垩岩 硼砂 ,以及橡木或金合欢木。皮革制作进一步取决于是否拥有锯子 ,因为至少需要一个桶和几个木桶。 要深入了解皮革制作,请查看皮革加工 指南。

机械装置

风力用于提供机械动力

该动力用于以下加工:

  • 铁坯 、夹层钢和金属板加工可以通过杆式锤机 进行自动化。
  • 石磨 中研磨材料可以自动化。
  • 在粉碎机中粉碎矿物需要进行自动化才能进行工作。


Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking