Cassava: Difference between revisions
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|Name=<translate><!--T:18--> Dried Cassava</translate> | |Name=<translate><!--T:18--> Dried Cassava</translate> | ||
|Image=File:Dried_cassava.png | |Image=File:Dried_cassava.png | ||
|Stackable=64 | |Stackable=64<ref>Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref> | ||
|FreshTime= | |FreshTime=112 <translate><!--T:19--> days</translate> | ||
|TransitionTime=5 <translate><!--T:20--> days</translate> | |TransitionTime=5 <translate><!--T:20--> days</translate> | ||
|TransitionRatio=0.5 | |TransitionRatio=0.5<ref>Lines 39-44 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref> | ||
}} | }} | ||
</div> | </div> | ||
<div style="float:right;"> | <div style="float:right;"> | ||
{{Item | {{Item | ||
|Name=<translate><!--T:21--> | |Name=<translate><!--T:21--> Soaked cassava</translate> | ||
|Image=File:cassava.png | |Image=File:cassava.png | ||
|Stackable=64 | |Stackable=64 | ||
| | |Satiety= 100<ref>find source</ref> | ||
|Category=<translate><!--T:24--> Vegetable</translate> | |Category=<translate><!--T:24--> Vegetable</translate> | ||
|{{Hovertip|FreshTime|begins drying, not rotting, immediately}}=0 <translate><!--T:22--> hours</translate> | |||
|{{Hovertip|TransitionTime|for soaked cassava to dry, not rot}}=2 <translate><!--T:23--> days</translate> | |||
|{{Hovertip|TransitionRatio|1 soaked cassava yields 1 dried cassava}}=1<ref>Lines 32-37 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref> | |||
}} | }} | ||
</div> | </div> | ||
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|FreshTime=28 <translate><!--T:26--> days</translate> | |FreshTime=28 <translate><!--T:26--> days</translate> | ||
|TransitionTime=5 <translate><!--T:27--> days</translate> | |TransitionTime=5 <translate><!--T:27--> days</translate> | ||
|TransitionRatio=0.5 | |TransitionRatio=0.5<ref>Lines 25-30 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json</ref> | ||
}} | }} | ||
</div> | </div> | ||
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<!--T:4--> | <!--T:4--> | ||
'''Cassava''' is a source of food. | '''Cassava''' is a source of food, but it cannot be eaten raw. Cassava that has been soaked and peeled provides vegetable [[Satiety|nutrition]], while cassava that has been peeled and dried provides grain nutrition. | ||
</translate> | </translate> | ||
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<!--T:7--> | <!--T:7--> | ||
Small patches of cassava crops can be found while exploring, in areas with the following [[Temperature#Effect_on_plants|temperature]], [[Weather#Precipitation|precipitation]], and [[World_generation#Tree_Generation|forestation]]. | |||
{{Climate | |||
|MinTemp=23 | |||
|MaxTemp=48 | |||
|MinRain=0.2 | |||
|MaxRain=0.6 | |||
|MinForest=0.1 | |||
|MaxForest=0.4 | |||
}} | |||
Chunks meeting these conditions have a 7% likelihood of generating 1-7 cassava crops, which might include a mix of mature and immature crops.<ref>Lines 102-111 of %appdata%\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json</ref> | |||
Cassava and cassava seeds cannot be found in {{ll|cracked vessel|cracked vessels}}<ref>find source</ref> or purchased from any {{ll|trading|traders}}.<ref>%appdata%\Roaming\Vintagestory\assets\survival\blocktypes\clay\lootvessel.json</ref> | |||
== Cultivation == <!--T:8--> | == Cultivation == <!--T:8--> | ||
<!--T:9--> | <!--T:9--> | ||
Cassava | Cassava crops tolerate temperatures 4°C to 44°C.<ref>Lines 66-67 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json</ref> If the temperature drops below 4°C or exceeds 44°C, the cassava crop will become {{ll|Temperature#Effect_on_plants|“stunted”}} and begin to accumulate damage. Stunted cassava crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, cassava crops will yield 50% of normal when harvested<ref>Lines 43-44 of [[https://github.com/anegostudios/vsessentialsmod/blob/master/Loading/BlockCropPropertiesType.cs BlockCropPropertiesType.cs]]</ref> but the player is guaranteed 1 seed no matter the growth stage.<ref>Lines 58-66 of [[https://github.com/anegostudios/vssurvivalmod/blob/master/BlockEntity/BEDeadCrop.cs BEDeadCrop.cs]]</ref> | ||
Cassava crops consume 25 {{ll|Farming#Soil_nutrients|K (potassium)}}<ref>Lines 62-63 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json</ref> from the soil over 9 stages<ref>Line 64 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json</ref> of growth. | |||
== Usage == <!--T:10--> | == Usage == <!--T:10--> | ||
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== See also == <!--T:32--> | == See also == <!--T:32--> | ||
* Barrels | |||
== References == <!--T:33--> | == References == <!--T:33--> |
Revision as of 21:49, 22 January 2024
Dried Cassava | |
![]() | |
Stackable | 64[1] |
Transitionable | |
Fresh Time | 112 days |
Transition Time | 5 days |
Transition Ratio | 0.5[2] |
Items |
Raw Cassava | |
![]() | |
Stackable | 64 |
Transitionable | |
Fresh Time | 28 days |
Transition Time | 5 days |
Transition Ratio | 0.5[4] |
Items |
Cassava is a source of food, but it cannot be eaten raw. Cassava that has been soaked and peeled provides vegetable nutrition, while cassava that has been peeled and dried provides grain nutrition.
Obtaining
Small patches of cassava crops can be found while exploring, in areas with the following temperature, precipitation, and forestation.
Parameter | Min. value | Max. value |
---|---|---|
Temperature | 23 | 48 |
Rainfall | 0.2 | 0.6 |
Forest | 0.1 | 0.4 |
Chunks meeting these conditions have a 7% likelihood of generating 1-7 cassava crops, which might include a mix of mature and immature crops.[5]
Cassava and cassava seeds cannot be found in cracked vessels[6] or purchased from any traders .[7]
Cultivation
Cassava crops tolerate temperatures 4°C to 44°C.[8] If the temperature drops below 4°C or exceeds 44°C, the cassava crop will become “stunted” and begin to accumulate damage. Stunted cassava crops will yield 50% of normal when harvested. If they accumulate enough damage to die from excessive cold or heat, cassava crops will yield 50% of normal when harvested[9] but the player is guaranteed 1 seed no matter the growth stage.[10]
Cassava crops consume 25 K (potassium)[11] from the soil over 9 stages[12] of growth.
Usage
Unlike most grown crops, cassava cannot be eaten raw or cooked unless it is peeled. To start this process, the raw cassava must be place in a barrel filled with water and sealed for a day. Once the process is complete, the soaked cassava can be peeled by crafting it with a knife of any kind, after which it can be eaten raw or be used in cooking . Peeled cassava is categorized as a vegetable, and can be used as an ingredient in:
- Meat stew (1-2)
- Vegetable stew (1-4)
- Soup (1-3)
- Porridge (1-2)
Drying
Peeled cassava will turn into dried cassava after 48 hours in open storage. Dried cassava has a very long freshness timer of 112 days, but cannot be eaten or cooked on its own. Instead, it must be ground into flour using a quern . Cassava flour is treated like any other grain flour, and can be made into bread or cassava ale .
Storage
Once harvested, cassava may be stored in the inventory or stationary containers . Raw cassava also benefits from storage in a cellar . Peeled cassava's fresh lifespan can also be extended with proper storage. Storing peeled cassava in a sealed container such as a ceramic storage vessel will also lengthen the time needed to dry it out.
Notes
Gallery
See also
- Barrels
References
- ↑ Line 3 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json
- ↑ Lines 39-44 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json
- ↑ find source
- ↑ Lines 25-30 of %appdata%\Roaming\Vintagestory\assets\survival\itemtypes\food\rawcassava.json
- ↑ Lines 102-111 of %appdata%\Roaming\Vintagestory\assets\survival\worldgen\blockpatches\crop.json
- ↑ find source
- ↑ %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\clay\lootvessel.json
- ↑ Lines 66-67 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json
- ↑ Lines 43-44 of [BlockCropPropertiesType.cs]
- ↑ Lines 58-66 of [BEDeadCrop.cs]
- ↑ Lines 62-63 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json
- ↑ Line 64 of %appdata%\Roaming\Vintagestory\assets\survival\blocktypes\plant\crop\cassava.json
Farming | |
---|---|
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