Prospecting Pick/de: Difference between revisions

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<languages/>
<languages/>
{{Tool
|Name=Geologenhammer
|Image=File:Grid_Copper_prospecting_pick.png
|Durability='''Kupfer''': 150<br />'''Zinnbronze''': 250<br />'''Bismuthbronze''': 300<br />'''Schwarzbronze''': 350<br />'''Gold''': 60<br />'''Silber''': 80<br />'''Eisen''': 650<br />'''Meteor Eisen''': 900<br />'''Stahl''': 1625
|Stackable=1
|FloatRight=yes
|NoBreak=yes
}}


<div lang="en" dir="ltr" class="mw-content-ltr">
'''Prospecting Picks''' (Propick) are used to help players locate {{ll|Ore Deposits|ore deposits}} for mining. An in depth guide discussing the various mining modes can be found on the {{ll|Mining|Mining}} page.
</div>


'''Prospecting Picks''' (Propick) are used to help players locate [[Ore Deposits|ore deposits]] for mining. An in depth guide discussing the various mining modes can be found on the [[Mining]] page.
__TOC__
{{Tool
|Name=Prospecting Pick
|Image=[[File:Grid_Copper_prospecting_pick.png]]
|Stackable=No
|}}


__TOC__
<div lang="en" dir="ltr" class="mw-content-ltr">
== Creation ==
== Creation ==
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
The raw material used to create the tool head determines the crafting process required:
The raw material used to create the tool head determines the crafting process required:
* [[Casting]] (100 units): Copper and Bronze alloy  
* {{ll|Casting|Casting}} (100 units): Copper and Bronze alloy  
* [[Smithing]] (1 ingot): Iron, Bronze alloy, Copper (Gold and Silver)  
* {{ll|Smithing|Smithing}} (1 ingot): Tool head crafted from the metals shown in the table (below).
* Assembly:
</div>
 
{{Grid/Crafting
|B2=CopperPropickHead|B2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Prospecting pick head</span>
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Stick</span>
|Output=Copper prospecting pick|Output_name=<span lang="en" dir="ltr" class="mw-content-ltr">Prospecting pick</span>}}


<div lang="en" dir="ltr" class="mw-content-ltr">
===Tool Tiers===
===Tool Tiers===
<div style="float:right;">
</div>  
{{Grid/Crafting
 
|B2=CopperPropickHead|B3=Stick
|Output=Copper prospecting pick}}
</div>
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Material
! <span lang="en" dir="ltr" class="mw-content-ltr">Material</span>
! Durability
! <span lang="en" dir="ltr" class="mw-content-ltr">Durability</span>
! Material Tier
! <span lang="en" dir="ltr" class="mw-content-ltr">Tool Tier</span>
! Mining Speed (Stone)
! <span lang="en" dir="ltr" class="mw-content-ltr">Mining Speed (Stone & Ore)</span>
! Attack Power (HP)
! <span lang="en" dir="ltr" class="mw-content-ltr">Mining Speed (Metal)</span>
! Attack Tier  
! <span lang="en" dir="ltr" class="mw-content-ltr">Attack Power (HP)</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Attack Tier</span>
|-
|-
| Copper
! <span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>
| 60
| 2
| 2.7x
| N/A
| 1.75
| 2
|-
! <span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>
| 80
| 2
| 2.7x
| N/A
| 1.75
| 2
|-
! <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>
| 150
| 150
| 2
| 2
| 2.5x
| 2.5x
| 1.3
| N/A
| 1.25
| 2
| 2
|-
|-
| Tin Bronze
! <span lang="en" dir="ltr" class="mw-content-ltr">Tin Bronze</span>
| 250
| 250
| 3
| 3
| 3.3x
| 3.3x
| 1.8
| N/A
| 1.75
| 3
| 3
|-
|-
| Bismuth Bronze
! <span lang="en" dir="ltr" class="mw-content-ltr">Bismuth Bronze</span>
| 300
| 300
| 3
| 3
| 3.0x
| 3.0x
| N/A
| 1.5
| 1.5
| 3
| 3
|-
|-
| Black Bronze
! <span lang="en" dir="ltr" class="mw-content-ltr">Black Bronze</span>
| 350
| 350
| 3
| 3
| 3.5x
| 3.5x
| N/A
| 2.0
| 2.0
| 3
| 3
|-
|-
| Iron
! <span lang="en" dir="ltr" class="mw-content-ltr">Iron</span>
| 650
| 650
| 4
| 4
| 4.5x
| 4.5x
| 2.3
| 4.5x
| 2.25
| 4
| 4
|-
|-
| Gold
! <span lang="en" dir="ltr" class="mw-content-ltr">Meteoric Iron</span>
| 60
| 900
| 2
| 4
| 2.7x
| 4.75x
| 1.8
| 4.75x
| 2
| 2.35
| 4
|-
|-
| Silver
! <span lang="en" dir="ltr" class="mw-content-ltr">Steel</span>
| 80
| 1625
| 2
| 5
| 2.7x
| 5.5x
| 1.8
| 5.5x
| 2
| 2.5
| 5
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
== Usage ==
== Usage ==
For an in-depth guide on how to use the Propick, check the [[Mining]] page, prospecting section.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
:''See also {{ll|Mining#Prospecting_(Systematic_Method)|Mining - Prospecting}}''
</div>


=== Block-Breaking ===
<div lang="en" dir="ltr" class="mw-content-ltr">
Propicks can be used to mine blocks, which include [[Ore Deposits|ores]] and mineral materials. However, when blocks are broken, [[rock#harvesting|rock]], [[rock#harvesting|small stones]] or ores normally contained in the chunks of stone will not be dropped, this means the block is destroyed without any yield.
Prospecting picks have two modes, Density Search and Node Search. You can select them with the 'F' key.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* '''Density Search mode''' allows players to sample three rock blocks within 4 blocks of each other to return the probability of ores in that chunk of the world. The probability is returned in ‰, parts-per-thousand, for each ore type. Density Search mode is useful in telling players what ores to expect to find within a given chunk, but does not tell players exactly where the ore may be, nor its potential size or quality.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
* '''Node Search mode''' is a much more precise way of identifying ores. By default, it is enabled in world generation with a radius of 6, but can be changed via {{ll|World_Configuration#Survival_challenges|worldgen command}} after a world has been created. After breaking a single block in Node Search Mode, the game scans all blocks in the specified radius, and tells the player if detectable ores are nearby. This mode tells players the direction and size of the ore deposit relative to the broken block.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Blocks broken by the prospecting pick do not drop any materials.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Difference between modes ===
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Density Search mode tells players the probability of finding ores, while Node Search mode tells players exactly where a detected ore deposit is. Additionally, Density Search mode will not tell the player about the presence of certain ores such as {{ll|gold|gold}} or {{ll|silver|silver}}, that are found within deposits of other minerals. Node Search mode ''does'' inform players about child ore deposits.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
==Storage==
==Storage==
Tools are items commonly used by players and are generally equipped in the hotbar. Up to four tools can be placed on the tool rack, a specialized wall-mounted storage container. Propicks do not stack in inventory or when placed in containers.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
The prospecting pick can be {{SneakClick|placed}} against a wall, stored in {{ll|Containers|containers}} and placed on {{ll|tool rack|tool racks}}.
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
== Prospecting Pick Tutorial Videos ==
== Prospecting Pick Tutorial Videos ==
</div>


<div class="mw-translate-fuzzy">
<div class="mw-translate-fuzzy">
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</div>
</div>


{{Navbox|Vintage Story}}
<div lang="en" dir="ltr" class="mw-content-ltr">
== History ==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
* Prior to version 1.18.0, node search mode was disabled in world generation by default.
</div>
 
{{Metals navbox}}
{{Items navbox}}
{{Game navbox}}
[[Category:Items{{#translation:}}]]
[[Category:Tools{{#translation:}}]]
[[Category:Weapons{{#translation:}}]]

Latest revision as of 05:53, 1 August 2023

Geologenhammer
Grid Copper prospecting pick.png
Durability Kupfer: 150
Zinnbronze: 250
Bismuthbronze: 300
Schwarzbronze: 350
Gold: 60
Silber: 80
Eisen: 650
Meteor Eisen: 900
Stahl: 1625
Stackable 1
Tools


Prospecting Picks (Propick) are used to help players locate ore deposits for mining. An in depth guide discussing the various mining modes can be found on the Mining page.

Creation

The raw material used to create the tool head determines the crafting process required:

  • Casting (100 units): Copper and Bronze alloy
  • Smithing (1 ingot): Tool head crafted from the metals shown in the table (below).
  • Assembly:



CopperPropickHead

Stick


Copper prospecting pick








Tool Tiers

Material Durability Tool Tier Mining Speed (Stone & Ore) Mining Speed (Metal) Attack Power (HP) Attack Tier
Gold 60 2 2.7x N/A 1.75 2
Silver 80 2 2.7x N/A 1.75 2
Copper 150 2 2.5x N/A 1.25 2
Tin Bronze 250 3 3.3x N/A 1.75 3
Bismuth Bronze 300 3 3.0x N/A 1.5 3
Black Bronze 350 3 3.5x N/A 2.0 3
Iron 650 4 4.5x 4.5x 2.25 4
Meteoric Iron 900 4 4.75x 4.75x 2.35 4
Steel 1625 5 5.5x 5.5x 2.5 5

Usage

Prospecting picks have two modes, Density Search and Node Search. You can select them with the 'F' key.

  • Density Search mode allows players to sample three rock blocks within 4 blocks of each other to return the probability of ores in that chunk of the world. The probability is returned in ‰, parts-per-thousand, for each ore type. Density Search mode is useful in telling players what ores to expect to find within a given chunk, but does not tell players exactly where the ore may be, nor its potential size or quality.
  • Node Search mode is a much more precise way of identifying ores. By default, it is enabled in world generation with a radius of 6, but can be changed via worldgen command after a world has been created. After breaking a single block in Node Search Mode, the game scans all blocks in the specified radius, and tells the player if detectable ores are nearby. This mode tells players the direction and size of the ore deposit relative to the broken block.

Blocks broken by the prospecting pick do not drop any materials.

Difference between modes

Density Search mode tells players the probability of finding ores, while Node Search mode tells players exactly where a detected ore deposit is. Additionally, Density Search mode will not tell the player about the presence of certain ores such as gold or silver , that are found within deposits of other minerals. Node Search mode does inform players about child ore deposits.

Storage

The prospecting pick can be placed against a wall, stored in containers and placed on tool racks .

Prospecting Pick Tutorial Videos

Prospecting Pick Tutorial Deutsch

History

  • Prior to version 1.18.0, node search mode was disabled in world generation by default.


Erze, Metalle und Mineralien
Guides Erzansammlungen Metalle
Nützliche Metalle Kupfer Eisen Meteor Eisen Gold Silber Blei Zinn Zink Bismuth Titanium (Ilmenite)
Nützliche Legierungen Bronze (Zinnbronze, Bismuthbronze, Schwarzbronze) • Stahl Messing Lötkolben (Lötkolben aus Blei, Lötkolben aus Silber) • Molybdochalkos Cupronickel Electrum
Mineralien Alaun Borax Zinnober Kohle Halit (Salz) Lapislazuli Quarz Salpeter Schwefel Pottasche
Werkzeuge Spitzhacke Hammer Geologenhammer Crucible Schmiede Ore blasting bomb Handmühle Amboss Hochofen Stielhammer Pulverisierer
Sonstiges Edelsteine
Related mechanics Schürfen Erzabbau Clay forming Metallgießen Schmieden Stahl Herstellung



Items
Resources Beeswax.pngBeeswaxBlastingpowder.pngBlasting powderBone.pngBoneBonemeal.pngBonemealCandle.pngCandleCattailtops.pngCattailsCharcoal.pngCharcoalClay-blue.pngClayRawbrick-fire.pngClay bricksClearquartz.pngClear quartzCloth-plain.pngClothCoke.pngCokeCompost.pngCompostCrushed-quartz.pngCrushed resourcesDrygrass.pngDry grassEgg-chicken.pngEggFat.pngFatFeather.pngFeatherFirewood.pngFirewoodFlaxfibers.pngFlax fibersFlaxtwine.pngFlax twineFlint.pngFlintGem-emerald-rough.pngGemsHerbbundle-basil.pngHerb bundlesHide-raw-large.pngHidesHoneycomb.pngHoneycombLargegearsection.pngLarge gear sectionLeather-plain.pngLeatherLime.pngLimeMortar.pngMortarPaper-parchment.pngParchmentPapyrustops.pngPapyrusPlank-oak.pngPlanksPotash.pngPotashQuicklime.pngQuicklimeRefractorybrick-fired-tier1.pngRefractory brickResin.pngResinSail.pngSailSewingkit.pngSewing kitShingle-burned-blue.pngShinglesStick.pngStickStone-granite.pngStonesStonebrick-granite.pngStone bricksInsect-termite.pngTermites
Metal Metalbit-iron.pngMetal BitsMetalchain-iron.pngChainsIngot-iron.pngIngotsNightvisionupgrades-nightvisionlens1.pngJonas partsMetallamellae-iron.pngLamellaeMetal-scraps.pngMetal scrapsMetal-parts.pngMetal partsMetalbit-iron.pngNuggetsOre-bountiful-nativecopper-basalt.pngOrePadlock-iron.pngPadlocksMetalplate-iron.pngPlatesPoundercap-iron.pngPounder capsGear-rusty.pngRusty gearMetalscale-iron.pngScalesScrapweaponkit.pngScrap weapon kitSolderbar.pngSolder barGear-temporal.pngTemporal gearPickaxehead-iron.pngTool heads
Seeds Cattailroot.pngCattail rootSeeds-flax.pngCrop seedsPapyrusroot.pngPapyrus rootTreeseed-oak.pngTree seeds
Tools Axe-copper.pngAxeChisel-copper.pngChiselCleaver-copper.pngCleaverFirestarter.pngFirestarterHammer-copper.pngHammerHelvehammer-bismuthbronze.pngHelve hammerHoe-copper.pngHoeInkandquill.pngInk and quillKnife-copper.pngKnifeOreblastingbomb.pngOre blasting bombPickaxe-copper.pngPickaxePlumbandsquare.pngPlumb and SquareProspectingpick-copper.pngProspecting pickSaw-iron.pngSawScythe-copper.pngScytheShears-copper.pngShearsShovel-copper.pngShovelSieve-linen.pngSieveSolderingiron.pngSoldering ironTongs.pngTongsPan-wooden.pngWooden panWrench-copper.pngWrench
Weapons Arrow-flint.pngArrowBeenade-opened.pngBeenadeBow-simple.pngBowBlade-falx-copper.pngFalxSword-copper.pngSwordSpear-copper.pngSpearSling.pngSlingSpear-hacking.pngTuning spear
Consumables
Equipment
Transport Glider.pngGliderBoat-raft-pine.pngRaftOar-crude-pine.pngCrude oar
Miscellaneous Book-normal-brickred.pngBookOmoktabletop.pngGame of OmokTuningcylinder-1.pngTuning cylinder
Creative only Stackrandomizer-ingot.pngStack randomizers


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