Locust: Difference between revisions
No edit summary |
No edit summary |
||
Line 42: | Line 42: | ||
|DropAvg3=0.75 | |DropAvg3=0.75 | ||
|DropVar3=0.5 | |DropVar3=0.5 | ||
| | |DropCode4=[[Jonas parts]] | ||
| | |DropAvg4=0.12 | ||
| | |DropVar4=0.02 | ||
|}} | |}} | ||
</div> | </div> |
Revision as of 12:11, 20 May 2023
Bronze Locust | |
Health | 6 |
Base Attack | 1.5 |
Damage Tier | 2 |
Abilities | Climb Walls |
Drops | |
Nothing | |
Mobs |
Corrupt Locust | |
Health | 12 |
Base Attack | 4 |
Damage Tier | 3 |
Abilities | Climb Walls |
Drops | |
Nothing | |
Mobs |
Corrupt Sawblade | |
Health | 40 |
Base Attack | 16 |
Damage Tier | 3 |
Abilities | Climb Walls |
Drops | |
Rusty gears | 1* |
Metal Parts | 0.25 - 0.75* |
Metal Scraps | 0.25 - 1.25* |
Jonas parts | 0.1 - 0.14* |
Mobs |
Locusts are a type of hostile enemy in Vintage Story, generally found underground. They are distinguished by their ability to climb on walls and ceilings.
Description
Locusts are found underground in large groups along with their Nests.
Spawning
Locusts spawn from cages and nest found in cave ceiling where light from the sky is less than 3, they respawn sometime after. Nest can be destroyed with a pickaxe and yields, metal parts, flax twine and metal scraps.
Behaviors
Attacking the Player
Locusts will tend to stay as a group in the same area. When a player comes within 15 blocks of a Locust it will begin to glow and seek out the player sometimes bring along other locusts with it. Bronze Locusts have a melee attack that does 1.5 damage, Corrupt ones deal 4. They attack by leaping, sometimes taunting the player.
Trivia
Locusts are depicted in one of the Schematic tapestries, as shown to the right. The description of the tapestry describes them as "a device to dig and organize materials," and "a little helper."
Entities | |
---|---|
Passive | Chicken • Raccoon • Gazelle • Salmon • Butterfly • Hare • Traders • Termite |
Neutral | Bees • Bighorn sheep • Wild pig • Fox |
Hostile | Wolf • Hyena • Bear • Drifter • Immobilized eidolon • Locust • Bell |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |