Chicken: Difference between revisions
(Typos, using {{Using}} templates for controls. Added link to Cooking page for scrambled eggs.) |
DeepCherry (talk | contribs) m (added note about rooster infighting stopping at gen 10) |
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<languages/><translate> | <languages/><translate> | ||
< | |||
</translate> | |||
{{AnimalTabs | {{AnimalTabs | ||
|Name=Chicken | |Name=<translate><!--T:54--> Chicken</translate> | ||
|Title= Rooster | |Title=<translate><!--T:55--> Rooster</translate> | ||
|Title2= Hen | |Title2=<translate><!--T:56--> Hen</translate> | ||
|Title3= Chick | |Title3=<translate><!--T:57--> Chick</translate> | ||
|image= | |image=File:Chicken(Male).png | ||
|image2 = | |image2=File:Chicken(Female).png | ||
|image3 = | |image3=File:Chicken(Baby).png | ||
|HealthMF= 3 | |HealthMF= 3 | ||
|HealthB= 1.5 | |HealthB= 1.5 | ||
Line 16: | Line 17: | ||
|IncubationTime=5 | |IncubationTime=5 | ||
|GrowthTime=7 | |GrowthTime=7 | ||
|DropCode1=Poultry | |DropCode1={{ll|Poultry|<translate><!--T:58--> Poultry</translate>}} | ||
|DropAvg1=1.25 | |DropAvg1=1.25 | ||
|DropVar1=0.25 | |DropVar1=0.25 | ||
|DropCode2= | |DropCode2={{ll|Feather|<translate><!--T:59--> Feather</translate>}} | ||
|DropAvg2=12 | |DropAvg2=12 | ||
|DropVar2=4 | |DropVar2=4 | ||
|DropCode3=Bone | |DropCode3={{ll|Bone|<translate><!--T:60--> Bone</translate>}} | ||
|DropAvg3=0.5 | |DropAvg3=0.5 | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
<translate> | |||
<!--T:44--> | |||
<big>'''''The universal meat.'''''</big> <br /> | |||
<!--T:46--> | |||
Chickens are one of the common animals found in the world, and are the main source of poultry, feathers, and eggs. | Chickens are one of the common animals found in the world, and are the main source of poultry, feathers, and eggs. | ||
</translate> | |||
__TOC__ | __TOC__ | ||
<translate> | |||
== Spawning == <!--T:1--> | == Spawning == <!--T:1--> | ||
<!--T:48--> | |||
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more. | Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more. | ||
== Behavior == <!--T:2--> | == Behavior == <!--T:2--> | ||
Chickens will tend to wander around a small area aimlessly, usually in groups of 4 individuals. The chicks tend to stay close to the hens and the hens will try to stay close to roosters. All chickens will flee from the player | |||
<!--T:49--> | |||
Chickens will tend to wander around a small area aimlessly, usually in groups of 4 individuals. The chicks tend to stay close to the hens and the hens will try to stay close to roosters. All chickens will flee from the player if they are within 11 blocks, generally moving directly away from the player when possible and are extremely difficult to hit while running. They don’t try to avoid obstacles and will fall straight off cliffs or into pits. Upon receiving damage, hens and chicks will try to flee, while roosters will either flee or directly attack the player. They'll also attack nearby roosters in random chance if close to one. | |||
== Domestication and Breeding == <!--T:3--> | == Domestication and Breeding == <!--T:3--> | ||
After being rounded up in a pen, chicken can be fed with grain using a small trough. Hens will lay eggs on their own every 8-15 days, which can then be {{Using|picked up}} and used as additives in meat stew and vegetable soups | |||
<!--T:50--> | |||
:''Main Article {{ll|Animal_Husbandry#Chickens|Animal Husbandry}}.'' | |||
After being rounded up in a pen, chicken can be fed with grain using a small {{ll|Trough|trough}}. Hens will lay {{ll|Egg|eggs}} on their own every 8-15 days, which can then be {{Using|picked up}} and used to make scrambled eggs, or as additives in meat stew and vegetable soups in the {{ll|Cooking#Claypot_Cooking|cooking pot}}. | |||
<!--T:4--> | <!--T:4--> | ||
To | To breed them, a rooster, a trough with food, and a {{ll|Henbox|henbox}} will be necessary. Once the hen has laid and the henbox is full, the broody hen will sit on them for 5 days until they hatch, prolonging the incubation time if the hen is spooked during the process. Once the eggs hatch a chick will appear, growing up after 128 hours (5.333 days), with a 90% chance to be a pullet (juvenile hen) and only a 10% chance to be a cockerel (juvenile rooster). | ||
Pullets will grow to be a hen after 72 hours. Cockerels will grow to be a rooster after 80 hours. | |||
<!--T:9--> | |||
Range in which chicken will flee from the player decreases by 10% with each bred generation. At generation 10 and above they loose fear of player completely. From the 3rd generation, the player can instantly kill chicken with a {{ll|Cleaver|cleaver}}. | |||
Roosters will also stop attacking each other at generation 10. | |||
=== Food === <!--T:42--> | |||
<!--T:43--> | |||
Food that can be placed in the small trough to feed the Chicken: | |||
<!--T: | </translate> | ||
{|class="wikitable" | |||
|- | |||
! <translate><!--T:61--> Image</translate> !! <translate><!--T:62--> Food for Chicken</translate> | |||
|- | |||
| [[File:Grid_spelt.png|32px]] || <translate><!--T:63--> Spelt</translate> | |||
|- | |||
| [[File:Grain-rye.png|32px]] || <translate><!--T:64--> Rye</translate> | |||
|- | |||
| [[File:Grid_Flax_grain.png|32px]] || <translate><!--T:65--> Flax</translate> | |||
|- | |||
| [[File:Grid_rice.png|32px]] || <translate><!--T:66--> Rice</translate> | |||
|- | |||
| [[File:Grain-amaranth.png|32px]] || <translate><!--T:67--> Amaranth</translate> | |||
|- | |||
| [[File:Grain-sunflower.png|32px]] || <translate><!--T:68--> Sunflower</translate> | |||
|} | |||
<translate> | |||
===Petting=== <!--T:52--> | |||
<!--T:53--> | |||
You can {{Using|pet}} chickens when they are generation 1 or higher. Petting causes the animal to stand peacefully. | |||
== Drops == <!--T:6--> | == Drops == <!--T:6--> | ||
Butcher the animal by right-clicking while crouching with a | |||
<!--T:51--> | |||
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse. | |||
<!--T:7--> | <!--T:7--> | ||
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'''Killing a chick yields no items.'''<br /> | '''Killing a chick yields no items.'''<br /> | ||
</translate> | </translate> | ||
{{-}} | |||
{{Entities navbox}} | |||
{{Game navbox}} | |||
[[Category:Creatures{{#translation:}}]] | |||
[[Category:Domesticated animals{{#translation:}}]] |
Latest revision as of 11:45, 26 March 2024
Chicken | |
Health | |
Health (Rooster/Hen) | 3 |
Health (Chick) | 1.5 |
Attack | |
Base Attack (Rooster) | 0.25 |
Base Attack (Hen/Chick) | 0 |
Behavior | |
Multiply | |
Satiety to Mate (portions) | 3 |
Incubation Time (days) | 5 |
Growth Time (days) | 7 |
Drops | |
Poultry | 1 - 1.5* |
Feather | 8 - 16* |
Bone | 0.5* |
Animals |
The universal meat.
Chickens are one of the common animals found in the world, and are the main source of poultry, feathers, and eggs.
Spawning
Chickens will spawn in light levels 12 and higher, at temperatures down to -2, in areas with as little as 0.32 rainfall. They spawn in groups that average 4 individuals, but can include many more.
Behavior
Chickens will tend to wander around a small area aimlessly, usually in groups of 4 individuals. The chicks tend to stay close to the hens and the hens will try to stay close to roosters. All chickens will flee from the player if they are within 11 blocks, generally moving directly away from the player when possible and are extremely difficult to hit while running. They don’t try to avoid obstacles and will fall straight off cliffs or into pits. Upon receiving damage, hens and chicks will try to flee, while roosters will either flee or directly attack the player. They'll also attack nearby roosters in random chance if close to one.
Domestication and Breeding
- Main Article Animal Husbandry .
After being rounded up in a pen, chicken can be fed with grain using a small trough . Hens will lay eggs on their own every 8-15 days, which can then be picked up and used to make scrambled eggs, or as additives in meat stew and vegetable soups in the cooking pot .
To breed them, a rooster, a trough with food, and a henbox will be necessary. Once the hen has laid and the henbox is full, the broody hen will sit on them for 5 days until they hatch, prolonging the incubation time if the hen is spooked during the process. Once the eggs hatch a chick will appear, growing up after 128 hours (5.333 days), with a 90% chance to be a pullet (juvenile hen) and only a 10% chance to be a cockerel (juvenile rooster).
Pullets will grow to be a hen after 72 hours. Cockerels will grow to be a rooster after 80 hours.
Range in which chicken will flee from the player decreases by 10% with each bred generation. At generation 10 and above they loose fear of player completely. From the 3rd generation, the player can instantly kill chicken with a cleaver . Roosters will also stop attacking each other at generation 10.
Food
Food that can be placed in the small trough to feed the Chicken:
Image | Food for Chicken |
---|---|
Spelt | |
Rye | |
Flax | |
Rice | |
Amaranth | |
Sunflower |
Petting
You can pet chickens when they are generation 1 or higher. Petting causes the animal to stand peacefully.
Drops
Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.
An adult hen will drop:
- 1-2 poultry
- 8–16 feathers
- 0–1 bones
An adult rooster will drop:
- 1–2 poultry
- 8–16 feathers
- 0–1 bones
Killing a chick yields no items.
Entities | |
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