Bear/de: Difference between revisions
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Bears spawn on the {{ll|surface|surface}}, in grass, snow, or air. Most prefer forested areas with some precipitation, but trees are not necessary, and removing vegetation doesn't affect their ability to spawn. | Bears spawn on the {{ll|surface|surface}}, in grass, snow, or air. Most prefer forested areas with some precipitation, but trees are not necessary, and removing vegetation doesn't affect their ability to spawn. | ||
</div> | </div> | ||
<div class="mw-translate-fuzzy"> | <div class="mw-translate-fuzzy"> | ||
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:{| class="wikitable" | :{| class="wikitable" | ||
|- | |- | ||
! width: 200px | Variant | ! width: 200px | <span lang="en" dir="ltr" class="mw-content-ltr">Variant</span> | ||
! width: 200px | MinTemp | ! width: 200px | <span lang="en" dir="ltr" class="mw-content-ltr">MinTemp</span> | ||
! width: 200px | MaxTemp | ! width: 200px | <span lang="en" dir="ltr" class="mw-content-ltr">MaxTemp</span> | ||
! width: 200px | [[Weather#Precipitation|MinRain]] | ! width: 200px | [[Weather#Precipitation|<span lang="en" dir="ltr" class="mw-content-ltr">MinRain</span>]] | ||
! width: 200px | [[World_generation#Tree_Generation|MinForest]] | ! width: 200px | [[World_generation#Tree_Generation|<span lang="en" dir="ltr" class="mw-content-ltr">MinForest</span>]] | ||
|- | |- | ||
| style="text-align:center;" | Polar bear [[File:Bear-male-polar.png|100px]] | | style="text-align:center;" | <span lang="en" dir="ltr" class="mw-content-ltr">Polar bear</span> [[File:Bear-male-polar.png|100px]] | ||
| style="text-align:center;" | -48 | | style="text-align:center;" | -48 | ||
| style="text-align:center;" | -9 | | style="text-align:center;" | -9 | ||
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| style="text-align:center;" | 0 | | style="text-align:center;" | 0 | ||
|- | |- | ||
| style="text-align:center;" | Brown bear [[File:Bear-male-brown.png|100px]] | | style="text-align:center;" | <span lang="en" dir="ltr" class="mw-content-ltr">Brown bear</span> [[File:Bear-male-brown.png|100px]] | ||
| style="text-align:center;" | -20 | | style="text-align:center;" | -20 | ||
| style="text-align:center;" | 10 | | style="text-align:center;" | 10 | ||
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| style="text-align:center;" | 0.2 | | style="text-align:center;" | 0.2 | ||
|- | |- | ||
| style="text-align:center;" | Black bear [[File:Bear-male-black.png|100px]] | | style="text-align:center;" | <span lang="en" dir="ltr" class="mw-content-ltr">Black bear</span> [[File:Bear-male-black.png|100px]] | ||
| style="text-align:center;" | -5 | | style="text-align:center;" | -5 | ||
| style="text-align:center;" | 20 | | style="text-align:center;" | 20 | ||
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| style="text-align:center;" | 0.5 | | style="text-align:center;" | 0.5 | ||
|- | |- | ||
| style="text-align:center;" | Panda bear [[File:Bear-male-panda.png|100px]] | | style="text-align:center;" | <span lang="en" dir="ltr" class="mw-content-ltr">Panda bear</span> [[File:Bear-male-panda.png|100px]] | ||
| style="text-align:center;" | 20 | | style="text-align:center;" | 20 | ||
| style="text-align:center;" | 33 | | style="text-align:center;" | 33 | ||
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| style="text-align:center;" | 0.6 | | style="text-align:center;" | 0.6 | ||
|- | |- | ||
| style="text-align:center;" | Sun bear [[File:Bear-male-sun.png|100px]] | | style="text-align:center;" | <span lang="en" dir="ltr" class="mw-content-ltr">Sun bear</span> [[File:Bear-male-sun.png|100px]] | ||
| style="text-align:center;" | 24 | | style="text-align:center;" | 24 | ||
| style="text-align:center;" | 40 | | style="text-align:center;" | 40 | ||
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| style="text-align:center;" | 0.4 | | style="text-align:center;" | 0.4 | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
After worldgen, the temperature etc. conditions for spawning are the same. | After worldgen, the temperature etc. conditions for spawning are the same. | ||
However, bears will not spawn in areas of ''artificial'' light higher than level 7. | However, bears will not spawn in areas of ''artificial'' light higher than level 7. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> |
Revision as of 17:59, 18 December 2023
This page was last verified for Vintage Story version 1.18.7.
Bear-male-black.png | |
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Type | Land |
Behavior |
Bears have both high health and high damage. Most bears are dangerous to players as well as to other animals.
Generierung
Polarbären werden in seltenen Fällen in der Nordarktischen Region generiert. Grizzly- und Schwarzbären werden in gemäßigten Regionen generiert. Panda- und Sonnenbären werden in heißen Regionen generiert.
Bears spawn on the surface , in grass, snow, or air. Most prefer forested areas with some precipitation, but trees are not necessary, and removing vegetation doesn't affect their ability to spawn.
Bären werden unter folgenden klimatischen Bedingungen geboren:
Parameter | Min. value | Max. value |
---|---|---|
Temperature | -48 | -5 |
Rainfall | 0 | 1 |
Forest | 0 | 1 |
Variant MinTemp MaxTemp MinRain MinForest Polar bear -48 -9 0 0 Brown bear -20 10 0.1 0.2 Black bear -5 20 0.25 0.5 Panda bear 20 33 0.5 0.6 Sun bear 24 40 0.6 0.4
After worldgen, the temperature etc. conditions for spawning are the same. However, bears will not spawn in areas of artificial light higher than level 7.
Variants
There are 5 different types of bears:
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Note: Cubs do not appear in the game at this time.
Verhalten
Grizzlybären können leicht aus einer 3 Block tiefen Grube herausklettern. Sie können über Zäune hinweggreifen, die 1 Block hoch sind, um eingepferchte Tiere zu töten. Sie werden Wildschweine und andere Tiere jagen. Polarbären können Spieler vom Grund einer 4 Block tiefen Grube aus verletzen und sogar entkommen.
Panda bears and sun bears will not attack unless attacked.
Zähmung
Bären können nicht gezähmt, aber für tierische Ressourcen getötet werden.
Ernten
Spieler können einen Bären mit einem Messer schlachten, um die Beute zu erhalten. Shift+right click bis der Schlachtprozess beendet ist, sich das GUI öffnet und dem Spieler erlaubt, die Beute zu entnehmen.
Entities | |
---|---|
Passive | Chicken • Raccoon • Gazelle • Salmon • Butterfly • Hare • Traders • Termite |
Neutral | Bees • Bighorn sheep • Wild pig • Fox |
Hostile | Wolf • Hyena • Bear • Drifter • Immobilized eidolon • Locust • Bell |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |