Category:Creatures: Difference between revisions

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Revision as of 09:57, 18 July 2023

Quite a variety of creatures inhabit the serene worlds of Vintage Story, here are some of the commonly encountered ones.

Naturally Spawning

Image Name Aggression Habitat / Spawning Behavior
Drifter.png Drifter Hostile Anywhere, but with difficulty increasing with depth Spawns in the Night, walks away during daytime
Locust.png Locust Hostile Locust nests in caves Encountered in large groups. Always attacks in groups.
Creature-bell-normal.png Bell Hostile Anywhere in caves Begins to ring itself and summons drifters is the player gets too close.
Wolf(Male).png Wolf Hostile Cold Climates Usually encountered in groups. Actively seeks out and hunts the player.
BeeMob.png Bees Hostile Warm Climates Only appear upon breaking a beehive or from thrown beenades. Attack any nearby entity, even straw dummies. Bees cannot be killed, but they despawn after 2 minutes.
Bighorn(Male).png Bighorn sheep Neutral Temperate and Cold Climate Usually encountered in groups. Attacks only when provoked, or when the player stands too close.
Wild pig(Male).png Boar Neutral Temperate Climates Usually encountered in groups. Attacks only when provoked.
Chicken(Male).png Chicken Passive Temperate and Warm Climates Usually encountered in groups. Run away from the player, the Roosters do occasionally fight back.
Fox(Male).png Fox Neutral Temperate Climates Usually encountered in small groups. Attacks only when provoked.
Raccoon.png Raccoon Neutral Temperate Climates Eats berries and honey. Runs from the player, but might attack if damaged.
Hyena(Male).png Hyena Hostile Warm dry climates Similar to wolves, but in dry climates
Hare.png Hare Passive Temperate climates Runs away from the player.
Creature-bear-male-brown.png Bear Hostile Most climates Actively seeks out and hunts the player.
Creature-gazelle-male.png Gazelle Passive Dry climates Spawns in groups and flees from the player.


Wiki Navigation
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Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking


Subcategories

This category has the following 2 subcategories, out of 2 total.

A