Bear/de: Difference between revisions
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<languages/> | <languages/> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
'''Bears''' are fearsome creatures having both high health and damage. They can also reach the player several blocks above them and the badly equipped player better run on sight. | '''Bears''' are fearsome creatures having both high health and damage. They can also reach the player several blocks above them and the badly equipped player better run on sight. | ||
</div> | |||
==Generierung== | ==Generierung== | ||
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}} | }} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Note: Cubs do not appear in the game at this time. | Note: Cubs do not appear in the game at this time. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Variants == | == Variants == | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
There are 5 different types of bears: | There are 5 different types of bears: | ||
</div> | |||
<table> | <table> | ||
<tr><td> | <tr><td> | ||
{{ | {{AnimalTabs | ||
|Name=<span class="mw-translate-fuzzy">Bär</span> | |Name=<span class="mw-translate-fuzzy">Bär</span> | ||
|Title=Männchen | |Title=Männchen | ||
|Title2=Weibchen | |Title2=Weibchen | ||
|Title3=Jungtier | |Title3=Jungtier | ||
|image= | |image=File:Bear-male-polar.png | ||
|image2= | |image2=File:Bear-male-polar.png | ||
|image3= | |image3= | ||
|HealthMF=66 | |HealthMF=66 | ||
Line 35: | Line 43: | ||
|BaseAttackMF=16 | |BaseAttackMF=16 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|DropCode1=Buschfleisch | |DropCode1=[[Bushmeat|Buschfleisch]] | ||
|DropAvg1=22 | |DropAvg1=22 | ||
|DropVar1=2 | |DropVar1=2 | ||
|DropCode2=Rohes Fell (Riesig) | |DropCode2=[[Raw hide|Rohes Fell (Riesig)]] | ||
|DropAvg2=3 | |DropAvg2=3 | ||
|DropCode3=Fett | |DropCode3=[[Fat|Fett]] | ||
|DropAvg3=4 | |DropAvg3=4 | ||
|DropVar3=1 | |DropVar3=1 | ||
|DropCode4=Knochen | |DropCode4=[[Bone|Knochen]] | ||
|DropAvg4=4 | |DropAvg4=4 | ||
|DropVar1=0.5 | |DropVar1=0.5 | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
</td><td> | </td><td> | ||
{{ | {{AnimalTabs | ||
|Name=Brown bear | |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Brown bear</span> | ||
|Title=Male | |Title=<span lang="en" dir="ltr" class="mw-content-ltr">Male</span> | ||
|Title2=Female | |Title2=<span lang="en" dir="ltr" class="mw-content-ltr">Female</span> | ||
|Title3=Cub | |Title3=<span lang="en" dir="ltr" class="mw-content-ltr">Cub</span> | ||
|image= | |image=File:Bear-male-brown.png | ||
|image2= | |image2=File:Bear-male-brown.png | ||
|image3= | |image3= | ||
|HealthMF=64 | |HealthMF=64 | ||
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|BaseAttackMF=12 | |BaseAttackMF=12 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|DropCode1=Bushmeat | |DropCode1=[[Bushmeat|<span lang="en" dir="ltr" class="mw-content-ltr">Bushmeat</span>]] | ||
|DropAvg1=16 | |DropAvg1=16 | ||
|DropVar1=2 | |DropVar1=2 | ||
|DropCode2=Raw Hide (Huge) | |DropCode2=[[Raw hide|<span lang="en" dir="ltr" class="mw-content-ltr">Raw Hide (Huge)</span>]] | ||
|DropAvg2=3 | |DropAvg2=3 | ||
|DropCode3=Fat | |DropCode3=[[Fat|<span lang="en" dir="ltr" class="mw-content-ltr">Fat</span>]] | ||
|DropAvg3=2 | |DropAvg3=2 | ||
|DropVar3=1 | |DropVar3=1 | ||
|DropCode4=Bone | |DropCode4=[[Bone|<span lang="en" dir="ltr" class="mw-content-ltr">Bone</span>]] | ||
|DropAvg4=4 | |DropAvg4=4 | ||
|DropVar1=0.5 | |DropVar1=0.5 | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
</td><td> | </td><td> | ||
{{ | {{AnimalTabs | ||
|Name=Black bear | |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Black bear</span> | ||
|Title=Male | |Title=<span lang="en" dir="ltr" class="mw-content-ltr">Male</span> | ||
|Title2=Female | |Title2=<span lang="en" dir="ltr" class="mw-content-ltr">Female</span> | ||
|Title3=Cub | |Title3=<span lang="en" dir="ltr" class="mw-content-ltr">Cub</span> | ||
|image= | |image=File:Bear-male-black.png | ||
|image2= | |image2=File:Bear-male-black.png | ||
|image3= | |image3= | ||
|HealthMF=44 | |HealthMF=44 | ||
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|BaseAttackMF=10 | |BaseAttackMF=10 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|DropCode1=Bushmeat | |DropCode1=[[Bushmeat|<span lang="en" dir="ltr" class="mw-content-ltr">Bushmeat</span>]] | ||
|DropAvg1=12 | |DropAvg1=12 | ||
|DropVar1=2 | |DropVar1=2 | ||
|DropCode2=Raw Hide (Huge) | |DropCode2=[[Raw hide|<span lang="en" dir="ltr" class="mw-content-ltr">Raw Hide (Huge)</span>]] | ||
|DropAvg2=2 | |DropAvg2=2 | ||
|DropCode3=Fat | |DropCode3=[[Fat|<span lang="en" dir="ltr" class="mw-content-ltr">Fat</span>]] | ||
|DropAvg3=2 | |DropAvg3=2 | ||
|DropVar3=1 | |DropVar3=1 | ||
|DropCode4=Bone | |DropCode4=[[Bone|<span lang="en" dir="ltr" class="mw-content-ltr">Bone</span>]] | ||
|DropAvg4=4 | |DropAvg4=4 | ||
|DropVar1=0.5 | |DropVar1=0.5 | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
</td></tr><tr><td> | </td></tr><tr><td> | ||
{{ | {{AnimalTabs | ||
|Name=Sun bear | |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Sun bear</span> | ||
|Title=Male | |Title=<span lang="en" dir="ltr" class="mw-content-ltr">Male</span> | ||
|Title2=Female | |Title2=<span lang="en" dir="ltr" class="mw-content-ltr">Female</span> | ||
|Title3=Cub | |Title3=<span lang="en" dir="ltr" class="mw-content-ltr">Cub</span> | ||
|image= | |image=File:Bear-male-sun.png | ||
|image2= | |image2=File:Bear-male-sun.png | ||
|image3= | |image3= | ||
|HealthMF=34 | |HealthMF=34 | ||
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|BaseAttackMF=4 | |BaseAttackMF=4 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|DropCode1=Bushmeat | |DropCode1=[[Bushmeat|<span lang="en" dir="ltr" class="mw-content-ltr">Bushmeat</span>]] | ||
|DropAvg1=9 | |DropAvg1=9 | ||
|DropVar1=2 | |DropVar1=2 | ||
|DropCode2=Raw Hide (Huge) | |DropCode2=[[Raw hide|<span lang="en" dir="ltr" class="mw-content-ltr">Raw Hide (Huge)</span>]] | ||
|DropAvg2=2 | |DropAvg2=2 | ||
|DropCode3=Fat | |DropCode3=[[Fat|<span lang="en" dir="ltr" class="mw-content-ltr">Fat</span>]] | ||
|DropAvg3=1 | |DropAvg3=1 | ||
|DropVar3=1 | |DropVar3=1 | ||
|DropCode4=Bone | |DropCode4=[[Bone|<span lang="en" dir="ltr" class="mw-content-ltr">Bone</span>]] | ||
|DropAvg4=4 | |DropAvg4=4 | ||
|DropVar1=0.5 | |DropVar1=0.5 | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
</td><td> | </td><td> | ||
{{ | {{AnimalTabs | ||
|Name=Panda bear | |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Panda bear</span> | ||
|Title=Male | |Title=<span lang="en" dir="ltr" class="mw-content-ltr">Male</span> | ||
|Title2=Female | |Title2=<span lang="en" dir="ltr" class="mw-content-ltr">Female</span> | ||
|Title3=Cub | |Title3=<span lang="en" dir="ltr" class="mw-content-ltr">Cub</span> | ||
|image= | |image=File:Bear-male-panda.png | ||
|image2= | |image2=File:Bear-male-panda.png | ||
|image3= | |image3= | ||
|HealthMF=38 | |HealthMF=38 | ||
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|BaseAttackMF=8 | |BaseAttackMF=8 | ||
|SeekRangeMF=20 | |SeekRangeMF=20 | ||
|DropCode1=Bushmeat | |DropCode1=[[Bushmeat|<span lang="en" dir="ltr" class="mw-content-ltr">Bushmeat</span>]] | ||
|DropAvg1=10 | |DropAvg1=10 | ||
|DropVar1=2 | |DropVar1=2 | ||
|DropCode2=Raw Hide (Huge) | |DropCode2=[[Raw hide|<span lang="en" dir="ltr" class="mw-content-ltr">Raw Hide (Huge)</span>]] | ||
|DropAvg2=2 | |DropAvg2=2 | ||
|DropCode3=Fat | |DropCode3=[[Fat|<span lang="en" dir="ltr" class="mw-content-ltr">Fat</span>]] | ||
|DropAvg3=2 | |DropAvg3=2 | ||
|DropVar3=1 | |DropVar3=1 | ||
|DropCode4=Bone | |DropCode4=[[Bone|<span lang="en" dir="ltr" class="mw-content-ltr">Bone</span>]] | ||
|DropAvg4=4 | |DropAvg4=4 | ||
|DropVar1=0.5 | |DropVar1=0.5 | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
</td></tr></table> | </td></tr></table> | ||
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Grizzlybären können leicht aus einer 3 Block tiefen Grube herausklettern. Sie können über Zäune hinweggreifen, die 1 Block hoch sind, um eingepferchte Tiere zu töten. Sie werden Wildschweine und andere Tiere jagen. Polarbären können Spieler vom Grund einer 4 Block tiefen Grube aus verletzen und sogar entkommen. | Grizzlybären können leicht aus einer 3 Block tiefen Grube herausklettern. Sie können über Zäune hinweggreifen, die 1 Block hoch sind, um eingepferchte Tiere zu töten. Sie werden Wildschweine und andere Tiere jagen. Polarbären können Spieler vom Grund einer 4 Block tiefen Grube aus verletzen und sogar entkommen. | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Panda bears and sun bears will not attack unless attacked. | Panda bears and sun bears will not attack unless attacked. | ||
</div> | |||
==Zähmung== | ==Zähmung== | ||
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{{ | {{Entities navbox}} | ||
{{ | {{Game navbox}} | ||
[[Category:Creatures{{#translation:}}]] | [[Category:Creatures{{#translation:}}]] | ||
[[Category:Hostile creatures{{#translation:}}]] | [[Category:Hostile creatures{{#translation:}}]] | ||
Revision as of 07:45, 31 July 2023
Bears are fearsome creatures having both high health and damage. They can also reach the player several blocks above them and the badly equipped player better run on sight.
Generierung
Polarbären werden in seltenen Fällen in der Nordarktischen Region generiert. Grizzly- und Schwarzbären werden in gemäßigten Regionen generiert. Panda- und Sonnenbären werden in heißen Regionen generiert.
Bären werden unter folgenden klimatischen Bedingungen geboren:
Parameter | Min. value | Max. value |
---|---|---|
Temperature | -48 | -5 |
Rainfall | 0 | 1 |
Forest | 0 | 1 |
Note: Cubs do not appear in the game at this time.
Variants
There are 5 different types of bears:
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Verhalten
Grizzlybären können leicht aus einer 3 Block tiefen Grube herausklettern. Sie können über Zäune hinweggreifen, die 1 Block hoch sind, um eingepferchte Tiere zu töten. Sie werden Wildschweine und andere Tiere jagen. Polarbären können Spieler vom Grund einer 4 Block tiefen Grube aus verletzen und sogar entkommen.
Panda bears and sun bears will not attack unless attacked.
Zähmung
Bären können nicht gezähmt, aber für tierische Ressourcen getötet werden.
Ernten
Spieler können einen Bären mit einem Messer schlachten, um die Beute zu erhalten. Shift+right click bis der Schlachtprozess beendet ist, sich das GUI öffnet und dem Spieler erlaubt, die Beute zu entnehmen.
Entities | |
---|---|
Passive | Chicken • Raccoon • Gazelle • Salmon • Butterfly • Hare • Traders • Termite |
Neutral | Bees • Bighorn sheep • Wild pig • Fox |
Hostile | Wolf • Hyena • Bear • Drifter • Immobilized eidolon • Locust • Bell |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |