Wild pig: Difference between revisions

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(Wild pigs only attack the player if there's piglets nearby, they're passive otherwise)
 
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<languages/><translate>
<languages/><translate>
<!--T:7-->
 
<big>'''''A temperamental beast.'''''</big> <br />
</translate>
</translate>
 
{{AnimalTabs
{{tnt|AnimalTabs
|Name=<translate><!--T:9--> Wild Pigs</translate>
|Name=<translate><!--T:9--> Wild Pigs</translate>
|Title= <translate><!--T:10--> Boar</translate>
|Title= <translate><!--T:10--> Boar</translate>
|Title2= <translate><!--T:11--> Sow</translate>
|Title2= <translate><!--T:11--> Sow</translate>
|Title3= <translate><!--T:12--> Piglet</translate>
|Title3= <translate><!--T:12--> Piglet</translate>
|image= [[File:Wild pig(Male).png|130px|center]]
|image= File:Wild pig(Male).png
|image2 = [[File:Wild pig(Female).png|130px|center]]
|image2 = File:Wild pig(Female).png
|image3 = [[File:Wild pig(Baby).png|130px|center]]
|image3 = File:Wild pig(Baby).png
|HealthMF= 15
|HealthMF= 15
|HealthB= 7
|HealthB= 7
Line 20: Line 18:
|GestationTime=25
|GestationTime=25
|GrowthTime= 6.5
|GrowthTime= 6.5
|DropCode1=<translate><!--T:13--> Redmeat</translate>
|DropCode1={{ll|Redmeat|<translate><!--T:13--> Redmeat</translate>}}
|DropAvg1=9
|DropAvg1=9
|DropVar1=1.5
|DropVar1=1.5
|DropCode2=<translate><!--T:14--> Raw Hide (Medium)</translate>
|DropCode2={{ll|Raw hide|<translate><!--T:14--> Raw Hide (Medium)</translate>}}
|DropAvg2=1.5
|DropAvg2=1.5
|DropCode3=<translate><!--T:15--> Fat</translate>
|DropCode3={{ll|Fat|<translate><!--T:15--> Fat</translate>}}
|DropAvg3=2
|DropAvg3=2
|DropCode4=<translate><!--T:16--> Bone</translate>
|DropCode4={{ll|Bone|<translate><!--T:16--> Bone</translate>}}
|DropAvg4=3.4
|DropAvg4=3.4
|DropVar4=0.5
|DropVar4=0.5
|FloatRight=yes
|NoBreak=yes
}}
}}
<translate>


<translate>
<!--T:7-->
<big>'''''A temperamental beast.'''''</big>


<!--T:17-->
<!--T:17-->
Wild pigs are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.
'''Wild pigs''' are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.


</translate>
</translate>
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<!--T:19-->
<!--T:19-->
As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked, either by hitting or getting too close to them. Sows are just as likely to attack as to ignore players, while the piglets will just resort to flee on approach. In spite of this, all boars flee from the player if their health gets low.
As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked. Sows are just as likely to attack as to ignore players when provoked, while the piglets will just resort to flee on approach. Both boars and sows are intensely protective towards their offspring; they will become highly aggressive if there are piglets nearby. In spite of this, all boars flee from the player if their health gets low.


== Domestication and Breeding == <!--T:3-->
== Domestication and Breeding == <!--T:3-->


<!--T:20-->
<!--T:20-->
After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, which after 600 hours (25 in game days) will bear a litter of 4 to 6 piglets (with a 25% chance of being males and a 75% chance of being females). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will have a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a [[cleaver]].
After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, and after 600 hours (25 in game days) they will bear a litter of 4 to 6 piglets (with each offspring having a 25% chance of being male and a 75% of being female). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will enter a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a {{ll|Cleaver|cleaver}} and boars and sows will no longer be aggressive around their offspring.


=== Food === <!--T:22-->
=== Food === <!--T:22-->
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Food that can be placed in the large trough to feed the Wild pigs:
Food that can be placed in the large trough to feed the Wild pigs:


<!--T:24-->
</translate>
{|class="wikitable"
{|class="wikitable"
|-
|-
! Image !! Food for Wild pigs
! <translate><!--T:27--> Image</translate> !! <translate><!--T:28--> Food for Wild pigs</translate>
|-
 
| [[File:Grid_Dry_Grass.png|32px]] || Dry grass
|-
|-
| [[File:Grid_spelt.png|32px]] || Spelt
| [[File:Grid_spelt.png|32px]] || <translate><!--T:30--> Spelt</translate>
|-
|-
| [[File:Grain-rye.png|32px]] || Rye
| [[File:Grain-rye.png|32px]] || <translate><!--T:31--> Rye</translate>
|-
|-
| [[File:Grid_Flax_grain.png|32px]] || Flax
| [[File:Grid_Flax_grain.png|32px]] || <translate><!--T:32--> Flax</translate>
|-
|-
| [[File:Grain-amaranth.png|32px]] || Amaranth
| [[File:Grain-amaranth.png|32px]] || <translate><!--T:33--> Amaranth</translate>
|-
|-
| [[File:Grain-sunflower.png|32px]] || Sunflower
| [[File:Grain-sunflower.png|32px]] || <translate><!--T:34--> Sunflower</translate>
|-
|-
| [[File:Cassava.png|32px]] || Cassava
| [[File:Vegetable-cassava.png|32px]] || <translate><!--T:35--> Cassava</translate>
|-
|-
| [[File:Legume-soybean.png|32px]] || Soybean
| [[File:Legume-soybean.png|32px]] || <translate><!--T:36--> Soybean</translate>
|-
|-
| [[File:Legume-peanut.png|32px]] || Peanut
| [[File:Legume-peanut.png|32px]] || <translate><!--T:37--> Peanut</translate>
|-
|-
| [[File:Vegetable-turnip.png|32px]] || Turnip
| [[File:Vegetable-turnip.png|32px]] || <translate><!--T:38--> Turnip</translate>
|-
|-
| [[File:Carrot.png|32px]] || Carrot
| [[File:Carrot.png|32px]] || <translate><!--T:39--> Carrot</translate>
|-
|-
| [[File:Grid_onion.png|32px]] || Onion
| [[File:Grid_onion.png|32px]] || <translate><!--T:40--> Onion</translate>
|-
|-
| [[File:Vegetable-cabbage.png|32px]] || Cabbage
| [[File:Vegetable-cabbage.png|32px]] || <translate><!--T:41--> Cabbage</translate>
|-
|-
| [[File:Pumpkin-fruit-4.png|32px]] || Pumpkin
| [[File:Pumpkin-fruit-4.png|32px]] || <translate><!--T:42--> Pumpkin</translate>
|-
|-
| [[File:Pressedmash-cranberry.png|32px]] || Dry fruit mash
| [[File:Pressedmash-cranberry.png|32px]] || <translate><!--T:43--> Dry fruit mash</translate>
|}
|}
<translate>
===Petting=== <!--T:25-->
<!--T:26-->
You can {{Using|pet}} wild pigs when they are generation 1 or higher. Petting causes the animal to stand peacefully.


== Drops == <!--T:4-->
== Drops == <!--T:4-->


<!--T:21-->
<!--T:21-->
Butcher the animal by right-clicking while crouching with a [[knife]] in the active hand to harvest its corpse.
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse.


<!--T:5-->
<!--T:5-->
'''An adult boar and sow drops:'''<br />
'''An adult boar or sow drops:'''<br />
* 8-11 raw redmeat
* 8-11 raw redmeat
* 1-2 raw hide (medium)
* 1-2 raw hide (medium)
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</translate>
</translate>
{{tnt|Entities navbox}}
{{Entities navbox}}
{{tnt|Game navbox}}
{{Game navbox}}


[[Category:Creatures{{#translation:}}]]
[[Category:Creatures{{#translation:}}]]
[[Category:Domesticated animals{{#translation:}}]]
[[Category:Domesticated animals{{#translation:}}]]
[[Category:Animals{{#translation:}}]]
[[Category:Animals{{#translation:}}]]

Latest revision as of 04:56, 11 October 2024

Wild Pigs
Wild pig(Male).png
Wild pig(Female).png
Wild pig(Baby).png
Health
Health (Boar/Sow) 15
Health (Piglet) 7
Attack
Base Attack (Boar) 5
Base Attack (Sow) 4
Base Attack (Piglet) 0
Behavior
Multiply
Satiety to Mate (portions) 10
Gestation Time (days) 25
Growth Time (days) 6.5
Drops
Redmeat 7.5 - 10.5*
Raw Hide (Medium) 1.5*
Fat 2*
Bone 2.9 - 3.9*
Bone 2.9 - 3.9*
Bone 2.9 - 3.9*
Animals


A temperamental beast.

Wild pigs are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.

Spawning

Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.

Behavior

As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked. Sows are just as likely to attack as to ignore players when provoked, while the piglets will just resort to flee on approach. Both boars and sows are intensely protective towards their offspring; they will become highly aggressive if there are piglets nearby. In spite of this, all boars flee from the player if their health gets low.

Domestication and Breeding

After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, and after 600 hours (25 in game days) they will bear a litter of 4 to 6 piglets (with each offspring having a 25% chance of being male and a 75% of being female). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will enter a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a cleaver and boars and sows will no longer be aggressive around their offspring.

Food

Food that can be placed in the large trough to feed the Wild pigs:

Image Food for Wild pigs
Grid spelt.png Spelt
Grain-rye.png Rye
Grid Flax grain.png Flax
Grain-amaranth.png Amaranth
Grain-sunflower.png Sunflower
Vegetable-cassava.png Cassava
Legume-soybean.png Soybean
Legume-peanut.png Peanut
Vegetable-turnip.png Turnip
Carrot.png Carrot
Grid onion.png Onion
Vegetable-cabbage.png Cabbage
Pumpkin-fruit-4.png Pumpkin
Pressedmash-cranberry.png Dry fruit mash

Petting

You can pet wild pigs when they are generation 1 or higher. Petting causes the animal to stand peacefully.

Drops

Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.

An adult boar or sow drops:

  • 8-11 raw redmeat
  • 1-2 raw hide (medium)
  • 2 fat
  • 3-4 bones

A piglet drops:

  • 0-1 raw redmeat




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