Helve hammer: Difference between revisions

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m (Added a sentence and hyperlink to the windmill page, as windmills are the only power source right now. In addition I added a suggestion to increase the power output of the windmill as the information may help new players.)
m (To avoid repetition, information on installing a break and clutch should be on the mechanical power page: https://wiki.vintagestory.at/index.php/Mechanical_power)
 
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<languages/>
<languages/>
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A '''Helve hammer''' is a tool used to work iron blooms into ingots on an {{ll|anvil|anvil}} when {{ll|smithing|smithing}}, as well as making {{ll|metal|metal}} plates.
A '''Helve hammer''' is a tool used to work iron blooms into ingots on an {{ll|anvil|anvil}} when {{ll|smithing|smithing}}, as well as making {{ll|metal|metal}} plates.
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|B3=Fat|B3-link=Special:MyLanguage/fat|B3_name=<translate><!--T:64--> Fat</translate>
|B3=Fat|B3-link=Special:MyLanguage/fat|B3_name=<translate><!--T:64--> Fat</translate>
|Output=wooden toggle|OA=|Output_name=<translate><!--T:65--> Wooden toggle</translate>}}
|Output=wooden toggle|OA=|Output_name=<translate><!--T:65--> Wooden toggle</translate>}}
}}
</div>
</div>
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===Brake, transmission & clutch (optional)=== <!--T:18-->
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A '''brake''' can be {{using|used}} to completely stop a power train altogether. A '''transmission''' instead interrupts a power train temporarily or separates two parts of the train. To use a transmission, a '''clutch''' needs to be placed beside it, functioning similar to the brake.
</translate>
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<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Crafting
|Ingredients= '''<translate><!--T:66--> Brake:</translate>'''<br>1x {{ll|Hammer|<translate><!--T:132--> Hammer</translate>}}<br>1x {{ll|Chisel|<translate><!--T:133--> Chisel</translate>}}<br>1x {{ll|Log|<translate><!--T:134--> Log</translate>}}<br>1x {{ll|Mechanical_power|<translate><!--T:135--> Wooden Axle</translate>}}<br>2x {{ll|Resin|<translate><!--T:136--> Resin</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|A1-link=Special:MyLanguage/hammer|A1_name=<translate><!--T:72--> Hammer</translate>
|A2=Copper Chisel|A2-link=Special:MyLanguage/chisel|A2_name=<translate><!--T:73--> Chisel</translate>
|A3=Oak log||A3-link=Special:MyLanguage/Log|A3_name=<translate><!--T:74--> Log</translate>
|B3=Wooden Axle|B3-link=Special:MyLanguage/Mechanical_power|B3_name=<translate><!--T:75--> Wooden axle</translate>
|C3=Resin|C3-link=Special:MyLanguage/resin|C3_name=<translate><!--T:76--> Resin</translate>|C3N=2
|Output=Brake|Output_name=<translate><!--T:77--> Brake</translate>}}
}}
</div>
<div style="margin-right:10px">
{{Crafting
|Ingredients= '''<translate><!--T:78--> Transmission:</translate>'''<br><!--T:79--> {{ll|Hammer|<translate><!--T:137--> Hammer</translate>}}<br /><!--T:80--> {{ll|Saw|<translate><!--T:138--> Saw</translate>}}<br>1x {{ll|Chisel|<translate><!--T:139--> Chisel</translate>}}<br />8x {{ll|Boards|<translate><!--T:140--> Board</translate>}}<br>2x {{ll|Mechanical_power|<translate><!--T:141--> Angled gears</translate>}}<br>2x {{ll|Resin|<translate><!--T:142--> Resin</translate>}}<br>1x {{ll|Fat|<translate><!--T:143--> Fat</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|A1-link=Special:MyLanguage/hammer|A1_name=<translate><!--T:86--> Hammer</translate>
|B1=Copper Chisel|B1-link=Special:MyLanguage/chisel|B1_name=<translate><!--T:87--> Chisel</translate>
|C1=Copper Saw|C1-link=Special:MyLanguage/saw|C1_name=<translate><!--T:88--> Saw</translate>
|A2=Angled Gears|A2-link=Special:MyLanguage/Mechanical_power|A2_name=<translate><!--T:89--> Angled gears</translate>
|B2=Oak board|B2-link=Special:MyLanguage/board|B2_name=<translate><!--T:90--> Board</translate>|B2N=8
|C2=Angled Gears|C2-link=Special:MyLanguage/Mechanical_power|C2_name=<translate><!--T:91--> Angled gears</translate>
|A3=Resin|A3-link=Special:MyLanguage/resin|A3_name=<translate><!--T:92--> Resin</translate>|A3N=2
|B3=Fat|B3-link=Special:MyLanguage/fat|B3_name=<translate><!--T:93--> Fat</translate>
|Output=Transmission|Output_name=<translate><!--T:94--> Transmission</translate>}}
}}
</div>
<div style="margin-right:10px">
{{Crafting
|Ingredients= '''<translate><!--T:95--> Clutch:</translate>'''<br>1x {{ll|Hammer|<translate><!--T:144--> Hammer</translate>}}<br />1x {{ll|Saw|<translate><!--T:145--> Saw</translate>}}<br>1x {{ll|Chisel|<translate><!--T:146--> Chisel</translate>}}<br>8x {{ll|Boards|<translate><!--T:147--> Board</translate>}}<br>8x {{ll|Stick|<translate><!--T:148--> Stick</translate>}}<br>1x {{ll|Log|<translate><!--T:149--> Log</translate>}}<br>2x {{ll|Resin|<translate><!--T:150--> Resin</translate>}}<br>2x {{ll|Fat|<translate><!--T:151--> Fat</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|A1-link=Special:MyLanguage/hammer|A1_name=<translate><!--T:104--> Hammer</translate>
|B1=Copper Chisel|B1-link=Special:MyLanguage/chisel|B1_name=<translate><!--T:105--> Chisel</translate>
|C1=Copper Saw|C1-link=Special:MyLanguage/saw|C1_name=<translate><!--T:106--> Saw</translate>
|A2=Oak board|A2-link=Special:MyLanguage/board|A2_name=<translate><!--T:107--> Board</translate>|A2N=8
|B2=Oak log||B2-link=Special:MyLanguage/Log|B2_name=<translate><!--T:108--> Log</translate>
|C2=Stick|C2-link=Special:MyLanguage/stick|C2_name=<translate><!--T:109--> Stick</translate>|C2N=8
|A3=Resin|A3-link=Special:MyLanguage/resin|A3_name=<translate><!--T:110--> Resin</translate>|A3N=2
|B3=Fat|B3-link=Special:MyLanguage/fat|B3_name=<translate><!--T:111--> Fat</translate>|B3N=2
|Output=Clutch|Output_name=<translate><!--T:112--> Clutch</translate>}}
}}
}}
</div>
</div>
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Helve hammers require mechanical power to run properly, and can be quite taxing for the power setup. For more info on power generation & power trains, see {{ll|Mechanical Power|mechanical power}}. With a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. To make it faster, you can add additional {{ll|Windmill|windmills}} to the power train or move it to a higher elevation.
Helve hammers require {{ll|Mechanical Power|mechanical power}} to run properly, and to use them consistently you need a robust {{ll|Mechanical Power|power train}}. Using a {{ll|Windmill|windmill}} with a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. To make it faster, you can add additional {{ll|Windmill|windmills}} to the power train or move it to a higher elevation.
[[File:2024-09-06 15-53-11.png|thumb|A minimal helve hammer setup]]


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* '''Power Input:''' The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.
* '''Power Input:''' The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.
# The ''helve hammer base'' should be placed with the long arm of the triangular support and crossbeam facing the direction the player intends to place the hammer. The sloped sides of the base are the back of the block, and the helve hammer will further place directionally. An anvil needs to be placed three blocks away from the base in the same direction, so be sure to have enough free space in front the base.
# Attach the toggle to a power train. It can be attached directly to a windmill rotor for the simplest and cheapest setup.
# The ''toggle'' must be placed adjacent to the helve hammer base, at the upward sloping side towards the anvil. The toggle places sideways, be sure to orient the toggle such that the square frames continue the frame of the helve hammer base. The input axle cannot be placed on the frameless sides of this block.
# Place the helve hammer base against the toggle
# Then add the ''helve hammer'' itself onto the base. When placed correctly, the helve hammer will snap with the toggle and should rest on the anvil when not in use. When placed on the base, the helve hammer requires two blocks to move freely through its arc.
# Right click on the base while holding a helve hammer to install the helve hammer. The hammer arm should rest on the toggle. If it is facing the wrong direction then rotate the base.
# The ''brake'' (optional) can be placed on the opposite side of the axle leading into the base. It can be used to completely stop the whole power train the helve hammer is connected to.
# Place an anvil under the hammer head.
# A ''transmission and clutch setup'' (optional) can be used as a temporary brake or to separate the helve hammer from the rest of the power train. The transmission needs to be placed between the helve hammer toggle and the power input, functioning as an interrupted axle. The clutch can then be placed on its side - only when the clutch is engaged with a right click will the transmission actually transfer power. This setup is especially helpful when working with low power input or a complicated power train, as it allows to disengage the power-intensive helve hammer from the rest of the train if needed.


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Latest revision as of 23:42, 6 September 2024

Other languages:


A Helve hammer is a tool used to work iron blooms into ingots on an anvil when smithing , as well as making metal plates.

Creation

A useable helve hammer comprises of both the actual hammer, as well as the structure around it - the helve hammer base and toggle. Optionally, a brake or a transmission & clutch setup can be used to stop the helve hammer if necessary.

Helve hammer

The raw material used to create the tool head determines the crafting process required:

Unlike other hammers, the helve hammer has no durability, so the material used to make the head has no effect on smithing. Possible metals for the helve hammer head include the following:

Material
Tin Bronze
Bismuth Bronze
Black Bronze
Iron

After creating the tool head, the helve hammer needs to be assembled in the crafting grid:


Ingredients Crafting Recipe
1x Helve hammer head
8x Board


Tin bronze helve hammer head

Oak Board

Oak Board


Tin bronze helve hammer



Oak Board

Oak Board

Oak Board

Oak Board




Helve hammer base & toggle

The helve hammer base holds the helve hammer, while the toggle connects the hammer arm to the power train.

Ingredients Crafting Recipe
Base:
1x Hammer
1x Chisel
3x Board
1x Resin

Copper hammer

Copper Chisel

Oak board

Oak board

Resin

Oak board


Helve hammer base







Ingredients Crafting Recipe
Toggle:
1x Hammer
1x Chisel
8x Board
1x Wooden axle
4x Resin
1x Fat

Copper hammer

Oak board

Copper Chisel

Wooden Axle

Fat

Resin

Oak board

wooden toggle


Oak board

Oak board



Resin

Resin

Oak board

Oak board



Usage

See also Mechanical Power

The helve hammer is used for automated smithing . It can only be used to process iron blooms into ingots, and to produce metal plates. Helve hammers will repair iron blooms that are missing voxels due to user error.

Manual Operation

The helve hammer cannot be used without mechanical power, nor can it substitute for the hammer in grid crafting.

Automated Operation

Helve hammers require mechanical power to run properly, and to use them consistently you need a robust power train . Using a windmill with a full complement of sails, the helve hammer will function, albeit slowly, at wind speeds as low as 30%. To make it faster, you can add additional windmills to the power train or move it to a higher elevation.

A minimal helve hammer setup
  • Power Input: The helve hammer must be powered by connecting the incoming axle on the left or right of the toggle and cannot be powered by connecting the axle to the top or bottom of the machine.
  1. Attach the toggle to a power train. It can be attached directly to a windmill rotor for the simplest and cheapest setup.
  2. Place the helve hammer base against the toggle
  3. Right click on the base while holding a helve hammer to install the helve hammer. The hammer arm should rest on the toggle. If it is facing the wrong direction then rotate the base.
  4. Place an anvil under the hammer head.
  • Material Input: Blooms or ingots need to be placed by hand on top of an anvil placed under the helve hammer's head. They need to be heated to the appropriate temperature, just as if smithing by hand - however, with high wind power, the helve hammer will potentially take less time then manual smithing would.
  • Material Output: Processed items will simply fall off the anvil after they are finished. Since there is no way to automate the Input, there is no profit in automating the Output, as is possible for instance for the quern .

Combat

While the helve hammer has a 3m range, it has no attack power stat and can therefore not be used in combat.

Storage

Unlike other tools, the helve hammer cannot be placed on a tool rack . Helve hammers do not stack in inventory or when placed in containers.

See also

Gallery

Fully assembled helve hammer with optionnal transmission, clutch and brake


Ores, metals and minerals
Guides Ore Deposits Metals
Metals Copper Iron Meteoric iron Gold Silver Lead Tin Zinc Bismuth Titanium (Ilmenite) Nickel
Alloys Bronze (Tin bronze, bismuth bronze, black bronze) • Steel Brass Solder (Lead solder, Silver solder) • Molybdochalkos Cupronickel Electrum
Minerals Alum Borax Cinnabar Coal Halite (Salt) Lapis lazuli Quartz Saltpeter Sulfur Sylvite (Potash)
Tools Pickaxe Hammer Prospecting Pick Crucible Forge Ore blasting bomb Quern Anvil Bloomery Helve hammer Pulverizer
Other Gemstones
Related mechanics Panning Mining Clay forming Casting Smithing Steel making



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