Wild pig: Difference between revisions

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(Wild pigs only attack the player if there's piglets nearby, they're passive otherwise)
 
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<big>'''A temperamental beast.'''</big>
<languages/><translate>
<div style="display:flex;flex-wrap:wrap;">
{{Creature
|Name=Wild pig (male)
|Image=File:Wild pig(Male).png
|Mod=Vanilla
|Health=15
|BaseAttack=5
|Abilities=none
|Drops=[[Raw meat]]<br> [[Raw hide]]<br> [[Fat]]<br> [[Bone]]
|}}
{{Creature
|Name=Wild pig (female)
|Image=File:Wild pig(Female).png
|Mod=Vanilla
|Health=15
|Hitbox=(X:0.99,Y:0.6)
|BaseAttack=4
|Abilities=none
|Drops=[[Raw meat]]<br> [[Raw hide]]<br> [[Fat]]<br> [[Bone]]
|}}
{{Creature
|Name=Wild pig (baby)
|Image=File:Wild pig(Baby).png|Mod=Vanilla
|Health=7
|BaseAttack=0
|Abilities=none
|Drops=[[Raw meat]]
|}}
</div>


</translate>
{{AnimalTabs
|Name=<translate><!--T:9--> Wild Pigs</translate>
|Title= <translate><!--T:10--> Boar</translate>
|Title2= <translate><!--T:11--> Sow</translate>
|Title3= <translate><!--T:12--> Piglet</translate>
|image= File:Wild pig(Male).png
|image2 = File:Wild pig(Female).png
|image3 = File:Wild pig(Baby).png
|HealthMF= 15
|HealthB= 7
|BaseAttackM=5
|BaseAttackF=4
|BaseAttackB=0
|PortionsEaten=10
|GestationTime=25
|GrowthTime= 6.5
|DropCode1={{ll|Redmeat|<translate><!--T:13--> Redmeat</translate>}}
|DropAvg1=9
|DropVar1=1.5
|DropCode2={{ll|Raw hide|<translate><!--T:14--> Raw Hide (Medium)</translate>}}
|DropAvg2=1.5
|DropCode3={{ll|Fat|<translate><!--T:15--> Fat</translate>}}
|DropAvg3=2
|DropCode4={{ll|Bone|<translate><!--T:16--> Bone</translate>}}
|DropAvg4=3.4
|DropVar4=0.5
|FloatRight=yes
|NoBreak=yes
}}
<translate>
<!--T:7-->
<big>'''''A temperamental beast.'''''</big>
<!--T:17-->
'''Wild pigs''' are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.
</translate>
__TOC__
__TOC__
<translate>


== Natural Generation (Spawning) ==
== Spawning == <!--T:1-->
 
<!--T:18-->
Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.
Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.


== Behaviors ==
== Behavior == <!--T:2-->
The males will ignore players unless provoked. When players get too close to wild boars, this can provoke an attack. The females are just as likely to attack as to ignore players, and the piglets will flee from players. As with other animals the females tend to stay around the males and the babies around their mother.
 
<!--T:19-->
As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked. Sows are just as likely to attack as to ignore players when provoked, while the piglets will just resort to flee on approach. Both boars and sows are intensely protective towards their offspring; they will become highly aggressive if there are piglets nearby. In spite of this, all boars flee from the player if their health gets low.
 
== Domestication and Breeding == <!--T:3-->
 
<!--T:20-->
After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, and after 600 hours (25 in game days) they will bear a litter of 4 to 6 piglets (with each offspring having a 25% chance of being male and a 75% of being female). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will enter a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a {{ll|Cleaver|cleaver}} and boars and sows will no longer be aggressive around their offspring.
 
=== Food === <!--T:22-->
 
<!--T:23-->
Food that can be placed in the large trough to feed the Wild pigs:
 
</translate>
{|class="wikitable"
|-
! <translate><!--T:27--> Image</translate> !! <translate><!--T:28--> Food for Wild pigs</translate>
 
|-
| [[File:Grid_spelt.png|32px]] || <translate><!--T:30--> Spelt</translate>
|-
| [[File:Grain-rye.png|32px]] || <translate><!--T:31--> Rye</translate>
|-
| [[File:Grid_Flax_grain.png|32px]] || <translate><!--T:32--> Flax</translate>
|-
| [[File:Grain-amaranth.png|32px]] || <translate><!--T:33--> Amaranth</translate>
|-
| [[File:Grain-sunflower.png|32px]] || <translate><!--T:34--> Sunflower</translate>
|-
| [[File:Vegetable-cassava.png|32px]] || <translate><!--T:35--> Cassava</translate>
|-
| [[File:Legume-soybean.png|32px]] || <translate><!--T:36--> Soybean</translate>
|-
| [[File:Legume-peanut.png|32px]] || <translate><!--T:37--> Peanut</translate>
|-
| [[File:Vegetable-turnip.png|32px]] || <translate><!--T:38--> Turnip</translate>
|-
| [[File:Carrot.png|32px]] || <translate><!--T:39--> Carrot</translate>
|-
| [[File:Grid_onion.png|32px]] || <translate><!--T:40--> Onion</translate>
|-
| [[File:Vegetable-cabbage.png|32px]] || <translate><!--T:41--> Cabbage</translate>
|-
| [[File:Pumpkin-fruit-4.png|32px]] || <translate><!--T:42--> Pumpkin</translate>
|-
| [[File:Pressedmash-cranberry.png|32px]] || <translate><!--T:43--> Dry fruit mash</translate>
|}
<translate>
 
===Petting=== <!--T:25-->
 
<!--T:26-->
You can {{Using|pet}} wild pigs when they are generation 1 or higher. Petting causes the animal to stand peacefully.
 
== Drops == <!--T:4-->


=== Receiving Damage ===
<!--T:21-->
Males will attack the player. Females and piglets will flee upon taking damage. All boars flee from the player if their health gets low.  
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse.


== Domestication ==
<!--T:5-->
Wild Pigs can be domesticated. See the page [[Animal_Husbandry|Animal Husbandry]] for more information.
'''An adult boar or sow drops:'''<br />
* 8-11 raw redmeat
* 1-2 raw hide (medium)
* 2 fat
* 3-4 bones
'''A piglet drops:''' <br />
* 0-1 raw redmeat


== Harvesting ==
</translate>
Butcher the animal using a [[knife]] or [[scythe]] in the active hand to harvest red meat, medium raw hide, [[Bone|bones]], and [[fat]].
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[[Category:Creatures{{#translation:}}]]
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Latest revision as of 04:56, 11 October 2024

Wild Pigs
Wild pig(Male).png
Wild pig(Female).png
Wild pig(Baby).png
Health
Health (Boar/Sow) 15
Health (Piglet) 7
Attack
Base Attack (Boar) 5
Base Attack (Sow) 4
Base Attack (Piglet) 0
Behavior
Multiply
Satiety to Mate (portions) 10
Gestation Time (days) 25
Growth Time (days) 6.5
Drops
Redmeat 7.5 - 10.5*
Raw Hide (Medium) 1.5*
Fat 2*
Bone 2.9 - 3.9*
Bone 2.9 - 3.9*
Bone 2.9 - 3.9*
Animals


A temperamental beast.

Wild pigs are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.

Spawning

Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.

Behavior

As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked. Sows are just as likely to attack as to ignore players when provoked, while the piglets will just resort to flee on approach. Both boars and sows are intensely protective towards their offspring; they will become highly aggressive if there are piglets nearby. In spite of this, all boars flee from the player if their health gets low.

Domestication and Breeding

After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, and after 600 hours (25 in game days) they will bear a litter of 4 to 6 piglets (with each offspring having a 25% chance of being male and a 75% of being female). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will enter a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a cleaver and boars and sows will no longer be aggressive around their offspring.

Food

Food that can be placed in the large trough to feed the Wild pigs:

Image Food for Wild pigs
Grid spelt.png Spelt
Grain-rye.png Rye
Grid Flax grain.png Flax
Grain-amaranth.png Amaranth
Grain-sunflower.png Sunflower
Vegetable-cassava.png Cassava
Legume-soybean.png Soybean
Legume-peanut.png Peanut
Vegetable-turnip.png Turnip
Carrot.png Carrot
Grid onion.png Onion
Vegetable-cabbage.png Cabbage
Pumpkin-fruit-4.png Pumpkin
Pressedmash-cranberry.png Dry fruit mash

Petting

You can pet wild pigs when they are generation 1 or higher. Petting causes the animal to stand peacefully.

Drops

Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.

An adult boar or sow drops:

  • 8-11 raw redmeat
  • 1-2 raw hide (medium)
  • 2 fat
  • 3-4 bones

A piglet drops:

  • 0-1 raw redmeat




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