Bees: Difference between revisions
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
|}} | |}} | ||
<translate> | <translate> | ||
'''Bees''' are insect that can be encountered in wild bee hives in forests. Once [[Special:MyLanguage/Beekeeping|transfered]] in a skep, they become a source of [[Special:MyLanguage/Honey|honey]] and [[Special:MyLanguage/Beeswax|beeswax]]. | |||
== Natural Generation (Spawning) == <!--T:2--> | == Natural Generation (Spawning) == <!--T:2--> | ||
<!--T:10--> | <!--T:10--> | ||
Bees reside inside a wild hive. Wild hives will spawn at temperatures between 5 and 35°C in areas with as little as 0.35 rainfall. | |||
== Behaviors == <!--T:3--> | == Behaviors == <!--T:3--> | ||
Line 26: | Line 28: | ||
<!--T:12--> | <!--T:12--> | ||
Bees cannot be damaged, but when a player ''damages a hive or skep'', this action may provoke bees. An angry swarm will chase the player until despawning (two minutes). Unfortunately, players cannot defend themselves against bees, making escape the only option. Placing a decoy [[Special:MyLanguage/Dry grass|straw dummy]] near a player apiary provides an alternative target for angry bees. | Bees cannot be damaged, but when a player ''damages a wild hive or a skep'', this action may provoke bees. An angry swarm will chase the player until despawning (two minutes). Unfortunately, players cannot defend themselves against bees, making escape the only option. Placing a decoy [[Special:MyLanguage/Dry grass|straw dummy]] near a player's apiary provides an alternative target for angry bees. | ||
== Domestication == <!--T:5--> | == Domestication == <!--T:5--> | ||
<!--T:13--> | <!--T:13--> | ||
Bees cannot be domesticated, but can be collected in [[ | Bees cannot be domesticated, but can be collected in [[Special:MyLanguage/Skep|skeps]] and transported for propagation. See [[Special:MyLanguage/Beekeeping|Beekeeping]] for information regarding keeping bees. | ||
== Harvesting == <!--T:6--> | == Harvesting == <!--T:6--> | ||
<!--T:14--> | <!--T:14--> | ||
Breaking a hive or a skep using an empty hand (or any item) provides players with [[Special:MyLanguage/Honeycomb| | Breaking a wild hive or a skep using an empty hand (or any item) provides players with [[Special:MyLanguage/Honeycomb|honeycombs]], which are processed to create [[Special:MyLanguage/Beeswax|beeswax]] which can be used to seal [[Special:MyLanguage/Crock|crocks]] and create [[Special:MyLanguage/Candle|candles]]. Honeycomb also yields [[Special:MyLanguage/Honey|honey]], which can be eaten or used for [[Special:MyLanguage/Cooking|cooking]]. | ||
</translate> | </translate> |
Revision as of 09:28, 31 July 2023
Bees | |
Base Attack | 0.25 |
Abilities | Flying, Invincible |
Seek Range (m) | 15 |
Mobs |
Bees are insect that can be encountered in wild bee hives in forests. Once transfered in a skep, they become a source of honey and beeswax.
Natural Generation (Spawning)
Bees reside inside a wild hive. Wild hives will spawn at temperatures between 5 and 35°C in areas with as little as 0.35 rainfall.
Behaviors
Bees will ignore players unless provoked. Angry bees will attack anything nearby including players, mobs and domesticated animals.
Receiving Damage
Bees cannot be damaged, but when a player damages a wild hive or a skep, this action may provoke bees. An angry swarm will chase the player until despawning (two minutes). Unfortunately, players cannot defend themselves against bees, making escape the only option. Placing a decoy straw dummy near a player's apiary provides an alternative target for angry bees.
Domestication
Bees cannot be domesticated, but can be collected in skeps and transported for propagation. See Beekeeping for information regarding keeping bees.
Harvesting
Breaking a wild hive or a skep using an empty hand (or any item) provides players with honeycombs, which are processed to create beeswax which can be used to seal crocks and create candles. Honeycomb also yields honey, which can be eaten or used for cooking.
Entities | |
---|---|
Passive | Chicken • Raccoon • Gazelle • Salmon • Butterfly • Hare • Traders • Termite |
Neutral | Bees • Bighorn sheep • Wild pig • Fox |
Hostile | Wolf • Hyena • Bear • Drifter • Immobilized eidolon • Locust • Bell |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |