Category:Creatures: Difference between revisions
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You can purchase a wolf pup in a cage from a [[Special:MyLanguage/Trading#Survival_Goods|Survival Goods Trader]] for an average price of 8 [[Special:MyLanguage/rusty gear|rusty gears]]. The pup is feral. If you release it, it will flee and will grow into a feral wolf after some time. | You can purchase a [[Special:MyLanguage/Wolf|wolf pup]] in a cage from a [[Special:MyLanguage/Trading#Survival_Goods|Survival Goods Trader]] for an average price of 8 [[Special:MyLanguage/rusty gear|rusty gears]]. The pup is feral. If you release it, it will flee and will grow into a feral wolf after some time. | ||
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Revision as of 18:01, 21 July 2023
Quite a variety of creatures inhabit the serene worlds of Vintage Story, here are some of the commonly encountered ones.
Naturally Spawning
Image | Name | Aggression | Habitat / Spawning | Behavior |
---|---|---|---|---|
Drifter | Hostile | Anywhere, but with difficulty increasing with depth | Spawns in the dark, walks away during daytime. | |
Locust | Hostile | Locust nests in caves | Encountered in large groups. Always attacks in groups. | |
Bell | Hostile | Anywhere in caves | Begins to ring itself and summons nearby drifters if the player gets too close. | |
Wolf | Hostile | Cold climates | Usually encountered in groups. Actively seeks out and hunts the player. | |
Bees | Hostile | Warm climates | Only appear upon breaking a beehive or from thrown beenades. Attack any nearby entity, even straw dummies. Bees cannot be killed, but they despawn after 2 minutes. | |
Bighorn sheep | Neutral | Temperate and cold climate | Usually encountered in groups. Attacks only when provoked, or when the player stands too close. | |
Wild pig | Neutral | Temperate climates | Usually encountered in groups. Attacks only when provoked. | |
Chicken | Passive | Temperate and warm climates | Usually encountered in groups. Run away from the player, the roosters do occasionally fight back. | |
Fox | Neutral | Temperate climates | Usually encountered in small groups. Attacks only when provoked. | |
Raccoon | Neutral | Temperate climates | Eats berries and honey. Runs from the player, but might attack if damaged. | |
Hyena | Hostile | Warm dry climates | Similar to wolves, but in dry climates. | |
Hare | Passive | Temperate climates | Eat plants grown by the player if there is no fence to protect them. Run away from the player. | |
Bear | Hostile | Most climates | Actively seeks out and hunts the player. | |
Gazelle | Passive | Dry climates | Spawns in groups and flees from the player. |
Purchasing
You can purchase a wolf pup in a cage from a Survival Goods Trader for an average price of 8 rusty gears. The pup is feral. If you release it, it will flee and will grow into a feral wolf after some time.
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Subcategories
This category has the following 2 subcategories, out of 2 total.
A
H
- Hostile creatures (9 P)
Pages in category "Creatures"
The following 26 pages are in this category, out of 26 total.