Combat/de: Difference between revisions

From Vintage Story Wiki
(Updating to match new version of source page)
(Updating to match new version of source page)
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
<languages />
<languages />
{{Outdated}}
<div lang="en" dir="ltr" class="mw-content-ltr">
To defend oneself in Vintage Story one must master the art of combat, as there are many [[:Category:Hostile creatures|hostile creatures]].
To defend oneself in Vintage Story one must master the art of combat, as there are many {{ll|:Category:Hostile creatures|hostile creatures}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* '''Melee Combat''' - First punch, then ask. Every adversary can be attacked with a left mouse click, but beware, your normal attack range is pretty short unless you have something in your hands that extends your reach
* '''Melee Combat''' - First punch, then ask. Every adversary can be attacked with a left mouse click, but beware, your normal attack range is pretty short unless you have something in your hands that extends your reach
* '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down your right mouse button a shrinking rectangle will appear on your screen. When that rectangle is the smallest, your accuracy will be the greatest, so timing is important!
* '''Ranged Combat''' - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down your right mouse button a shrinking rectangle will appear on your screen. When that rectangle is the smallest, your accuracy will be the greatest, so timing is important!
* '''Health and Defense''' - Having good health and defense can turn a death to success. Combat will often leave you hurt so the usage of [[Healing/en|poultices]] and [[armor]] is recommended. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
* '''Health and Defense''' - Having good health and defense can turn a death to success. Combat will often leave you hurt so the usage of {{ll|Healing|poultices}} and {{ll|armor|armor}} is recommended. You can also equip a {{ll|shield|shield}} in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
== Stone age weapons ==
== Stone age weapons ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{|
{|
| style="width:60px;" |[[File:Granite stone.png|48px|link=Stone]]
| style="width:60px;" |[[File:Granite stone.png|48px|link=Special:MyLanguage/Stone]]
|Any [[Stone]] you mine or pick up can be thrown from a safe distance at living things to perform minor damage (1 damage)
|Any {{ll|Stone|Stone}} you mine or pick up can be thrown from a safe distance at living things to perform minor damage (1 damage)
|-
|-
|[[File:Stick.png|48px|link=Stick]]
|[[File:Stick.png|48px|link=Special:MyLanguage/Stick]]
|If everything fails, a plain old [[stick]] still has a better range than just fist punching your way out (1 damage)
|If everything fails, a plain old {{ll|stick|stick}} still has a better range than just fist punching your way out (1 damage)
|-
|-
|[[File:Woodenclub-normal.png|48px|link=Club]]
|[[File:Woodenclub-normal.png|48px|link=Special:MyLanguage/Club]]
|Carved from a log with the help of a knife the [[club]] is sturdy and reliable, but does not inflict a lot of damage (1 damage, 1.5 dmg in version 1.6+)
|Carved from a log with the help of a knife the {{ll|club|club}} is sturdy and reliable, but does not inflict a lot of damage (1.5 damage)
|-
|-
|[[File:Spear-flint.png|48px|link=Spear]]
|[[File:Spear-flint.png|48px|link=Special:MyLanguage/Spear]]
|The [[spear]] is very fragile, but it's long range is a tremendous advantage. As with all stone tools, it can be made from granite, andesite, basalt, obsidian and flint. A flint spear does 1.25 damage during a melee attack and 3.5 damage when thrown.
|The {{ll|spear|spear}} is very fragile, but it's long range is a tremendous advantage. As with all stone tools, it can be made from granite, andesite, basalt, obsidian and flint. A flint spear does 2 damage during a melee attack and 5 damage when thrown.
|-
|-
|[[File:Bow-recurve.png|48px|link=Bow]]
|[[File:Bow-recurve.png|48px|link=Special:MyLanguage/Bow]]
|[[Bow]]s with flint [[arrow]]s - a reliable and powerful long range weapon, but requires you to farm or find enough flax to craft the bowstring. (2.5 damage)
|{{ll|Bow|Bows}} with flint {{ll|arrow|arrows}} - a reliable and powerful long range weapon, but requires you to farm or find enough flax to craft the bowstring. (0.5 damage)
|}
|}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
==Metal age weapons ==
==Metal age weapons ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{|
{|
|-
|-
|[[File:Blade-falx-copper.png|48px|link=Sword]]
|[[File:Blade-falx-copper.png|48px|link=Special:MyLanguage/Falx]]
|Your good old [[Sword|trusty sword]]. Nothing beats it's reliability and damage output. Higher metal tiers have higher durability and greater damage (3.0 - 5.3 damage)
|Your good old {{ll|Falx|trusty sword}}. Nothing beats it's reliability and damage output. Higher metal tiers have higher durability and greater damage (3.8 - 5.3 damage)
|-
|-
|[[File:Bow-recurve.png|48px|link=Bow]]
|[[File:Bow-recurve.png|48px|link=Special:MyLanguage/Bow]]
|Bows with metal arrow heads improves damage output (Dependant on Tier)
|Bows with metal arrow heads improves damage output (Dependant on Tier)
|-
|-
|[[File:Spear-copper.png|48px|link=Spear]]
|[[File:Spear-copper.png|48px|link=Special:MyLanguage/Spear]]
|If you need great melee range without the loss of durability, upgrade your spears to copper or bronze!
|If you need great melee range without the loss of durability, upgrade your spears to copper or bronze!
|}
|}
</div>


 
<div lang="en" dir="ltr" class="mw-content-ltr">
==Combat Tips and Tricks==
==Combat Tips and Tricks==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
;Sprint Kiting
;Sprint Kiting
:The art of sprint kiting describes holding the sprint button and "Jousting" at the enemy, hitting them once and retreating back a couple blocks. This is repeated until the enemy has perished. This works exceptionally well against [[drifters]].
:The art of sprint kiting describes holding the sprint button and "Jousting" at the enemy, hitting them once and retreating back a couple blocks. This is repeated until the enemy has perished. This works exceptionally well against {{ll|drifter|drifters}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
;Locust Bane
;Locust Bane
:The "Locust Bane" describes the method of constructing a 2 block tall tower and pouring water on the sides of it. This prevents locusts from crawling up the pillar. Now the player can throw spears or rocks at them. Alternatively arrows can be shot from a Bow as well.
:The "Locust Bane" describes the method of constructing a 2 block tall tower and pouring water on the sides of it. This prevents {{ll|locust|locusts}} from crawling up the pillar. Now the player can throw spears or rocks at them. Alternatively arrows can be shot from a Bow as well.
:
</div>


{{tnt|Game navbox}}
{{Game navbox}}
[[Category:Guides{{#translation:}}]]

Latest revision as of 17:21, 3 August 2023

To defend oneself in Vintage Story one must master the art of combat, as there are many hostile creatures[[::Category:Hostile creatures| ]].

  • Melee Combat - First punch, then ask. Every adversary can be attacked with a left mouse click, but beware, your normal attack range is pretty short unless you have something in your hands that extends your reach
  • Ranged Combat - Stones, Arrows and Spears can be used to inflict damage at great range. When you hold down your right mouse button a shrinking rectangle will appear on your screen. When that rectangle is the smallest, your accuracy will be the greatest, so timing is important!
  • Health and Defense - Having good health and defense can turn a death to success. Combat will often leave you hurt so the usage of poultices and armor is recommended. You can also equip a shield in the off hand. Keep one stack of poultices on your hotbar and your armor well repaired before a fight.

Stone age weapons

Granite stone.png Any Stone you mine or pick up can be thrown from a safe distance at living things to perform minor damage (1 damage)
Stick.png If everything fails, a plain old stick still has a better range than just fist punching your way out (1 damage)
Woodenclub-normal.png Carved from a log with the help of a knife the club is sturdy and reliable, but does not inflict a lot of damage (1.5 damage)
Spear-flint.png The spear is very fragile, but it's long range is a tremendous advantage. As with all stone tools, it can be made from granite, andesite, basalt, obsidian and flint. A flint spear does 2 damage during a melee attack and 5 damage when thrown.
Bow-recurve.png Bows with flint arrows - a reliable and powerful long range weapon, but requires you to farm or find enough flax to craft the bowstring. (0.5 damage)

Metal age weapons

Blade-falx-copper.png Your good old trusty sword . Nothing beats it's reliability and damage output. Higher metal tiers have higher durability and greater damage (3.8 - 5.3 damage)
Bow-recurve.png Bows with metal arrow heads improves damage output (Dependant on Tier)
Spear-copper.png If you need great melee range without the loss of durability, upgrade your spears to copper or bronze!

Combat Tips and Tricks

Sprint Kiting
The art of sprint kiting describes holding the sprint button and "Jousting" at the enemy, hitting them once and retreating back a couple blocks. This is repeated until the enemy has perished. This works exceptionally well against drifters .
Locust Bane
The "Locust Bane" describes the method of constructing a 2 block tall tower and pouring water on the sides of it. This prevents locusts from crawling up the pillar. Now the player can throw spears or rocks at them. Alternatively arrows can be shot from a Bow as well.


Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking