Arrows are a type of ammunition that can be fired from a bow. There are several types of arrow, with different material requirements, that do different tiers of damage depending on what materials they are made from. Hunters can craft a special crude arrow.
Arrows are made with three components: an arrowhead, a stick for the arrow shaft, and a feather. The material used to make the arrowhead determines the arrow's damage. Crude arrows do not need a feather and so are easier to make.
Arrowheads can be made using flint via knapping, or various types of metal using smithing. A single ingot of metal is used to make either six or nine arrowheads, depending on the recipe chosen. Arrowheads can be made out of copper, gold, silver, bronze or iron.
While it's possible to make 9 arrowheads out of a single ingot, it is easier to make the recipe starting from a metal plate.
Arrows are automatically taken from the player's inventory whether or not the arrows are in a hotbar slot when firing a bow. Arrows may be picked up from the ground or their target after firing, much like thrown spears. Arrows may break on impact.
The bow and arrow is a weapon available to players from mid stages of the game. The type of arrow used affects the damage per hit.
The type of arrow used modifies the base attack power of the bow. Different types of arrow also have different chances to break upon hitting something.