Carrot/es: Difference between revisions
(Created page with "== Crecimiento == Las zanahorias pueden crecer a temperaturas comprendidas entre -10 y 32 °C. Necesitan 8 días para crecer y pasan por 7 etapas de crecimiento. Las zanahorias utilizan hasta un 40% de la nutrición K de su parcela. Cuando están completamente maduras, los cultivos producen varias zanahorias y al menos una semilla cuando se cosechan. La cosecha de plantas inmaduras produce menos zanahorias y puede no proporcionar una semilla.") |
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<languages/><div | <languages/><div lang="en" dir="ltr" class="mw-content-ltr"> | ||
{{GameVersion|1.18.6}} | |||
</div> | |||
{{Item | {{Item | ||
|Name= | |Name=<span lang="en" dir="ltr" class="mw-content-ltr">Carrot</span> | ||
|Image=File:Grid_Carrot.png | |Image=File:Grid_Carrot.png | ||
|Stackable=64 | |Stackable=64 | ||
|FreshTime=21 <span lang="en" dir="ltr" class="mw-content-ltr">days</span> | |||
|FreshTime= | |TransitionTime=4 <span lang="en" dir="ltr" class="mw-content-ltr">days</span> | ||
|TransitionTime= | |||
|TransitionRatio=0.5 | |TransitionRatio=0.5 | ||
|Satiety=100 | |Satiety=100 | ||
|Category=Vegetable | |Category=<span lang="en" dir="ltr" class="mw-content-ltr">Vegetable</span> | ||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | }} | ||
<div class="mw-translate-fuzzy"> | |||
La '''Zanahoria''' es un tipo de cultivo vegetal que puede encontrarse creciendo de forma silvestre en el juego. | |||
</div> | </div> | ||
__TOC__ | __TOC__ | ||
<div class="mw-translate-fuzzy"> | |||
== Obtención == | == Obtención == | ||
Las zanahorias se pueden encontrar creciendo en el mundo. Las semillas de zanahoria también se pueden encontrar en [[Cracked Vessel/es|vasijas agrietadas]], o compradas al [[Trading|comerciante agrícola]]. | Las zanahorias se pueden encontrar creciendo en el mundo. Las semillas de zanahoria también se pueden encontrar en [[Cracked Vessel/es|vasijas agrietadas]], o compradas al [[Trading|comerciante agrícola]]. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Small patches of carrot crops can be found while exploring, in areas with the following [[Temperature#Effect_on_plants|temperature]], [[Weather#Precipitation|precipitation]], and [[World_generation#Tree_Generation|forestation]]. | |||
{{Climate | |||
|MinTemp=5 | |||
|MaxTemp=24 | |||
|MinRain=0.35 | |||
|MaxRain=0.75 | |||
|MinForest=0 | |||
|MaxForest=0.6 | |||
}} | |||
Chunks meeting these conditions have a 4% likelihood of generating 0-10 carrot crops, which might include a mix of mature and immature crops. | |||
<br><br> | |||
Surface ruins and underground ruins usually contain 1 or more cracked loot vessels, which might contain crop seeds. | |||
5-7 carrot seeds can sometimes be found in a [[Cracked_vessel#Seed_Vessels|Cracked vessel (Seed)]]. | |||
<br><br> | |||
Carrots and carrot seeds cannot be purchased from any [[Trading|traders]]. | |||
</div> | |||
<div class="mw-translate-fuzzy"> | |||
== Crecimiento == | == Crecimiento == | ||
Las zanahorias pueden crecer a temperaturas comprendidas entre -10 y 32 °C. Necesitan 8 días para crecer y pasan por 7 etapas de crecimiento. Las zanahorias utilizan hasta un 40% de la nutrición K de su parcela. Cuando están completamente maduras, los cultivos producen varias zanahorias y al menos una semilla cuando se cosechan. La cosecha de plantas inmaduras produce menos zanahorias y puede no proporcionar una semilla. | Las zanahorias pueden crecer a temperaturas comprendidas entre -10 y 32 °C. Necesitan 8 días para crecer y pasan por 7 etapas de crecimiento. Las zanahorias utilizan hasta un 40% de la nutrición K de su parcela. Cuando están completamente maduras, los cultivos producen varias zanahorias y al menos una semilla cuando se cosechan. La cosecha de plantas inmaduras produce menos zanahorias y puede no proporcionar una semilla. | ||
</div> | |||
[[File:Carrot-fully-grown-crop.png|200px|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Mature onions (should be carrots)</span>]] | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Carrot crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. If the temperature drops below -10°C or exceeds 32°C, the carrot crop will become [[Temperature#Effect_on_plants|“stunted”]] and begin to accumulate damage. Stunted carrot crops will yield 75% of normal when harvested. | |||
<br><br> | |||
Carrot crops consume 40 [[Farming#Soil_nutrients|K (potassium)]] over 7 stages of growth. During stages 2-6, carrot crops feed [[Bees|bees]] and [[Butterfly|butterflies]]. Carrot crops take [[Farming#Time|1.2 months]] to mature, assuming a growth rate near 100%. Low [[Farming#moisture|moisture]] or [[Farming#Soil_nutrients|nutrient levels]] can significantly delay maturation. | |||
<br><br> | |||
Each block of mature carrot crops will yield 9-13 carrots and 1-2 seed packets. Harvesting at stage 6 will yield 2-4 carrots, with a 99% chance of getting 1 seed packet. Harvesting before stage 6 has a 0% chance of getting any carrots, and a 70% chance of getting 1 seed packet. | |||
</div> | |||
<div class="mw-translate-fuzzy"> | |||
== Usos == | |||
Las zanahorias proporcionan 100 [[satiety/es|saciedad]] vegetal cuando se comen crudas. Las zanahorias cuentan como verdura para [[cooking/es|cocinar]] y pueden utilizarse en guisos de carne, menestras, sopas y papillas. Las zanahorias se conservan mejor en recipientes de cerámica o en una [[cellar/es|bodega]]. También se pueden conservar en [[Food preservation/es#Encurtidos|encurtidos]]. | |||
</div> | |||
== | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Carrots provide 100 vegetable | Carrots provide 100 vegetable {{ll|satiety|satiety}} when eaten raw. Carrots count as a vegetable for {{ll|cooking|cooking}} and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 21 days if you keep them in your inventory. After that, it takes 4 days for them to turn into {{ll|rot|rot}}. A full stack of 64 carrots will turn into 32 rot. Carrots are preserved longer when stored in a {{ll|storage vessel|storage vessel}} in a {{ll|Room#Cellar|cellar}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}. | ||
<br><br> | |||
Carrots can be put in a large [[trough]] to breed [[Animal_husbandry|livestock]]. Pigs and sheep consider carrots a treat.<ref>See <code>assets\survival\blocktypes\wood\trough-large.json</code>, line 97</ref> | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== History == | |||
* [https://www.vintagestory.at/forums/topic/6214-homesteading-part-2-combat-update-stable-1160 Version 1.16.0] doubled growth times and yields for most crops, with some exceptions. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Notes == | |||
* Jan-Jun, if the temperature is 0-21°C at 4pm, it’s good for planting carrot seeds. | |||
* Carrots are a decent crop to focus on for a [[Health#Increasing_maximum_health|balanced diet]]. They have higher yield when stunted than most crops, but use the same nutrient as flax, making crop rotation more challenging. Also, the best [[fertilizer|fertilizers]] aren't easy to obtain in great quantity. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Gallery == | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== See also == | |||
* [[Farming]] | |||
** [[Fertilizer]] | |||
* [[Meal]] | |||
* [[Food_preservation#Pickling|Pickling]] | |||
</div> | |||
{{ | {{Farming navbox}} | ||
{{Game navbox}} | |||
[[Category:Crops{{#translation:}}]] | [[Category:Crops{{#translation:}}]] |
Latest revision as of 03:52, 27 March 2024
This page was last verified for Vintage Story version 1.18.6.
Carrot | |
Stackable | 64 |
Food | |
Saciedad | 100 |
Category |
Vegetable |
Transitionable | |
Fresh Time | 21 days |
Transition Time | 4 days |
Transition Ratio | 0.5 |
Objetos |
La Zanahoria es un tipo de cultivo vegetal que puede encontrarse creciendo de forma silvestre en el juego.
Obtención
Las zanahorias se pueden encontrar creciendo en el mundo. Las semillas de zanahoria también se pueden encontrar en vasijas agrietadas, o compradas al comerciante agrícola.
Small patches of carrot crops can be found while exploring, in areas with the following temperature, precipitation, and forestation.
Parameter | Min. value | Max. value |
---|---|---|
Temperature | 5 | 24 |
Rainfall | 0.35 | 0.75 |
Forest | 0 | 0.6 |
Chunks meeting these conditions have a 4% likelihood of generating 0-10 carrot crops, which might include a mix of mature and immature crops.
Surface ruins and underground ruins usually contain 1 or more cracked loot vessels, which might contain crop seeds.
5-7 carrot seeds can sometimes be found in a Cracked vessel (Seed).
Carrots and carrot seeds cannot be purchased from any traders.
Crecimiento
Las zanahorias pueden crecer a temperaturas comprendidas entre -10 y 32 °C. Necesitan 8 días para crecer y pasan por 7 etapas de crecimiento. Las zanahorias utilizan hasta un 40% de la nutrición K de su parcela. Cuando están completamente maduras, los cultivos producen varias zanahorias y al menos una semilla cuando se cosechan. La cosecha de plantas inmaduras produce menos zanahorias y puede no proporcionar una semilla.
Carrot crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. If the temperature drops below -10°C or exceeds 32°C, the carrot crop will become “stunted” and begin to accumulate damage. Stunted carrot crops will yield 75% of normal when harvested.
Carrot crops consume 40 K (potassium) over 7 stages of growth. During stages 2-6, carrot crops feed bees and butterflies. Carrot crops take 1.2 months to mature, assuming a growth rate near 100%. Low moisture or nutrient levels can significantly delay maturation.
Each block of mature carrot crops will yield 9-13 carrots and 1-2 seed packets. Harvesting at stage 6 will yield 2-4 carrots, with a 99% chance of getting 1 seed packet. Harvesting before stage 6 has a 0% chance of getting any carrots, and a 70% chance of getting 1 seed packet.
Usos
Las zanahorias proporcionan 100 saciedad vegetal cuando se comen crudas. Las zanahorias cuentan como verdura para cocinar y pueden utilizarse en guisos de carne, menestras, sopas y papillas. Las zanahorias se conservan mejor en recipientes de cerámica o en una bodega. También se pueden conservar en encurtidos.
Carrots provide 100 vegetable satiety when eaten raw. Carrots count as a vegetable for cooking and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 21 days if you keep them in your inventory. After that, it takes 4 days for them to turn into rot . A full stack of 64 carrots will turn into 32 rot. Carrots are preserved longer when stored in a storage vessel in a cellar . They can be further preserved through pickling .
Carrots can be put in a large trough to breed livestock. Pigs and sheep consider carrots a treat.[1]
History
- Version 1.16.0 doubled growth times and yields for most crops, with some exceptions.
Notes
- Jan-Jun, if the temperature is 0-21°C at 4pm, it’s good for planting carrot seeds.
- Carrots are a decent crop to focus on for a balanced diet. They have higher yield when stunted than most crops, but use the same nutrient as flax, making crop rotation more challenging. Also, the best fertilizers aren't easy to obtain in great quantity.
Gallery
See also
Farming | |
---|---|
Wild foods | Berries • Cactus (saguaro) fruit • Mushrooms • Cattail (and papyrus) |
Grains | Amaranth • Cassava • Flax • Rice • Rye • Spelt • Sunflower |
Vegetables | Cabbage • Carrot • Onion • Turnip • Parsnip • Peanut • Pumpkin • Soybean |
Fruits | Fruit trees • Pineapple |
Other | Fertilizer • Beekeeping • Room |
Tools | Hoe • Scythe • Fruit press |
See also | Animal husbandry • Cooking • Food preservation |
Wiki Navigation | |
---|---|
Vintage Story | Guías • Preguntas más frecuentes (FAQ) • Vintage Story Original Soundtrack • Versiones • Controles |
Mecánicas de juego | Fabricación • Talla Lítica • Alfarería • Herrería • Cocina • Temperatura • Hambre • Minería • Estabilidad temporal • Energía mecánica • Comercio • Agricultura • Ganadería |
Mundo | Generación del Mundo • Biomas • Clima • Tormentas temporales |
Objetos | Herramientas • Armas • Armadura • Ropa • Mochilas • Materiales • Comida |
Bloques | Terreno • Plantas • Decorativo • Iluminación • Functional • Minerales |
Entidades | Entidades hostiles • Animales • NPCs • Jugadores |
Miscellaneous | List of client commands • Lista de comandos del servidor • Creative Starter Guide • Bot System • Cómo utilizar Worldedit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |
- ↑ See
assets\survival\blocktypes\wood\trough-large.json
, line 97