Bighorn sheep: Difference between revisions

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<languages />
<languages/><translate>


</translate>
{{AnimalTabs
{{AnimalTabs
|Name=<translate><!--T:12--> Bighorn Sheep</translate>
|Name=<translate><!--T:9--> Wild Pigs</translate>
|Title= <translate><!--T:13--> Ram</translate>
|Title= <translate><!--T:10--> Boar</translate>
|Title2= <translate><!--T:14--> Ewe</translate>
|Title2= <translate><!--T:11--> Sow</translate>
|Title3= <translate><!--T:15--> Lamb</translate>
|Title3= <translate><!--T:12--> Piglet</translate>
|image= File:Bighorn(Male).png
|image= File:Wild pig(Male).png
|image2 = File:Bighorn(Female).png
|image2 = File:Wild pig(Female).png
|image3 = File:Bighorn(Baby).png
|image3 = File:Wild pig(Baby).png
|HealthM= 19
|HealthMF= 15
|HealthF= 17
|HealthB= 7
|HealthB= 10
|BaseAttackM=5
|BaseAttackM=7.5
|BaseAttackF=4
|BaseAttackF=6
|BaseAttackB=0
|BaseAttackB=0
|PortionsEaten=10
|PortionsEaten=10
|GestationTime=480
|GestationTime=25
|GrowthTime= 336
|GrowthTime= 6.5
|DropCode1={{ll|Redmeat|<translate><!--T:16--> Redmeat</translate>}}
|DropCode1={{ll|Redmeat|<translate><!--T:13--> Redmeat</translate>}}
|DropAvg1=16
|DropAvg1=9
|DropVar1=3
|DropVar1=1.5
|DropCode2={{ll|Raw hide|<translate><!--T:17--> Raw Hide (Large)</translate>}}
|DropCode2={{ll|Raw hide|<translate><!--T:14--> Raw Hide (Medium)</translate>}}
|DropAvg2=1.2
|DropAvg2=1.5
|DropVar2=0.2
|DropCode3={{ll|Fat|<translate><!--T:15--> Fat</translate>}}
|DropCode3={{ll|Fat|<translate><!--T:18--> Fat</translate>}}
|DropAvg3=2
|DropAvg3=1
|DropCode4={{ll|Bone|<translate><!--T:16--> Bone</translate>}}
|DropVar3=0.3
|DropAvg4=3.4
|DropCode4={{ll|Bone|<translate><!--T:19--> Bone</translate>}}
|DropVar4=0.5
|DropAvg4=5
|FloatRight=yes
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
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<translate>
<translate>


<!--T:20-->
<!--T:7-->
'''Bighorn sheep''' are one of the common animals found in the world, and are a source of redmeat, fat, hide, and bones.
<big>'''''A temperamental beast.'''''</big>
 
<!--T:17-->
'''Wild pigs''' are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.


</translate>
</translate>
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<translate>
<translate>


== Spawning == <!--T:21-->
== Spawning == <!--T:1-->


<!--T:22-->
<!--T:18-->
Bighorn sheep will spawn in light levels 10 and higher, at temperatures between -10 and 20, and in areas with as little as 0.43 rainfall. They spawn in average groups of 3 individuals. Technically, rams are the entity that is spawned and ewes and lambs are companions with the ram.
Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.


== Behaviours == <!--T:23-->
== Behavior == <!--T:2-->


Like most animals, it’s a common sight to see the females staying close to the males and the young close to their mothers. You’ll typically find them wandering about, ignoring the player, and won’t act hostile unless provoked by attacking or getting too close (in the case of the Bighorn ram). The hostility also extends to the members of its group; that is, if a member of a herd close by is attacked, other members will also become aggressive. The hostility won’t last forever, though, since, if the sheep’s health gets too low (below 40%), it has an 85% chance to flee upon getting hit.  
<!--T:19-->
As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked, either by hitting or getting too close to them. Sows are just as likely to attack as to ignore players, while the piglets will just resort to flee on approach. In spite of this, all boars flee from the player if their health gets low.
== Domestication and Breeding == <!--T:24-->


=== Basics === <!--T:25-->
== Domestication and Breeding == <!--T:3-->


<!--T:26-->
<!--T:20-->
After being rounded up in a pen, Bighorn sheep can be fed using a large trough which can hold 8 portions of food. The Bighorn ewes will need to have eaten at least 10 portions before they are willing to mate. After a pregnancy time of 20 days, ewes will bear one lamb at a time, chances for it to be male or female are 50/50. Lambs will take 336 hours to grow up, and the Ewes will need from 4 to 11 days break before they are ready to breed again. Note that male sheep (and sometimes the females) always attack players when in close range, but they will stop doing so after 10 generations of breeding. From the 3rd generation, the player can instantly kill Bighorn sheeps with a {{ll|Cleaver|cleaver}}.
After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, which after 600 hours (25 in game days) will bear a litter of 4 to 6 piglets (with a 25% chance of being males and a 75% chance of being females). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will have a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a {{ll|Cleaver|cleaver}}.


=== Food === <!--T:39-->
=== Food === <!--T:22-->


<!--T:40-->
<!--T:23-->
Food that can be placed in the large trough to feed the Bighorn sheep:
Food that can be placed in the large trough to feed the Wild pigs:


</translate>
</translate>
{|class="wikitable"
{|class="wikitable"
|-
|-
! <translate><!--T:44--> Image</translate> !! <translate><!--T:45--> Food for Bighorn sheep</translate>
! <translate><!--T:27--> Image</translate> !! <translate><!--T:28--> Food for Wild pigs</translate>
|-
|-
| [[File:Grid_Dry_Grass.png|32px]] || <translate><!--T:46--> Dry grass</translate>
| [[File:Grid_Dry_Grass.png|32px]] || <translate><!--T:29--> Dry grass</translate>
|-
|-
| [[File:Grid_spelt.png|32px]] || <translate><!--T:47--> Spelt</translate>
| [[File:Grid_spelt.png|32px]] || <translate><!--T:30--> Spelt</translate>
|-
|-
| [[File:Grain-rye.png|32px]] || <translate><!--T:48--> Rye</translate>
| [[File:Grain-rye.png|32px]] || <translate><!--T:31--> Rye</translate>
|-
|-
| [[File:Grid_Flax_grain.png|32px]] || <translate><!--T:49--> Flax</translate>
| [[File:Grid_Flax_grain.png|32px]] || <translate><!--T:32--> Flax</translate>
|-
|-
| [[File:Grain-amaranth.png|32px]] || <translate><!--T:50--> Amaranth</translate>
| [[File:Grain-amaranth.png|32px]] || <translate><!--T:33--> Amaranth</translate>
|-
|-
| [[File:Grain-sunflower.png|32px]] || <translate><!--T:51--> Sunflower</translate>
| [[File:Grain-sunflower.png|32px]] || <translate><!--T:34--> Sunflower</translate>
|-
|-
| [[File:Legume-soybean.png|32px]] || <translate><!--T:52--> Soybean</translate>
| [[File:Cassava.png|32px]] || <translate><!--T:35--> Cassava</translate>
|-
|-
| [[File:Vegetable-turnip.png|32px]] || <translate><!--T:53--> Turnip</translate>
| [[File:Legume-soybean.png|32px]] || <translate><!--T:36--> Soybean</translate>
|-
|-
| [[File:Carrot.png|32px]] || <translate><!--T:54--> Carrot</translate>
| [[File:Legume-peanut.png|32px]] || <translate><!--T:37--> Peanut</translate>
|-
|-
| [[File:Grid_onion.png|32px]] || <translate><!--T:55--> Onion</translate>
| [[File:Vegetable-turnip.png|32px]] || <translate><!--T:38--> Turnip</translate>
|-
|-
| [[File:Vegetable-cabbage.png|32px]] || <translate><!--T:56--> Cabbage</translate>
| [[File:Carrot.png|32px]] || <translate><!--T:39--> Carrot</translate>
|-
|-
| [[File:Pressedmash-cranberry.png|32px]] || <translate><!--T:57--> Dry fruit mash</translate>
| [[File:Grid_onion.png|32px]] || <translate><!--T:40--> Onion</translate>
|}
<translate>
 
=== Milking === <!--T:27-->
 
<!--T:28-->
After giving birth, ewes have a 21 day lactation period, when they can produce milk. If tooltips are enabled, a small sign over the sheep will indicate if it's lactating. The milk can either be consumed directly when taken from the bucket with a bowl, or used in a barrel to make {{ll|Cheese|cheese}}. Although ewes lactation doesn’t vary with generation, the milking process might vary:
 
<!--T:29-->
'''Generation 0-2:'''<br/>
<ul><li>
If you hold right click while carrying a bucket, you risk distressing the ewe, making it temporarily aggressive and interrupting the milking attempt. Exact chance for this to happen depends on generation:
 
</translate>
{|class="wikitable"
|-
|-
! <translate><!--T:58--> Generation</translate> !! <translate><!--T:59--> Distress Chance</translate>
| [[File:Vegetable-cabbage.png|32px]] || <translate><!--T:41--> Cabbage</translate>
|-
|-
| 0 || 95%
| [[File:Pumpkin-fruit-4.png|32px]] || <translate><!--T:42--> Pumpkin</translate>
|-
|-
| 1 || 66.6%
| [[File:Pressedmash-cranberry.png|32px]] || <translate><!--T:43--> Dry fruit mash</translate>
|-
| 2 || 33.3%
|}
|}
<translate>
<translate>


<!--T:38-->
===Petting=== <!--T:25-->  
The best way to complete the milking involves holding right click up until the ewe feels distresses enough to reject your bucket. At that point, you must release right click and wait a few seconds until the ewe relaxes itself (this can be checked by reading the tooltip). Repeat this process until the bucket stays long enough for you to properly milk the animal.
</li></ul>


<!--T:30-->
<!--T:26-->
'''Generation 3 and above:'''<br/>
You can {{Using|pet}} wild pigs when they are generation 1 or higher. Petting causes the animal to stand peacefully.
* Ewes can be milked easily by just holding right click while holding a bucket.
 
<!--T:31-->
'''Note:'''<br />
* Ewes cannot be milked every day, despite lactating. This can be checked by reading the tooltip.
 
===Petting=== <!--T:42-->


<!--T:43-->
== Drops == <!--T:4-->
You can {{Using|pet}} bighorn sheeps when they are generation 1 or higher. Petting causes the animal to stand peacefully.


== Drops == <!--T:32-->
<!--T:21-->
 
<!--T:33-->
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse.
{{SneakClick|Butcher}} the animal by right-clicking while crouching with a {{ll|Knife|knife}} in the active hand to harvest its corpse.


<!--T:34-->
<!--T:5-->
'''An adult ram drops:'''<br />
'''An adult boar and sow drops:'''<br />
* 10-16 raw redmeat
* 8-11 raw redmeat
* 1-2 raw hide (large)
* 1-2 raw hide (medium)
* 0-2 fat
* 2 fat
* 5 bones
* 3-4 bones
 
'''A piglet drops:''' <br />
<!--T:35-->
* 0-1 raw redmeat
'''An adult ewe drops:'''<br />
* 13-19 raw redmeat
* 1-2 raw hide (large)
* 0-2 fat
* 5 bones


<!--T:36-->
'''A baby lamb drops:''' <br />
* 0-1 raw redmeat
* 0-1 raw hide (small)
</translate>
</translate>
{{Entities navbox}}
{{Entities navbox}}
{{Game navbox}}
{{Game navbox}}
[[Category:Creatures{{#translation:}}]]
[[Category:Creatures{{#translation:}}]]
[[Category:Domesticated animals{{#translation:}}]]
[[Category:Animals{{#translation:}}]]
[[Category:Animals{{#translation:}}]]
[[Category:Domesticated animals{{#translation:}}]]

Revision as of 06:05, 5 August 2023

Other languages:
Wild Pigs
Wild pig(Male).png
Wild pig(Female).png
Wild pig(Baby).png
Health
Health (Boar/Sow) 15
Health (Piglet) 7
Attack
Base Attack (Boar) 5
Base Attack (Sow) 4
Base Attack (Piglet) 0
Behavior
Multiply
Satiety to Mate (portions) 10
Gestation Time (days) 25
Growth Time (days) 6.5
Drops
Redmeat 7.5 - 10.5*
Raw Hide (Medium) 1.5*
Fat 2*
Bone 2.9 - 3.9*
Bone 2.9 - 3.9*
Bone 2.9 - 3.9*
Animals


A temperamental beast.

Wild pigs are one of the common animals found in the world, and are a source of red meat, hide, fat, and bones.

Spawning

Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.

Behavior

As with other animals, the piglets tend to stay close to the sows and the sows tend to stay around the males. The males will lay down and ignore the player unless provoked, either by hitting or getting too close to them. Sows are just as likely to attack as to ignore players, while the piglets will just resort to flee on approach. In spite of this, all boars flee from the player if their health gets low.

Domestication and Breeding

After being rounded up in a pen, boars can be fed using a large trough which can hold 8 portions of food. Sows will need to eat at least 10 portions before they’re ready to mate, which after 600 hours (25 in game days) will bear a litter of 4 to 6 piglets (with a 25% chance of being males and a 75% chance of being females). This is important to consider when breeding multiple females simultaneously. After giving birth, sows will have a cooldown period before they can breed again, which can last from 6 to 11 days. Once the piglets are born, it takes 158 hours (5 in game days) for them to become full adults. Boars will become passive to the player and piglets will lose their fear after 10 generations. From the 3rd generation, the player can instantly kill boars with a cleaver .

Food

Food that can be placed in the large trough to feed the Wild pigs:

Image Food for Wild pigs
Grid Dry Grass.png Dry grass
Grid spelt.png Spelt
Grain-rye.png Rye
Grid Flax grain.png Flax
Grain-amaranth.png Amaranth
Grain-sunflower.png Sunflower
Cassava.png Cassava
Legume-soybean.png Soybean
Legume-peanut.png Peanut
Vegetable-turnip.png Turnip
Carrot.png Carrot
Grid onion.png Onion
Vegetable-cabbage.png Cabbage
Pumpkin-fruit-4.png Pumpkin
Pressedmash-cranberry.png Dry fruit mash

Petting

You can pet wild pigs when they are generation 1 or higher. Petting causes the animal to stand peacefully.

Drops

Butcher the animal by right-clicking while crouching with a knife in the active hand to harvest its corpse.

An adult boar and sow drops:

  • 8-11 raw redmeat
  • 1-2 raw hide (medium)
  • 2 fat
  • 3-4 bones

A piglet drops:

  • 0-1 raw redmeat




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