Tree
This page was last verified for Vintage Story version 1.20.7.
In Vintage Story, you will encounter many types of trees. They will offer you several useful items from the very beginning of the game. Tree logs cannot be broken without the use of an axe or saw .
- See also: Fruit trees
Variants
Visual differences Variant Log Plank Other Acacia Bald cypress Green Bamboo Brown Bamboo Birch Crimson King maple Ebony Mediterranean cypress Not possible*. Kapok Larch Maple Oak Pine Purpleheart Redwood
Walnut
Natural generation
Certain trees are native to certain climates. Bamboo, acacia, kapok, ebony, and purpleheart can be found near the equator, but not in very cold regions. Larch can be found in cold regions, or high in the mountains.
There are many varieties of trees that spawn in the world. Some of these trees can naturally spawn in massive variants, such as big oaks. Keep in mind that these large variants cannot be replanted, as they only spawn in naturally (with the exception of redwood). Planting 2x2 saplings will not create bigger variants of the normal trees.
In the table below, temperature refers to annual average, rather than the current temperature a player can observe in the Character panel.[1]
Worldgen regional conditions Species Log Plank Minimum temperature Maximum temperature Minimum rain Maximum rain Minimum elevation Maximum elevation Acacia 28 40 80 140 0.0 0.8 Bald cypress 15 24 180 255 0.3 1.0 Green Bamboo 34 40 170 235 Brown Bamboo 29 37 170 235 Birch 0 22 65 255 0.0 1.0 Crimson King maple 8 9 110 130 0.15 0.5 Ebony 28 40 100 140 0.0 0.8 Mediterranean cypress Not possible*. 8 22 30 90 0.0 0.8 Kapok 25 40 185 255 0.0 0.9 Larch -17 -4 100 255 0.0 0.92 Maple 0 23 95 190 0.0 1.0 Oak 2 22 95 170 0.0 0.7 Pine -18 12 50 150 0.4 1.0 Purpleheart 27 40 185 255 0.0 0.9 Redwood 14 18 180 255 0.4 1 Walnut 6 22 95 170 0.0 0.7
Propagation
Trees and bamboo are propagated by planting seeds. When placed on any soil , the seed will take 1 day to grow into a sapling, and anywhere between 10 and 58 days to grow into a tree or bamboo depending on the type, provided weather conditions are ideal. When trees/bamboo are harvested, seeds drop rarely. To acquire more seeds, break the leaves manually before cutting the tree/bamboo.
Runtime cultivation data Variant Growth time + 1 day
(from sapling)Seed Sapling Log Plank Optimal space requirements Average seed yield chance Acacia 10-18 Days Needs 6 or more blocks of space around.
Leaves tend to spread along a branch in one direction.
Flat treetop.Branchy leaves: 12%
Non-branchy leaves: 5%Bald cypress 10-18 Days About 1 block distance between seeds.
Straight trunk, with extruding branches.Branchy leaves: 5%
Non-branchy leaves: 2%Bamboo 10-18 Days Needs a bit of space per shoot,
with each growing into its own cluster of bamboo stakes.
At least 3 blocks in each direction.Branchy leaves: 5%
Non-branchy leaves: 2%Birch 10-18 Days About 2-3 blocks distance between seeds.
Bushy treetop or leaves starting directly one above ground.Branchy leaves: 5%
Non-branchy leaves: 2%Crimson King maple 10-18 Days Needs 4-5 blocks distance between seeds.
Identical to the Maple, but has crimson leaves.Branchy leaves: 3.25%
Non-branchy leaves: 1%Ebony 50-58 Days About 3 blocks distance between seeds.
Leaves are clustered around its logs.Branchy leaves: 1%
Non-branchy leaves: 0.4%Mediterranean cypress 10-18 Days Not possible*. 1 block distance between seeds.
Completely vertical tree composing of leaves, with the occasional trunk.Leaves: 16% Kapok 10-18 Days 4-5 blocks of distance between seeds.
Very bushy treetop.Branchy leaves: 5%
Non-branchy leaves: 2%Larch 10-18 Days 2 blocks of distance between seeds.
Low hanging leaves starting directly one above ground.Branchy leaves: 2.5%
Non-branchy leaves: 1%Maple 10-18 Days Needs 4-5 blocks distance between seeds.
Bushy treetop or leaves starting directly one above ground.Branchy leaves: 5%
Non-branchy leaves: 2%Oak 10-18 Days About 5 blocks distance in each direction.
Very bushy treetop.Branchy leaves: 5%
Non branchy leaves: 2%Pine 10-18 Days Distance of just 1 block between seeds is enough.
Doesn't need a lot of space.Branchy leaves: 12%
Non-branchy leaves: 5%Purpleheart 44-52 Days At least 4 blocks between seeds.
Bushy treetop.Branchy leaves: 1%
Non-branchy leaves: 0.4%Redwood 50-90 Days At least 7 blocks between seeds.
Trunk is 2x2, with a large canopy.Branchy leaves: 0.4%
Non-branchy leaves: 0.2%Walnut 24-32 Days At least 3 blocks between seeds.
Bushy treetop.Branchy leaves: 5%
Non-branchy leaves: 2%
* Mediterranean cypress log, when broken, only drops firewood .
Special cases
Some tree variants are spawned during world creation such as large oaks, large kapok, and old kapok. These larger variants of trees cannot be regrown.
Harvesting
- When the player needs wood, trees are best harvested using an axe , which will cut down the entire tree, but will drop very few sticks or seeds. Alternatively, a saw can be used to cut individual logs from a tree.
- When the player needs sticks or seeds, the foliage of the tree should be broken first. Breaking leaves with shears harvests foliage blocks in a 3x3 area. A pair of shears does not itself raise the drop probability for saplings; however they allow faster harvesting than breaking every block by hand. Keep in mind that felling the tree with an axe without prior de-leaving will lower the drop chances of seeds for the remaining foliage.
- When the player wants saplings, wait for a seed to grow into a sapling, and break the sapling.
Usage
When harvested, trees drop logs, sticks, and seeds.
Fuel
All wood items can be used as fuel and logs will burn for different lengths of time, depending on the wood type.
Crafting
Logs can be converted into boards using a saw or into firewood using an axe in the crafting grid. Redwood logs are obtained only from the branches of Redwood trees. Chopping the trunk of a redwood tree will instead yield redwood quarter logs, with bark on only one of the surfaces.
Special use drops
Pine and acacia trees generate resin that can be harvested by clicking with and used as an essential component in wood lamellar armor and windmills . Pine and Acacia trees are currently the only trees that yield this product.
Special use logs
Oak and acacia can be added to water in a barrel to make weak tannin and strong tannin, essential components in leather working . Oak and acacia logs are currently the only logs that can be used for this process.
Bamboo
Bamboo is a special subclass of tree. When harvested, bamboo drops bamboo stakes and saplings. Bamboo stakes may be crafted into bamboo planks. Both stakes and blocks can be burned as fuel in a firepit .
Bees
Wild beehives can sometimes be found in the foliage of trees. Most of the time you will hear the bees before discovering their hive. If you break the hive you can get some honeycombs but the hive will not spawn back. However, there is a way to transfer the bees safely to a skep for beekeeping at home.
Storage
Logs stack to 16 and can be transported in the player's inventory or stored in stationary containers, but may not be stacked on solid surfaces for storage(though log products including boards and firewood can be stacked on solid blocks); placing a log will require an axe again to relocate it. Seeds and sticks stack to 64 and can be transported in the player's inventory or stored in stationary containers. Saplings may also be stored in flower pots or planters for decoration.
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- ↑ Direct message conversation between radfast (developer) and T.Read (player) via Discord, Jan2024