Hide

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This page was last verified for Vintage Story version 1.19.4-rc.1.


Hides are untreated animal skins.

Raw hide (Large)
Placed-hide-raw-large.png
Stackable 16
Drops Itself
Blocks


Raw hide (Large)
Hide-raw-large.png
Stackable 16
Items


Obtaining

Raw hides can be looted from most wild or domesticated animals upon death. The following animals have a chance to drop hides:

Icon Sign.png

Note
Raw hides spoil . To preserve hides longer than 5 days, store them in a cellar , or oil them with fat , or soak them in a barrel with limewater or diluted borax .
Oiling leads to pelts , while soaking leads to leather .


Most baby animals do not drop any hides.

Usage

A few crafting recipes use raw hides:

Oiled hide

Curing hides with fat creates pelts that can be used in recipes for

Soaked hide

Soaking and tanning raw hides creates leather that can be used in recipes for

  • leather backpack which adds 6 inventory slots
  • several types of armor
  • a few clothing items
  • sling
  • books
  • dyed leather
  • glider
  • bows
  • leather reinforced wooden shield
  • antler mount

Storage

A hide looted from a corpse has 5 days of freshness in the player's inventory. Depending on the ambient temperature, the freshness might be extended by placing hide(s) in a container such as a chest or clay storage vessel. A raw hide may be placed directly on the ground like a rug. When the period of freshness expires, a raw hide begins to rot. After 24 hours 1 hide becomes 1 rot.

See Pelt for details on curing raw hides to make pelts.
See Leather working for details on soaking raw hides to make leather.

History

  • Icons and models were changed in 1.19.4-rc.1

"Hides have new models and textures, and can be placed on the ground"

Notes

Gallery

Displays an array of hides in various stages of processing, all spread on the ground like rugs.
teaser image from devlog for 1.19.4-rc.1







See also

References



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