Torch: Difference between revisions

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<languages/>
<languages/>
<translate>
 
<!--T:1-->
{{GameVersion|1.19.1}}
<div style="display:flex;flex-wrap:wrap;float:right;">
 
{{Item
<div style="float:right;">
|Name=Torch
{{Block
|Name=<translate><!--T:17--> Burned out torch</translate>
|Image=File:Torch-burnedout.png
|Drops=<translate><!--T:18--> Nothing</translate>
}}
</div>
<div style="float:right;">
{{Block
|Name=<translate><!--T:19--> Torch</translate>
|Image=File:Torch.png
|Image=File:Torch.png
|Drops=Itself
|Drops=<translate><!--T:20--> Itself</translate>
|Material=Other
|Material=<translate><!--T:21--> Wood</translate>
|LightLevel=14
|LightLevel=14
|Temp=600
|Temp=600
|Duration=6
}}
<!--T:7-->
{{Item
|Name=Burned out torch
|Image=File:Torch-burnedout.png
|Material=Other
|Temp=700
|Duration=8
|Duration=8
|Output=Torch
}}
}}
 
</div>
<!--T:8-->
<div style="float:right;">
{{Item
{{Block
|Name=Torch (Extinguished)
|Name=<translate><!--T:22--> Torch (Extinguished)</translate>
|Image=File:Torch-extinct.png
|Image=File:Torch-extinct.png
|Material=Other
|Material=<translate><!--T:23--> Wood</translate>
|Drops=Itself
|Drops=<translate><!--T:24--> Itself</translate>
|Temp=700
|Temp=600
|Duration=8
|Duration=8
|Output=Torch
|FloatRight=yes
|NoBreak=yes
}}
}}
</div>
</div>
<translate>


<!--T:9-->
<!--T:9-->
'''Torches''' are the simplest light sources players can create. They provide light when held in the main and off hand. When {{Using|placed}}, they last for 3 days before turning into burnt out torches. If they are rained on, they turn into extinguished torches. These may be {{Using|re-lit}} with a torch, or cooked in a [[firepit]]. If the player enters deep water, any torches in the main or off hand are extinguished.
'''Torches''' are the simplest light sources players can create.


<!--T:2-->
</translate>
{{Protip
__TOC__
|When carrying torches, only hold one in your hand. If you fall in water, you only need to relight one torch!
<translate>
}}
 
== Obtaining == <!--T:4-->


<!--T:3-->
=== Crafting === <!--T:25-->
__TOC__


== Creation == <!--T:4-->
<!--T:26-->
=== Crafting ===
There are 3 ways to craft an unlit torch:


{||-  
</translate>
|
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients=2 [[Dry grass]] + <br> [[Stick]]
|Ingredients=2x {{ll|Dry grass|<translate><!--T:40--> Dry grass</translate>}}<br>1x {{ll|Stick|<translate><!--T:41--> Stick</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=|C1=
|B2=Dry Grass|B2N=2|B2-link=Special:MyLanguage/Dry grass|B2_name=<translate><!--T:27--> Dry grass</translate>
|A2=|B2=Dry Grass|B2N=2|C2=
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate><!--T:28--> Stick</translate>
|A3=|B3=Stick|C3=
|Output=Torch (Extinguished)|Output_name=<translate><!--T:29--> Torch (Extinguished)</translate>)
|Output=Torch (Extinguished)}}
}}}}
}}
</div>


||
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients=[[Cattails]] + <br> [[Stick]]
|Ingredients=1x {{ll|Cattails|<translate><!--T:42--> Cattails</translate>}}<br>1x {{ll|Stick|<translate><!--T:43--> Stick</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=|C1=
|B2=Cattails|B2-link=Special:MyLanguage/Cattails|B2_name=<translate><!--T:30--> Cattails</translate>
|A2=|B2=Cattails|C2=
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate><!--T:31--> Stick</translate>
|A3=|B3=Stick|C3=
|Output=Torch (Extinguished)|Output_name=<translate><!--T:32--> Torch (Extinguished)</translate>)
|Output=Torch (Extinguished)}}
}}}}
}}
</div>


||
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients=[[Papyrus]] + <br> [[Stick]]
|Ingredients=1x {{ll|Papyrus|<translate><!--T:44--> Papyrus</translate>}}<br>1x {{ll|Stick|<translate><!--T:45--> Stick</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=|C1=
|B2=Papyrus|B2-link=Special:MyLanguage/Papyrus|B2_name=<translate><!--T:33--> Papyrus</translate>
|A2=|B2=Papyrus|C2=
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate><!--T:34--> Stick</translate>
|A3=|B3=Stick|C3=
|Output=Torch (Extinguished)|Output_name=<translate><!--T:35--> Torch (Extinguished)</translate>)
|Output=Torch (Extinguished)}}
}}}}
}}  
</div>
|}
</div>
<translate>
 
=== Looting === <!--T:6-->
 
<!--T:36-->
Lit torches do not appear placed in any {{ll|ruin|ruins}}, however, extinguished or burned out torches do appear as loot in collapsed chests.
 
== Usage == <!--T:14-->


The newly made "Extinguished" torch must be lit either on a firepit, or with another torch or [[firestarter]]. However it takes no fuel to use a lit torch to re-light a placed extinguished torch.
<!--T:37-->
*Your very first "extinguished" torch must be lit either on a {{ll|firepit|firepit}}, or with a {{ll|firestarter|firestarter}}.
*It takes no fuel to use a lit torch to light a placed extinguished torch.
*Torches provide light when held in the main and off hand.
*When placed on the ground or on a wall, '''they last for 48 hours''' before turning into burnt out torches.
*Torches can be also used for lighting {{ll|firepit|firepits}} or setting grass or wooden-based materials on fire.
*Torches can be used as a makeshift weapon (range attack : 2 m). Whilst dealing poor damage they have a chance of setting the enemy on fire.
*If they are rained on, they turn into extinguished torches. These may be relit with another torch placed on a solid block (not in a torch holder), a {{ll|firepit|firepit}}, a {{ll|forge|forge}}, a {{ll|pit kiln|pit kiln}}, a {{ll|bloomery|bloomery}}. To do that, just click {{keypress|shift}}+{{RMB}} on the heat source, with the unlit torch in hand.
*If the player enters deep water, any torches in the main or off hand are extinguished.
*Burned out torches are decorative only. They cannot be re-ignited in a firepit. They cannot be crafted in a normal survival game.


<!--T:5-->
</translate>
Burnt out torches can technically be re-lit in a firepit, however, they cannot be obtained in normal survival gameplay.  
{{Protip
|<translate><!--T:38--> When carrying torches, only hold one in your hand. If you fall in water, you only need to relight one torch!</translate>
}}
<translate>


=== Natural Generation === <!--T:6-->
== Preventing burnout == <!--T:15-->
Torches do not appear placed in any ruins, however, extinguished torches do appear as loot in collapsed chests.


=== Usage ===
<!--T:39-->
They provide light when put on either off-hand or main hand. They can placed in the ground, the wall or in the torch stand. Torches can be also used for lighting [[firepit]], extinguished torches or setting grass or wooden-based materials on fire. Torches can be used as a makeshift weapon, whilst dealing poor damage has a chance of setting the enemy on fire.
*If one wants to place torches such that they do not burn out over time, a {{ll|torch holder|torch holder}} can be constructed via brass plates or found in ruins. These torch holders, when equipped with a torch on a block, keep the torch lit indefinitely, though it may extinguish if flooded or exposed to rain.
*If you do not have any torch holder, breaking a lit torch before it burns out will put it back into your inventory. You can then place it again where it was, the 48 hours timer will be reset.


</translate>
</translate>
{{-}}
{{Blocks navbox}}
{{Game navbox}}
[[Category:Blocks{{#translation:}}]]
[[Category:Light Emitters{{#translation:}}]]

Latest revision as of 08:30, 15 February 2024

Other languages:

This page was last verified for Vintage Story version 1.19.1.


Burned out torch
Torch-burnedout.png
Stackable 64
Drops Nothing
Blocks

Torch
Torch.png
Material Wood
Stackable 64
Drops Itself
Light Level 14
Fuel
Temperature 600°C
Duration 8 s
Blocks

Torch (Extinguished)
Torch-extinct.png
Material Wood
Stackable 64
Drops Itself
Fuel
Temperature 600°C
Duration 8 s
Blocks

Torches are the simplest light sources players can create.

Obtaining

Crafting

There are 3 ways to craft an unlit torch:

Ingredients Crafting Recipe
2x Dry grass
1x Stick
 



 

 


 



 

 




Ingredients Crafting Recipe
1x Cattails
1x Stick
 



 

 


 







Ingredients Crafting Recipe
1x Papyrus
1x Stick
 



 

 


 







Looting

Lit torches do not appear placed in any ruins , however, extinguished or burned out torches do appear as loot in collapsed chests.

Usage

  • Your very first "extinguished" torch must be lit either on a firepit , or with a firestarter .
  • It takes no fuel to use a lit torch to light a placed extinguished torch.
  • Torches provide light when held in the main and off hand.
  • When placed on the ground or on a wall, they last for 48 hours before turning into burnt out torches.
  • Torches can be also used for lighting firepits or setting grass or wooden-based materials on fire.
  • Torches can be used as a makeshift weapon (range attack : 2 m). Whilst dealing poor damage they have a chance of setting the enemy on fire.
  • If they are rained on, they turn into extinguished torches. These may be relit with another torch placed on a solid block (not in a torch holder), a firepit , a forge , a pit kiln , a bloomery . To do that, just click shift+  on the heat source, with the unlit torch in hand.
  • If the player enters deep water, any torches in the main or off hand are extinguished.
  • Burned out torches are decorative only. They cannot be re-ignited in a firepit. They cannot be crafted in a normal survival game.
Protip:
When carrying torches, only hold one in your hand. If you fall in water, you only need to relight one torch!


Preventing burnout

  • If one wants to place torches such that they do not burn out over time, a torch holder can be constructed via brass plates or found in ruins. These torch holders, when equipped with a torch on a block, keep the torch lit indefinitely, though it may extinguish if flooded or exposed to rain.
  • If you do not have any torch holder, breaking a lit torch before it burns out will put it back into your inventory. You can then place it again where it was, the 48 hours timer will be reset.


Blocks
Natural
Terrain  Clay Cob Gravel Peat Sand Soil ( Packed dirt)
Stone  Cobblestone ( Cobble skull) •  Ember Obsidian Mantle Rocks ( Sedimentary Metamorphic Igneous Cracked) •  Stalagmite
Ore  Alum Anthracite Black coal Bismuthinite Borax Cassiterite Chromite Cinnabar Native Copper Corundum Fluorite Galena Graphite Halite Hematite Ilmenite Kernite Lapis lazuli Brown coal Limonite Magnetite Malachite Meteoric iron Pentlandite Phosphorite Quartz Rhodochrosite Sphalerite Sulfur Uranium
Plants  Bamboo Berry bush Cactus Crops Grass Fern Flowers Hay Mushroom Lace lichen Leaves Log Reed Sapling Seaweed Waterlily Wild vine
Liquids  Ice Lava Snow block Water
Miscellaneous  Ancient segment Bony ribcage Carcass Chicken egg Crystal Glow worms Locust nest Loose boulders Loose flint Loose ore Loose stick Cracked vessel Pile of junk metal Sea shell Stones Termite mound Wild bee hive
Crafted
Structural  Debarked log Drystone Glass ( Glass panes) •  Hardened clay Metal block Mudbricks Planks Plaster Polished rock Refractory brick Roofing Shingle block Slab Stairs Stone brick Strewn straw Support beam Translocator
Decorative  Carpet Chair Chandelier Clay brick chimney Display case Dry stone fence Fence Flowerpot Linen Painting Planter Plaque Sign Signpost Stone coffin Stone path Wallpaper Wooden path
Lighting  Torch Torch holder
Storage  Barrel Bookshelf Crock Curd bundle Jug Shelf Storage vessel Tool rack Vertical rack Wooden bucket
Functional  Anvil Archimedes screw Armor stand Base return teleporter Bed Bloomery base ( Bloomery chimney) •  Boiler Bowl Clay oven Condenser Chute Cooking pot Crucible Door Farmland Fence gate Fruit press Forge Henbox Ingot mold Ladder Lightning rod Quern Resonator Rift ward Skep Straw dummy Table Terminus teleporter Tool mold Trapdoor Trough
Mechanical  Angled gear Brake Clutch Helve hammer base Large wooden gear Pulverizer Transmission Windmill rotor Wooden axle Wooden toggle
Creative only  Command block Creative blocks Creative glows Creative lights Creative rotor Paper lantern Teleporter base
Unused/Unreleased  Altar Stove Workbench


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