Carrot/ru: Difference between revisions

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<languages/>
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{{GameVersion|1.18.6}}
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{{Item
{{Item
|Name=<span lang="en" dir="ltr" class="mw-content-ltr">Carrot</span>
|Name=<span lang="en" dir="ltr" class="mw-content-ltr">Carrot</span>
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|NoBreak=yes
|NoBreak=yes
}}
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<div class="mw-translate-fuzzy">
«Морковь» — это овощная культура, которую можно найти в игре в диком виде.
«Морковь» — это овощная культура, которую можно найти в игре в диком виде.
 
</div>
__TOC__
__TOC__
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<div class="mw-translate-fuzzy">
== Получение ==
== Получение ==
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Carrots can be found growing in the world. Carrot seeds can also be found in {{ll|Cracked Vessel|cracked vessels}}.
Small patches of carrot crops can be found while exploring, in areas with the following [[Temperature#Effect_on_plants|temperature]], [[Weather#Precipitation|precipitation]], and [[World_generation#Tree_Generation|forestation]]. 
{{Climate
|MinTemp=5
|MaxTemp=24
|MinRain=0.35
|MaxRain=0.75
|MinForest=0
|MaxForest=0.6
}}
Chunks meeting these conditions have a 4% likelihood of generating 0-10 carrot crops, which might include a mix of mature and immature crops.
<br><br>
Surface ruins and underground ruins usually contain 1 or more cracked loot vessels, which might contain crop seeds.
5-7 carrot seeds can sometimes be found in a [[Cracked_vessel#Seed_Vessels|Cracked vessel (Seed)]].
<br><br>
Carrots and carrot seeds cannot be purchased from any [[Trading|traders]].
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[[File:Carrot-fully-grown-crop.png|200px|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Mature carrots</span>]]
[[File:Carrot-fully-grown-crop.png|200px|thumb|<span lang="en" dir="ltr" class="mw-content-ltr">Mature onions (should be carrots)</span>]]


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
Carrots can grow in temperatures from -10 to 32°C. They require 1.2 months (10.8 days) to grow at default 9 day per month settings, and go through 7 growth stages. Carrots use up 40% K nutrition (Potassium) from their farm plot. Break the crop using left mouse button with an empty hand, a {{ll|knife|knife}} or a {{ll|scythe|scythe}} to harvest. When fully mature, crops yield multiple carrots and at least one seed when harvested. Harvesting immature plants yields fewer carrots and may not provide a seed.
Carrot crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. If the temperature drops below -10°C or exceeds 32°C, the carrot crop will become [[Temperature#Effect_on_plants|“stunted”]] and begin to accumulate damage.  Stunted carrot crops will yield 75% of normal when harvested.  
<br><br>
Carrot crops consume 40 [[Farming#Soil_nutrients|K (potassium)]] over 7 stages of growth. During stages 2-6, carrot crops feed [[Bees|bees]] and [[Butterfly|butterflies]].  Carrot crops take [[Farming#Time|1.2 months]] to mature, assuming a growth rate near 100%.  Low [[Farming#moisture|moisture]] or [[Farming#Soil_nutrients|nutrient levels]] can significantly delay maturation.
<br><br>
Each block of mature carrot crops will yield 9-13 carrots and 1-2 seed packets.  Harvesting at stage 6 will yield 2-4 carrots, with a 99% chance of getting 1 seed packet. Harvesting before stage 6 has a 0% chance of getting any carrots, and a 70% chance of getting 1 seed packet.
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<div lang="en" dir="ltr" class="mw-content-ltr">
Carrots provide 100 vegetable {{ll|satiety|satiety}} when eaten raw. Carrots count as a vegetable for {{ll|cooking|cooking}} and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 21 days if you keep them in your inventory. After that, it takes 4 days for them to turn into {{ll|rot|rot}}. A full stack of 64 carrots will turn into 32 rot. Carrots are preserved longer when stored in a {{ll|storage vessel|storage vessel}} in a {{ll|cellar|cellar}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}.
Carrots provide 100 vegetable {{ll|satiety|satiety}} when eaten raw. Carrots count as a vegetable for {{ll|cooking|cooking}} and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 21 days if you keep them in your inventory. After that, it takes 4 days for them to turn into {{ll|rot|rot}}. A full stack of 64 carrots will turn into 32 rot. Carrots are preserved longer when stored in a {{ll|storage vessel|storage vessel}} in a {{ll|Room#Cellar|cellar}}. They can be further preserved through {{ll|Food preservation#Pickling|pickling}}.
<br><br>
Carrots can be put in a large [[trough]] to breed [[Animal_husbandry|livestock]].  Pigs and sheep consider carrots a treat.<ref>See <code>assets\survival\blocktypes\wood\trough-large.json</code>, line 97</ref>
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<div lang="en" dir="ltr" class="mw-content-ltr">
== History ==
* [https://www.vintagestory.at/forums/topic/6214-homesteading-part-2-combat-update-stable-1160 Version 1.16.0] doubled growth times and yields for most crops, with some exceptions.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== Notes ==
* Jan-Jun, if the temperature is 0-21°C at 4pm, it’s good for planting carrot seeds.
* Carrots are a decent crop to focus on for a [[Health#Increasing_maximum_health|balanced diet]].  They have higher yield when stunted than most crops, but use the same nutrient as flax, making crop rotation more challenging.  Also, the best [[fertilizer|fertilizers]] aren't easy to obtain in great quantity.
</div>
 
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== Gallery ==
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
== See also ==
* [[Farming]]
** [[Fertilizer]]
* [[Meal]]
* [[Food_preservation#Pickling|Pickling]]
</div>
</div>



Latest revision as of 04:07, 27 March 2024

Other languages:

Эта страница проверялась в последний раз для версии Vintage Story 1.18.6.

Carrot
Grid Carrot.png
Размер стака 64
Еда
Сытость 100
Категория

Vegetable

Transitionable
Fresh Time 21 days
Transition Time 4 days
Transition Ratio 0.5
Предметы

«Морковь» — это овощная культура, которую можно найти в игре в диком виде.

Получение

Морковь можно найти растущей в мире. Семена моркови также можно найти в треснувшем сосуде или купить у торговца сельскохозяйственной продукцией.

Small patches of carrot crops can be found while exploring, in areas with the following temperature, precipitation, and forestation.

Параметр Минимум Максимум
Температура 5 24
Осадки 0.35 0.75
Лес 0 0.6

Chunks meeting these conditions have a 4% likelihood of generating 0-10 carrot crops, which might include a mix of mature and immature crops.

Surface ruins and underground ruins usually contain 1 or more cracked loot vessels, which might contain crop seeds. 5-7 carrot seeds can sometimes be found in a Cracked vessel (Seed).

Carrots and carrot seeds cannot be purchased from any traders.

Выращивание

Урожаи моркови, встречающиеся в природе или выращенные игроками, созревают на стадии роста 7. Сломайте морковь пустой рукой, ножом или косой для сбора урожая. При полном созревании урожай дает несколько морковок и по крайней мере одно семя при сборе урожая. Сбор незрелых растений дает меньше моркови и может не дать семян.

Mature onions (should be carrots)

Carrot crops tolerate temperatures -10 to 32°C, but only grow when above 0°C. If the temperature drops below -10°C or exceeds 32°C, the carrot crop will become “stunted” and begin to accumulate damage. Stunted carrot crops will yield 75% of normal when harvested.

Carrot crops consume 40 K (potassium) over 7 stages of growth. During stages 2-6, carrot crops feed bees and butterflies. Carrot crops take 1.2 months to mature, assuming a growth rate near 100%. Low moisture or nutrient levels can significantly delay maturation.

Each block of mature carrot crops will yield 9-13 carrots and 1-2 seed packets. Harvesting at stage 6 will yield 2-4 carrots, with a 99% chance of getting 1 seed packet. Harvesting before stage 6 has a 0% chance of getting any carrots, and a 70% chance of getting 1 seed packet.

Использование

Морковь дает 100 овощной сытости при употреблении в сыром виде. Морковь считается овощем для приготовления и может использоваться в мясном рагу, овощном рагу, супах и кашах. Морковь полезно хранить в керамических сосудах для хранения или в подвалах. В дальнейшем их можно сохранить с помощью маринования.

Carrots provide 100 vegetable satiety when eaten raw. Carrots count as a vegetable for cooking and can be used in meat stew, vegetable stew, soups and porridges. They stay fresh 21 days if you keep them in your inventory. After that, it takes 4 days for them to turn into rot . A full stack of 64 carrots will turn into 32 rot. Carrots are preserved longer when stored in a storage vessel in a cellar . They can be further preserved through pickling .

Carrots can be put in a large trough to breed livestock. Pigs and sheep consider carrots a treat.[1]

History

  • Version 1.16.0 doubled growth times and yields for most crops, with some exceptions.

Notes

  • Jan-Jun, if the temperature is 0-21°C at 4pm, it’s good for planting carrot seeds.
  • Carrots are a decent crop to focus on for a balanced diet. They have higher yield when stunted than most crops, but use the same nutrient as flax, making crop rotation more challenging. Also, the best fertilizers aren't easy to obtain in great quantity.

Gallery




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  1. See assets\survival\blocktypes\wood\trough-large.json, line 97