Bell
This page was last verified for Vintage Story version 1.19.4.
Bell | |
Health | 100[1] |
Base Attack | N/A |
Abilities | Summon monsters |
Seek Range (m) | 15 |
Drops | |
Rusty gear[2] | 0.2 - 2.2* |
Metal Parts | 1.5* |
Metal Scraps | 1.5 - 5.5* |
Tuning cylinder (The Seraphs) | 1 (sort varies)* |
Mobs |
A Bell is a rare underground creature with extremely high health.
Spawning
Bells spawn in caves where the sunlight level is less than 3 and depth is less than 0.7. They always spawn alone.
Despawning
Bells should despawn if at least 30 blocks away from the player for 15 minutes.[3]
Behaviors
While bells have no attack ability or damage tier, they can summon a large number of other monsters, overwhelming the player if the bell isn't quickly destroyed.
They move very slowly: 0.0065
Summoning monsters
When a player gets within 15 blocks of a bell, it begins ringing an alarm that spawns enemies in a range of 12 blocks around it:
The max number of enemies should be 6 at a time, with an interval of 1000-5000 milliseconds between spawning the next.
Harvesting
The player doesn't need to use a knife on a bell to get loot; it drops on its own.
Song title | Chance of being the cylinder dropped | item ID |
---|---|---|
The Seraphs | 0.1 | |
Through The Grass at Night | 0.14 | |
Sunny Village | 0.14 | |
The Invention | 0.16 | |
Cultured Tavern | 0.18 | |
Peaceful Village | 0.20 | |
Vintage Story | 0.22 | |
Quirky Tavern | 0.24 | |
Hallowcroft | 0.26 |
Bell corpses disappear after 24 game-hours.[4]
History
Notes
Gallery
See also
References
- ↑ Line 83 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bell.json
- ↑ Lines 17-44 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bell.json
- ↑ Line 86 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bell.json
- ↑ Line 85 of %appdata%\Roaming\Vintagestory\assets\survival\entities\land\bell.json
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