Barrel
Barrel | |
Material | Wood |
Stackable | No |
Drops | Itself |
Blocks |
The Barrel is a multipurpose functional block that is used to store liquids and to process raw materials into other resources by "barrel crafting".
Creation
The barrel requires the following items to craft:
Ingredients | Crafting Recipe |
---|---|
4x Stick 3x Board |
Usage/Operation
Barrels are used as containers in which resources can be mixed to create processing solutions. The processing solutions are used to transform raw materials into finished resources, items or components for other processes. Barrel Processes include:
- Leather Working: Converting Raw hides into Leather
- Dye making: Creating dyes to make dyed cloth and colored leather
- Mortar making: Mortar is used for making Stone bricks, Clay bricks and Refractory bricks
- Food preservation: Salt Curing meat and fish and pickling vegetables
- Cheese making: Turning milk into cheese
- Compost making: Turning rot into compost
Creating Solutions
- Add Solvent (Liquid): Add buckets of water or other solution (10 L increments) using right mouse button until the barrel holds the desired amount of liquid.
- Add Solute (Solid): Add powdered stone, mineral or other material ingredients in the single input/output slot.
- If the solution requires processing time, seal the barrel. Some solutions are created instantly (ex: brine, limewater) while others require time to process (ex: weak tannin = 24 game hours).
Once created, players may process materials in the barrel used to create the solution, or transfer the solution into other barrels using a bucket.
Using Solutions
With the prepared solution in the barrel:
- Load Raw Materials: Access the barrel GUI using RMB. Insert the item to process in the single slot.
- Operation/Processing: Seal the barrel to begin the process. The barrel HUD will display the "remaining time to process" in game hours or days.
- Collecting Finished Products: When the process is complete, the barrel will open and the products processed form (products) can be removed from the single slot.
Special: If the barrel is sealed and processing a material, it cannot be broken to collect or otherwise moved until the process completes. If a barrel is unsealed but contains items, any liquid contents will "spill" upon breaking unless transferred using a bucket prior to moving the barrel. Solid items will not be lost and can be picked up as a stack.
Table: Solution Materials and Process
Liquid | Buckets | Solid | Number | Process/Use |
---|---|---|---|---|
Water | 5 | Lime | 50 | Limewater (Leather working) |
Water | 5 | Logs, Oak | 5 | Tannin, Weak (Leather working) |
Tannin, Weak | 5 | Logs, Oak | 5 | Tannin, Strong (Leather working) |
Water | 5 | Salt | 25 | Brine, Pickling (Food Preservation) |
N/A | 0 | Salt | 2/raw item | Salting, (Food Preservation) |
Water | 1 | Quicklime | 40 | Slaked Lime (Mortar) |
Slaked Lime | 1 | Sand | 10 | Mortar |
- Note: Salt Curing does not require liquid; add salt (ground halite) to the barrel input slot prior to adding raw meat and seal.
Storage
Barrels do not stack. Barrels can be transported in player inventory, or stored in containers. The barrel does not require a tool to pick up. To collect a barrel, break (left mouse button) with bare hands or any other tool such as an axe.
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |