Rift ward: Difference between revisions
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<languages/><translate> | |||
</translate> | |||
{{Block | |||
|Name=<translate><!--T:29--> Rift ward</translate> | |||
|Image=File:Riftward.png | |||
|Material=<translate><!--T:30--> Metal</translate> | |||
|Stackable=64 | |||
|Drops=<translate><!--T:31--> Itself</translate> | |||
|FloatRight=yes | |||
|NoBreak=yes | |||
}} | |||
<translate> | |||
<!--T:2--> | |||
A '''rift ward''' is a special construct used to stop temporal rifts. | A '''rift ward''' is a special construct used to stop temporal rifts. | ||
</translate> | |||
__TOC__ | __TOC__ | ||
<translate> | |||
<!--T:1--> | |||
[[File:Placed-rift-ward.png|200px|thumbnail|right|A rift ward placed on the ground.]] | |||
== Crafting == | == Crafting == <!--T:4--> | ||
The rift ward requires the following items to | The rift ward requires the following items to craft: | ||
{{ | </translate> | ||
|Ingredients= 8x | {{Crafting | ||
|Grid/CraftingCode={{ | |Ingredients= 8x {{ll|Nails and strips|<translate><!--T:7--> Nails and strips</translate>}}<br>4x {{ll|Quartz|<translate><!--T:8--> Clear quartz</translate>}}<br>2x {{ll|Metal parts|<translate><!--T:9--> Metal parts</translate>}}<br>1x {{ll|Jonas_part|<translate><!--T:10--> Jonas sub-assembly (Finely balanced oscillator)</translate>}}<br>1x {{ll|Electrum|<translate><!--T:11--> Electrum ingot</translate>}}<br>1x {{ll|Jonas_part|<translate><!--T:12--> Jonas part (Flux gap connector)</translate>}}<br>1x {{ll|Iron|<translate><!--T:13--> Iron plate</translate>}}<br>1x {{ll|Jonas_part|<translate><!--T:14--> Jonas part (Inverted refraction cylinder)</translate>}} | ||
|A1=Nails-and-strips|A1N=4|A1_name=Nails and strips | |Grid/CraftingCode={{Grid/Crafting | ||
|B1=Clear quartz|B1N=4 | |A1=Nails-and-strips|A1N=4|A1-link=Special:MyLanguage/Nails and strips|A1_name=<translate><!--T:15--> Nails and strips</translate> | ||
|C1=Nails-and-strips|C1N=4|C1_name=Nails and strips | |B1=Clear quartz|B1N=4|B1-link=Special:MyLanguage/Quartz|B1_name=<translate><!--T:16--> Clear quartz</translate> | ||
|A2=Metal parts|A2N=2 | |C1=Nails-and-strips|C1N=4|C1-link=Special:MyLanguage/Nails and strips|C1_name=<translate><!--T:17--> Nails and strips</translate> | ||
|B2=Jonas-parts-oscillator01|B2_name=Jonas sub-assembly (Finely balanced oscillator) | |A2=Metal parts|A2N=2|A2-link=Special:MyLanguage/Metal parts|A2_name=<translate><!--T:18--> Metal parts</translate> | ||
|C2=Ingot-electrum | |B2=Jonas-parts-oscillator01|B2-link=Special:MyLanguage/Jonas_part|B2_name=<translate><!--T:19--> Jonas sub-assembly (Finely balanced oscillator)</translate> | ||
|A3=Jonas-parts-connector01|A3_name=Jonas part (Flux gap connector) | |C2=Ingot-electrum|C2-link=Special:MyLanguage/Electrum|C2_name=<translate><!--T:20--> Electrum ingot</translate> | ||
|B3=Iron plate | |A3=Jonas-parts-connector01|A3-link=Special:MyLanguage/Jonas_part|A3_name=<translate><!--T:21--> Jonas part (Flux gap connector)</translate> | ||
|C3=Jonas-parts-tank02|C3_name=Jonas part (Inverted refraction cylinder) | |B3=Iron plate|B3-link=Special:MyLanguage/Iron|B3_name=<translate><!--T:22--> Iron plate</translate> | ||
|Output=Riftward|Output_name=Rift ward}} | |C3=Jonas-parts-tank02|C3-link=Special:MyLanguage/Jonas_part|C3_name=<translate><!--T:23--> Jonas part (Inverted refraction cylinder)</translate> | ||
|Output=Riftward|Output_name=<translate><!--T:24--> Rift ward</translate>}} | |||
}} | }} | ||
<translate> | |||
== Usage == <!--T:6--> | |||
<!--T:25--> | |||
Place the rift ward on the ground. Then {{Using|insert}} a {{ll|Temporal gear|temporal gear}} as fuel in the rift ward. It will rotate and make some noise. The rift ward will "block" temporal rifts present as well as preventing new rifts from appearing for 14 days in a 30 blocks radius. Its information box will tell you how many rifts it has prevented so far and how long it will be operating before you need to refuel it. | |||
</translate> | |||
<div class="mw-collapsible mw-collapsed"> | |||
<translate>==Lore== <!--T:26--></translate> | |||
{{spoiler}} | |||
<div class="mw-collapsible-content"> | |||
<translate> | |||
<!--T:27--> | |||
Since this device is crafted using {{ll|Jonas parts|Jonas parts}}, it is safe to assume that it was created at first by inventor Jonas Falx. | |||
<!--T:28--> | |||
Jonas Falx is a very important character in the game's story. Several Lore Books mention his name, but most important of all is the five-part narrative entitled ''{{ll|Lore_book#Reflection|Reflection}}''. | |||
</translate> | |||
</div> | |||
</div> | |||
{{Blocks navbox}} | {{Blocks navbox}} | ||
{{Game navbox}} | {{Game navbox}} | ||
[[Category:Blocks{{#translation:}}]] | |||
[[Category:Inventions{{#translation:}}]] |
Latest revision as of 05:53, 4 March 2024
Rift ward | |
Material | Metal |
Stackable | 64 |
Drops | Itself |
Blocks |
A rift ward is a special construct used to stop temporal rifts.
Crafting
The rift ward requires the following items to craft:
Ingredients | Crafting Recipe |
---|---|
8x Nails and strips 4x Clear quartz 2x Metal parts 1x Jonas sub-assembly (Finely balanced oscillator) 1x Electrum ingot 1x Jonas part (Flux gap connector) 1x Iron plate 1x Jonas part (Inverted refraction cylinder) |
Usage
Place the rift ward on the ground. Then insert a temporal gear as fuel in the rift ward. It will rotate and make some noise. The rift ward will "block" temporal rifts present as well as preventing new rifts from appearing for 14 days in a 30 blocks radius. Its information box will tell you how many rifts it has prevented so far and how long it will be operating before you need to refuel it.
Lore
Since this device is crafted using Jonas parts , it is safe to assume that it was created at first by inventor Jonas Falx.
Jonas Falx is a very important character in the game's story. Several Lore Books mention his name, but most important of all is the five-part narrative entitled Reflection .
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