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<languages/>
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{{Item
{{Item
|Name=Gold ingot
|Name=<span lang="en" dir="ltr" class="mw-content-ltr">Gold ingot</span>
|Image=File:ingot-gold.png
|Image=File:ingot-gold.png
|Stackable=16
|Stackable=16
|SmeltTemp=1063
|SmeltTemp=1063
|SmeltDuration=30
|RequiresContainer=<span lang="en" dir="ltr" class="mw-content-ltr">Yes</span>
|RequiresContainer=Yes
|OutputLink=Ingot mold
|OutputName=<span lang="en" dir="ltr" class="mw-content-ltr">Ingot mold</span>
|OutputAmount=1
|NoBreak=yes
|NoBreak=yes
|Margin=yes
|Margin=yes
}}
}}
'''Gold''' is a metal. Its main use is as a component of [[Bronze|black bronze]]. Gold can be used to create Tier 2 tools and equipment, but such tools have half the durability of their [[copper]] counterparts.
 
<div lang="en" dir="ltr" class="mw-content-ltr">
'''Gold''' is a metal. Its main use is as a component of {{ll|Bronze|black bronze}}. Gold can be used to create Tier 2 tools and equipment, but such tools have half the durability of their {{ll|copper|copper}} counterparts.
</div>
 
__TOC__
__TOC__
<div lang="en" dir="ltr" class="mw-content-ltr">
== Obtaining ==
== Obtaining ==
</div>


Gold can be found as native gold ore veins or, very rarely, through [[panning]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Gold can be found as native gold ore veins or, very rarely, through {{ll|panning|panning}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Ores ===
=== Ores ===
</div>


Gold is always found as native gold ore. Native gold ore can only be found in [[quartz]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Gold is always found as native gold ore. Native gold ore can only be found in veins of {{ll|quartz|quartz}}. It requires a level 3 {{ll|pickaxe|pickaxe}} (bronze) to be mined.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
== Usage ==
== Usage ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Gold, once smelted, can be cast into molds or ingots. Gold tools are considered tier 2, on par with copper, but have significantly less durability. This, plus the rarity of gold compared to copper, means golden equipment is largely ornamental.
Gold, once smelted, can be cast into molds or ingots. Gold tools are considered tier 2, on par with copper, but have significantly less durability. This, plus the rarity of gold compared to copper, means golden equipment is largely ornamental.
</div>


Gold plates can also be used to make [[Glass#Lined_Lantern|lined lanterns]]. Unlined lanterns created from gold also gain a +1 luminosity bonus.
<div lang="en" dir="ltr" class="mw-content-ltr">
Gold plates can also be used to make {{ll|Glass#Lined_Lantern|lined lanterns}}. Unlined lanterns created from gold also gain a +1 luminosity bonus.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Alloys ===
=== Alloys ===
</div>


The only alloy of gold in the game is [[bronze|black bronze]], created by alloying 68-84% [[copper]], 8-16% [[silver]] and 8-16% gold. Black bronze is a tier 3 metal, and the most effective type of bronze in the game.  
<div lang="en" dir="ltr" class="mw-content-ltr">
 
Two alloys use gold in the game :
{{tnt|Metals navbox}}
* {{ll|bronze|Black bronze}}, created by alloying 68-84% {{ll|copper|copper}}, 8-16% {{ll|silver|silver}} and 8-16% gold. Black bronze is a tier 3 metal, and the most effective type of bronze in the game.
* {{ll|Electrum|Electrum}}, created by alloying 40-60% gold and 40-60% {{ll|silver|silver}}. An electrum ingot is used to craft the {{ll|rift ward|rift ward}}.
</div>


{{Metals navbox}}
{{Game navbox}}
[[Category:Metals{{#translation:}}]]
[[Category:Metals{{#translation:}}]]

Latest revision as of 07:13, 6 August 2023

Other languages:
Gold ingot
Ingot-gold.png
Stackable 16
Smeltable
Smelt Point 1063°C
Requires Container Yes
Output Ingot mold
Output Amount 1
Items


Gold is a metal. Its main use is as a component of black bronze . Gold can be used to create Tier 2 tools and equipment, but such tools have half the durability of their copper counterparts.

Obtaining

Gold can be found as native gold ore veins or, very rarely, through panning .

Ores

Gold is always found as native gold ore. Native gold ore can only be found in veins of quartz . It requires a level 3 pickaxe (bronze) to be mined.

Usage

Gold, once smelted, can be cast into molds or ingots. Gold tools are considered tier 2, on par with copper, but have significantly less durability. This, plus the rarity of gold compared to copper, means golden equipment is largely ornamental.

Gold plates can also be used to make lined lanterns . Unlined lanterns created from gold also gain a +1 luminosity bonus.

Alloys

Two alloys use gold in the game :

  • Black bronze , created by alloying 68-84% copper , 8-16% silver and 8-16% gold. Black bronze is a tier 3 metal, and the most effective type of bronze in the game.
  • Electrum , created by alloying 40-60% gold and 40-60% silver . An electrum ingot is used to craft the rift ward .


Ores, metals and minerals
Guides Ore Deposits Metals
Metals Copper Iron Meteoric iron Gold Silver Lead Tin Zinc Bismuth Titanium (Ilmenite) Nickel
Alloys Bronze (Tin bronze, bismuth bronze, black bronze) • Steel Brass Solder (Lead solder, Silver solder) • Molybdochalkos Cupronickel Electrum
Minerals Alum Borax Cinnabar Coal Halite (Salt) Lapis lazuli Quartz Saltpeter Sulfur Sylvite (Potash)
Tools Pickaxe Hammer Prospecting Pick Crucible Forge Ore blasting bomb Quern Anvil Bloomery Helve hammer Pulverizer
Other Gemstones
Related mechanics Panning Mining Clay forming Casting Smithing Steel making



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