Reed: Difference between revisions
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'''Reeds''' are a type of plant in Vintage Story, which can be harvested using a | '''Reeds''' are a type of plant in Vintage Story, which can be harvested using a {{ll|knife|knife}}. Reeds are used in many crafting recipes, and are critical in the early game for inventory expansion and early container creation. Two variants of reeds exist, cooper's reeds and papyrus, which are found in temperate and warm climates respectively. | ||
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Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped | Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped {{ll|knife|knife}}, they will regrow. Harvesting with a knife is also faster. The bottoms of the reeds can be broken for either a cattail or a papyrus root, depending on the plant. | ||
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Since one plant will only ever produce one root, reeds cannot propagated, only moved around. This can be helpful to create fields of Reeds for convenient harvesting. To move reeds, {{LMB}} with a knife in hand to unearth the root which can be planted with {{Keypress|Shift}} + {{RMB}} in soil, muddy gravel, or up to one block under water. They do not require a source of water to grow. | |||
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Cattail and papyrus roots can be eaten after being cooked in a | Cattail and papyrus roots can be eaten after being cooked in a {{ll|firepit|firepit}}, providing 100 vegetable {{ll|satiety|satiety}}. They cannot be used to cook meals. | ||
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Reeds are a vital early game resource, used to create early-game backpacks such as the | Reeds are a vital early game resource, used to create early-game backpacks such as the {{ll|hand basket|hand basket}} and {{ll|hunter's backpack|hunter's backpack}}. It can also be used to make the {{ll|reed chest|reed chest}}, an early standing {{ll|Containers|storage container}} with 8 slots. | ||
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Throughout the game, reeds are needed to create healing poultices, and skeps for | Throughout the game, reeds are needed to create healing {{ll|poultice|poultices}}, and skeps for {{ll|beekeeping|beekeeping}}. Reeds are also used for the throwable {{ll|beenade|beenade}} item. | ||
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Reeds are used to make: | Reeds are used to make: | ||
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* <translate><!--T: | *{{Icon link|Horsetail reed poultice.png|Special:MyLanguage/Poultice|<translate><!--T:24--> Poultice</translate>}} | ||
* <translate><!--T: | *{{Icon link|Rope_new.png|Special:MyLanguage/Rope|<translate><!--T:25--> Rope</translate>}} | ||
* <translate><!--T: | *{{Icon link|Basket.png|Special:MyLanguage/Hand basket|<translate><!--T:26--> Hand basket</translate>}} | ||
* <translate><!--T: | *{{Icon link|Hunterbackpack.png|Special:MyLanguage/Hunter's backpack|<translate><!--T:27--> Hunter's backpack</translate>}} | ||
* <translate><!--T: | *{{Icon link|Skep-empty-east.png|Special:MyLanguage/Skep|<translate><!--T:28--> Skep</translate>}} | ||
*{{Icon link|Beenade-closed.png|Special:MyLanguage/Beenade|<translate><!--T:29--> Beenade</translate>}} | |||
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[[Category:Plants{{#translation:}}]] | [[Category:Plants{{#translation:}}]] |
Latest revision as of 13:29, 4 July 2024
Cattails | |
Stackable | 64 |
Fuel | |
Temperature | 600°C |
Duration | 4 s |
Items |
Papyrus | |
Stackable | 64 |
Fuel | |
Temperature | 600°C |
Duration | 4 s |
Items |
Reeds are a type of plant in Vintage Story, which can be harvested using a knife . Reeds are used in many crafting recipes, and are critical in the early game for inventory expansion and early container creation. Two variants of reeds exist, cooper's reeds and papyrus, which are found in temperate and warm climates respectively.
Obtaining
Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped knife , they will regrow. Harvesting with a knife is also faster. The bottoms of the reeds can be broken for either a cattail or a papyrus root, depending on the plant.
Since one plant will only ever produce one root, reeds cannot propagated, only moved around. This can be helpful to create fields of Reeds for convenient harvesting. To move reeds, with a knife in hand to unearth the root which can be planted with Shift + in soil, muddy gravel, or up to one block under water. They do not require a source of water to grow.
A note on names: The game calls the green reed plant "cooper's reeds" in-game, but calls them "cattails" in the handbook. When broken, the "cooper's reed" drops "cattail tops" and "cattail roots". They are the same plant.
Usage
Cattail reeds and papyrus can be used interchangeably.
As wild food
Cattail and papyrus roots can be eaten after being cooked in a firepit , providing 100 vegetable satiety . They cannot be used to cook meals.
Crafting
Reeds are a vital early game resource, used to create early-game backpacks such as the hand basket and hunter's backpack . It can also be used to make the reed chest , an early standing storage container with 8 slots.
Throughout the game, reeds are needed to create healing poultices , and skeps for beekeeping . Reeds are also used for the throwable beenade item.
Reeds are used to make:
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