Translocator: Difference between revisions
(added Spoiler tag and missing picture of repaired TL) |
(Marked this version for translation) |
||
Line 20: | Line 20: | ||
<translate> | <translate> | ||
== Obtaining == | == Obtaining == <!--T:14--> | ||
Static translocators cannot be crafted; they can be found only through exploring. | Static translocators cannot be crafted; they can be found only through exploring. | ||
They cannot be destroyed or relocated. | They cannot be destroyed or relocated. | ||
Line 30: | Line 30: | ||
Broken static translocators generate in {{ll|Ruin|ruins}}, almost always underground. | Broken static translocators generate in {{ll|Ruin|ruins}}, almost always underground. | ||
<!--T:15--> | |||
While some translocators can only be reached by going deep underground, many translocator rooms are near enough to the surface that you don't need high-tier gear to risk searching. Watch for any unnatural blocks, such as stone bricks or aged wood, which indicate the presence of a manmade structure that might contain a translocator or other valuables. | While some translocators can only be reached by going deep underground, many translocator rooms are near enough to the surface that you don't need high-tier gear to risk searching. Watch for any unnatural blocks, such as stone bricks or aged wood, which indicate the presence of a manmade structure that might contain a translocator or other valuables. | ||
<!--T:16--> | |||
It's not possible in singleplayer to find an unbroken static translocator. | It's not possible in singleplayer to find an unbroken static translocator. | ||
Line 45: | Line 47: | ||
''Note'': If your character's class is {{ll|Classes#Clockmaker|Clockmaker}}, you will only need 2 {{ll|Metal parts|metal parts}} and 2 {{ll|Temporal gear|temporal gears}} to repair the broken translocator. | ''Note'': If your character's class is {{ll|Classes#Clockmaker|Clockmaker}}, you will only need 2 {{ll|Metal parts|metal parts}} and 2 {{ll|Temporal gear|temporal gears}} to repair the broken translocator. | ||
<!--T:17--> | |||
Repair process: | Repair process: | ||
# Holding 2 Metal parts in the active hand, rightclick on the broken static translocator. The platform glass returns to its proper place. Must hold 2: Rightclicking with only 1 metal part accomplishes nothing. Must start with metal: Rightclicking with a temporal gear before the Metal parts accomplishes nothing. | # Holding 2 Metal parts in the active hand, rightclick on the broken static translocator. The platform glass returns to its proper place. Must hold 2: Rightclicking with only 1 metal part accomplishes nothing. Must start with metal: Rightclicking with a temporal gear before the Metal parts accomplishes nothing. | ||
Line 52: | Line 55: | ||
<br> | <br> | ||
<!--T:18--> | |||
In the images below, the interact tooltips display what the next step is. To toggle the interact tooltips, press Ctrl+B. | In the images below, the interact tooltips display what the next step is. To toggle the interact tooltips, press Ctrl+B. | ||
</translate> | </translate> | ||
Line 67: | Line 71: | ||
|} | |} | ||
<translate> | <translate> | ||
== Usage == | == Usage == <!--T:19--> | ||
A repaired translocator will find a spot a few thousand of blocks away from itself, where a paired translocator will be generated, allowing the player to easily move between the two. | A repaired translocator will find a spot a few thousand of blocks away from itself, where a paired translocator will be generated, allowing the player to easily move between the two. | ||
The newly-linked translocator will be at least 400 blocks away, but no further than 8000 blocks.<ref>Lines 19-20 of | The newly-linked translocator will be at least 400 blocks away, but no further than 8000 blocks.<ref>Lines 19-20 of | ||
Line 73: | Line 77: | ||
<br> | <br> | ||
<!--T:20--> | |||
Occasionally, the process of pairing with another translocator goes awry; make a backup of your world before trying a newly-repaired translocator. | Occasionally, the process of pairing with another translocator goes awry; make a backup of your world before trying a newly-repaired translocator. | ||
<br> | <br> | ||
<!--T:21--> | |||
To use a translocator, stand onto the platform until the sound effects complete. If you step off the platform within a few seconds, the transportation will be cancelled. | To use a translocator, stand onto the platform until the sound effects complete. If you step off the platform within a few seconds, the transportation will be cancelled. | ||
<br> | <br> | ||
<br> | <br> | ||
<!--T:22--> | |||
Recommended to take with you through a new translocator: | Recommended to take with you through a new translocator: | ||
* a light source, preferably a waterproof one | * a light source, preferably a waterproof one | ||
Line 87: | Line 94: | ||
* food | * food | ||
== History == | == History == <!--T:23--> | ||
== Notes == | == Notes == <!--T:24--> | ||
* A steel pickaxe was not successful in getting a translocator to break. After a full minute of mining, there was no indication that any progress had been made. | * A steel pickaxe was not successful in getting a translocator to break. After a full minute of mining, there was no indication that any progress had been made. | ||
* It's possible to customize a translocator's destination through commands. Use <code>/help settlpos</code> for details. For example, if you want to connect to a TL that you know is at x 10, y 100, z 20, type <code>/settlpos l[] 10 100 20</code> while looking at another TL. | * It's possible to customize a translocator's destination through commands. Use <code>/help settlpos</code> for details. For example, if you want to connect to a TL that you know is at x 10, y 100, z 20, type <code>/settlpos l[] 10 100 20</code> while looking at another TL. | ||
== Gallery == | == Gallery == <!--T:25--> | ||
</translate> | </translate> | ||
<gallery> | <gallery> | ||
Line 100: | Line 107: | ||
</gallery> | </gallery> | ||
<translate> | <translate> | ||
== See also == | == See also == <!--T:26--> | ||
*{{Icon link|basereturnteleporter.png|Special:MyLanguage/Base return teleporter| Base return teleporter}} is a single-use transport to the location the player used a temporal gear to set the spawn point. | *{{Icon link|basereturnteleporter.png|Special:MyLanguage/Base return teleporter| Base return teleporter}} is a single-use transport to the location the player used a temporal gear to set the spawn point. | ||
*{{Icon link|corpsereturnteleporter.png|Special:MyLanguage/Terminus teleporter| Terminus teleporter}} is a one-way transport to the location the player last died. While multi-use, it requires a temporal gear as fuel each time. | *{{Icon link|corpsereturnteleporter.png|Special:MyLanguage/Terminus teleporter| Terminus teleporter}} is a one-way transport to the location the player last died. While multi-use, it requires a temporal gear as fuel each time. | ||
== References == | == References == <!--T:27--> | ||
</translate> | </translate> | ||
<references /> | <references /> |
Revision as of 23:02, 6 January 2024
This page was last verified for Vintage Story version 1.18.15.
Broken static translocator | |
Material | Metal |
Stackable | 64 |
Drops | Nothing |
Blocks |
Translocators are devices used to teleport long distances within Vintage Story.
Obtaining
Static translocators cannot be crafted; they can be found only through exploring. They cannot be destroyed or relocated. Other types of teleporters can be crafted.
Finding
Broken static translocators generate in ruins , almost always underground.
While some translocators can only be reached by going deep underground, many translocator rooms are near enough to the surface that you don't need high-tier gear to risk searching. Watch for any unnatural blocks, such as stone bricks or aged wood, which indicate the presence of a manmade structure that might contain a translocator or other valuables.
It's not possible in singleplayer to find an unbroken static translocator.
Repairing
Broken static translocators are useless until repaired.
"Ruined static translocators" cannot be repaired; they're simply decorative.
Broken translocators can be repaired using 2 metal parts and 3 temporal gears .
Note: If your character's class is Clockmaker , you will only need 2 metal parts and 2 temporal gears to repair the broken translocator.
Repair process:
- Holding 2 Metal parts in the active hand, rightclick on the broken static translocator. The platform glass returns to its proper place. Must hold 2: Rightclicking with only 1 metal part accomplishes nothing. Must start with metal: Rightclicking with a temporal gear before the Metal parts accomplishes nothing.
- Holding a temporal gear, rightclick on the broken static translocator. A blue-green gear appears under the platform glass.
- Rightclick with a second temporal gear. A blue-green gear appears on top of the frame.
- Rightclick with a third temporal gear. A blue-green gear appears in the control box to the left.
In the images below, the interact tooltips display what the next step is. To toggle the interact tooltips, press Ctrl+B.
Unrepaired | Metal parts applied | 1 temporal gear | 2 temporal gears | 3 temporal gears |
---|---|---|---|---|
Usage
A repaired translocator will find a spot a few thousand of blocks away from itself, where a paired translocator will be generated, allowing the player to easily move between the two.
The newly-linked translocator will be at least 400 blocks away, but no further than 8000 blocks.[1]
Occasionally, the process of pairing with another translocator goes awry; make a backup of your world before trying a newly-repaired translocator.
To use a translocator, stand onto the platform until the sound effects complete. If you step off the platform within a few seconds, the transportation will be cancelled.
Recommended to take with you through a new translocator:
- a light source, preferably a waterproof one
- a pickaxe with decent durability, as there might not be a quick or safe route to the surface
- ladders or rope ladders
- a stack of dirt or other building material, as you might need to block passageways to avoid being swarmed by monsters
- food
History
Notes
- A steel pickaxe was not successful in getting a translocator to break. After a full minute of mining, there was no indication that any progress had been made.
- It's possible to customize a translocator's destination through commands. Use
/help settlpos
for details. For example, if you want to connect to a TL that you know is at x 10, y 100, z 20, type/settlpos l[] 10 100 20
while looking at another TL.
Gallery
See also
- Base return teleporter is a single-use transport to the location the player used a temporal gear to set the spawn point.
- Terminus teleporter is a one-way transport to the location the player last died. While multi-use, it requires a temporal gear as fuel each time.
References
- ↑ Lines 19-20 of vssurvivalmod-master\BlockEntity\BEStaticTranslocator.cs
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |