Copper/es: Difference between revisions

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{{Item
{{Item
|Name=Copper
|Name=<span lang="en" dir="ltr" class="mw-content-ltr">Copper</span>
|Image=File:Grid Copper Ingot.png
|Image=File:Grid Copper Ingot.png
|Stackable=64
|Stackable=16
|SmeltTemp=1084
|SmeltTemp=1084
|SmeltDuration=
|RequiresContainer=<span lang="en" dir="ltr" class="mw-content-ltr">Yes</span>
|RequiresContainer=Yes
|OutputLink=Ingot mold
|OutputName=<span lang="en" dir="ltr" class="mw-content-ltr">Ingot mold</span>
|OutputAmount=1
|FloatRight=yes
|NoBreak=yes
|NoBreak=yes
|FloatLeft=yes
|Margin=yes
}}
}}
<div class="mw-translate-fuzzy">
El '''Cobre''' es un metal de nivel 2. Es probable que sea el primer metal disponible para los jugadores al principio de una partida. El cobre puede ser [[Casting/es|Fundido]] o [[Smithing/es|forjado]] en una variedad de herramientas, armas, armaduras y objetos. También es un componente de muchas aleaciones.
El '''Cobre''' es un metal de nivel 2. Es probable que sea el primer metal disponible para los jugadores al principio de una partida. El cobre puede ser [[Casting/es|Fundido]] o [[Smithing/es|forjado]] en una variedad de herramientas, armas, armaduras y objetos. También es un componente de muchas aleaciones.
</div>
__TOC__
__TOC__
== Obtención ==
== Obtención ==


Copper nuggets can be obtained through [[panning]], [[mining]], or simply picking up surface bits of copper-containing ores. Due to the size of deep native copper veins as well as its presence as a surface ore in most rock types, it is one of the most common metals players will find.
<div class="mw-translate-fuzzy">
Las pepitas de cobre pueden obtenerse mediante [[panning/es|bateo]], [[mining/es|minería]], o simplemente recogiendo trozos superficiales de minerales que contengan cobre. Debido al tamaño de las profundas vetas de cobre nativo, así como a su presencia como mineral de superficie en la mayoría de los tipos de roca, es uno de los metales más comunes que encontrarán los jugadores.
</div>


Copper nuggets may also be sold by a [[Trading|commodities trader]], or found in [[Cracked Vessels|cracked vessels]] in ruins.
<div class="mw-translate-fuzzy">
Las pepitas de cobre también pueden ser vendidas por un [[Trading/es|Comerciante]], o encontradas en [[Cracked_Vessels/es|recipientes agrietados]] en ruinas.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Ores ===
=== Ores ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
There are two types of copper-containing ores in the game:
There are two types of copper-containing ores in the game:
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Malachite
* Malachite
* Native copper
* Native copper
</div>


These ores may appear as surface deposits, or as deep native copper veins. Copper ores can be detected through the use of a [[prospecting pick]]. Mining copper ores with a [[pickaxe]] creates ore chunks, which must be further smashed with a [[hammer]] to yield useable nuggets.
<div lang="en" dir="ltr" class="mw-content-ltr">
These ores may appear as surface deposits, or as deep native copper veins. Copper ores can be detected through the use of a {{ll|prospecting pick}}. Mining copper ores with a {{ll|pickaxe|pickaxe}} creates ore chunks, which must be further smashed with a {{ll|hammer|hammer}} to yield useable nuggets.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
== Usage ==
== Usage ==
</div>


Copper nuggets must be smelted in a crucible until molten before use. Molten copper can be directly poured into a cast, or into an ingot mold to form ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through [[Rock|stone]].  
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper nuggets must be smelted in a crucible until molten before use. Molten copper can be directly poured into a cast, or into an ingot mold to form ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through {{ll|Rock|stone}}.
</div>


Malachite nuggets may be used as a [[pigment]], producing the color verdigris.
<div lang="en" dir="ltr" class="mw-content-ltr">
Malachite nuggets may be used as a {{ll|pigment|pigment}}, producing the color verdigris.
</div>


=== [[Casting]] ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== {{ll|Casting|Casting}} ===
</div>


Copper nuggets or bits must be melted down in a crucible on a firepit. Due to its higher smelting temperature, this process will require high-temperature [[fuel]] such as [[charcoal]] or [[coal]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper nuggets or bits must be melted down in a crucible on a firepit. Due to its higher smelting temperature, this process will require high-temperature {{ll|fuel|fuel}} such as {{ll|charcoal|charcoal}} or {{ll|coal|coal}}.
</div>


Liquid copper can be poured into molds created through [[clay forming]]. Copper can also be cast into ingots for smithing.
<div lang="en" dir="ltr" class="mw-content-ltr">
Liquid copper can be poured into molds created through {{ll|clay forming|clay forming}}. Copper can also be cast into ingots for smithing.
</div>


=== [[Smithing]] ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== {{ll|Smithing|Smithing}} ===
</div>


Copper ingots can be heated in a [[forge]] and smithed using an [[anvil]] and hammer into a variety of items. Some copper items can only be made via smithing, such as copper plates or [[Saw|saws]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper ingots can be heated in a {{ll|forge|forge}} and smithed using an {{ll|anvil|anvil}} and hammer into a variety of items. Some copper items can only be made via smithing, such as copper plates or {{ll|Saw|saws}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Alloys ===
=== Alloys ===
</div>


Copper is a primary component of all [[bronze]] alloys, used for Tier 3 items. Copper is also used for [[Brass|brass]] (alloyed with [[Zinc|zinc]]) and molybdochalkos (alloyed with [[lead]]).
<div lang="en" dir="ltr" class="mw-content-ltr">
Copper is a primary component of all {{ll|bronze|bronze}} alloys, used for Tier 3 items. Copper is also used for {{ll|Brass|brass}} (alloyed with {{ll|Zinc|zinc}}), molybdochalkos (alloyed with {{ll|lead|lead}}) and cupronickel (alloyed with {{ll|nickel|nickel}}).
</div>


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Alloys of copper
|+ <span lang="en" dir="ltr" class="mw-content-ltr">Alloys of copper</span>
|-
! <span lang="en" dir="ltr" class="mw-content-ltr">Image</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Alloy</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> % !! <span lang="en" dir="ltr" class="mw-content-ltr">2nd metal</span> % !! <span lang="en" dir="ltr" class="mw-content-ltr">3rd metal</span> %
|-
|-
! Alloy !! Copper % !! Other metal % !! Other metal %
| [[File:Ingot-tinbronze.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Tin bronze</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 88-92% || {{ll|Tin|<span lang="en" dir="ltr" class="mw-content-ltr">Tin</span>}} 8-12% || -
|-
|-
| Tin bronze || Copper 88-92% || [[Tin|Tin]] 8-12% || -
| [[File:Ingot-bismuthbronze.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Bismuth bronze</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 50-70% || {{ll|Zinc|<span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>}} 20-30% || {{ll|Bismuth|<span lang="en" dir="ltr" class="mw-content-ltr">Bismuth</span>}} 10-20%
|-
|-
| Black bronze || Copper 68-84% || [[Silver|Silver]] 8-16% || [[Gold|Gold]] 8-16%
| [[File:Ingot-blackbronze.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Black bronze</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 68-84% || {{ll|Silver|<span lang="en" dir="ltr" class="mw-content-ltr">Silver</span>}} 8-16% || {{ll|Gold|<span lang="en" dir="ltr" class="mw-content-ltr">Gold</span>}} 8-16%
|-
|-
| Bismuth bronze || Copper 50-70% || [[Zinc|Zinc]] 20-30% || [[Bismuth|Bismuth]] 10-20%
| [[File:Ingot-brass.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Brass</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 60-70% || {{ll|Zinc|<span lang="en" dir="ltr" class="mw-content-ltr">Zinc</span>}} 30-40% || -
|-
|-
| Brass || Copper 60-70% || [[Zinc|Zinc]] 30-40% || -
| [[File:Ingot-molybdochalkos.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Molybdochalkos</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 8-12% || {{ll|Lead|<span lang="en" dir="ltr" class="mw-content-ltr">Lead</span>}} 88-92% || -
|-
|-
| Molybdochalkos || Copper 8-12% || [[Lead]] 88-92% || -
| [[File:Ingot-cupronickel.png|50px]] || <span lang="en" dir="ltr" class="mw-content-ltr">Cupronickel</span> || <span lang="en" dir="ltr" class="mw-content-ltr">Copper</span> 65-75% || {{ll|Nickel|Nickel}} 25-35% || -
|}
|}


<div lang="en" dir="ltr" class="mw-content-ltr">
== Progression ==
== Progression ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Copper is generally the first metal players will be able to use, due to its abundance and ease of smelting. Copper equipment and items allow players to mine stone blocks, create saws for advanced carpentry, and create effective weapons and armor. Because copper opens up many new abilities for players, gaining the ability to work with copper is referred to as "starting the Copper Age".
Copper is generally the first metal players will be able to use, due to its abundance and ease of smelting. Copper equipment and items allow players to mine stone blocks, create saws for advanced carpentry, and create effective weapons and armor. Because copper opens up many new abilities for players, gaining the ability to work with copper is referred to as "starting the Copper Age".
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Because both a pickaxe and a hammer are needed for effective mining (as opposed to panning or picking up surface bits), players will need to obtain 40 copper nuggets in total to properly enter the Copper Age. Copper anvils are capable of smithing Tier 3 metals, which includes all forms of bronze. However, copper anvils cannot be used to work Tier 4 and above metals, such as iron or steel. Therefore, in order to progress past the Copper Age into the Iron Age, players must fully master the use of bronze tools.
Because both a pickaxe and a hammer are needed for effective mining (as opposed to panning or picking up surface bits), players will need to obtain 40 copper nuggets in total to properly enter the Copper Age. Copper anvils are capable of smithing Tier 3 metals, which includes all forms of bronze. However, copper anvils cannot be used to work Tier 4 and above metals, such as iron or steel. Therefore, in order to progress past the Copper Age into the Iron Age, players must fully master the use of bronze tools.
</div>


{{tnt|Metals navbox}}
{{Metals navbox}}
{{Game navbox}}
[[Category:Metals{{#translation:}}]]
[[Category:Metals{{#translation:}}]]

Latest revision as of 07:28, 6 August 2023


Copper
Grid Copper Ingot.png
Stackable 16
Smeltable
Smelt Point 1084°C
Requires Container Yes
Output Ingot mold
Output Amount 1
Objetos


El Cobre es un metal de nivel 2. Es probable que sea el primer metal disponible para los jugadores al principio de una partida. El cobre puede ser Fundido o forjado en una variedad de herramientas, armas, armaduras y objetos. También es un componente de muchas aleaciones.

Obtención

Las pepitas de cobre pueden obtenerse mediante bateo, minería, o simplemente recogiendo trozos superficiales de minerales que contengan cobre. Debido al tamaño de las profundas vetas de cobre nativo, así como a su presencia como mineral de superficie en la mayoría de los tipos de roca, es uno de los metales más comunes que encontrarán los jugadores.

Las pepitas de cobre también pueden ser vendidas por un Comerciante, o encontradas en recipientes agrietados en ruinas.

Ores

There are two types of copper-containing ores in the game:

  • Malachite
  • Native copper

These ores may appear as surface deposits, or as deep native copper veins. Copper ores can be detected through the use of a prospecting pick . Mining copper ores with a pickaxe creates ore chunks, which must be further smashed with a hammer to yield useable nuggets.

Usage

Copper nuggets must be smelted in a crucible until molten before use. Molten copper can be directly poured into a cast, or into an ingot mold to form ingots for smithing. Copper tools qualify as Tier 2 tools and weapons, and as such a copper pickaxe is capable of mining through stone .

Malachite nuggets may be used as a pigment , producing the color verdigris.

Copper nuggets or bits must be melted down in a crucible on a firepit. Due to its higher smelting temperature, this process will require high-temperature fuel such as charcoal or coal .

Liquid copper can be poured into molds created through clay forming . Copper can also be cast into ingots for smithing.

Copper ingots can be heated in a forge and smithed using an anvil and hammer into a variety of items. Some copper items can only be made via smithing, such as copper plates or saws .

Alloys

Copper is a primary component of all bronze alloys, used for Tier 3 items. Copper is also used for brass (alloyed with zinc ), molybdochalkos (alloyed with lead ) and cupronickel (alloyed with nickel ).

Alloys of copper
Image Alloy Copper % 2nd metal % 3rd metal %
Ingot-tinbronze.png Tin bronze Copper 88-92% Estaño 8-12% -
Ingot-bismuthbronze.png Bismuth bronze Copper 50-70% Zinc 20-30% Bismuto 10-20%
Ingot-blackbronze.png Black bronze Copper 68-84% Plata 8-16% Oro 8-16%
Ingot-brass.png Brass Copper 60-70% Zinc 30-40% -
Ingot-molybdochalkos.png Molybdochalkos Copper 8-12% Plomo 88-92% -
Ingot-cupronickel.png Cupronickel Copper 65-75% Nickel 25-35% -

Progression

Copper is generally the first metal players will be able to use, due to its abundance and ease of smelting. Copper equipment and items allow players to mine stone blocks, create saws for advanced carpentry, and create effective weapons and armor. Because copper opens up many new abilities for players, gaining the ability to work with copper is referred to as "starting the Copper Age".

Because both a pickaxe and a hammer are needed for effective mining (as opposed to panning or picking up surface bits), players will need to obtain 40 copper nuggets in total to properly enter the Copper Age. Copper anvils are capable of smithing Tier 3 metals, which includes all forms of bronze. However, copper anvils cannot be used to work Tier 4 and above metals, such as iron or steel. Therefore, in order to progress past the Copper Age into the Iron Age, players must fully master the use of bronze tools.


Ores, metals and minerals
Guides Ore Deposits Metals
Metals Copper Iron Meteoric iron Gold Silver Lead Tin Zinc Bismuth Titanium (Ilmenite)
Alloys Bronze (Tin bronze, bismuth bronze, black bronze) • Steel Brass Solder (Lead solder, Silver solder) • Molybdochalkos Cupronickel Electrum
Minerals Alum Borax Cinnabar Coal Halite (Salt) Lapis lazuli Quartz Saltpeter Sulfur Sylvite (Potash)
Tools Pickaxe Hammer Prospecting Pick Crucible Forge Ore blasting bomb Quern Anvil Bloomery Helve hammer Pulverizer
Other Gemstones
Related mechanics Panning Mining Clay forming Casting Smithing Steel making



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