Hot spring
From Vintage Story Wiki
Hot springs are naturally-occurring phenomenon that contain dangerously hot water.
Generation
A default world has a small chance of generating hot springs. You can adjust their prevalence with the "Geologic Activity" option during the Customize phase of creating a new world.
Features
Hot springs generate with a unique gravel type, which are typically topped with "mats" of colorful bacteria:
Uses
- Standing near a hot spring helps to raise the character's body temperature, if it was below 37.8.
- Creatures can be chased/lured into the hot spring to injure them. While they prefer running around a hot spring to entering it, they don't deviate much from their trajectory while the player is in pursuit, and will usually fall into the water long enough to take a little heat damage. Since hot springs are not deep, it's usually possible to safely harvest corpses from the shore.
- Only touching the water causes harm; the bacteria mats may be walked on safely.
Notes
Apparently, hot springs are equally likely to generate in all biomes.
References
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |