Clothes: Difference between revisions
(Updated reindeer herder warmth values for 1.19.8) |
(Added missing Neck and Shoulder items) |
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| [[File:clothes-emblem-malefactor-pendant.png|64px]] || {{ll|Malefactor bloody pendant}} |||||| No (Malefactor class only) ||| | | [[File:clothes-emblem-malefactor-pendant.png|64px]] || {{ll|Malefactor bloody pendant}} |||||| No (Malefactor class only) ||| | ||
|''Those who committed crimes in the underground were exiled to join the scouts on the surface until they found something of value to bring back.'' | |''Those who committed crimes in the underground were exiled to join the scouts on the surface until they found something of value to bring back.'' | ||
|- | |||
| [[File:clothes-neck-deep.png|64px]] || {{ll|Deep noble amulet}} |||||| No |||| | |||
|- | |||
| [[File:clothes-neck-forgotten.png|64px]] || {{ll|Forgotten noble amulet}} |||||| No |||| | |||
|- | |||
| [[File:clothes-neck-king.png|64px]] || {{ll|King collar}} |||||| No |||| | |||
|- | |||
| [[File:clothes-neck-rottenking.png|64px]] || {{ll|Rotten king collar}} |||||| No |||| | |||
|- | |||
| [[File:clothes-neck-marketeer.png|64px]] || {{ll|Marketeer undermask}} |||||| No |||| | |||
|} | |} | ||
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| [[File:clothes-shoulder-forlorn-sash.png|64px]] || {{ll|Forlorn Hope sash}} || 0.1 |||||| No ||| | | [[File:clothes-shoulder-forlorn-sash.png|64px]] || {{ll|Forlorn Hope sash}} || 0.1 |||||| No ||| | ||
|''The Order of the Forlorn Hope: like-minded knights brough together by desperation and curiosity.'' | |''The Order of the Forlorn Hope: like-minded knights brough together by desperation and curiosity.'' | ||
|- | |||
| [[File:clothes-shoulder-scribe.png|64px]] || {{ll|Scribe hood}} || 1 |||||| No |||| | |||
|- | |||
| [[File:clothes-shoulder-survivor.png|64px]] || {{ll|Survivor cloak}} || 1 |||||| No |||| | |||
|- | |||
| [[File:clothes-shoulder-alchemist.png|64px]] || {{ll|Alchemist apron}} || 1 |||||| No |||| | |||
|- | |||
| [[File:clothes-shoulder-miner.png|64px]] || {{ll|Miner cape}} || 1 |||||| No |||| | |||
|- | |||
| [[File:clothes-shoulder-surgeon.png|64px]] || {{ll|Barber surgeon mantle}} || 1 |||||| No |||| | |||
|- | |||
| [[File:clothes-shoulder-rotwalker.png|64px]] || {{ll|Rotwalker cape}} || 1 |||||| No |||| | |||
|- | |||
| [[File:clothes-shoulder-marketeer.png|64px]] || {{ll|Marketeer cape}} || 0.5 |||||| No |||| | |||
|} | |} | ||
Revision as of 00:02, 28 September 2024
Clothes are decorative items that can be worn in several of the player's clothing slots. Clothes provide protection from cold depending on their condition. Clothes can be repaired by left-clicking a worn clothing item in the character screen with a flax twine for 10% or linen for 50%. Clothing slowly degrades over time, needing to be repaired about once per year. Clothes that reach 0% durability do not get destroyed.
Many clothing items can only be crafted by the Tailor player class. Tailors also receive a 10% bonus to armor durability.
Head
There are 28 head clothing items (as of 1.19.8). They provide 0 or 1 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|---|
Peasant head scarf | 0 | Yes | A symbol of their pride. | ||||
Bamboo cone hat | 1 | Yes | |||||
Bamboo cone hat (large) | 1 | Yes | |||||
Straw hat | 1 | Yes | |||||
Fortune teller scarf | 1 | Clothier only | He believed there was truth in the words of the old crones and wanderers. A truth only he could see. | ||||
Top hat | 1 | Clothier only | |||||
Minstrel hat | 1 | Clothing trader | Clothier only | The costume of the famous trobairitz Azalais. | |||
Merchant hat | 1 | Clothing trader | No | When the time came to retreat underground, the Hansa refused. They dropped off the last of their cargo, then lifted their ramps and set sail into an increasingly dark sea. | |||
Silver diadem | 0 | Luxuries trader | No | Brave and pure, Wilfried remained behind on the surface with a small regiment. He was tasked to hold back any desperate, violent beings seeking entry to the underground. | |||
Messenger hat | 0 | Treasure hunter trader | No | The message eventually reached every village, every town. At least the ones that were left. | |||
Shepherd cowl | 0 | Agriculture trader | No | Simple shepherd’s clothing. They could be found caring for and protecting their flock. Not anymore. | |||
Lackey hat | 1 | Clothing trader | No | Loyal attendants. They clung to kings and queens as a way of life. Graceful or foolish — it was hard to say. | |||
Squire hood | 1 | Clothing trader | No | Such clothes are cast aside for more protective accoutrements upon achieving knighthood. | |||
Noble fillet | 0 | Clothing trader, Luxuries trader | No | For all his fanfare, he was surprisingly moderate in policy. | |||
Gem encrusted fur hat | 1 | Luxuries trader | No | ||||
Gold coronet | 0 | Luxuries trader | No | Vestments of the old royalty, who refused the Oath and clung to their lands. Hail to the lords of rubble. | |||
Hunter hood | 0 | No (Hunter class only) | Excessively washed and repaired multiple times. | ||||
Jailors hat | 1 | No | Innovation did not always herald a change in polity. In this, we were the same as ever. | ||||
Embroidered coif | 0 | No | |||||
Fancy head dress | 0 | No | |||||
Roll hat | 0 | No (Creative only) | |||||
Alchemist hat | 0 | No | |||||
Barber surgeon hood | 1 | No | |||||
Rotten king crown | 0 | No | |||||
Rotwalker hood | 1 | No | |||||
Marketeer litham | 0 | No | |||||
Mianguan | 0 | No | |||||
Crown | 0 | No |
Face
There are 20 face clothing items (as of 1.19.8). All of them provide 0.25 warmth, although in game it is rounded to 0.30 warmth.
Item Icon | Item Name | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|
Leather reinforced mask | Yes | ||||
Hunter face mask | No (Hunter class only) | Provides what little protection it can against the sickness. | |||
Malefactor whitewood mask | No (Malefactor class only) | Any discoloration on the mask would be deemed too dangerous to allow re-entry. Those who were brave enough to make multiple journeys would carve tallies on their masks, to show how many times they had cheated death. | |||
Tailor mask | No (Tailor class only) | Provides a touch of security when dealing with customers. | |||
Forlorn Hope veil | No | Look beyond our earthly fetters. | |||
Survivor mask | No | ||||
Forgotten noble mask | No | ||||
Miner mask | No | ||||
Barber surgeon mask | No | ||||
Rotten king mask | No | ||||
Rotwalker mask | No | ||||
Marketeer mask | No | ||||
Festive cat mask | No | ||||
Cat mask | No | ||||
Corroded helmet | No | ||||
Hummingbird mask | No | ||||
Crow mask | No | ||||
Sheep skull mask | No | ||||
Plain glasses | No | ||||
Snow goggles | Survival goods trader | No | From what I gathered, the Northerners carried these goggles to protect themselves from the overwhelming light of their home. This style was eventually picked up by some machinists who found it invaluable. |
Neck
There are 20 neck clothing items (as of 1.19.8). None of them provide a warmth bonus.
Item Icon | Item Name | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|
Walnut amulet | Yes | |||||
Redwood amulet | Yes | |||||
Pinecone amulet | Yes | |||||
Larch seed amulet | Yes | |||||
Cypress seed amulet | Yes | |||||
Acorn amulet | Yes | |||||
Merchant amulet | Clothing trader | No | They chose a different struggle. Who knows if any of them survived? | |||
Bronze gem necklace | Luxuries trader | No | ||||
Pearl necklace | Luxuries trader | No | ||||
Copper torc | Building materials trader | No | This belonged to a clan chieftain of the Celtic isles. A burden of leadership and protection | |||
Noble necklace | Clothing trader, Luxuries trader | No | The Stadtholder's garb. He was a vain man. | |||
Fancy royal collar | Luxuries trader | No | One day a strange man came to the gate, claiming to be a lost king. He wore only this gaudy collar and a belt. | |||
Golden necklace | Luxuries trader | No | ||||
Forlorn Hope talisman | No | They sought to enwreathe themselves in the prima material and wield it directly. Much of their efforts were directed towards such a feat. | ||||
Malefactor bloody pendant | No (Malefactor class only) | Those who committed crimes in the underground were exiled to join the scouts on the surface until they found something of value to bring back. | ||||
Deep noble amulet | No | |||||
Forgotten noble amulet | No | |||||
King collar | No | |||||
Rotten king collar | No | |||||
Marketeer undermask | No |
Shoulder
There are 28 shoulder clothing items (as of 1.19.8). They provide between 0.1 and 3 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|---|
Jord robe | 1 | Clothing trader | Yes | ||||
Hooded cape | 1 | Clothing trader | Yes | ||||
Artisans scarf | 1 | Furniture trader | Yes | ||||
Blacksmith apron | 0.5 | Survival goods trader | Yes | ||||
Stained leather poncho | 1 | Survival goods trader, Treasure hunter trader | Yes | ||||
Peasant kaftan | 1 | Yes | From a time when men were corralled by other men, not by monsters. | ||||
Minstrel coat | 2 | Clothing trader | Clothier only | The costume of the famous trobairitz Azalais. | |||
Embroidered tartar scarf | 1 | Furniture trader | Clothier only | ||||
Mooncloth robe | 1 | Furniture trader | Clothier only | ||||
Longsleeve pearl moonrobe | 1 | Clothier only | |||||
Shortsleeve pearl moonrobe | 1 | Clothier only | |||||
Embroidered collar | 1 | Clothing trader | No | ||||
Woolen scarf | 1 | Agriculture trader | No | ||||
Aristocrat mantle | 1 | Clothing trader | No | Despite his efforts, the nobility flourished during those golden years. | |||
Squire tunic | 1 | Clothing trader | No | Such clothes are cast aside for more protective accoutrements upon achieving knighthood. | |||
Noble fur collar | 1 | Clothing trader, Luxuries trader | No | The Stadtholder’s garb. He was a vain man. | |||
Prince fur | 3 | Luxuries trader | No | The ceremonial garb of Prince Wilfried. The proud, last-remaining Imperial son. | |||
Clockmaker apron | 0.5 | No (Clockmaker class only) | A small inscription on the backside reads "Tempus Rerum Imperator" | ||||
Malefactor heavy cloak | 0.5 | No (Malefactor class only) | A thick leather cloak to protect against exposure. | ||||
Hunter poncho | 1 | No (Hunter class only) | A humble shelter from the wind and rain. | ||||
Forlorn Hope sash | 0.1 | No | The Order of the Forlorn Hope: like-minded knights brough together by desperation and curiosity. | ||||
Scribe hood | 1 | No | |||||
Survivor cloak | 1 | No | |||||
Alchemist apron | 1 | No | |||||
Miner cape | 1 | No | |||||
Barber surgeon mantle | 1 | No | |||||
Rotwalker cape | 1 | No | |||||
Marketeer cape | 0.5 | No |
Arm
There are 11 arm clothing items (as of 1.19.8). None of them provide a warmth bonus.
Item Icon | Item Name | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|
{{ Lua error in mw.title.lua at line 209: too many expensive function calls. }} | Clothing trader, Survival goods trader | Yes | ||||
Merchant bracelet | Clothing trader | No | The Hanseatic League, with their merchant navies, offered their services to charter and transport the incredible amount of goods, materials, and refugees. It was a monumental effort of logistics; something only they could pull off. | |||
Silver bracelet | Luxuries trader | No | ||||
Silver chain | Luxuries trader | No | ||||
Bronze armlet | Survival goods trader | No | ||||
Copper bracelet | Building materials trader | No | This belonged to clan chieftain of the Celtic isles. A burden of leadership and protection. | |||
Squire bracers | Clothing trader | No | Such clothes are cast aside for more protective accoutrements upon achieving knighthood. | |||
Tailor needle puff | No (Tailor class only) | All those clothes — torn to pieces and left in the dark. But not forgotten. | ||||
Bronze bracelet | No | |||||
Prisoner binds | No | A Rot of human design. For what could be worse than the slow, silent decay of sinew and spirit? | ||||
Rosary | No |
Hand
There are 21 hand clothing items (as of 1.19.8). They provide 0.5 or 1.5 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text | ||
---|---|---|---|---|---|---|---|---|---|
Fur gloves | 1.5 | Survival goods trader | Yes | Given time, and the Falxian creations, travelers from very distant lands began to appear across the kingdoms. Amongst their number were those who dwelt in the far north. | |||||
Heavy leather gloves | 0.5 | Building materials trader | Yes | ||||||
Minstrel gloves | 0.5 | Clothing trader | Clothier only | The costume of the famous trobairitz Azalais. | |||||
Lackey gloves | 0.5 | Treasure Hunter Trader | Clothing trader | No | Loyal attendants. They clung to kings and queens as a way of life. Graceful or foolish — it was hard to say. | ||||
Noble riding gloves | 0.5 | Clothing trader, Luxuries trader | No | The Stadtholder’s garb. He was a vain man. | |||||
Prince gloves | 0.5 | Luxuries trader | No | The ceremonial garb of Prince Wilfried. The proud, last-remaining Imperial son. | |||||
Clockmaker wristguard | 0.5 | No (Clockmaker class only) | Slight protection for slight mishaps. | ||||||
Commoner gloves | 0.5 | No (Commoner class only) | Protective, yet supple. Good for a variety of tasks. | ||||||
Hunter gloves | 0.5 | No (Hunter class only) | Made to endure the bowstring's affections. | ||||||
Malefactor wrapped gloves | 0.5 | No (Malefactor class only) | Heavy wrappings meant to be discarded after prolonged use. | ||||||
Tailor gloves | 0.5 | No (Tailor class only) | Long hours inevitably led to injury. | ||||||
Forlorn Hope bracer | 0.5 | No | The right hand kept loose, they were quick to challenge any slight against the faith. | ||||||
Laced handsome gloves | 0.5 | No | |||||||
Scribe glove | 0.5 | No | |||||||
Survivor gloves | 0.5 | No | |||||||
Deep noble gloves | 0.5 | No | |||||||
Forgotten noble gloves | 0.5 | No | |||||||
Miner gloves | 0.5 | No | |||||||
Barber surgeon hand wraps | 0.5 | No | |||||||
King gloves | 0.5 | No | |||||||
Rotten king gloves | 0.5 | No |
Emblem
There are 58 emblem items (as of 1.19.8). None of them provide a warmth bonus.
Item Icon | Item Name | Craftable by all Classes? | Flavor Text |
---|---|---|---|
Blackguard pin | They resolved to do whatever they must to survive. This was a sign of their dread conviction. | ||
Blue seal | No | ||
Brass ruby brooch | No | ||
Messenger pin | “It’s time.” | ||
Prince emblem | Proof of his bloodline. He wore it proudly as the light faded around him. | ||
Silver pin | No | ||
Silver star | No | ||
Squire emblem | They were young lads, often noble-born. This was a symbol of their fledgling honor. | ||
Butterfly pin (Multiple Varieties) | No |
Upper Body Over
There are 22 upper body over clothing items (as of 1.19.3). They provide 2, 3, or 4 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text | |||
---|---|---|---|---|---|---|---|---|---|---|
Traveler's earthrobe | 2 | Clothing trader | Yes | |||||||
Warm robe | 2 | Clothing trader | Yes | |||||||
Fur coat | 3 | Survival goods trader | Yes | Given time, and the Falxian creations, travelers from very distant lands began to appear across the kingdoms. Amongst their number were those who dwelt in the far north. | ||||||
Reindeer herder fur coat | 4 | Trader (Artisan) | Clothier only | |||||||
Spice merchants coat | 2 | Clothing trader | Clothier only | |||||||
Nomad mantle | 2 | Clothing trader | Clothier only | |||||||
Cobalt mantle | 2 | Clothier only | ||||||||
Huntsmans tunic | 2 | Clothing trader | No | |||||||
Commoner coat | 2 | No (Commoner class only) | ||||||||
Clockmaker tunic | 2 | No (Clockmaker class only) | ||||||||
Hunter coat | 2 | No (Hunter class only) | ||||||||
Malefactor leather tunic | 2 | No (Malefactor class only) | ||||||||
Tailor jacket | 2 | No (Tailor class only) | ||||||||
Great Steppe mantle | 2 | No | ||||||||
Cerise embroidered reindeer herder coat | 4 | No |
Upper Body
There are 43 upper body clothing items (as of 1.19.3). They provide 2 or 2.5 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text | |||
---|---|---|---|---|---|---|---|---|---|---|
Scarlet ornate linen tunic | 2 | Luxuries trader | Yes | |||||||
Earth toned robe | 2 | Yes | ||||||||
Peasant shirt | 2 | Yes | ||||||||
Rawhide mantle | 2 | Yes | ||||||||
Homespun shirt | 2 | Yes | ||||||||
Minstrel shirt | 2 | Clothing trader | Clothier only | |||||||
Reindeer herder collared shirt | 2 | Trader (Artisan) | Clothier only | |||||||
Azure embroidered shirt | 2 | Clothier only | ||||||||
Pastoral shirt | 2.5 | Clothier only | ||||||||
Chateau blouse | 2.5 | Clothier only | ||||||||
Merchant shirt | 2 | Clothing trader | No | |||||||
Messenger shirt | 2 | Treasure hunter trader | No | |||||||
Shepherd tunic | 2 | Agriculture trader | No | |||||||
Woolen shirt | 2 | Agriculture trader | No | |||||||
Aristocrat shirt | 2 | Clothing trader | No | |||||||
Lackey shirt | 2 | Clothing trader | No | |||||||
Squire shirt | 2 | Clothing trader | No | |||||||
Noble shirt | 2 | Clothing trader, Luxuries trader | No | |||||||
Prince tunic | 2 | Luxuries trader | No | |||||||
Blackguard shirt | 2 | No (Blackguard class only) | ||||||||
Clockmaker shirt | 2 | No (Clockmaker class only) | ||||||||
Commoner shirt | 2 | No (Commoner class only) | ||||||||
Hunter shirt | 2 | No (Hunter class only) | ||||||||
Malefactor shirt | 2 | No (Malefactor class only) | ||||||||
Tailor blouse | 2 | No (Tailor class only) | ||||||||
Great Steppe shirt | 2 | No | ||||||||
Jailor tunic | 2 | No | ||||||||
Linen tunic | 2 | No | ||||||||
Pearl shirt | 2 | No | ||||||||
Tattered crimson tunic | 2 | No | ||||||||
Tattered linen shirt | 2 | No | ||||||||
Temptress velvet shirt | 2 | No | ||||||||
Forlorn Hope tunic | 2 | No |
Waist
There are 30 waist clothing items (as of 1.19.3). They provide 0, 0.1, or 0.25 warmth, although in game 0.25 is rounded and displayed as 0.3.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|---|
Fortune teller hip scarf | 0.25 | Luxuries trader | Clothier only | ||||
Reindeer herder waistband | 0.25 | Clothier only | |||||
Merchant belt | 0 | Clothing trader | No | ||||
Moss embroidered belt | 0.1 | Clothing trader | No | ||||
Sturdy leather belt | 0 | Clothing trader | No | ||||
Messenger belt | 0.1 | Treasure hunter trader | No | ||||
Heavy tool belt | 0 | Building materials trader, Furniture trader | No | ||||
Aristocrat sash | 0.25 | Clothing trader | No | ||||
Squire belt | 0 | Clothing trader | No | ||||
Noble sash | 0.25 | Clothing trader, Luxuries trader | No | ||||
Fancy royal belt | 0 | Luxuries trader | No | ||||
Gold waist chain | 0 | Luxuries trader | No | ||||
Prince waistband | 0 | Luxuries trader | No | ||||
Blackguard belt | 0 | No (Blackguard class only) | |||||
Clockmaker toolbelt | 0 | No (Clockmaker class only) | |||||
Malefactor sash | 0.25 | No (Malefactor class only) | |||||
Tailor belt | 0.25 | No (Tailor class only) | |||||
Cerise embroidered reindeer herder waistband | 0.25 | No | |||||
Heavy belt | 0.25 | No | |||||
Jailor belt | 0 | No | |||||
Linen rope | 0 | No | |||||
Peasant strap | 0 | No | |||||
Sturdy belt | 0 | No | |||||
Forlorn Hope belt | 0.1 | No |
Lower Body
There are 42 lower body clothing items (as of 1.19.3). They provide between 1 and 3 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text | ||
---|---|---|---|---|---|---|---|---|---|
Workmans pants | 2 | Furniture trader | Yes | ||||||
Homespun pants | 2 | Yes | |||||||
Rawhide trousers | 2 | Yes | |||||||
Tattered peasant gown | 2 | Yes | |||||||
Minstrel pants | 2 | Clothing trader | Clothier only | ||||||
Nomad trousers | 2 | Clothing trader | Clothier only | ||||||
Pastoral pants | 2.5 | Clothier only | |||||||
Chateau pants | 2.5 | Clothier only | |||||||
Fine trousers | 2 | Clothier only | |||||||
Reindeer herder trousers | 2 | Clothier only | |||||||
Merchant pants | 2 | Clothing trader | No | ||||||
Messenger trousers | 2 | Treasure hunter trader | No | ||||||
Shepherd pants | 2 | Agriculture trader | No | ||||||
Woolen leggings | 3 | Agriculture trader | No | ||||||
Aristocrat leggings | 2 | Clothing trader | No | ||||||
Lackey breeches | 2 | Clothing trader | No | ||||||
Squire pants | 2 | Clothing trader | No | ||||||
Noble pants | 2 | Clothing trader, Luxuries trader | No | ||||||
Prince breeches | 2 | Luxuries trader | No | ||||||
Blackguard leggings | 2 | No (Blackguard class only) | |||||||
Clockmaker pants | 2 | No (Clockmaker class only) | |||||||
Commoner trousers | 2 | No (Commoner class only) | |||||||
Hunter leggings | 2 | No (Hunter class only) | |||||||
Malefactor trousers | 2 | No (Malefactor class only) | |||||||
Tailor trousers | 2 | No (Tailor class only) | |||||||
Dirty linen trousers | 2 | No | |||||||
Jailor pants | 2 | No | |||||||
Torn riding pants | 1 | No | |||||||
Warm woolen pants | 3 | No | |||||||
Forlorn Hope pants | 2 | No |
Foot
There are 40 foot clothing items (as of 1.19.3). They provide between 0.5 and 4 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text | ||
---|---|---|---|---|---|---|---|---|---|
Minstrel boots | 1 | Clothing trader | Yes | ||||||
Knee-high fur boots | 2 | Survival goods trader | Yes | ||||||
Thigh-high boots | 1 | Clothing trader | Yes | ||||||
High leather boots | 1 | Treasure hunter trader | Yes | ||||||
Peasant slippers | 0.5 | Yes | |||||||
Worn leather boots | 0.5 | Yes | |||||||
Nomad boots | 1 | Clothing trader | Clothier only | ||||||
Fur lined reindeer herder shoes | 4 | Clothier only | |||||||
Merchant shoes | 0.5 | Clothing trader | No | ||||||
Messenger shoes | 1 | Treasure hunter trader | No | ||||||
Shepherd sandals | 0.5 | Agriculture trader | No | ||||||
Wool lined knee-high boots | 1.5 | Agriculture trader | No | ||||||
Aristocrat shoes | 0.5 | Clothing trader | No | ||||||
Lackey shoes | 1 | Clothing trader | No | ||||||
Squire boots | 1 | Clothing trader | No | ||||||
Noble shoes | 0.5 | Clothing trader, Luxuries trader | No | ||||||
Prince boots | 1 | Luxuries trader | No | ||||||
Great Steppe boots | 1 | No | |||||||
Jailor boots | 1 | No | |||||||
Metalcap boots | 1 | No | |||||||
Prisoner binds | 1 | No | |||||||
Soldier boots | 0.5 | No | |||||||
Blackguard shoes | 1 | No (Blackguard class only) | |||||||
Clockmaker felt shoes | 0.5 | No (Clockmaker class only) | |||||||
Commoner boots | 1 | No (Commoner class only) | |||||||
Hunter boots | 1.5 | No (Hunter class only) | |||||||
Malefactor wrapped boots | 1 | No (Malefactor class only) | |||||||
Tailor shoes | 1 | No (Tailor class only) | |||||||
Temptress velvet shoes | 1 | No | |||||||
Forlorn Hope shoes | 1 | No |
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