Reed/it: Difference between revisions
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{{Item | |Name=Papiro | ||
|Name= | |||
|Image=File:Papyrustops.png | |Image=File:Papyrustops.png | ||
|Stackable=64 | |Stackable=64 | ||
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'''Reeds''' are a type of plant in Vintage Story, which can be harvested using a | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
'''Reeds''' are a type of plant in Vintage Story, which can be harvested using a {{ll|knife|knife}}. Reeds are used in many crafting recipes, and are critical in the early game for inventory expansion and early container creation. Two variants of reeds exist, cooper's reeds and papyrus, which are found in temperate and warm climates respectively. | |||
</div> | |||
__TOC__ | __TOC__ | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Obtaining == | == Obtaining == | ||
</div> | |||
Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped {{ll|knife|knife}}, they will regrow. Harvesting with a knife is also faster. The bottoms of the reeds can be broken for either a cattail or a papyrus root, depending on the plant. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Reeds can be grown by planting a root in soil or muddy gravel, next to water or up to one block under water. Since one plant will only ever produce one root, reeds cannot truly be multiplied, only moved around. | Reeds can be grown by planting a root in soil or muddy gravel, next to water or up to one block under water. Since one plant will only ever produce one root, reeds cannot truly be multiplied, only moved around. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
'''A note on names''': The game calls the green reed plant "cooper's reeds" in-game, but calls them "cattails" in the handbook. When broken, the "cooper's reed" drops "cattail tops" and "cattail roots". They are the same plant. | '''A note on names''': The game calls the green reed plant "cooper's reeds" in-game, but calls them "cattails" in the handbook. When broken, the "cooper's reed" drops "cattail tops" and "cattail roots". They are the same plant. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Usage == | == Usage == | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Cattail reeds and papyrus can be used interchangeably. | Cattail reeds and papyrus can be used interchangeably. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
=== As wild food === | === As wild food === | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
[[File:Grid Cattail Root.png|50px|Cattail root]] [[File:Grid Papyrusroot.png|50px|Papyrus root]] | [[File:Grid Cattail Root.png|50px|Cattail root]] [[File:Grid Papyrusroot.png|50px|Papyrus root]] | ||
</div> | |||
Cattail and papyrus roots can be eaten after being cooked in a | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Cattail and papyrus roots can be eaten after being cooked in a {{ll|firepit|firepit}}, providing 100 vegetable {{ll|satiety|satiety}}. They cannot be used to cook meals. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
=== Crafting === | === Crafting === | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
[[File:Grid Cattail tops.png|50px]] [[File:Papyrustops.png|50px]] | [[File:Grid Cattail tops.png|50px]] [[File:Papyrustops.png|50px]] | ||
</div> | |||
Reeds are a vital early game resource, used to create early-game backpacks such as the | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Reeds are a vital early game resource, used to create early-game backpacks such as the {{ll|hand basket|hand basket}} and {{ll|hunter's backpack|hunter's backpack}}. It can also be used to make the {{ll|reed chest|reed chest}}, an early standing {{ll|Containers|storage container}} with 8 slots. | |||
</div> | |||
Throughout the game, reeds are needed to create healing poultices, and skeps for | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Throughout the game, reeds are needed to create healing {{ll|poultice|poultices}}, and skeps for {{ll|beekeeping|beekeeping}}. Reeds are also used for the throwable {{ll|beenade|beenade}} item. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Reeds are used to make: | Reeds are used to make: | ||
</div> | |||
* | *{{Icon link|Horsetail reed poultice.png|Special:MyLanguage/Poultice|<span lang="en" dir="ltr" class="mw-content-ltr">Poultice</span>}} | ||
*{{Icon link|Rope_new.png|Special:MyLanguage/Rope|<span lang="en" dir="ltr" class="mw-content-ltr">Rope</span>}} | |||
*{{Icon link|Basket.png|Special:MyLanguage/Hand basket|<span lang="en" dir="ltr" class="mw-content-ltr">Hand basket</span>}} | |||
*{{Icon link|Hunterbackpack.png|Special:MyLanguage/Hunter's backpack|<span lang="en" dir="ltr" class="mw-content-ltr">Hunter's backpack</span>}} | |||
*{{Icon link|Skep-empty-east.png|Special:MyLanguage/Skep|<span lang="en" dir="ltr" class="mw-content-ltr">Skep</span>}} | |||
*{{Icon link|Beenade-closed.png|Special:MyLanguage/Beenade|<span lang="en" dir="ltr" class="mw-content-ltr">Beenade</span>}} | |||
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[[Category:Items{{#translation:}}]] | |||
[[Category:Plants{{#translation:}}]] | [[Category:Plants{{#translation:}}]] |
Latest revision as of 07:51, 17 August 2023
Tife | |
Stackable | 64 |
Fuel | |
Temperature | 600°C |
Duration | 4 s |
Items |
Papiro | |
Stackable | 64 |
Fuel | |
Temperature | 600°C |
Duration | 4 s |
Items |
Reeds are a type of plant in Vintage Story, which can be harvested using a knife . Reeds are used in many crafting recipes, and are critical in the early game for inventory expansion and early container creation. Two variants of reeds exist, cooper's reeds and papyrus, which are found in temperate and warm climates respectively.
Obtaining
Cooper's reeds grow in or near shallow bodies of water, in temperate climates. Papyrus reeds grow in the same environment, in warm biomes. Cattail and papyrus tops can be harvested by breaking the tops of the plants. If the tops are harvested using an equipped knife , they will regrow. Harvesting with a knife is also faster. The bottoms of the reeds can be broken for either a cattail or a papyrus root, depending on the plant.
Reeds can be grown by planting a root in soil or muddy gravel, next to water or up to one block under water. Since one plant will only ever produce one root, reeds cannot truly be multiplied, only moved around.
A note on names: The game calls the green reed plant "cooper's reeds" in-game, but calls them "cattails" in the handbook. When broken, the "cooper's reed" drops "cattail tops" and "cattail roots". They are the same plant.
Usage
Cattail reeds and papyrus can be used interchangeably.
As wild food
Cattail and papyrus roots can be eaten after being cooked in a firepit , providing 100 vegetable satiety . They cannot be used to cook meals.
Crafting
Reeds are a vital early game resource, used to create early-game backpacks such as the hand basket and hunter's backpack . It can also be used to make the reed chest , an early standing storage container with 8 slots.
Throughout the game, reeds are needed to create healing poultices , and skeps for beekeeping . Reeds are also used for the throwable beenade item.
Reeds are used to make:
- Special:MyLanguage/Poultice
- Special:MyLanguage/Rope
- Special:MyLanguage/Hand basket
- Special:MyLanguage/Hunter's backpack
- Special:MyLanguage/Skep
- Special:MyLanguage/Beenade
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