Lamellar armor: Difference between revisions

From Vintage Story Wiki
No edit summary
(Marked this version for translation)
 
(21 intermediate revisions by the same user not shown)
Line 1: Line 1:
<languages/>
<languages/><br>
<translate>
 
[[File:Lamellar-armor-tin-bronze.png|150px|thumb|right|<translate><!--T:94--> Tin bronze version of the lamellar armor.</translate>]]<translate>
 
<!--T:1-->
<!--T:1-->
The lamellar [[armor]] is a type of armor that can be made both in the stone age as well as the copper and bronze age.
The '''lamellar armor''' is a type of {{ll|armor|armor}} that can be made both in the stone age as well as the copper and bronze age.




==Creation== <!--T:2-->
==Creation== <!--T:2-->
The Lamellar Armor can, as the name suggests, be made from [[Leather Working|pelt]] and lamellae. There are wooden and metal lamellae with vastly different durability and protection.<br>


=== Wooden Lamellae === <!--T:3-->
<!--T:15-->
The wooden variant requires different amounts of [[firewood]], pelts and [[resin]] per armor piece.<br>
There are 2 types of lamellar armors: the wooden and the metal lamellar armor. They have vastly different durability and protection.
 
=== Wooden lamellar armor === <!--T:3-->
 
<!--T:16-->
The wooden variant requires different amounts of {{ll|firewood|firewood}}, {{ll|Pelt|pelts}} and {{ll|resin|resin}} per armor piece. For a full set of wooden lamellar armor, you would need 1x Pelt (Medium), 2x Pelt (Large), 3x Resin and 29x Firewood.


<!--T:4-->
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
{{Grid/Crafting
{{Grid/Crafting
|A1N= 3|B1N= 3|C1N= 3
|A1=Firewood|A1-link=Special:MyLanguage/Firewood|A1_name=<translate><!--T:17--> Firewood</translate>
|A1=Firewood|B1=Firewood|C1=Firewood
|B1=Firewood|B1-link=Special:MyLanguage/Firewood|B1_name=<translate><!--T:18--> Firewood</translate>
|A2N= 3|B2N= 1|C2N= 3
|C1=Firewood|C1-link=Special:MyLanguage/Firewood|C1_name=<translate><!--T:19--> Firewood</translate>
|A2=Firewood|B2=hide pelt large|C2=Firewood
|A2=Firewood|A2-link=Special:MyLanguage/Firewood|A2_name=<translate><!--T:20--> Firewood</translate>
|A3=|B3=Resin|C3=
|B2=Pelt (Medium)|B2-link=Special:MyLanguage/Pelt|B2_name=<translate><!--T:21--> Pelt (Medium)</translate>
|Output=Armor-head-lamellar-wood|Output_name=Head lamellar (Wood)}}
|C2=Firewood|C2-link=Special:MyLanguage/Firewood|C2_name=<translate><!--T:22--> Firewood</translate>
|A3=
|B3=Resin|B3-link=Special:MyLanguage/Resin|B3_name=<translate><!--T:23--> Resin</translate>
|C3=
|Output=Armor-head-lamellar-wood|Output_name=<translate><!--T:85--> Head lamellar (Wood</translate>)}}


<!--T:5-->
{{Grid/Crafting
{{Grid/Crafting
|A1N= 2|B1N= 3|C1N= 2
|A1=Firewood|A1N=2|A1-link=Special:MyLanguage/Firewood|A1_name=<translate><!--T:24--> Firewood</translate>
|A1=Firewood|B1=hide pelt large|C1=Firewood
|B1=Pelt (Large)|B1-link=Special:MyLanguage/Pelt|B1_name=<translate><!--T:25--> Pelt (Large)</translate>
|A2N= 2|B2N= 3|C2N= 2
|C1=Firewood|C1N=2|C1-link=Special:MyLanguage/Firewood|C1_name=<translate><!--T:26--> Firewood</translate>
|A2=Firewood|B2=Resin|C2=Firewood
|A2=Firewood|A2N=2|A2-link=Special:MyLanguage/Firewood|A2_name=<translate><!--T:27--> Firewood</translate>
|A3N= 2|B3N= 2|C3N= 2
|B2=Resin|B2-link=Special:MyLanguage/Resin|B2_name=<translate><!--T:28--> Resin</translate>
|A3=Firewood|B3=Firewood|C3=Firewood
|C2=Firewood|C2N=2|C2-link=Special:MyLanguage/Firewood|C2_name=<translate><!--T:29--> Firewood</translate>
|Output=Armor-body-lamellar-wood|Output_name=Body lamellar (Wood)}}
|A3=Firewood|A3N=2|A3-link=Special:MyLanguage/Firewood|A3_name=<translate><!--T:30--> Firewood</translate>
|B3=Firewood|B3N=2|B3-link=Special:MyLanguage/Firewood|B3_name=<translate><!--T:31--> Firewood</translate>
|C3=Firewood|C3N=2|C3-link=Special:MyLanguage/Firewood|C3_name=<translate><!--T:32--> Firewood</translate>
|Output=Armor-body-lamellar-wood|Output_name=<translate><!--T:86--> Body lamellar (Wood</translate>)}}


<!--T:6-->
{{Grid/Crafting
{{Grid/Crafting
|A1N= 1|B1N= 2|C1N= 1
|A1=Pelt (Large)|A1-link=Special:MyLanguage/Pelt|A1_name=<translate><!--T:33--> Pelt (Large)</translate>
|A1=hide pelt large|B1=Resin|C1=hide pelt large
|B1=Resin|B1-link=Special:MyLanguage/Resin|B1_name=<translate><!--T:34--> Resin</translate>
|A2N= 2|B2N= 2|C2N= 2
|C1=
|A2=Firewood|B2=Firewood|C2=Firewood
|A2=Firewood|A2N=2|A2-link=Special:MyLanguage/Firewood|A2_name=<translate><!--T:35--> Firewood</translate>
|A3=Firewood|B3=|C3=Firewood
|B2=Firewood|B2N=2|B2-link=Special:MyLanguage/Firewood|B2_name=<translate><!--T:36--> Firewood</translate>
|A3N= 2|B3N= |C3N= 2
|C2=Firewood|C2N=2|C2-link=Special:MyLanguage/Firewood|C2_name=<translate><!--T:37--> Firewood</translate>
|Output=Armor-legs-lamellar-wood|Output_name=Leg lamellar (Wood)}}
|A3=Firewood|A3N=2|A3-link=Special:MyLanguage/Firewood|A3_name=<translate><!--T:38--> Firewood</translate>
|B3=
|C3=Firewood|C3N=2|C3-link=Special:MyLanguage/Firewood|C3_name=<translate><!--T:39--> Firewood</translate>
|Output=Armor-legs-lamellar-wood|Output_name=<translate><!--T:87--> Leg lamellar (Wood)</translate>}}
</div>
</div>
<translate>
<!--T:69-->
'''Note''': Those are the recipes that require the fewest pelts and the smallest pelts needed. However, there are alternate recipes for these pieces of armor using smaller but more pelts, or the same amount but with larger pelts. Consult your ingame handbook for those recipes with {{Keypress|H}}.
====Repairing==== <!--T:70-->
<!--T:71-->
Any piece of armor in this armor set can be repaired using the following recipe in the crafting grid. You may need to multiply the amounts of ingredients to get a full repair if the armor is badly damaged. If the durability drops to zero, the armor does not disappear, but it is as if you were not wearing it.
</translate>
{{Grid/Crafting
|A1=Armor-body-lamellar-wood-damaged|A1-link=Special:MyLanguage/Lamellar_armor|A1_name=<translate><!--T:72--> Damaged body lamellar (Wood)</translate>
|A2=Firewood|A2-link=Special:MyLanguage/Firewood|A2_name=<translate><!--T:73--> Firewood</translate>
|Output=Armor-body-lamellar-wood|Output_name=<translate><!--T:88--> Repaired body lamellar (Wood)</translate>}}
<translate>
=== Metal lamellar armor === <!--T:7-->


=== Metal Lamellae === <!--T:7-->
<!--T:40-->
The metal lamellae are made from either copper or any form of bronze metal by smelting and [[casting|pouring]] the liquid metal into the lamellae mold. For a full set of Lamellar Armor, one would need at least 6 pelt and 27 lamellae pieces.<br>
The metallic {{ll|lamellae|lamellae}} are made from either copper or any form of bronze metal by smelting nuggets in a {{ll|crucible|crucible}} and {{ll|casting|pouring}} the liquid metal into a {{ll|Lamellae mold|lamellae mold}}. For a full set of metal lamellar armor, one would need at least 1x Pelt (Small), 2x Pelt (Large) and 19x Lamellae.


<!--T:8-->
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="display:flex;flex-wrap:wrap;">
{{Grid/Crafting
{{Grid/Crafting
|A1N= 1|B1N= 1|C1N= 1
|A1=Metallamellae|A1-link=Special:MyLanguage/Lamellae|A1_name=<translate><!--T:41--> Lamellae</translate>
|A1=Metallamellae|B1=Metallamellae|C1=Metallamellae
|B1=Metallamellae|B1-link=Special:MyLanguage/Lamellae|B1_name=<translate><!--T:42--> Lamellae</translate>
|A2N= 1|B2N= 1|C2N= 1
|C1=Metallamellae|C1-link=Special:MyLanguage/Lamellae|C1_name=<translate><!--T:43--> Lamellae</translate>
|A2=Metallamellae|B2=hide pelt large|C2=Metallamellae
|A2=
|A3=|B3=|C3=
|B2=Pelt (Small)|B2-link=Special:MyLanguage/Pelt|B2_name=<translate><!--T:44--> Pelt (Small)</translate>
|Output=Armor-head-lamellar-tinbronze|Output_name=Head lamellar}}
|C2=
|A3=
|B3=
|C3=
|Output=Armor-head-lamellar-tinbronze|Output_name=<translate><!--T:89--> Head lamellar</translate>}}


<!--T:9-->
{{Grid/Crafting
{{Grid/Crafting
|A1N= 2|B1N= 3|C1N= 2
|A1=Metallamellae|A1-link=Special:MyLanguage/Lamellae|A1_name=<translate><!--T:45--> Lamellae</translate>
|A1=Metallamellae|B1=hide pelt large|C1=Metallamellae
|B1=Pelt (Large)|B1-link=Special:MyLanguage/Pelt|B1_name=<translate><!--T:46--> Pelt (Large)</translate>
|A2N= 2|B2N= 2|C2N= 2
|C1=Metallamellae|C1-link=Special:MyLanguage/Lamellae|C1_name=<translate><!--T:47--> Lamellae</translate>
|A2=Metallamellae|B2=Metallamellae|C2=Metallamellae
|A2=Metallamellae|A2N=2|A2-link=Special:MyLanguage/Lamellae|A2_name=<translate><!--T:48--> Lamellae</translate>
|A3=Metallamellae|B3=Metallamellae|C3=Metallamellae
|B2=Metallamellae|B2N=2|B2-link=Special:MyLanguage/Lamellae|B2_name=<translate><!--T:49--> Lamellae</translate>
|A3N= 2|B3N= 2|C3N= 2
|C2=Metallamellae|C2N=2|C2-link=Special:MyLanguage/Lamellae|C2_name=<translate><!--T:50--> Lamellae</translate>
|Output=Armor-body-lamellar-tinbronze|Output_name=Body lamellar}}
|A3=Metallamellae|A3-link=Special:MyLanguage/Lamellae|A3_name=<translate><!--T:51--> Lamellae</translate>
|B3=Metallamellae|B3-link=Special:MyLanguage/Lamellae|B3_name=<translate><!--T:52--> Lamellae</translate>
|C3=Metallamellae|C3-link=Special:MyLanguage/Lamellae|C3_name=<translate><!--T:53--> Lamellae</translate>
|Output=Armor-body-lamellar-tinbronze|Output_name=<translate><!--T:90--> Body lamellar</translate>}}


<!--T:10-->
{{Grid/Crafting
{{Grid/Crafting
|A1N= 1|B1N= |C1N= 1
|A1=
|A1=hide pelt large|B1=|C1=hide pelt large
|B1=Pelt (Large)|B1-link=Special:MyLanguage/Pelt|B1_name=<translate><!--T:54--> Pelt (Large)</translate>
|A2N= 2|B2N= 2|C2N= 2
|C1=
|A2=Metallamellae|B2=Metallamellae|C2=Metallamellae
|A2=Metallamellae|A2-link=Special:MyLanguage/Lamellae|A2_name=<translate><!--T:55--> Lamellae</translate>
|A3=Metallamellae|B3=|C3=Metallamellae
|B2=Metallamellae|B2-link=Special:MyLanguage/Lamellae|B2_name=<translate><!--T:56--> Lamellae</translate>
|A3N= 1|B3N= |C3N= 1
|C2=Metallamellae|C2-link=Special:MyLanguage/Lamellae|C2_name=<translate><!--T:57--> Lamellae</translate>
|Output=Armor-body-lamellar-tinbronze|Output_name=Leg lamellar}}
|A3=Metallamellae|A3-link=Special:MyLanguage/Lamellae|A3_name=<translate><!--T:58--> Lamellae</translate>
|B3=
|C3=Metallamellae|C3-link=Special:MyLanguage/Lamellae|C3_name=<translate><!--T:59--> Lamellae</translate>
|Output=Armor-legs-lamellar-tinbronze|Output_name=<translate><!--T:91--> Leg lamellar</translate>}}
</div>
</div>
<translate>
<!--T:74-->
'''Note''': Those are the recipes that require the fewest pelts and the smallest pelts needed. However, there are alternate recipes for these pieces of armor using smaller but more pelts, or the same amount but with larger pelts. Consult your ingame handbook for those recipes with {{Keypress|H}}.
====Repairing==== <!--T:75-->
<!--T:76-->
Any piece of armor in this armor set can be repaired using the following recipe in the crafting grid. You may need to multiply the amounts of ingredients to get a full repair if the armor is badly damaged. If the durability drops to zero, the armor does not disappear, but it is as if you were not wearing it.
</translate>
{{Grid/Crafting
|A1=Armor-body-lamellar-tinbronze-damaged|A1-link=Special:MyLanguage/Lamellar_armor|A1_name=<translate><!--T:77--> Damaged body lamellar</translate>
|A2=Metallamellae|A2-link=Special:MyLanguage/Lamellae|A2_name=<translate><!--T:78--> Lamellae</translate>
|Output=Armor-body-lamellar-tinbronze|Output_name=<translate><!--T:92--> Repaired body lamellar</translate>}}
<translate>


==Armor Tiers and Durability== <!--T:11-->
==Characteristics== <!--T:11-->


<!--T:12-->
<!--T:12-->
Different types of [[armor]]s offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger gain.<br>
Different types of {{ll|armor|armors}} offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger rate.
Having the least penalties for walking speed, HP regeneration and bow accuracy/draw charge - depending on the metal used - makes lamellae armor suitable for surface or underground exploration.<br>
 
<!--T:93-->
Having the least penalties for walking speed, healing effectiveness, ranged weapon accuracy and ranged weapon charge time makes the lamellae armor suitable for surface or underground exploration.


<!--T:13-->
</translate>
{| class="wikitable sortable"
{| class="wikitable sortable" style="text-align:center
|+ <translate><!--T:79--> Lamellar armor characteristics</translate>
|-
|-
! Armor !! Protection Tier !! Durability !! Percent Protection
! <translate><!--T:60--> Armor</translate> !! <translate><!--T:61--> Protection<br>tier</translate> !! <translate><!--T:62--> Durability</translate> !! <translate><!--T:63--> Percent<br>protection</translate>!! <translate><!--T:80--> Healing<br>effectiveness</translate>!! <translate><!--T:81--> Hunger rate</translate>!! <translate><!--T:82--> Ranged weapon<br>accuracy</translate>!! <translate><!--T:83--> Ranged weapon<br>charge time</translate>!! <translate><!--T:84--> Walk speed</translate>
|-
|-
| Wood Lamellar || 0 || 200 || 65%
! <translate><!--T:64--> Wood Lamellar</translate>
| 0 || 200 || 65% || -10% || +8% || -3% || +7% ||-3%
|-
|-
| Copper || 1 || 450 || 75%
! <translate><!--T:65--> Copper</translate>
| 1 || 450 || 75% ||-10% ||+8% || -3% || +7% || -3%
|-
|-
| Bismuth Bronze || 2 || 525 || 76%
! <translate><!--T:66--> Bismuth Bronze</translate>
| 2 || 525 || 76% || -10% || +8% || -3% || +7% ||-3%
|-
|-
| Black Bronze || 2 || 675 || 78%
! <translate><!--T:67--> Black Bronze</translate>
| 2 || 675 || 78% || -10% || +8% || -3% || +7% ||-3%
|-
|-
| Tin Bronze || 2 || 600 || 77%
! <translate><!--T:68--> Tin Bronze</translate>
| 2 || 600 || 77% || -10% || +8% || -3% || +7% ||-3%
|}
|}
<translate>


<!--T:14-->
</translate>
[[Category:Armor{{#translation:}}]]
{{Items navbox}}
{{Items navbox}}
{{Game navbox}}
{{Game navbox}}
</translate>
[[Category:Armor{{#translation:}}]]

Latest revision as of 09:14, 18 August 2023

Other languages:


The lamellar armor is a type of armor that can be made both in the stone age as well as the copper and bronze age.

Tin bronze version of the lamellar armor.


Creation

There are 2 types of lamellar armors: the wooden and the metal lamellar armor. They have vastly different durability and protection.

Wooden lamellar armor

The wooden variant requires different amounts of firewood , pelts and resin per armor piece. For a full set of wooden lamellar armor, you would need 1x Pelt (Medium), 2x Pelt (Large), 3x Resin and 29x Firewood.

Note: Those are the recipes that require the fewest pelts and the smallest pelts needed. However, there are alternate recipes for these pieces of armor using smaller but more pelts, or the same amount but with larger pelts. Consult your ingame handbook for those recipes with H.

Repairing

Any piece of armor in this armor set can be repaired using the following recipe in the crafting grid. You may need to multiply the amounts of ingredients to get a full repair if the armor is badly damaged. If the durability drops to zero, the armor does not disappear, but it is as if you were not wearing it.

 

 

 




 








Metal lamellar armor

The metallic lamellae are made from either copper or any form of bronze metal by smelting nuggets in a crucible and pouring the liquid metal into a lamellae mold . For a full set of metal lamellar armor, one would need at least 1x Pelt (Small), 2x Pelt (Large) and 19x Lamellae.

 

 


 

 

 


 










 

 

 

 

 


 

 

 







Note: Those are the recipes that require the fewest pelts and the smallest pelts needed. However, there are alternate recipes for these pieces of armor using smaller but more pelts, or the same amount but with larger pelts. Consult your ingame handbook for those recipes with H.

Repairing

Any piece of armor in this armor set can be repaired using the following recipe in the crafting grid. You may need to multiply the amounts of ingredients to get a full repair if the armor is badly damaged. If the durability drops to zero, the armor does not disappear, but it is as if you were not wearing it.

 

 

 




 








Characteristics

Different types of armors offer different protection values and durability. Additionally, they may hinder your movements speed and add to your hunger rate.

Having the least penalties for walking speed, healing effectiveness, ranged weapon accuracy and ranged weapon charge time makes the lamellae armor suitable for surface or underground exploration.

Lamellar armor characteristics
Armor Protection
tier
Durability Percent
protection
Healing
effectiveness
Hunger rate Ranged weapon
accuracy
Ranged weapon
charge time
Walk speed
Wood Lamellar 0 200 65% -10% +8% -3% +7% -3%
Copper 1 450 75% -10% +8% -3% +7% -3%
Bismuth Bronze 2 525 76% -10% +8% -3% +7% -3%
Black Bronze 2 675 78% -10% +8% -3% +7% -3%
Tin Bronze 2 600 77% -10% +8% -3% +7% -3%


Items
Resources  Beeswax Blasting powder Bone Bonemeal Candle Cattails Charcoal Clay Clay bricks Clear quartz Cloth Coke Compost Crushed resources Dry grass Egg Fat Feather Firewood Flax fibers Flax twine Flint Gems Herb bundles Hides Honeycomb Large gear section Leather Lime Mortar Parchment Papyrus Planks Potash Quicklime Refractory brick Resin Sail Sewing kit Shingles Stick Stones Stone bricks Termites
Metal  Metal Bits Chains Ingots Jonas parts Lamellae Metal scraps Metal parts Nuggets Ore Padlocks Plates Pounder caps Rusty gear Scales Scrap weapon kit Solder bar Temporal gear Tool heads
Seeds  Cattail root Crop seeds Papyrus root Tree seeds
Tools  Axe Chisel Cleaver Firestarter Hammer Helve hammer Hoe Ink and quill Knife Ore blasting bomb Pickaxe Plumb and Square Prospecting pick Saw Scythe Shears Shovel Sieve Soldering iron Tongs Wooden pan Wrench
Weapons  Arrow Beenade Bow Falx Sword Spear Sling Tuning spear
Consumables
Equipment
Transport  Glider Raft Crude oar
Miscellaneous  Book Game of Omok Tuning cylinder
Creative only  Stack randomizers


Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking