Different materials have different burn times and temperatures. Different processes also require different temperatures and duration. Cooking requires a temperature of 200°C, while firing a clay mold requires a temperature of 700°C. Melting ores, metals, or glass requires much higher temperatures.
All logs and planks burn at 800°C, which is a temperature high enough for cooking and firing pottery items made of blue clay. Wood does not burn hot enough to use in metal working.
|Wood Type||Duration (s)|
|Wood Plank Blocks||20|
|Wood Slab/Stairs Blocks||10|
High Temperature Fuels
These fuels generate temperatures high enough to be used to fire pottery items made by clay forming, smelting ores for casting, and in smithing. Be sure to check the temperature required for your process and choose your fuel accordingly.
Calculating Fuel Cost
Warm up times are difficult to calculate but once warmed up the amount of fuel needed to complete a process is roughly: 30 * [Number of ore] / [duration of fuel]. The fuel needs to have a max temperature equal or greater to the ore of course.
For a stack of charcoal, you can roughly melt about 83 ore.
Most items made of wood and cattails (baskets, chests, other furniture) will also burn in a firepit. In an emergency, you might not have the fuel you need. Before you burn your household goods, you might also use these flammable items.
|Dry grass, Cattails (Reeds)||600||4|
|Flowers, saplings, and other plants||600||10|
|Main Page: Vanilla Game Content|
|Terrain Blocks||Clay Gravel Peat Rock Sand Soil|
|Construction Blocks||Ceramic Blocks Glass Planks Plaster Soil Blocks Stone Blocks Path|
|Functional Blocks||BarrelWooden Bucket Bed Containers Firepit Forge Loot Vessels Ore blasting bomb Trough|
|Decorative Blocks||Painting Carpets Bookshelves Flowerpots Wallpapers Tapestry|
|Metal Working||Anvil Bloomery Crucible Forge Helve hammer Molds Metal Gemstone|
|Tools & Weapons||Axe Bow Chisel Cleaver Club Hammer Hoe Knife Pickaxe Prospecting Pick Saw Scythe Shears Shovel Spear Sword|
|Equipment||Armor Clothes Containers|
|Craftable Resources||Boards Charcoal Coke Firewood Ingots Leather Flax|
|Plants||Berry Bushes Mushrooms Cooper's Reed (Cattail) Flowers Grass Other Plants Trees Fruit Trees Wild Foods|
|Mobs||Bees Bighorn sheep Chicken Drifter Fox Hare Hyena Locust Raccoon Wild Pig Wolf|
|Mechanics||Animal Husbandry Beekeeping Casting Clay Forming Combat Farming Cooking Health Satiety Knapping Mechanical Power Mining Smithing Trading Temporal Stability Steel Making|
|Crafting Recipes Fuel Leather Working Light sources Ore Deposits Ruins Starter Guide World Generation|