Clothes: Difference between revisions
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! Flavor Text | ! Flavor Text | ||
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| [[File:Grid Peasant head scarf.png|64px]] || | | [[File:Grid Peasant head scarf.png|64px]] || {{ll|Peasant head scarf}} || 1 |||||| Yes || {{Grid/Crafting | ||
|A1N=|B1N=|C1N= | |A1N=|B1N=|C1N= | ||
|A1=Blue cloth|B1=Blue cloth|C1= | |A1=Blue cloth|B1=Blue cloth|C1= | ||
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| ''A symbol of their pride.'' | | ''A symbol of their pride.'' | ||
|- | |- | ||
| [[File:Grid Bamboo cone hat.png|64px]] || | | [[File:Grid Bamboo cone hat.png|64px]] || {{ll|Bamboo cone hat}} || 0 |||||| Yes || {{Grid/Crafting | ||
|A1=Bundle of bamboo stakes|B1=|C1= | |A1=Bundle of bamboo stakes|B1=|C1= | ||
|A2=Knife (any)|B2=|C2= | |A2=Knife (any)|B2=|C2= | ||
Line 44: | Line 44: | ||
|Output=Bamboo cone hat}} || | |Output=Bamboo cone hat}} || | ||
|- | |- | ||
| [[File:Grid Bamboo cone hat large.png|64px]] || | | [[File:Grid Bamboo cone hat large.png|64px]] || {{ll|Bamboo cone hat (large)}} || 0 |||||| Yes || {{Grid/Crafting | ||
|A1=Bundle of bamboo stakes|B1=Bundle of bamboo stakes|C1=Bundle of bamboo stakes | |A1=Bundle of bamboo stakes|B1=Bundle of bamboo stakes|C1=Bundle of bamboo stakes | ||
|A2=Knife (any)|B2=|C2= | |A2=Knife (any)|B2=|C2= | ||
Line 50: | Line 50: | ||
|Output=Bamboo cone hat (large)}} || | |Output=Bamboo cone hat (large)}} || | ||
|- | |- | ||
| [[File:Grid Straw Hat.png|64px]] || | | [[File:Grid Straw Hat.png|64px]] || {{ll|Straw hat}} || 0 |||||| Yes || {{Grid/Crafting | ||
|A1N=|B1N=2|C1N= | |A1N=|B1N=2|C1N= | ||
|A1=|B1=Dry grass|C1= | |A1=|B1=Dry grass|C1= | ||
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|Output=Straw hat}} || | |Output=Straw hat}} || | ||
|- | |- | ||
| [[File:clothes-head-fortune-tellers-scarf.png|64px]] || | | [[File:clothes-head-fortune-tellers-scarf.png|64px]] || {{ll|Fortune teller scarf}} || 1 |||||| Clothier only || {{Grid/Crafting | ||
|A1N= 2|B1N= 4|C1N= | |A1N= 2|B1N= 4|C1N= | ||
|A1=Red cloth|B1=Nugget (Native gold)|C1= | |A1=Red cloth|B1=Nugget (Native gold)|C1= | ||
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| ''He believed there was truth in the words of the old crones and wanderers. A truth only he could see.'' | | ''He believed there was truth in the words of the old crones and wanderers. A truth only he could see.'' | ||
|- | |- | ||
| [[File:Grid Top Hat.png|64px]] || | | [[File:Grid Top Hat.png|64px]] || {{ll|Top hat}} || 0 |||||| Clothier only || {{Grid/Crafting | ||
|A1=|B1=Black cloth|C1= | |A1=|B1=Black cloth|C1= | ||
|A2=Black cloth|B2=Sewing kit|C2=Black cloth | |A2=Black cloth|B2=Sewing kit|C2=Black cloth | ||
Line 73: | Line 73: | ||
|Output=Top hat}} || | |Output=Top hat}} || | ||
|- | |- | ||
| [[File:Grid_Minstrel hat.png|64px]] || | | [[File:Grid_Minstrel hat.png|64px]] || {{ll|Minstrel hat}} || 1 || Clothing trader |||| Clothier only || {{Grid/Crafting | ||
|A1N= 2|B1N= 2|C1N= | |A1N= 2|B1N= 2|C1N= | ||
|A1=Red cloth|B1=Red cloth|C1= | |A1=Red cloth|B1=Red cloth|C1= |
Revision as of 02:48, 9 January 2024
Clothes are decorative items that can be worn in several of the player's clothing slots. Clothes provide protection from cold depending on their condition. Clothes can be repaired by left-clicking a worn clothing item in the character screen with a flax twine for 10% or linen for 50%. Clothing slowly degrades over time, needing to be repaired about once per year. Clothes that reach 0% durability do not get destroyed.
Many clothing items can only be crafted by the Tailor player class. Tailors also receive a 10% bonus to armor durability.
Head
There are 30 head clothing items (as of 1.18.15). All head clothes provide 0 or 1 warmth.
Item Icon | Item Name | Warmth | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|---|
Peasant head scarf | 1 | Yes | A symbol of their pride. | ||||
Bamboo cone hat | 0 | Yes | |||||
Bamboo cone hat (large) | 0 | Yes | |||||
Straw hat | 0 | Yes | |||||
Fortune teller scarf | 1 | Clothier only | He believed there was truth in the words of the old crones and wanderers. A truth only he could see. | ||||
Top hat | 0 | Clothier only | |||||
Minstrel hat | 1 | Clothing trader | Clothier only | The costume of the famous trobairitz Azalais. | |||
Merchant hat | 1 | Clothing trader | No | When the time came to retreat underground, the Hansa refused. They dropped off the last of their cargo, then lifted their ramps and set sail into an increasingly dark sea. | |||
Silver diadem | 0 | Luxuries trader | No | Brave and pure, Wilfried remained behind on the surface with a small regiment. He was tasked to hold back any desperate, violent beings seeking entry to the underground. | |||
Messenger hat | 1 | Treasure hunter trader | No | The message eventually reached every village, every town. At least the ones that were left. | |||
Shepherd cowl | 1 | Agriculture trader | No | Simple shepherd’s clothing. They could be found caring for and protecting their flock. Not anymore. | |||
Lackey hat | 1 | Clothing trader | No | Loyal attendants. They clung to kings and queens as a way of life. Graceful or foolish — it was hard to say. | |||
Squire hood | 1 | Clothing trader | No | Such clothes are cast aside for more protective accoutrements upon achieving knighthood. | |||
Noble fillet | 0 | Clothing trader, Luxuries trader | No | For all his fanfare, he was surprisingly moderate in policy. | |||
Gem encrusted fur hat | 1 | Luxuries trader | No | ||||
Gold coronet | 0 | Luxuries trader | No | ||||
Snow goggles | 0 | Survival goods trader | No | From what I gathered, the Northerners carried these goggles to protect themselves from the overwhelming light of their home. This style was eventually picked up by some machinists who found it invaluable. | |||
Hunter hood | 1 | No (Hunter class only) | Excessively washed and repaired multiple times. | ||||
Jailors hat | 1 | No | Innovation did not always herald a change in polity. In this, we were the same as ever. | ||||
Embroidered coif | 1 | No | |||||
Fancy head dress | 1 | No | |||||
Roll hat | 0 | No (Creative only) | |||||
Alchemist hat | 0 | No | |||||
Barber surgeon hood | 1 | No | |||||
Rotten king crown | 0 | No | |||||
Rotwalker hood | 1 | No | |||||
Marketeer litham | 0 | No | |||||
Mianguan | 0 | No | |||||
Crown | 0 | No | |||||
Plain glasses | 0 | No |
Face
There are 18 face clothing items (as of 1.18.15). All of them provide 0.3 warmth.
Item Icon | Item Name | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|
Leather reinforced mask | Yes | |||
Hunter face mask | No (Hunter class only) | Provides what little protection it can against the sickness. | ||
Malefactor whitewood mask | No (Malefactor class only) | Any discoloration on the mask would be deemed too dangerous to allow re-entry. Those who were brave enough to make multiple journeys would carve tallies on their masks, to show how many times they had cheated death. | ||
Tailor mask | No (Tailor class only) | Provides a touch of security when dealing with customers. | ||
Forlorn Hope veil | No | Look beyond our earthly fetters. | ||
Survivor mask | No | |||
Forgotten noble mask | No | |||
Miner mask | No | |||
Barber surgeon mask | No | |||
Rotten king mask | No | |||
Rotwalker mask | No | |||
Marketeer mask | No | |||
Festive cat mask | No | |||
Cat mask | No | |||
Corroded helmet | No | |||
Hummingbird mask | No | |||
Crow mask | No | |||
Sheep skull mask | No |
Neck
There are 19 neck clothing items (as of 1.18.15). None of them provide a warmth bonus.
Shoulder
There are 28 shoulder clothing items (as of 1.18.15). Different ones provide different levels of warmth ranging from 0.1 to 3 expressed below.
Arm
There are 11 arm clothing items (as of 1.18.15). None of them provide a warmth bonus.
Item Icon | Item Name | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
---|---|---|---|---|---|---|
Leather bracers | Clothing trader, Survival goods trader | Yes | ||||
Merchant bracelet | Clothing trader | No | ||||
Silver bracelet | Luxuries trader | No | ||||
Silver chain | Luxuries trader | No | ||||
Bronze armlet | Survival goods trader | No | ||||
Copper bracelet | Building materials trader | No | ||||
Squire bracers | Clothing trader | No | ||||
Tailor needle puff | No (Tailor class only) | |||||
Bronze bracelet | No | |||||
Prisoner binds | No | |||||
Rosary | No |
Hand
There are 21 hand clothing items (as of 1.18.15). All hand clothes provide 0.5 or 1.5 warmth.
Emblem
There are 59 emblem items (as of 1.18.15). None of them provide a warmth bonus.
Upper Body Over
There are 22 upper body over clothing items (as of 1.18.15). All upper body over clothes provide 2 or 4 warmth.
Upper Body
There are 43 upper body clothing items (as of 1.18.15). All upper body clothes provide 2 or 2.5 warmth.
Waist
There are 30 waist clothing items (as of 1.18.15). All of them provide 0.3 warmth.
Lower Body
There are 41 lower body clothing items (as of 1.18.15). Different ones provide different levels of warmth ranging from 1 to 3 expressed below.
Foot
There are 40 foot clothing items (as of 1.18.15). Different ones provide different levels of warmth ranging from 0.5 to 3 expressed below.
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