Modding:VS Model Creator: Difference between revisions
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The VS Model Creator is a tool to create custom shapes for blocks, items, and entities. | The '''VS Model Creator''' is a modding tool to create custom [[Modding:Asset Type - Shapes|shapes]] for blocks, items, and entities. The newest version can be downloaded [https://github.com/tyronx/vsmodelcreator/releases here]. | ||
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[[File:BunnyRunning.gif|500px]] | [[File:BunnyRunning.gif|500px|right]] | ||
== Guides == <!--T:3--> | == Guides == <!--T:3--> | ||
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* [[ | * [[Modding:VS Model Creator tutorials#Modeling_Basics|Modeling Basics]] | ||
* [[ | * [[Modding:VS Model Creator tutorials#Model_Duplication|Model Duplication]] | ||
* [[ | * [[Modding:VS Model Creator tutorials#Texturing|Texturing]] | ||
* [[ | * [[Modding:VS Model Creator tutorials#Parenting|Parenting]] | ||
* [[Animation Basics]] | * [[Animation Basics]] | ||
* [[Animation Intermediate]] | * [[Animation Intermediate]] | ||
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* Hold Shift on the Size/Position/Origin or UV | * Set the default textures folder with '''File > Set Texture base path''' and choose the <code>Vintagestory\assets\survival\textures</code> folder. Do the same for shapes with '''File > Set Shape base path''' and choose the <code>Vintagestory\assets\survival\shapes</code> folder. | ||
* Hold Ctrl on the Position | * Hold <span class="key shiftleft"><span>Shift</span></span> on the Size/Position/Origin or UV arrows to increase its value only by 0.1 or <span class="key"><span>Ctrl</span></span> for 0.5 instead of 1. | ||
* In the Size/Position/Origin Text fields | * Hold <span class="key"><span>Ctrl</span></span> on the Position arrows to also move the origin point. | ||
** | * In the Size/Position/Origin Text fields, use the mouse wheel to modify the value increments by 1. | ||
** Or hold | ** Hold down <span class="key shiftleft"><span>Shift</span></span> to do increments of 0.1. | ||
* Hold Ctrl and click on a box in the middle window. It will select that box | ** Or hold <span class="key"><span>Ctrl</span></span> on the position fields to also move the origin. | ||
** | * Hold <span class="key"><span>Ctrl</span></span> and click on a box in the middle window. It will select that box. | ||
** | ** To move the box around, keep holding <span class="key"><span>Ctrl</span></span>. | ||
** To modify the size, instead of the position, hold <span class="key"><span>Ctrl</span></span> with the right mouse button held down. | |||
Latest revision as of 17:37, 30 August 2024
This page was last verified for Vintage Story version 1.19.
The VS Model Creator is a modding tool to create custom shapes for blocks, items, and entities. The newest version can be downloaded here.
Guides
Useful tips & tricks
- Set the default textures folder with File > Set Texture base path and choose the
Vintagestory\assets\survival\textures
folder. Do the same for shapes with File > Set Shape base path and choose theVintagestory\assets\survival\shapes
folder. - Hold Shift on the Size/Position/Origin or UV arrows to increase its value only by 0.1 or Ctrl for 0.5 instead of 1.
- Hold Ctrl on the Position arrows to also move the origin point.
- In the Size/Position/Origin Text fields, use the mouse wheel to modify the value increments by 1.
- Hold down Shift to do increments of 0.1.
- Or hold Ctrl on the position fields to also move the origin.
- Hold Ctrl and click on a box in the middle window. It will select that box.
- To move the box around, keep holding Ctrl.
- To modify the size, instead of the position, hold Ctrl with the right mouse button held down.
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