Modding:Asset Type - Textures

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Usage

Texture assets are bitmap image files that can be used in game. Texture assets must be in .png format.

Icon assets are vector image files that can be used in the UI. Icon assets must be in .svg format.

Asset Location

Texture and icon assets can be used by adding .png or .svg files respectively to a folder called 'textures' in your mod's domain.

Notes

Icon assets are usually coded within the game. Icons can currently only be added to 'textures/icons/worldmap' without the use of a code mod.

See Also

Content Modding
Basics Content Mods Developing a Content Mod Packaging & Release
Tutorials
Concepts Modding Concepts Modinfo Variants Domains Patching Remapping World Properties
Moddable Assets
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