Modding:Programming Languages

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Vintage Story is primarily written in C# with OpenGL as the graphics backend. Learning OpenGL is only necessary if you want to do special rendering tricks, and learning C# is necessary if you want to go beyond asset modding.

Here are a few learning resources that we can recommend:

For C# (Interactive non-video course, does not require account) (Beginner - Intermediate) (Intermediate - Advanced) (Advanced - Expert)

For OpenGL, and Shaders

Playlist by ThinMatrix:
Playlist by TheCherno:

Maths for Game Devs

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Modding Introduction Getting Started Theme Pack
Content Modding Content Mods Developing a Content Mod Basic Tutorials Intermediate Tutorials Advanced Tutorials Content Mod Concepts
Code Modding Code Mods Setting up your Development Environment
Property Overview ItemEntityBlockBlock BehaviorsBlock ClassesBlock EntitiesBlock Entity BehaviorsWorld properties
Workflows & Infrastructure Modding Efficiency TipsMod-engine compatibilityMod ExtensibilityVS Engine
Additional Resources Community Resources Modding API Updates Programming Languages List of server commandsList of client commandsClient startup parametersServer startup parameters
Example ModsAPI DocsGitHub Repository