Modding:Asset Type - Patches

From Vintage Story Wiki
Other languages:
  • English

Usage

Patch assets are used to change specific parts of other JSON assets. They can be used for changing base game assets, or used for mod compatibility. Patch assets are written in JSON.

Asset Location

New patch assets can be made by creating new JSON files in a folder called 'patches' in your mod's domain.

Notes

Although patches are written in JSON, it is recommended to use the in-built mod maker program to generate them.

See Also


Content Modding
Basics Content Mods Developing a Content Mod Packaging & Release
Tutorials
Concepts Modding Concepts Modinfo Variants Domains Patching Remapping World Properties
Moddable Assets
Uncategorized
Icon Sign.png

Wondering where some links have gone?
The modding navbox is going through some changes! Check out Navigation Box Updates for more info and help finding specific pages.

Modding
Modding Introduction Getting Started Theme Pack
Content Modding Content Mods Developing a Content Mod Basic Tutorials Intermediate Tutorials Advanced Tutorials Content Mod Concepts
Code Modding Code Mods Setting up your Development Environment
Property Overview ItemEntityEntity BehaviorsBlockBlock BehaviorsBlock ClassesBlock EntitiesBlock Entity BehaviorsCollectible BehaviorsWorld properties
Workflows & Infrastructure Modding Efficiency TipsMod-engine compatibilityMod ExtensibilityVS Engine
Additional Resources Community Resources Modding API Updates Programming Languages List of server commandsList of client commandsClient startup parametersServer startup parameters
Example ModsAPI DocsGitHub Repository