Termite: Difference between revisions
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|Category=<translate><!--T:2--> Protein</translate> | |Category=<translate><!--T:2--> Protein</translate> | ||
|Stackable=64 | |Stackable=64 | ||
|FreshTime=48 | |FreshTime=<translate>48 hours</translate> | ||
|TransitionTime=18 | |TransitionTime=<translate>18 hours</translate> | ||
|TransitionRatio=0.5 | |TransitionRatio=0.5 | ||
|FloatRight=yes | |FloatRight=yes |
Revision as of 19:56, 28 July 2023
Termite | |
Stackable | 64 |
Food | |
Satiety | 60 |
Category |
Protein |
Transitionable | |
Fresh Time | 48 hours |
Transition Time | 18 hours |
Transition Ratio | 0.5 |
Items |
Termites are edible insects that can be found in termite mounds.
Obtaining
Termites are insects that can be obtained by breaking termite mounds. Termite mounds can be broken with or without any tool to drop 4 termites. Termite mounds are found in hot and dry climates. Termites are completely passive creatures.
Usage
When eaten, termites provide 60 satiety in the protein category. Termites cannot be used to cook meals.
Termites are perishable food. In your inventory, they keep their freshness for 2 days and take 18 hours to completely rot. You will then get 1 rot for a stack of 2 termites.
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