Modding:VS Model Creator
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(Redirected from VS Model Creator)
This page was last verified for Vintage Story version 1.19.
The VS Model Creator is a modding tool to create custom shapes for blocks, items, and entities. The newest version can be downloaded here.
Guides
Useful tips & tricks
- Set the default textures folder with File > Set Texture base path and choose the
Vintagestory\assets\survival\textures
folder. Do the same for shapes with File > Set Shape base path and choose theVintagestory\assets\survival\shapes
folder. - Hold Shift on the Size/Position/Origin or UV arrows to increase its value only by 0.1 or Ctrl for 0.5 instead of 1.
- Hold Ctrl on the Position arrows to also move the origin point.
- In the Size/Position/Origin Text fields, use the mouse wheel to modify the value increments by 1.
- Hold down Shift to do increments of 0.1.
- Or hold Ctrl on the position fields to also move the origin.
- Hold Ctrl and click on a box in the middle window. It will select that box.
- To move the box around, keep holding Ctrl.
- To modify the size, instead of the position, hold Ctrl with the right mouse button held down.
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Basics | Content Mods • Developing a Content Mod • Packaging & Release | ||||||||
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Concepts | Modding Concepts • Modinfo • Variants • Domains • Patching • Remapping • World Properties | ||||||||
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Modding | |
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Modding Introduction | Getting Started • Theme Pack |
Content Modding | Content Mods • Developing a Content Mod • Basic Tutorials • Intermediate Tutorials • Advanced Tutorials • Content Mod Concepts |
Code Modding | Code Mods • Setting up your Development Environment |
Property Overview | Item • Entity • Entity Behaviors • Block • Block Behaviors • Block Classes • Block Entities • Block Entity Behaviors • Collectible Behaviors • World properties |
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Additional Resources | Community Resources • Modding API Updates • Programming Languages • List of server commands • List of client commands • Client startup parameters • Server startup parameters Example Mods • API Docs • GitHub Repository |