Clothes: Difference between revisions
(Upper body: added rawhide mantle and homespun shirt crafting recipes) |
(Upper body: added crafting recipes for clothier-only items) |
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Line 608: | Line 608: | ||
|Output=Homespun shirt}} | |Output=Homespun shirt}} | ||
|- | |- | ||
| [[File:clothes-upperbody-minstrel-shirt.png|64px]] || '''Minstrel shirt''' || 2 || Clothing trader |||| Clothier only | | [[File:clothes-upperbody-minstrel-shirt.png|64px]] || '''Minstrel shirt''' || 2 || Clothing trader |||| Clothier only || {{Grid/Crafting | ||
|A1=Blue cloth|B1=Sewing kit|C1=Blue cloth | |||
|A2=Plain cloth|B2=Blue cloth|C2=Plain cloth | |||
|A3=|B3=|C3= | |||
|Output=Minstrel shirt}} | |||
|- | |- | ||
| [[File:clothes-upperbody-reindeer-herder-collared-shirt.png|64px]] || '''Reindeer herder collared shirt''' || 2 |||| Trader (Artisan) || Clothier only | | [[File:clothes-upperbody-reindeer-herder-collared-shirt.png|64px]] || '''Reindeer herder collared shirt''' || 2 |||| Trader (Artisan) || Clothier only || {{Grid/Crafting | ||
|A1=Sewing kit|B1=Blue cloth|C1= | |||
|A2=Blue cloth|B2=Red cloth|C2=Blue cloth | |||
|A3=Red cloth|B3=Blue cloth|C3=Red cloth | |||
|Output=Reindeer herder collared shirt}} | |||
|- | |- | ||
| [[File:clothes-upperbody-azure-embroidered-shirt.png|64px]] || '''Azure embroidered shirt''' || 2 |||||| Clothier only | | [[File:clothes-upperbody-azure-embroidered-shirt.png|64px]] || '''Azure embroidered shirt''' || 2 |||||| Clothier only || {{Grid/Crafting | ||
|A1=Blue cloth|B1=Sewing kit|C1=Blue cloth | |||
|A2=Blue cloth|B2=Blue cloth|C2=Blue cloth | |||
|A3=|B3=|C3= | |||
|Output=Azure embroidered shirt}} | |||
|- | |- | ||
| [[File:Clothes-upperbody-pastoral-shirt.png|64px]] || '''Pastoral shirt''' || 2.5 |||||| Clothier only | | [[File:Clothes-upperbody-pastoral-shirt.png|64px]] || '''Pastoral shirt''' || 2.5 |||||| Clothier only || {{Grid/Crafting | ||
|A1=Plain cloth|B1=Plain cloth|C1=Plain cloth | |||
|A2=Sewing kit|B2=Plain cloth|C2= | |||
|A3=|B3=|C3= | |||
|Output=Pastoral shirt}} | |||
|- | |- | ||
| [[File:clothes-upperbody-chateau-blouse.png|64px]] || '''Chateau blouse''' || 2.5 |||||| Clothier only | | [[File:clothes-upperbody-chateau-blouse.png|64px]] || '''Chateau blouse''' || 2.5 |||||| Clothier only || {{Grid/Crafting | ||
|A1=Plain cloth|B1=Plain cloth|C1=Plain cloth | |||
|A2=|B2=Plain cloth|C2=Sewing kit | |||
|A3=|B3=|C3= | |||
|Output=Chateau blouse}} | |||
|- | |- | ||
| [[File:clothes-upperbody-merchant-shirt.png|64px]] || '''Merchant shirt''' || 2 || Clothing trader |||| No | | [[File:clothes-upperbody-merchant-shirt.png|64px]] || '''Merchant shirt''' || 2 || Clothing trader |||| No |
Revision as of 14:16, 28 January 2023
Clothes are decorative items that can be worn in several of the player's clothing slots. Clothes provide protection from cold depending on their condition. Clothes can be repaired by left-clicking a worn clothing item in the character screen with a flax twine for 10 % or linen for 50 %. Clothing slowly degrades over time, needing to be repaired about once per year. Clothes that reach 0 % durability do not get destroyed.
Head
There are 22 head clothing items (as of 1.17.2). All of them provide 1 warmth.
Face
There are 5 face clothing items (as of 1.16.5). All of them provide 0.25 warmth.
Item Icon | Item Name | Craftable by all Classes? | Crafting |
---|---|---|---|
Leather reinforced mask | Yes | ||
Hunter face mask | No | ||
Malefactor whitewood mask | No (Malefactor class only) | ||
Tailor mask | No | ||
Forlorn Hope veil | No |
Neck
There are 14 neck clothing items (as of 1.16.5). None of them provide a warmth bonus.
Shoulder
There are 21 shoulder clothing items (as of 1.17.9). Different ones provide different levels of warmth ranging from 0.1 to 3 expressed below.
Arm
There are 11 arm clothing items (as of 1.16.5). None of them provide a warmth bonus.
Item Icon | Item Name | Sold by | Purchased by | Craftable by all Classes? | Crafting |
---|---|---|---|---|---|
Leather bracers | Clothing trader, Survival goods trader | Yes | |||
Merchant bracelet | Clothing trader | No | |||
Silver bracelet | Luxuries trader | No | |||
Silver chain | Luxuries trader | No | |||
Bronze armlet | Survival goods trader | No | |||
Copper bracelet | Building materials trader | No | |||
Squire bracers | Clothing trader | No | |||
Tailor needle puff | No (Tailor class only) | ||||
Bronze bracelet | No | ||||
Prisoner binds | No | ||||
Rosary | No |
Hand
There are 13 hand clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 0 to 1.5 expressed below.
Emblem
There are 9 emblem items (as of 1.16.5). None of them provide a warmth bonus.
Upper Body Over
There are 15 Upper body over clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 2 to 4 expressed below.
Upper Body
There are 33 upper body clothing items (as of 1.17.9). All upper body clothes provide 2 or 2.5 warmth.
Waist
There are 24 Waist clothing items (as of 1.16.5). All upper body clothes provide 0.3 warmth.
Lower Body
There are 18 lower body clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 1 to 3 expressed below.
Foot
There are 30 foot clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 0.5 to 1.5 expressed below.
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