Clothes: Difference between revisions
(Neck: added and filled "Sold by" column) |
(Head: some "sold by"s are actually "purchased by". Introducing a new column to address this) |
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Line 19: | Line 19: | ||
! Item Name | ! Item Name | ||
! Sold by | ! Sold by | ||
! Purchased by | |||
! Craftable by all Classes? | ! Craftable by all Classes? | ||
! Crafting | ! Crafting | ||
|- | |- | ||
| [[File:Grid Peasant head scarf.png|64px]] || '''Peasant head scarf''' |||| Yes || {{Grid/Crafting | | [[File:Grid Peasant head scarf.png|64px]] || '''Peasant head scarf''' |||||| Yes || {{Grid/Crafting | ||
|A1N=|B1N=|C1N= | |A1N=|B1N=|C1N= | ||
|A1=Blue cloth|B1=Blue cloth|C1= | |A1=Blue cloth|B1=Blue cloth|C1= | ||
Line 30: | Line 31: | ||
|Output=Peasant head scarf}} | |Output=Peasant head scarf}} | ||
|- | |- | ||
| [[File:Grid Bamboo cone hat.png|64px]] || '''Bamboo cone hat''' |||| Yes || {{Grid/Crafting | | [[File:Grid Bamboo cone hat.png|64px]] || '''Bamboo cone hat''' |||||| Yes || {{Grid/Crafting | ||
|A1=Bundle of bamboo stakes|B1=|C1= | |A1=Bundle of bamboo stakes|B1=|C1= | ||
|A2=Knife (any)|B2=|C2= | |A2=Knife (any)|B2=|C2= | ||
Line 36: | Line 37: | ||
|Output=Bamboo cone hat}} | |Output=Bamboo cone hat}} | ||
|- | |- | ||
| [[File:Grid Bamboo cone hat large.png|64px]] || '''Bamboo cone hat (large)''' |||| Yes || {{Grid/Crafting | | [[File:Grid Bamboo cone hat large.png|64px]] || '''Bamboo cone hat (large)''' |||||| Yes || {{Grid/Crafting | ||
|A1=Bundle of bamboo stakes|B1=Bundle of bamboo stakes|C1=Bundle of bamboo stakes | |A1=Bundle of bamboo stakes|B1=Bundle of bamboo stakes|C1=Bundle of bamboo stakes | ||
|A2=Knife (any)|B2=|C2= | |A2=Knife (any)|B2=|C2= | ||
Line 42: | Line 43: | ||
|Output=Bamboo cone hat (large)}} | |Output=Bamboo cone hat (large)}} | ||
|- | |- | ||
| [[File:Grid Straw Hat.png|64px]] || '''Straw Hat''' |||| Yes || {{Grid/Crafting | | [[File:Grid Straw Hat.png|64px]] || '''Straw Hat''' |||||| Yes || {{Grid/Crafting | ||
|A1N=|B1N=2|C1N= | |A1N=|B1N=2|C1N= | ||
|A1=|B1=Dry grass|C1= | |A1=|B1=Dry grass|C1= | ||
Line 50: | Line 51: | ||
|Output=Straw hat}} | |Output=Straw hat}} | ||
|- | |- | ||
| [[File:clothes-head-fortune-tellers-scarf.png|64px]] || '''Fortune teller scarf''' |||| Clothier only || {{Grid/Crafting | | [[File:clothes-head-fortune-tellers-scarf.png|64px]] || '''Fortune teller scarf''' |||||| Clothier only || {{Grid/Crafting | ||
|A1N= 2|B1N= 4|C1N= | |A1N= 2|B1N= 4|C1N= | ||
|A1=Red cloth|B1=Nugget (Native gold)|C1= | |A1=Red cloth|B1=Nugget (Native gold)|C1= | ||
Line 58: | Line 59: | ||
|Output=Fortune teller scarf}} | |Output=Fortune teller scarf}} | ||
|- | |- | ||
| [[File:Grid Top Hat.png|64px]] || '''Top hat''' |||| Clothier only || {{Grid/Crafting | | [[File:Grid Top Hat.png|64px]] || '''Top hat''' |||||| Clothier only || {{Grid/Crafting | ||
|A1=|B1=Black cloth|C1= | |A1=|B1=Black cloth|C1= | ||
|A2=Black cloth|B2=Sewing kit|C2=Black cloth | |A2=Black cloth|B2=Sewing kit|C2=Black cloth | ||
Line 64: | Line 65: | ||
|Output=Top hat}} | |Output=Top hat}} | ||
|- | |- | ||
| [[File:Grid_Minstrel hat.png|64px]] || '''Minstrel hat''' || Clothing trader || Clothier only || {{Grid/Crafting | | [[File:Grid_Minstrel hat.png|64px]] || '''Minstrel hat''' || Clothing trader |||| Clothier only || {{Grid/Crafting | ||
|A1N= 2|B1N= 2|C1N= | |A1N= 2|B1N= 2|C1N= | ||
|A1=Red cloth|B1=Red cloth|C1= | |A1=Red cloth|B1=Red cloth|C1= | ||
Line 72: | Line 73: | ||
|Output=Minstrel hat}} | |Output=Minstrel hat}} | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-merchant-hat.png|64px]] || '''Merchant hat''' || Clothing trader |||| No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-silver-diadem.png|64px]] || '''Silver diadem''' || Luxuries trader |||| No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-messengers-hat.png|64px]] || '''Messenger hat''' || Treasure hunter trader |||| No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-shepherds-cowl.png|64px]] || '''Shepherd cowl''' |||| Agriculture trader || No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-lackey-hat.png|64px]] || '''Lackey hat''' |||| Clothing trader || No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-squire-hood.png|64px]] || '''Squire hood''' |||| Clothing trader || No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-noble-fillet.png|64px]] || '''Noble fillet''' |||| Clothing trader, Luxuries trader || No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-gem-encrusted-fur-hat.png|64px]] || '''Gem encrusted fur hat''' |||| Luxuries trader || No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-gold-coronet.png|64px]] || '''Gold coronet''' |||| Luxuries trader || No | ||
|- | |- | ||
| [[File:clothes-head- | | [[File:clothes-head-snow-goggles.png|64px]] || '''Snow goggles''' |||| Survival goods trader || No | ||
|- | |- | ||
| [[File:clothes-head-hunter-cape.png|64px]] || '''Hunter cape''' |||| No (Hunter class only) | | [[File:clothes-head-hunter-cape.png|64px]] || '''Hunter cape''' |||||| No (Hunter class only) | ||
|- | |- | ||
| [[File:clothes-head-jailors-hat.png|64px]] || '''Jailors hat''' |||| No | | [[File:clothes-head-jailors-hat.png|64px]] || '''Jailors hat''' |||||| No | ||
|- | |- | ||
| [[File:clothes-head-embriodered-coif.png|64px]] || '''Embroidered coif''' |||| No | | [[File:clothes-head-embriodered-coif.png|64px]] || '''Embroidered coif''' |||||| No | ||
|- | |- | ||
| [[File:clothes-head-fancy-head-dress.png|64px]] || '''Fancy head dress''' |||| No | | [[File:clothes-head-fancy-head-dress.png|64px]] || '''Fancy head dress''' |||||| No | ||
|- | |- | ||
| [[File:clothes-head-roll-hat.png|64px]] || '''Roll hat''' |||| No (Creative only) | | [[File:clothes-head-roll-hat.png|64px]] || '''Roll hat''' |||||| No (Creative only) | ||
|} | |} | ||
Revision as of 13:21, 27 January 2023
Clothes are decorative items that can be worn in several of the player's clothing slots. Clothes provide protection from cold depending on their condition. Clothes can be repaired by left-clicking a worn clothing item in the character screen with a flax twine for 10 % or linen for 50 %. Clothing slowly degrades over time, needing to be repaired about once per year. Clothes that reach 0 % durability do not get destroyed.
Head
There are 22 head clothing items (as of 1.17.2). All of them provide 1 warmth.
Face
There are 5 face clothing items (as of 1.16.5). All of them provide 0.25 warmth.
Face clothing items | |||
---|---|---|---|
Item Icon | Item Name | Craftable by all Classes? | Crafting |
Leather reinforced mask | Yes | ||
Hunter face mask | No | ||
Malefactor whitewood mask | No (Malefactor class only) | ||
Tailor mask | No | ||
Forlorn Hope veil | No |
Neck
There are 14 neck clothing items (as of 1.16.5). All neck clothes provide 0 warmth.
Shoulder
There are 21 shoulder clothing items (as of 1.17.9). Different ones provide different levels of warmth ranging from 0.1 to 3 expressed below.
Arm
There are 11 arm clothing items (as of 1.16.5). None of them provide a warmth bonus.
Arm clothing items | ||
---|---|---|
Item Icon | Item Name | Craftable by all Classes? |
Tailor needle puff | Clothier Only | |
Leather bracers | Yes | |
Bronze armlet | No | |
Bronze bracelet | No | |
Copper bracelet | No | |
Merchant bracelet | No | |
Prisoner binds | No | |
Rosary | No | |
Silver bracelet | No | |
Silver chain | No | |
Squire bracers | No |
Hand
There are 13 hand clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 0 to 1.5 expressed below.
Hand clothing item | ||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Emblem
There are 9 emblem items (as of 1.16.5). None of them provide a warmth bonus.
Emblem items | ||
---|---|---|
Item Icon | Item Name | Craftable by all Classes? |
Blue Seal | No | |
Brass ruby brooch | No | |
Messenger pin | No | |
Prince emblem | No | |
Silver pin | No | |
Silver star | No | |
Squire emblem | No | |
Blackguard Pin | No | |
Malefactor Bloody Pendant | No |
Upper Body Over
There are 15 Upper body over clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 2 to 4 expressed below.
Upper body over clothing item | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Upper Body
There are 33 upper body clothing items (as of 1.17.9). All upper body clothes provide 2 or 2.5 warmth.
Upper body clothing items | |||
---|---|---|---|
Item Icon | Item Name | Warmth | Craftable by all Classes? |
Azure embroidered shirt | 2 | Clothier Only | |
Minstrel shirt | 2 | Clothier Only | |
Reindeer herder collared shirt | 2 | Clothier Only | |
Pastoral shirt | 2.5 | Clothier only | |
Earth toned robe | 2 | Yes | |
Peasant shirt | 2 | Yes | |
Scarlet ornate linen tunic | 2 | Yes | |
Rawhide mantle | 2 | Yes | |
Homespun shirt | 2 | Yes | |
Aristocrat shirt | 2 | No | |
Hunter shirt | 2 | No | |
Great Steppe shirt | 2 | No | |
Jailor tunic | 2 | No | |
Lackey shirt | 2 | No | |
Linen tunic | 2 | No | |
Merchant shirt | 2 | No | |
Messenger shirt | 2 | No | |
Noble shirt | 2 | No | |
Pearl shirt | 2 | No | |
Prince tunic | 2 | No | |
Shepherd tunic | 2 | No | |
Squire shirt | 2 | No | |
Tattered crimson tunic | 2 | No | |
Tattered linen shirt | 2 | No | |
Temptress velvet shirt | 2 | No | |
Woolen shirt | 2 | No | |
Blackguard shirt | 2 | No | |
Clockmaker shirt | 2 | No | |
Malefactor leather tunic | 2 | No | |
Malefactor shirt | 2 | No | |
Forlorn Hope tunic | 2 | No | |
Commoner shirt | 2 | No | |
Chateaublouse | 2.5 | No |
Waist
There are 24 Waist clothing items (as of 1.16.5). All upper body clothes provide 0.3 warmth.
Waist clothing items | |||
---|---|---|---|
Item Icon | Item Name | Craftable by all Classes? | |
Fortune teller hip scarf | Clothier Only | ||
Reindeer herder waistband | Clothier Only | ||
Aristocrat sash | No | ||
Cerise embroidered reindeer herder waistband | No | ||
Fancy royal belt | No | ||
Gold waist chain | No | ||
Heavy belt | No | ||
Heavy tool belt | No | ||
Jailor belt | No | ||
Linen rope | No | ||
Merchant belt | No | ||
Messenger belt | No | ||
Moss embroidered belt | No | ||
Noble sash | No | ||
Peasant strap | No | ||
Prince waistband | No | ||
Squire belt | No | ||
Sturdy belt | No | ||
Sturdy leather belt | No | ||
Blackguard belt | No | ||
Clockmaker toolbelt | No | ||
Malefactor sash | No | ||
Forlorn Hope belt | No | ||
Tailor belt | No |
Lower Body
There are 18 lower body clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 1 to 3 expressed below.
Lower body clothing item | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Foot
There are 30 foot clothing items (as of 1.16.5). Different ones provide different levels of warmth ranging from 0.5 to 1.5 expressed below.
Foot clothing item | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Items | |||||||
---|---|---|---|---|---|---|---|
Resources | Beeswax • Blasting powder • Bone • Bonemeal • Candle • Cattails • Charcoal • Clay • Clay bricks • Clear quartz • Cloth • Coke • Compost • Crushed resources • Dry grass • Egg • Fat • Feather • Firewood • Flax fibers • Flax twine • Flint • Gems • Herb bundles • Hides • Honeycomb • Large gear section • Leather • Lime • Mortar • Parchment • Papyrus • Planks • Potash • Quicklime • Refractory brick • Resin • Sail • Sewing kit • Shingles • Stick • Stones • Stone bricks • Termites | ||||||
Metal | Metal Bits • Chains • Ingots • Jonas parts • Lamellae • Metal scraps • Metal parts • Nuggets • Ore • Padlocks • Plates • Pounder caps • Rusty gear • Scales • Scrap weapon kit • Solder bar • Temporal gear • Tool heads | ||||||
Seeds | Cattail root • Crop seeds • Papyrus root • Tree seeds | ||||||
Tools | Axe • Chisel • Cleaver • Firestarter • Hammer • Helve hammer • Hoe • Ink and quill • Knife • Ore blasting bomb • Pickaxe • Plumb and Square • Prospecting pick • Saw • Scythe • Shears • Shovel • Sieve • Soldering iron • Tongs • Wooden pan • Wrench | ||||||
Weapons | Arrow • Beenade • Bow • Falx • Sword • Spear • Sling • Tuning spear | ||||||
Consumables |
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Equipment |
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Transport | Glider • Raft • Crude oar | ||||||
Miscellaneous | Book • Game of Omok • Tuning cylinder | ||||||
Creative only | Stack randomizers |
Wiki Navigation | |
---|---|
Vintage Story | Guides • Frequently Asked Questions • Soundtrack • Versions • Controls |
Game systems | Crafting • Knapping • Clay forming • Smithing • Cooking • Temperature • Hunger • Mining • Temporal stability • Mechanical power • Trading • Farming • Animal husbandry |
World | World generation • Biomes • Weather • Temporal storms |
Items | Tools • Weapons • Armor • Clothing • Bags • Materials • Food |
Blocks | Terrain • Plants • Decorative • Lighting • Functional • Ore |
Entities | Hostile entities • Animals • NPCs • Players |
Miscellaneous | List of client commands • List of server commands • Creative Starter Guide • Bot System • WorldEdit • Cinematic Camera • Adjustable FPS Video Recording • ServerBlockTicking |