Modding:Content Tutorial Further Recipes
This page was last verified for Vintage Story version 1.19.7.
Introduction
Objective
Vintage Story doesn't just use the grid for recipes. In this tutorial, you will learn how to create items or blocks by using barrels, clayforming, knapping and smithing. This tutorial will also give some information on alloy and cooking recipes, however these work in a somewhat more complex way to the others.
Assets
Before starting, it is recommended you download the workspace and assets for this tutorial. The completed files can also be found here.
This tutorial starts with the following assets:
- Mod Setup & Folder Structure
- Incomplete 'agedlog' Barrel Recipe
- Incomplete 'bricks' Clayforming Recipe
- Incomplete 'stone-brick' Knapping Recipe
- Incomplete 'metalsheets' Smithing Recipe
Prerequisites
This tutorial will assume you understand the following topics:
It is recommended to understand the following concept:
This tutorial only contains recipe assets. You will be creating recipes for a number of objects that are already in game. Take a look at the following files:
- assets/recipes/barrel/agedlog.json
- assets/recipes/clayforming/bricks.json
- assets/recipes/knapping/stone-brick.json
- assets/recipes/smithing/metalsheets.json
Barrel Recipes
Upon opening the barrel recipe (agedlog.json), you will see the following unfinished code:
{
"output": {
"type": "block",
"code": "game:log-placed-aged-ud",
"quantity": 1
}
}
Conclusion
Congratulations, you now have an advanced recipe for every type of sleek door, all within one file! After this tutorial, you should have more of an understanding of how variants can be used within grid recipes, and how grid recipes have a lot more functionality.
Next Steps...
If you want to test your knowledge, consider doing the tasks under the Going Further section below.
Grid recipes are only one type of recipe in Vintage Story. Move on to the next tutorial, Further Recipes, for information on barrel, clayforming, cooking, knapping, and smithing recipes!
Going Further
Want to make some additional changes to this mod? Try and achieve the following things!
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Concepts | Modding Concepts • Modinfo • Variants • Domains • Patching • Remapping • World Properties | ||||||||
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